18 Commits

Author SHA1 Message Date
dark98 e750411032 Smoothen/Replace App Icon 2021-07-04 00:14:41 +01:00
dark98 714bbf14c4 Chage Default NDS Path & Add GBA Path Settings 2021-07-04 00:07:38 +01:00
dark98 4b902f1927 Fix Credits (Best i can/know) 2021-07-02 21:54:30 +01:00
dark98 cc74cb08e4 Add DevKitPro Env's To Makefile 2021-07-02 21:27:54 +01:00
dark98 102e559f2a Change Release Repo To New Org 2021-07-02 21:27:10 +01:00
dark98 5a29902bd3 Replace GhosteShop Logo On Credits Screen 2021-07-02 19:06:23 +01:00
Dark98 f24f101f25 Update Credits Screen A Bit 2021-06-19 04:31:39 +01:00
Dark98 46aadc36d0 Fix Update Notifying 2021-06-19 03:24:15 +01:00
Dark98 eba72e5cb3 Changed Some More Stuff To DarkStore & Removed All Translations For Now 2021-06-19 01:49:00 +01:00
Dark98 fa3ce2acc8 Windows VSCode Compile Setup pt1 2021-06-18 06:44:48 +01:00
dark98 e88b82bf05 GhosteShop -> Darkstore Part 1 2021-06-07 01:12:36 +01:00
Ghost0159 789891cbc8 Update README.md 2021-02-06 21:47:39 +01:00
Ghost0159 eccb22fe92 Update README.md 2021-02-06 21:08:46 +01:00
Ghost0159 8f8b22d8ba Update README.md 2021-02-06 20:55:00 +01:00
Ghost0159 98f51c7b77 Update README.md 2021-02-06 20:53:36 +01:00
Ghost0159 d92e8ba648 Update README.md 2021-02-06 20:43:55 +01:00
Ghost0159 c1e86c9d82 First 2021-02-06 20:40:11 +01:00
Ghost0159 cec3330443 Initial commit 2021-02-06 20:05:15 +01:00
248 changed files with 51676 additions and 54118 deletions
-139
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@@ -1,139 +0,0 @@
name: Build DarkStore
on:
push:
branches-ignore: [translation]
paths-ignore:
- 'README.md'
pull_request:
branches: ["*"]
paths-ignore:
- 'README.md'
release:
types: [published]
jobs:
build:
runs-on: ubuntu-latest
container: devkitpro/devkitarm
name: Build with Docker using devkitARM
outputs:
commit_tag: ${{ steps.build.outputs.commit_tag }}
commit_hash: ${{ steps.build.outputs.commit_hash }}
author_name: ${{ steps.build.outputs.author_name }}
committer_name: ${{ steps.build.outputs.committer_name }}
commit_subject: ${{ steps.build.outputs.commit_subject }}
commit_message: ${{ steps.build.outputs.commit_message }}
steps:
- name: Checkout repo
uses: actions/checkout@v1
with:
submodules: recursive
- name: Install tools
run: |
sudo apt-get update
sudo apt-get install p7zip-full -y
curl -L https://github.com/Steveice10/bannertool/releases/download/1.2.0/bannertool.zip -o bannertool.zip
sudo 7z e bannertool.zip linux-x86_64/bannertool
sudo chmod +x bannertool
mv bannertool /usr/local/bin
rm bannertool.zip
curl -L https://github.com/3DSGuy/Project_CTR/releases/download/makerom-v0.17/makerom-v0.17-ubuntu_x86_64.zip -o makerom-v0.17-ubuntu_x86_64.zip
sudo 7z e makerom-v0.17-ubuntu_x86_64.zip
sudo chmod +x makerom
mv makerom /usr/local/bin
rm makerom-v0.17-ubuntu_x86_64.zip
- name: Build
id: build
run: |
make clean
make -j$(nproc --all)
mkdir -p ~/artifacts
cp DarkStore.3dsx ~/artifacts
cp DarkStore.cia ~/artifacts
make clean
make -j$(nproc --all) citra
cp DarkStore.3dsx ~/artifacts/DarkStore-Citra.3dsx
cp DarkStore.cia ~/artifacts/DarkStore-Citra.cia
echo ::set-output name=commit_tag::$(git describe --abbrev=0 --tags)
echo ::set-output name=commit_hash::$(git log --format=%h -1)
# Webhook info
echo "::set-output name=author_name::$(git log -1 $GITHUB_SHA --pretty=%aN)"
echo "::set-output name=committer_name::$(git log -1 $GITHUB_SHA --pretty=%cN)"
echo "::set-output name=commit_subject::$(git log -1 $GITHUB_SHA --pretty=%s)"
echo "::set-output name=commit_message::$(git log -1 $GITHUB_SHA --pretty=%b)"
- name: Publish build to GH Actions
uses: actions/upload-artifact@v2
with:
path: ~/artifacts/*
name: build
# Only run this for non-PR jobs.
publish_build:
runs-on: ubuntu-latest
name: Publish build to DarkStore/extras
if: ${{ success() && !startsWith(github.ref, 'refs/pull') }}
needs: build
env:
COMMIT_TAG: ${{ needs.build.outputs.commit_tag }}
COMMIT_HASH: ${{ needs.build.outputs.commit_hash }}
AUTHOR_NAME: ${{ needs.build.outputs.author_name }}
COMMIT_SUBJECT: ${{ needs.build.outputs.commit_subject }}
COMMIT_MESSAGE: ${{ needs.build.outputs.commit_message }}
outputs:
current_date: ${{ steps.commit.outputs.current_date }}
steps:
- name: Install tools
run: |
sudo apt-get update
sudo apt-get install qrencode -y
- name: Download artifacts
uses: actions/download-artifact@v2
with:
name: build
path: build
- name: Upload to ${{ github.repository }} release
if: ${{ startsWith(github.ref, 'refs/tags') }}
run: |
ID=$(jq --raw-output '.release.id' $GITHUB_EVENT_PATH)
for file in ${{ github.workspace }}/build/*; do
AUTH_HEADER="Authorization: token ${{ secrets.GITHUB_TOKEN }}"
CONTENT_LENGTH="Content-Length: $(stat -c%s $file)"
CONTENT_TYPE="Content-Type: application/7z-x-compressed"
UPLOAD_URL="https://uploads.github.com/repos/${{ github.repository }}/releases/$ID/assets?name=$(basename $file)"
curl -XPOST -H "$AUTH_HEADER" -H "$CONTENT_LENGTH" -H "$CONTENT_TYPE" --upload-file "$file" "$UPLOAD_URL"
done
- name: Commit and push to DarkStore-3DS/extras
id: commit
run: |
CURRENT_DATE=$(date +"%Y%m%d-%H%M%S")
echo ::set-output name=current_date::$CURRENT_DATE
git config --global user.email "bot@darkstore.com"
git config --global user.name "DarkStoreBot"
git clone --depth 1 https://${{ secrets.DSBOT_TOKEN }}@github.com/DarkStore-3DS/extras.git
mkdir -p extras/builds/DarkStore/
cd extras/builds/DarkStore/
qrencode -o DarkStore.png https://github.com/DarkStore-3DS/extras/raw/v$CURRENT_DATE/builds/DarkStore/DarkStore.cia
qrencode -o DarkStore-release.png https://github.com/DarkStore-3DS/DarkStore/releases/download/$COMMIT_TAG/DarkStore.cia
cp ${{ github.workspace }}/build/* .
git stage .
