mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
First
This commit is contained in:
@@ -0,0 +1,611 @@
|
||||
/*
|
||||
* This file is part of Universal-Updater
|
||||
* Copyright (C) 2019-2020 Universal-Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
|
||||
* * Requiring preservation of specified reasonable legal notices or
|
||||
* author attributions in that material or in the Appropriate Legal
|
||||
* Notices displayed by works containing it.
|
||||
* * Prohibiting misrepresentation of the origin of that material,
|
||||
* or requiring that modified versions of such material be marked in
|
||||
* reasonable ways as different from the original version.
|
||||
*/
|
||||
|
||||
#include "init.hpp"
|
||||
#include "overlay.hpp"
|
||||
#include "scriptUtils.hpp"
|
||||
#include "storeUtils.hpp"
|
||||
#include <unistd.h>
|
||||
|
||||
extern bool exiting;
|
||||
extern bool touching(touchPosition touch, Structs::ButtonPos button);
|
||||
static const std::vector<Structs::ButtonPos> mainButtons = {
|
||||
{ 46, 32, 270, 22 },
|
||||
{ 46, 62, 270, 22 },
|
||||
{ 46, 92, 270, 22 },
|
||||
{ 46, 122, 270, 22 },
|
||||
{ 46, 152, 270, 22 },
|
||||
{ 46, 182, 270, 22 },
|
||||
{ 46, 212, 270, 22 }
|
||||
};
|
||||
|
||||
static const std::vector<Structs::ButtonPos> langButtons = {
|
||||
{ 46, 32, 270, 22 },
|
||||
{ 46, 62, 270, 22 },
|
||||
{ 46, 92, 270, 22 },
|
||||
{ 46, 122, 270, 22 },
|
||||
{ 46, 152, 270, 22 },
|
||||
{ 46, 182, 270, 22 },
|
||||
|
||||
{ 44, 220, 16, 16 } // Add Font.
|
||||
};
|
||||
|
||||
static const std::vector<Structs::ButtonPos> toggleAbles = {
|
||||
{ 280, 64, 24, 24 },
|
||||
{ 280, 140, 24, 24 }
|
||||
};
|
||||
|
||||
static const Structs::ButtonPos back = { 44, 0, 24, 24 }; // Back arrow for directory.
|
||||
|
||||
|
||||
static const std::vector<std::string> mainStrings = { "LANGUAGE", "SELECT_ESHOP", "AUTO_UPDATE_SETTINGS_BTN", "GUI_SETTINGS_BTN", "DIRECTORY_SETTINGS_BTN", "CREDITS", "EXIT_APP" };
|
||||
static const std::vector<std::string> dirStrings = { "CHANGE_3DSX_PATH", "CHANGE_NDS_PATH", "CHANGE_ARCHIVE_PATH", "CHANGE_SHORTCUT_PATH" };
|
||||
|
||||
/* Note: Украïнська is spelled using a latin i with dieresis to work in the system font */
|
||||
/* en | es | fr | jp | de | it | pt | pt-BR | ru | cn-TR | da | lt | pl | hu | gr | uk | tr -*/
|
||||
static const std::vector<std::string> languages = {"English", "Español", "Français", "日本人", "Deutsche", "Italiano", "Português", "Português (Brasilian)", "Pусский", "繁體中文", "Dansk", "Lietuvis", "Polskie", "Magyar", "Ελληνικά", "Український", "Türk"};
|
||||
static const std::string langsTemp[] = {"en", "es", "fr", "jp", "de", "it", "pt", "pt-BR", "ru", "cn-TR", "da", "lt", "pl", "hu", "gr", "uk", "tr"};
|
||||
|
||||
/*
|
||||
Main Settings.
|
||||
int selection: The Settings Selection.
|
||||
*/
|
||||
static void DrawSettingsMain(int selection) {
|
||||
Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
|
||||
Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
|
||||
Gui::DrawStringCentered(17, 2, 0.6, TEXT_COLOR, Lang::get("SETTINGS"), 273, 0, font);
|
||||
|
||||
for (int i = 0; i < 7; i++) {
|
||||
if (i == selection) GFX::DrawBox(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, false);
|
||||
Gui::DrawStringCentered(22, mainButtons[i].y + 4, 0.45f, TEXT_COLOR, Lang::get(mainStrings[i]), 255, 0, font);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Draw the Language Selection.
|
||||
int selection: The Language Selection.
|
||||
int sPos: The Screen Position.
