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Some inline + remove useless const&.
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+2
-3
@@ -33,10 +33,9 @@
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#include <unistd.h>
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bool exiting = false, is3DSX = false;
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touchPosition touch;
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C2D_SpriteSheet sprites;
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int fadeAlpha = 0;
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u32 old_time_limit, hDown = 0;
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u32 old_time_limit;
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/*
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Set, if 3DSX or CIA.
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@@ -111,7 +110,7 @@ Result Init::MainLoop() {
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/* Loop as long as the status is not fullExit. */
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while (aptMainLoop() && !fullExit) {
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hidScanInput();
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u32 hHeld = hidKeysHeld();
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hHeld = hidKeysHeld();
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hDown = hidKeysDown();
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hRepeat = hidKeysDownRepeat();
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hidTouchRead(&touch);
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