git commit -m "DarkStore | $COMMIT_HASH"
git tag v$CURRENT_DATE
git push origin master v$CURRENT_DATE
- name: Release to DarkStore-3DS/extras
run: |
AUTH_HEADER="Authorization: token ${{ secrets.DSBOT_TOKEN }}"
CONTENT_TYPE="Content-Type: application/json"
API_URL="https://api.github.com/repos/DarkStore-3DS/extras/releases"
RELEASE_INFO="{\"tag_name\": \"v${{ steps.commit.outputs.current_date }}\", \"name\": \"DarkStore | $COMMIT_HASH\", \"body\": \"$AUTHOR_NAME - $COMMIT_SUBJECT\n\n$COMMIT_MESSAGE\", \"prerelease\": true}"
RESPONSE=$(curl -XPOST -H "$AUTH_HEADER" -H "$CONTENT_TYPE" "$API_URL" -d "$RELEASE_INFO")
ID=$(echo $RESPONSE | jq --raw-output '.id')
for file in ${{ github.workspace }}/build/*; do
AUTH_HEADER="Authorization: token ${{ secrets.DSBOT_TOKEN }}"
CONTENT_LENGTH="Content-Length: $(stat -c%s $file)"
CONTENT_TYPE="Content-Type: application/7z-x-compressed"
UPLOAD_URL="https://uploads.github.com/repos/DarkStore-3DS/extras/releases/$ID/assets?name=$(basename $file)"
curl -XPOST -H "$AUTH_HEADER" -H "$CONTENT_LENGTH" -H "$CONTENT_TYPE" --upload-file "$file" "$UPLOAD_URL"
done
+2 -13
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@@ -1,4 +1,3 @@
*.bin *.bin
*.d *.d
*.o *.o
@@ -6,17 +5,7 @@
*.elf *.elf
*.cia *.cia
*.3dsx *.3dsx
*build */build
build/sprites.h
*.map *.map
*.lst *.lst
.vscode
*.DS_Store
romfs/gfx/*.t3x
include/version.hpp
cppcheck.log
bannertool*
makerom*
*.pfs0
*.nso
*.nacp
-3
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@@ -1,3 +0,0 @@
[submodule "Universal-Core"]
path = Universal-Core
url = https://github.com/DarkStore-3DS/Universal-Core.git
+92
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@@ -0,0 +1,92 @@
{
"files.associations": {
"*.tcc": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"exception": "cpp",
"fstream": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"memory": "cpp",
"new": "cpp",
"ostream": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"streambuf": "cpp",
"typeinfo": "cpp",
"valarray": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"cstdint": "cpp",
"deque": "cpp",
"forward_list": "cpp",
"map": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"string": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"initializer_list": "cpp",
"bitset": "cpp",
"chrono": "cpp",
"condition_variable": "cpp",
"ratio": "cpp",
"regex": "cpp",
"shared_mutex": "cpp"
},
"terminal.integrated.shell.windows": "C:\\msys64\\usr\\bin\\bash.exe",
"terminal.integrated.env.windows":
{
"MSYSTEM": "MINGW64",
//"MSYS2_PATH_TYPE": "inherit",
"MSVSCODE": "1"
},
"terminal.integrated.profiles.windows": {
"PowerShell": {
"source": "PowerShell",
"icon": "terminal-powershell"
},
"Test": {
"path": [
"C:\\sys64\\sys2_shell.exe"
],
"args": [],
"icon": "terminal-cmd"
},
"Command Prompt": {
"path": [
"${env:windir}\\Sysnative\\cmd.exe",
"${env:windir}\\System32\\cmd.exe"
],
"args": [],
"icon": "terminal-cmd"
},
"Git Bash": {
"source": "Git Bash"
}
}
}
+7 -7
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@@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
@@ -631,8 +631,8 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found. the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.} <one line to give the program's name and a brief idea of what it does.>
Copyright (C) {year} {name of author} Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@@ -645,14 +645,14 @@ the "copyright" line and a pointer to where the full notice is found.
GNU General Public License for more details. GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail. Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode: notice like this when it starts in an interactive mode:
{project} Copyright (C) {year} {fullname} <program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details. under certain conditions; type `show c' for details.
@@ -664,11 +664,11 @@ might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school, You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>. <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>. <https://www.gnu.org/licenses/why-not-lgpl.html>.
+55 -74
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@@ -2,41 +2,44 @@
.SUFFIXES: .SUFFIXES:
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
DEVKITPRO=/opt/devkitpro
DEVKITARM=/opt/devkitpro/devkitARM
ifeq ($(strip $(DEVKITARM)),) ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") $(error "Veuillez régler DEVKITARM dans votre environnement. export DEVKITARM = <chemin vers> devkitARM")
endif endif
TOPDIR ?= $(CURDIR) TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules include $(DEVKITARM)/3ds_rules
#--------------------------------------------------------------------------------- # ------------------------------------------------- --------------------------------
# TARGET is the name of the output # TARGET est le nom de la sortie
# BUILD is the directory where object files & intermediate files will be placed # BUILD est le répertoire dans lequel les fichiers objets et les fichiers intermédiaires seront placés
# SOURCES is a list of directories containing source code # SOURCES est une liste de répertoires contenant le code source
# DATA is a list of directories containing data files # DATA est une liste de répertoires contenant des fichiers de données
# INCLUDES is a list of directories containing header files # INCLUDES est une liste de répertoires contenant des fichiers d'en-tête
# GRAPHICS is a list of directories containing graphics files # GRAPHICS est une liste de répertoires contenant des fichiers graphiques
# GFXBUILD is the directory where converted graphics files will be placed # GFXBUILD est le répertoire dans lequel les fichiers graphiques convertis seront placés
# If set to $(BUILD), it will statically link in the converted # S'il est défini sur $ (BUILD), il sera lié statiquement dans le fichier converti
# files as if they were data files. # fichiers comme s'il s'agissait de fichiers de données.
# #
# NO_SMDH: if set to anything, no SMDH file is generated. # NO_SMDH: s'il est défini sur quelque chose, aucun fichier SMDH n'est généré.