|
||||
*/
|
||||
static void DrawLanguageSettings(int selection, int sPos) {
|
||||
Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
|
||||
Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
|
||||
GFX::DrawSprite(sprites_arrow_idx, back.x, back.y);
|
||||
GFX::DrawSprite(sprites_add_font_idx, langButtons[6].x, langButtons[6].y);
|
||||
Gui::DrawStringCentered(24, 2, 0.6, TEXT_COLOR, Lang::get("SELECT_LANG"), 248, 0, font);
|
||||
|
||||
for(int i = 0; i < 6 && i < (int)languages.size(); i++) {
|
||||
if (sPos + i == selection) GFX::DrawBox(langButtons[i].x, langButtons[i].y, langButtons[i].w, langButtons[i].h, false);
|
||||
Gui::DrawStringCentered(22, langButtons[i].y + 4, 0.45f, TEXT_COLOR, languages[sPos + i], 280, 0, font);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Directory Change Draw.
|
||||
int selection: The Settings Selection.
|
||||
*/
|
||||
static void DrawSettingsDir(int selection) {
|
||||
Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
|
||||
Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
|
||||
GFX::DrawSprite(sprites_arrow_idx, back.x, back.y);
|
||||
Gui::DrawStringCentered(24, 2, 0.6, TEXT_COLOR, Lang::get("DIRECTORY_SETTINGS"), 248, 0, font);
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (i == selection) GFX::DrawBox(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, false);
|
||||
Gui::DrawStringCentered(22, mainButtons[i].y + 4, 0.45f, TEXT_COLOR, Lang::get(dirStrings[i]), 255, 0, font);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Draw Auto-Update Settings page.
|
||||
*/
|
||||
static void DrawAutoUpdate(int selection) {
|
||||
Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
|
||||
Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
|
||||
GFX::DrawSprite(sprites_arrow_idx, back.x, back.y);
|
||||
|
||||
Gui::DrawStringCentered(24, 2, 0.6, TEXT_COLOR, Lang::get("AUTO_UPDATE_SETTINGS"), 240, 0, font);
|
||||
|
||||
/* Toggle Boxes. */
|
||||
Gui::Draw_Rect(40, 64, 273, 24, (selection == 0 ? SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
Gui::DrawString(47, 68, 0.5f, TEXT_COLOR, Lang::get("AUTO_UPDATE_ESHOP"), 210, 0, font);
|
||||
GFX::DrawToggle(280, 64, config->autoupdate());
|
||||
Gui::DrawString(47, 95, 0.4f, TEXT_COLOR, Lang::get("AUTO_UPDATE_ESHOP_DESC"), 265, 0, font, C2D_WordWrap);
|
||||
|
||||
Gui::Draw_Rect(40, 140, 273, 24, (selection == 1 ? SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
Gui::DrawString(47, 144, 0.5f, TEXT_COLOR, Lang::get("AUTO_UPDATE_GE"), 210, 0, font);
|
||||
GFX::DrawToggle(280, 140, config->updatecheck());
|
||||
Gui::DrawString(47, 171, 0.4f, TEXT_COLOR, Lang::get("AUTO_UPDATE_GE_DESC"), 265, 0, font, C2D_WordWrap);
|
||||
}
|
||||
|
||||
/*
|
||||
Draw the GUI Settings.
|
||||
int selection: The Settings Selection.
|
||||
*/
|
||||
static void DrawGUISettings(int selection) {
|
||||
Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
|
||||
Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
|
||||
GFX::DrawSprite(sprites_arrow_idx, back.x, back.y);
|
||||
|
||||
Gui::DrawStringCentered(24, 2, 0.6, TEXT_COLOR, Lang::get("GUI_SETTINGS"), 248, 0, font);
|
||||
|
||||
Gui::Draw_Rect(40, 64, 273, 24, (selection == 0 ? SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
Gui::DrawString(47, 68, 0.5f, TEXT_COLOR, Lang::get("ESHOP_BG"), 210, 0, font);
|
||||
GFX::DrawToggle(280, 64, config->usebg());
|
||||
Gui::DrawString(47, 95, 0.4f, TEXT_COLOR, Lang::get("ESHOP_BG_DESC"), 265, 0, font, C2D_WordWrap);
|
||||
|
||||
Gui::Draw_Rect(40, 140, 273, 24, (selection == 1 ? SIDEBAR_UNSELECTED_COLOR : BOX_INSIDE_COLOR));
|
||||
Gui::DrawString(47, 144, 0.5f, TEXT_COLOR, Lang::get("CUSTOM_FONT"), 210, 0, font);
|
||||
GFX::DrawToggle(280, 140, config->customfont());
|
||||
Gui::DrawString(47, 171, 0.4f, TEXT_COLOR, Lang::get("CUSTOM_FONT_DESC"), 265, 0, font, C2D_WordWrap);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Settings Main Handle.
