mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
First
This commit is contained in:
@@ -0,0 +1,126 @@
|
||||
/*
|
||||
* This file is part of Universal-Updater
|
||||
* Copyright (C) 2019-2020 Universal-Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
|
||||
* * Requiring preservation of specified reasonable legal notices or
|
||||
* author attributions in that material or in the Appropriate Legal
|
||||
* Notices displayed by works containing it.
|
||||
* * Prohibiting misrepresentation of the origin of that material,
|
||||
* or requiring that modified versions of such material be marked in
|
||||
* reasonable ways as different from the original version.
|
||||
*/
|
||||
|
||||
#include "storeUtils.hpp"
|
||||
#include "structs.hpp"
|
||||
|
||||
extern bool touching(touchPosition touch, Structs::ButtonPos button);
|
||||
static const std::vector<Structs::ButtonPos> markBox = {
|
||||
{ 10, 94, 52, 52 },
|
||||
{ 72, 94, 52, 52 },
|
||||
{ 134, 94, 52, 52 },
|
||||
{ 196, 94, 52, 52 },
|
||||
{ 258, 94, 52, 52 },
|
||||
|
||||
{ 45, 215, 24, 24 }
|
||||
};
|
||||
|
||||
/*
|
||||
Dessinez la partie Marquage.
|
||||
int marks : Les drapeaux de marque actifs.
|
||||
*/
|
||||
void StoreUtils::DisplayMarkBox(int marks) {
|
||||
Gui::Draw_Rect(0, 0, 320, 240, DIM_COLOR); // Assombrir.
|
||||
|
||||
Gui::Draw_Rect(markBox[0].x, markBox[0].y, markBox[0].w, markBox[0].h, (marks & favoriteMarks::STAR ?
|
||||
SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
|
||||
Gui::Draw_Rect(markBox[1].x, markBox[1].y, markBox[1].w, markBox[1].h, (marks & favoriteMarks::HEART ?
|
||||
SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
|
||||
Gui::Draw_Rect(markBox[2].x, markBox[2].y, markBox[2].w, markBox[2].h, (marks & favoriteMarks::DIAMOND ?
|
||||
SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
|
||||
Gui::Draw_Rect(markBox[3].x, markBox[3].y, markBox[3].w, markBox[3].h, (marks & favoriteMarks::CLUBS ?
|
||||
SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
|
||||
Gui::Draw_Rect(markBox[4].x, markBox[4].y, markBox[4].w, markBox[4].h, (marks & favoriteMarks::SPADE ?
|
||||
SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
|
||||
Gui::DrawString(markBox[0].x + 15, markBox[0].y + 11, 0.9, TEXT_COLOR, "★", 0, 0, font);
|
||||
Gui::DrawString(markBox[1].x + 15, markBox[1].y + 11, 0.9, TEXT_COLOR, "♥", 0, 0, font);
|
||||
Gui::DrawString(markBox[2].x + 15, markBox[2].y + 11, 0.9, TEXT_COLOR, "♦", 0, 0, font);
|
||||
Gui::DrawString(markBox[3].x + 15, markBox[3].y + 11, 0.9, TEXT_COLOR, "♣", 0, 0, font);
|
||||
Gui::DrawString(markBox[4].x + 15, markBox[4].y + 11, 0.9, TEXT_COLOR, "♠", 0, 0, font);
|
||||
|
||||
GFX::DrawBox(markBox[5].x, markBox[5].y, markBox[5].w, markBox[5].h, false);
|
||||
Gui::DrawString(markBox[5].x + 5, markBox[5].y + 2, 0.6f, TEXT_COLOR, "★", 0, 0, font);
|
||||
}
|
||||
|
||||
/*
|
||||
Sélectionner la poignée de menu.
|
||||
Ici vous pouvez..
|
||||
- Cochez l’application sélectionnée.
|
||||
- Retournez à EntryInfo avec `B`.
|
||||
std::unique_ptrStoreEntry> &entry : Référence au StoreEntry actuel.
|
||||
const std::unique_ptrStore> &store : Const Référence au Store, puisque nous n’y modifions rien.
|
||||
bool &showMark : Référence à showMark, pour que nous sachions si nous devrions rester ici ou non.
|
||||
std::unique_ptrMeta> &meta : Référence à la classe Meta.
|
||||
*/
|
||||
void StoreUtils::MarkHandle(std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store, bool &showMark, std::unique_ptr<Meta> &meta) {
|
||||
hidScanInput();
|
||||
touchPosition t;
|
||||
hidTouchRead(&t);
|
||||
|
||||
if (meta && entry && store) {
|
||||
if (hidKeysDown() & KEY_TOUCH) {
|
||||
/* Etoiles. */
|
||||
if (touching(t, markBox[0])) {
|
||||
meta->SetMarks(store->GetEshopTitle(), entry->GetTitle(),
|
||||
meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()) ^ favoriteMarks::STAR);
|
||||
entry->SetMark(meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()));
|
||||
|
||||
/* Coeur. */
|
||||
} else if (touching(t, markBox[1])) {
|
||||
meta->SetMarks(store->GetEshopTitle(), entry->GetTitle(),
|
||||
meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()) ^ favoriteMarks::HEART);
|
||||
entry->SetMark(meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()));
|
||||
|
||||
/* Diamand. */
|
||||
} else if (touching(t, markBox[2])) {
|
||||
meta->SetMarks(store->GetEshopTitle(), entry->GetTitle(),
|
||||
meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()) ^ favoriteMarks::DIAMOND);
|
||||
entry->SetMark(meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()));
|
||||
|
||||
/* Clubs. */
|
||||
} else if (touching(t, markBox[3])) {
|
||||
meta->SetMarks(store->GetEshopTitle(), entry->GetTitle(),
|
||||
meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()) ^ favoriteMarks::CLUBS);
|
||||
entry->SetMark(meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()));
|
||||
|
||||
/* Spade. */
|
||||
} else if (touching(t, markBox[4])) {
|
||||
meta->SetMarks(store->GetEshopTitle(), entry->GetTitle(),
|
||||
meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()) ^ favoriteMarks::SPADE);
|
||||
|
||||
entry->SetMark(meta->GetMarks(store->GetEshopTitle(), entry->GetTitle()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if ((hidKeysDown() & KEY_B || hidKeysDown() & KEY_START) || (hidKeysDown() & KEY_TOUCH && touching(t, markBox[5]))) showMark = false; // Return back to screen.
|
||||
}
|
||||
Reference in New Issue
Block a user