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional) # ROMFS est le répertoire qui contient le RomFS, relatif au Makefile (facultatif)
# APP_TITLE is the name of the app stored in the SMDH file (Optional) # APP_TITLE est le nom de l'application stockée dans le fichier SMDH (facultatif)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional) # APP_DESCRIPTION est la description de l'application stockée dans le fichier SMDH (facultatif)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional) # APP_AUTHOR est l'auteur de l'application stockée dans le fichier SMDH (facultatif)
# ICON is the filename of the icon (.png), relative to the project folder. # ICON est le nom de fichier de l'icône (.png), relatif au dossier du projet.
# If not set, it attempts to use one of the following (in this order): # S'il n'est pas défini, il tente d'utiliser l'un des éléments suivants (dans cet ordre):
# - <Project name>.png # - <Nom du projet> .png
# - icon.png # - icon.png
# - <libctru folder>/default_icon.png # - <dossier libctru> /default_icon.png
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# External tools # Outils externes
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
MAKEROM ?= makerom.exe MAKEROM ?= ../makerom.exe
BANNERTOOL ?= bannertool.exe BANNERTOOL ?= ../bannertool.exe
else else
MAKEROM ?= makerom MAKEROM ?= makerom
@@ -46,25 +49,11 @@ endif
CURRENT_VERSION := $(shell git describe --abbrev=0 --tags) CURRENT_VERSION := $(shell git describe --abbrev=0 --tags)
GIT_TAG := $(shell git describe --abbrev=0 --tags) # Si sur un commit taggé, utilisez le tag au lieu du commit
GIT_SHA := $(shell git rev-parse --short=7 HEAD)
# If on a tagged commit, use just the tag
ifneq ($(shell echo $(shell git tag -l --points-at HEAD) | head -c 1),) ifneq ($(shell echo $(shell git tag -l --points-at HEAD) | head -c 1),)
GIT_VER := $(GIT_TAG) GIT_VER := $(shell git tag -l --points-at HEAD)
else else
GIT_VER := $(GIT_TAG)-$(GIT_SHA) GIT_VER := $(shell git describe --abbrev=0 --tags)-$(shell git rev-parse --short HEAD)
endif
# Ensure version.hpp exists
ifeq (,$(wildcard include/version.hpp))
$(shell mkdir -p include)
$(shell touch include/version.hpp)
endif
# Print new version if changed
ifeq (,$(findstring $(GIT_VER), $(shell cat include/version.hpp)))
$(shell printf "#ifndef VERSION_HPP\n#define VERSION_HPP\n\n#define VER_NUMBER \"$(GIT_VER)\"\n#define GIT_SHA \"$(GIT_SHA)\"\n\n#endif\n" > include/version.hpp)
endif endif
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@@ -100,42 +89,43 @@ INCLUDES := $(UNIVCORE) include include/download include/gui include/lang includ
GRAPHICS := assets/gfx GRAPHICS := assets/gfx
ROMFS := romfs ROMFS := romfs
GFXBUILD := $(ROMFS)/gfx GFXBUILD := $(ROMFS)/gfx
APP_AUTHOR := Dark98 APP_AUTHOR := Dark98, Universal Team
APP_DESCRIPTION := A simple 3DS software downloader APP_DESCRIPTION := An Alternative eShop for Nintendo 3DS
ICON := app/icon.png ICON := app/icon.png
BNR_IMAGE := app/banner.png BNR_IMAGE := app/banner.png
BNR_AUDIO := app/BannerAudio.wav BNR_AUDIO := app/BannerAudio.wav
RSF_FILE := app/build-cia.rsf RSF_FILE := app/build-cia.rsf
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# options for code generation # options de génération de code
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -Wno-psabi -O2 -mword-relocations \ CFLAGS := -g -Wall -Wno-psabi -O2 -mword-relocations \
-DV_STRING=\"$(GIT_VER)\" \
-DC_V=\"$(CURRENT_VERSION)\" \ -DC_V=\"$(CURRENT_VERSION)\" \
-fomit-frame-pointer -ffunction-sections \ -fomit-frame-pointer -ffunction-sections \
$(ARCH) $(ARCH)
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE=1 CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D_GNU_SOURCE=1
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++17 $(CITRA) CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++17