|
||||
Here you can..
|
||||
- Change the Language.
|
||||
- Access the eShop Manage Handle.
|
||||
- Enable eShop auto update on boot.
|
||||
- Show the Credits.
|
||||
- Exit Ghost eShop.
|
||||
int &page: Reference to the page.
|
||||
bool &dspSettings: Reference to the display Settings.
|
||||
int &storeMode: Reference to the Store Mode.
|
||||
int &selection: Reference to the Selection.
|
||||
std::unique_ptr<Store> &store: Reference to the Store class.
|
||||
std::vector<std::unique_ptr<StoreEntry>> &entries: Reference to the StoreEntries.
|
||||
std::unique_ptr<Meta> &meta: Reference to the Meta class.
|
||||
*/
|
||||
static void SettingsHandleMain(int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta) {
|
||||
if (hDown & KEY_B) {
|
||||
selection = 0;
|
||||
storeMode = 0;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_DOWN) {
|
||||
if (selection < 6) selection++;
|
||||
else selection = 0;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_UP) {
|
||||
if (selection > 0) selection--;
|
||||
else selection = mainStrings.size() - 1;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_RIGHT) {
|
||||
if (selection + 8 < (int)mainStrings.size()) selection += 8;
|
||||
else selection = mainStrings.size() - 1;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_LEFT) {
|
||||
if (selection - 8 > 0) selection -= 8;
|
||||
else selection = 0;
|
||||
}
|
||||
|
||||
if (hDown & KEY_TOUCH) {
|
||||
if (touching(touch, mainButtons[0])) {
|
||||
selection = 0;
|
||||
page = 4;
|
||||
|
||||
} else if (touching(touch, mainButtons[1])) {
|
||||
Overlays::SelectStore(store, entries, meta);
|
||||
|
||||
} else if (touching(touch, mainButtons[2])) {
|
||||
selection = 0;
|
||||
page = 2;
|
||||
|
||||
} else if (touching(touch, mainButtons[3])) {
|
||||
selection = 0;
|
||||
page = 3;
|
||||
|
||||
} else if (touching(touch, mainButtons[4])) {
|
||||
selection = 0;
|
||||
page = 1;
|
||||
|
||||
} else if (touching(touch, mainButtons[5])) {
|
||||
Overlays::ShowCredits();
|
||||
|
||||
} else if (touching(touch, mainButtons[6])) {
|
||||
exiting = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (hDown & KEY_A) {
|
||||
switch(selection) {
|
||||
case 0:
|
||||
selection = 0;
|
||||
page = 4;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
Overlays::SelectStore(store, entries, meta);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
selection = 0;
|
||||
page = 2;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
selection = 0;
|
||||
page = 3;
|
||||
break;
|
||||
|
||||
case 4:
|
||||
selection = 0;
|
||||
page = 1;
|
||||
break;
|
||||
|
||||
case 5:
|
||||
Overlays::ShowCredits();
|
||||
break;
|
||||
|
||||
case 6:
|
||||
exiting = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Directory Handle.
|
||||
Here you can..
|
||||
- Change the Directory of...
|
||||
- 3DSX, NDS & Archives.
|
||||
int &page: Reference to the page.
|
||||
int &selection: Reference to the Selection.
|
||||
*/
|
||||
static void SettingsHandleDir(int &page, int &selection, const std::unique_ptr<Store> &store) {
|
||||
if (hDown & KEY_B) {
|
||||
page = 0;
|
||||
selection = 4;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_DOWN) {
|
||||
if (selection < 3) selection++;
|
||||
else selection = 0;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_UP) {
|
||||
if (selection > 0) selection--;
|
||||
else selection = dirStrings.size() - 1;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_RIGHT) {
|
||||
if (selection + 8 < (int)dirStrings.size() - 1) selection += 8;
|
||||
else selection = dirStrings.size() - 1;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_LEFT) {
|
||||
if (selection - 8 > 0) selection -= 8;
|
||||
else selection = 0;
|
||||
}
|
||||
|
||||
if (hDown & KEY_TOUCH) {
|
||||
if (touching(touch, back)) {
|
||||
page = 0;
|
||||
selection = 4;
|
||||
|
||||
} else if (touching(touch, mainButtons[0])) {
|
||||
const std::string path = Overlays::SelectDir(config->_3dsxPath(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->_3dsxPath(path);
|
||||
|
||||
} else if (touching(touch, mainButtons[1])) {
|
||||
const std::string path = Overlays::SelectDir(config->ndsPath(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->ndsPath(path);
|
||||
|
||||
} else if (touching(touch, mainButtons[2])) {
|
||||
const std::string path = Overlays::SelectDir(config->archPath(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->archPath(path);
|
||||
|
||||
} else if (touching(touch, mainButtons[3])) {
|
||||
const std::string path = Overlays::SelectDir(config->shortcut(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->shortcut(path);
|
||||
}
|
||||
}
|
||||
|
||||
if (hDown & KEY_A) {
|
||||
std::string path = "";
|
||||
|
||||
switch(selection) {
|
||||
case 0:
|
||||
path = Overlays::SelectDir(config->_3dsxPath(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->_3dsxPath(path);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
path = Overlays::SelectDir(config->ndsPath(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->ndsPath(path);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
path = Overlays::SelectDir(config->archPath(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->archPath(path);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
path = Overlays::SelectDir(config->shortcut(), Lang::get("SELECT_DIR"), store);
|
||||
if (path != "") config->shortcut(path);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Logic of the Auto-Update Settings.
