From fb6896c593b590f8ffa5337e358f970745544e6d Mon Sep 17 00:00:00 2001 From: Pk11 Date: Sun, 23 Aug 2020 08:21:48 -0500 Subject: [PATCH] Add submodule info --- README.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/README.md b/README.md index 1fec4db..d1b2e71 100644 --- a/README.md +++ b/README.md @@ -23,9 +23,26 @@ Universal-Updater is a homebrew application for the Nintendo 3DS that is intende - Customizable interface colors ## Compilation +### Setting up your enviromment To build Universal-Updater from source, you will need to setup a system with devkitARM, libctru, 3ds-curl and 3ds-libarchive. Follow devkitPro's [Getting Started](https://devkitpro.org/wiki/Getting_Started) page to install pacman, then run `(sudo dkp-)pacman -S devkitARM libctru 3ds-curl 3ds-libarchive`. You will also need [bannertool](https://github.com/Steveice10/bannertool/releases/latest) and [makerom](https://github.com/profi200/Project_CTR/releases/latest) in your PATH. +### Cloning the repo + +To download the source you will need to clone it with submodules, this can be done by running +``` +git clone --recursive https://github.com/Universal-Team/Universal-Updater.git +``` +or if you've already cloned it running +``` +git submodule update --init --recursive +``` +to update all the submodules. + +### Compiling + +Simply run `make` in the Universal-Updater source directory. + ## Screenshots ![](https://universal-team.net/images/universal-updater/script-browse-3.png)![](https://universal-team.net/images/universal-updater/script-browse-7.png)![](https://universal-team.net/images/universal-updater/scriptlist-selection.png)![](https://universal-team.net/images/universal-updater/mainMenu.png)