ASFLAGS := -g $(ARCH) ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -larchive -lbz2 -llzma -lz -lcitro2d -lcitro3d -lctru -lstdc++ LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -larchive -lbz2 -llzma -lm -lz -lcitro2d -lcitro3d -lctru -lstdc++
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing # liste de répertoires contenant des bibliothèques, ce doit être le niveau supérieur contenant
# include and lib # include et lib
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)/libs $(PORTLIBS) $(CTRULIB) LIBDIRS := $(PORTLIBS) $(CTRULIB)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional # pas vraiment besoin de modifier quoi que ce soit au-delà de ce point, sauf si vous devez ajouter des
# rules for different file extensions # règles pour différentes extensions de fichiers
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR))) ifneq ($(BUILD),$(notdir $(CURDIR)))
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@@ -158,7 +148,7 @@ GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.t3s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C # utiliser CXX pour lier des projets C ++, CC pour le C standard
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),) ifeq ($(strip $(CPPFILES)),)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@@ -223,25 +213,21 @@ ifneq ($(ROMFS),)
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS) export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
endif endif
.PHONY: all citra clean cppcheck .PHONY: all clean
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES) all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
citra: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile CITRA=-DCITRA
#------------------------------------------------------------------------------ #------------------------------------------------------------------------------
clean: clean:
@echo clean ... @echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx @rm -fr DarkStore.elf
@rm -fr $(BUILD) $(TARGET).cia @rm -fr DarkStore.cia
@rm -fr $(BUILD) $(TARGET).elf @rm -fr DarkStore.3dsx
@rm -fr $(BUILD) $(TARGET).smdh @rm -fr DarkStore.smdh
@mkdir -p build @rm -fr $(OUTDIR)
@rm -fr $(BUILD)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
cia: $(BUILD) cia: $(BUILD)
@@ -265,21 +251,21 @@ $(BUILD):
else else
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# main targets # cibles principales
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
all: $(OUTPUT).cia $(OUTPUT).elf $(OUTPUT).3dsx all: $(OUTPUT).cia $(OUTPUT).elf $(OUTPUT).3dsx
$(OUTPUT).elf : $(OFILES) $(OUTPUT).elf : $(OFILES)
$(OUTPUT).cia : $(OUTPUT).elf $(OUTPUT).smdh $(OUTPUT).cia : $(OUTPUT).elf $(OUTPUT).smdh
@$(BANNERTOOL) makebanner -i "../app/banner.png" -a "../app/BannerAudio.wav" -o "../app/banner.bin" $(BANNERTOOL) makebanner -i "../app/banner.png" -a "../app/BannerAudio.wav" -o "../app/banner.bin"
@$(BANNERTOOL) makesmdh -i "../app/icon.png" -s "$(TARGET)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -o "../app/icon.bin" \ $(BANNERTOOL) makesmdh -i "../app/icon.png" -s "$(TARGET)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -o "../app/icon.bin" \
--flags visible,ratingrequired,recordusage --cero 153 --esrb 153 --usk 153 --pegigen 153 --pegiptr 153 --pegibbfc 153 --cob 153 --grb 153 --cgsrr 153 --flags visible,ratingrequired,recordusage --cero 153 --esrb 153 --usk 153 --pegigen 153 --pegiptr 153 --pegibbfc 153 --cob 153 --grb 153 --cgsrr 153
@$(MAKEROM) -f cia -target t -exefslogo -o "../$(TARGET).cia" -elf "../$(TARGET).elf" -rsf "../app/build-cia.rsf" -banner "../app/banner.bin" -icon "../app/icon.bin" -logo "../app/logo.bcma.lz" -DAPP_ROMFS="$(TOPDIR)/$(ROMFS)" -major $(VERSION_MAJOR) -minor $(VERSION_MINOR) -micro $(VERSION_MICRO) -DAPP_VERSION_MAJOR="$(VERSION_MAJOR)" $(MAKEROM) -f cia -target t -exefslogo -o "../$(TARGET).cia" -elf "../$(TARGET).elf" -rsf "../app/build-cia.rsf" -banner "../app/banner.bin" -icon "../app/icon.bin" -logo "../app/logo.bcma.lz" -DAPP_ROMFS="$(TOPDIR)/$(ROMFS)" -major $(VERSION_MAJOR) -minor $(VERSION_MINOR) -DAPP_VERSION_MAJOR="$(VERSION_MAJOR)"