|
||||
Here you can..
|
||||
- Enable / Disable Automatically updating the eShop on boot.
|
||||
- Enable / Disable Automatically check for Ghost eShop updates on boot.
|
||||
int &page: Reference to the page.
|
||||
int &selection: Reference to the Selection.
|
||||
*/
|
||||
static void AutoUpdateLogic(int &page, int &selection) {
|
||||
if (hDown & KEY_B) {
|
||||
page = 0;
|
||||
selection = 2;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_DOWN) {
|
||||
if (selection < 1) selection++;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_UP) {
|
||||
if (selection > 0) selection--;
|
||||
}
|
||||
|
||||
if (hDown & KEY_TOUCH) {
|
||||
if (touching(touch, back)) {
|
||||
page = 0;
|
||||
selection = 2;
|
||||
|
||||
} else if (touching(touch, toggleAbles[0])) {
|
||||
config->autoupdate(!config->autoupdate());
|
||||
|
||||
} else if (touching(touch, toggleAbles[1])) {
|
||||
config->updatecheck(!config->updatecheck());
|
||||
}
|
||||
}
|
||||
|
||||
if (hDown & KEY_A) {
|
||||
switch(selection) {
|
||||
case 0:
|
||||
config->autoupdate(!config->autoupdate());
|
||||
break;
|
||||
|
||||
case 1:
|
||||
config->updatecheck(!config->updatecheck());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Logic of the GUI Settings.
|
||||
Here you can..
|
||||
- Enable / Disable using the SpriteSheet Background Image, if exist.
|
||||
int &page: Reference to the page.
|
||||
int &selection: Reference to the Selection.
|
||||
*/
|
||||
static void GUISettingsLogic(int &page, int &selection) {
|
||||
if (hDown & KEY_B) {
|
||||
page = 0;
|
||||
selection = 3;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_DOWN) {
|
||||
if (selection < 1) selection++;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_UP) {
|
||||
if (selection > 0) selection--;
|
||||
}
|
||||
|
||||
if (hDown & KEY_TOUCH) {
|
||||
if (touching(touch, back)) {
|
||||
page = 0;
|
||||
selection = 3;
|
||||
|
||||
} else if (touching(touch, toggleAbles[0])) {
|
||||
config->usebg(!config->usebg());
|
||||
|
||||
} else if (touching(touch, toggleAbles[1])) {
|
||||
config->customfont(!config->customfont());
|
||||
|
||||
(config->customfont() ? Init::LoadFont() : Init::UnloadFont());
|
||||
}
|
||||
}
|
||||
|
||||
if (hDown & KEY_A) {
|
||||
switch(selection) {
|
||||
case 0:
|
||||
config->usebg(!config->usebg());
|
||||
break;
|
||||
|
||||
case 1:
|
||||
config->customfont(!config->customfont());
|
||||
|
||||
(config->customfont() ? Init::LoadFont() : Init::UnloadFont());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Logic of the Language Settings.
|
||||
Here you can..
|
||||
- Select the language, which should be used with the app.
|
||||
int &page: Reference to the page.
|
||||
int &selection: Reference to the Selection.
|
||||
int &sPos: Reference to the ScreenPos variable.
