Do Credits extern from Settings.

This commit is contained in:
StackZ
2020-01-02 10:00:36 +01:00
parent 5705ad10e2
commit fab73fc363
7 changed files with 158 additions and 75 deletions
+51
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@@ -0,0 +1,51 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef CREDITS_HPP
#define CREDITS_HPP
#include "screens/screen.hpp"
#include "screens/screenCommon.hpp"
#include "utils/structs.hpp"
#include <vector>
class Credits : public screen
{
public:
void Draw(void) const override;
void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
private:
int creditsPage = 1;
std::vector<Structs::ButtonPos> arrowPos = {
{0, 215, 25, 25, -1}, // Back Arrow.
{295, 215, 25, 25, -1}, // Next Page.
};
};
#endif
-3
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@@ -45,19 +45,16 @@ private:
int colorMode = 0;
int mode = 0;
int Selection = 0;
int creditsPage = 1;
// Draws.
void DrawSubMenu(void) const;
void DrawLanguageSelection(void) const;
void DrawColorChanging(void) const;
void DrawCreditsScreen(void) const;
void DrawMiscSettings(void) const;
// Logic's.
void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch);
void LanguageSelection(u32 hDown, touchPosition touch);
void colorChanging(u32 hDown, touchPosition touch);
void CreditsLogic(u32 hDown, touchPosition touch);
void MiscSettingsLogic(u32 hDown, u32 hHeld, touchPosition touch);
std::vector<Structs::ButtonPos> mainButtons = {