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Next work.
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@@ -28,13 +28,19 @@
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#include "screens/screen.hpp"
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#include "utils/structs.hpp"
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#include <vector>
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class MainMenu : public Screen
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{
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public:
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void Draw(void) const override;
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void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
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private:
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std::vector<Structs::ButtonPos> mainButtons = {
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{90, 40, 140, 35, -1}, // ScriptList.
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{90, 160, 140, 35, -1}, // Settings?
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};
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};
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#endif
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