|
||||
*/
|
||||
static void LanguageLogic(int &page, int &selection, int &sPos) {
|
||||
if (hRepeat & KEY_DOWN) {
|
||||
if (selection < (int)languages.size() - 1) selection++;
|
||||
else selection = 0;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_UP) {
|
||||
if (selection > 0) selection--;
|
||||
else selection = languages.size() - 1;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_RIGHT) {
|
||||
if (selection + 6 < (int)languages.size() - 1) selection += 6;
|
||||
else selection = languages.size() - 1;
|
||||
}
|
||||
|
||||
if (hRepeat & KEY_LEFT) {
|
||||
if (selection - 6 > 0) selection -= 6;
|
||||
else selection = 0;
|
||||
}
|
||||
|
||||
if ((hDown & KEY_B) || (hDown & KEY_TOUCH && touching(touch, back))) {
|
||||
selection = 0;
|
||||
sPos = 0;
|
||||
page = 0;
|
||||
}
|
||||
|
||||
if (hDown & KEY_A) {
|
||||
const std::string l = langsTemp[selection];
|
||||
|
||||
/* Check if is "uk". */
|
||||
if (l == "uk") {
|
||||
if (access("sdmc:/3ds/GhosteShop/font.bcfnt", F_OK) != 0) {
|
||||
ScriptUtils::downloadFile("https://cdn.ghosteshop.com/script/ghosteshop.bcfnt", "sdmc:/3ds/GhosteShop/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"));
|
||||
}
|
||||
|
||||
config->customfont(true);
|
||||
Init::LoadFont();
|
||||
}
|
||||
|
||||
config->language(l);
|
||||
Lang::load(config->language());
|
||||
selection = 0;
|
||||
sPos = 0;
|
||||
page = 0;
|
||||
}
|
||||
|
||||
if (hDown & KEY_TOUCH) {
|
||||
for (int i = 0; i < 6; i++) {
|
||||
if (touching(touch, mainButtons[i])) {
|
||||
if (i + sPos < (int)languages.size()) {
|
||||
const std::string l = langsTemp[i + sPos];
|
||||
|
||||
/* Check if is "uk". */
|
||||
if (l == "uk") {
|
||||
if (access("sdmc:/3ds/GhosteShop/font.bcfnt", F_OK) != 0) {
|
||||
ScriptUtils::downloadFile("https://cdn.ghosteshop.com/script/ghosteshop.bcfnt", "sdmc:/3ds/GhosteShop/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"));
|
||||
}
|
||||
|
||||
config->customfont(true);
|
||||
Init::LoadFont();
|
||||
}
|
||||
|
||||
config->language(l);
|
||||
Lang::load(config->language());
|
||||
selection = 0;
|
||||
sPos = 0;
|
||||
page = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hDown & KEY_TOUCH) {
|
||||
if (touching(touch, langButtons[6])) {
|
||||
/* Télécharger la police. */
|
||||
ScriptUtils::downloadFile("https://cdn.ghosteshop.com/script/ghosteshop.bcfnt", "sdmc:/3ds/GhosteShop/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"));
|
||||
config->customfont(true);
|
||||
Init::LoadFont();
|
||||
}
|
||||
}
|
||||
|
||||
if (selection < sPos) sPos = selection;
|
||||
else if (selection > sPos + 6 - 1) sPos = selection - 6 + 1;
|
||||
}
|
||||
|
||||
/*
|
||||
Draw the Settings.
|
||||
int page: The page.
|
||||
int selection: The selection.
|
||||
*/
|
||||
void StoreUtils::DrawSettings(int page, int selection, int sPos) {
|
||||
switch(page) {
|
||||
case 0:
|
||||
DrawSettingsMain(selection);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
DrawSettingsDir(selection);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
DrawAutoUpdate(selection);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
DrawGUISettings(selection);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
DrawLanguageSettings(selection, sPos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Settings Handle.
|
||||
int &page: Reference to the page.
|
||||
bool &dspSettings: Reference to the display Settings.
|
||||
int &storeMode: Reference to the Store Mode.
|
||||
int &selection: Reference to the Selection.
|
||||
std::unique_ptr<Store> &store: Reference to the Store class.
|
||||
std::vector<std::unique_ptr<StoreEntry>> &entries: Reference to the StoreEntries.
|
||||
std::unique_ptr<Meta> &meta: Reference to the Meta class.
|
||||
*/
|
||||
void StoreUtils::SettingsHandle(int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta, int &sPos) {
|
||||
switch(page) {
|
||||
case 0:
|
||||
SettingsHandleMain(page, dspSettings, storeMode, selection, store, entries, meta);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
SettingsHandleDir(page, selection, store);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
AutoUpdateLogic(page, selection);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
GUISettingsLogic(page, selection);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
LanguageLogic(page, selection, sPos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user