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data # vous avez besoin d'une règle comme celle-ci pour chaque extension que vous utilisez comme données binaires
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin %.bin.o %_bin.h : %.bin
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@@ -295,7 +281,7 @@ $(OUTPUT).cia : $(OUTPUT).elf $(OUTPUT).smdh
@$(bin2o) @$(bin2o)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# rules for assembling GPU shaders # règles d'assemblage de shaders GPU
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
define shader-as define shader-as
$(eval CURBIN := $*.shbin) $(eval CURBIN := $*.shbin)
@@ -331,8 +317,3 @@ endef
#--------------------------------------------------------------------------------------- #---------------------------------------------------------------------------------------
endif endif
#--------------------------------------------------------------------------------------- #---------------------------------------------------------------------------------------
cppcheck:
@rm -f cppcheck.log
@cppcheck . --enable=all $(INCLUDE) -UJSON_CATCH_USER -U_Check_return_ -U_MSC_VER -U_Ret_notnull_ -U__INTEL_COMPILER -U__PGI -U__SUNPRO_CC -UJSON_INTERNAL_CATCH_USER -UJSON_THROW_USER -UJSON_TRY_USER -U__IBMCPP__ -U__SUNPRO_CC -D__GNUC__=9 -D__GNUC_MINOR__=1 -DNULL=nullptr --force 2> cppcheck.log
@echo cppcheck.log file created...
-72
View File
@@ -1,72 +0,0 @@
<p align="center">
<a href="https://ds.dark98.co.uk"><img src="https://ds.dark98.co.uk/images/banner.png"></a><br>
<b>An easy to use app for downloading game backups</b><br>
<a href="https://github.com/DarkStore-3DS/DarkStore/actions?query=workflow%3A%22Build+DarkStore%22" style="padding-left: 5px; padding-right: 5px;">
<img src="https://github.com/DarkStore-3DS/DarkStore/workflows/Build%20DarkStore/badge.svg" height="20" alt="Build status on GitHub Actions">
</a>
</p>
WE DO NOT SUPPORT PIRACY! This Homebrew is for people who dont have access to the tools needed to dump their copy of the game.
DarkStore is a homebrew application for the Nintendo 3DS with the intention to make downloading game backups easy. No need to manually copy files or go through installation processes, as it does that all for you.
## Features
- A store format with a concept similar to the Cydia Repositories
- The default is [DarkStore-Homebrew](https://ds.dark98.co.uk/store_content.php?store=homebrew)
- Want to add more? Go to settings, choose "Select Store", click the + icon and select one from the list, enter a URL, or scan a QR code
- Customization in sorting and display
- Several sorting keys: "Title", "Author", and "Last Updated"
- Direction can be Ascending or Descending
- App display can be shown in either a grid or rows
- Background downloads so you can keep using the rest of the app while downloading
- Searching and markings to make finding games easy
- Viewing screenshots and release notes for games
- Translations planned(Currently Only Supports English!)
- To request a new language, join our [Discord Server](https://discord.com/invite/eFE6ZqpczY) or contact a project manager on Crowdin
## Compilation
### Setting up your environment
To build DarkStore from source, you will need to install devkitARM and some libraries. Follow devkitPro's [Getting Started](https://devkitpro.org/wiki/Getting_Started) page to install pacman, then run the following command to install everything you need:
```
(sudo dkp-)pacman -S 3ds-dev 3ds-curl 3ds-bzip2 3ds-liblzma
```
(The `sudo dkp-` may not be needed depending on your OS)
You will also need [bannertool](https://github.com/Steveice10/bannertool/releases/latest) and [makerom](https://github.com/profi200/Project_CTR/releases/latest) in your PATH.
### Cloning the repository
To download the source you will need to clone the repository with submodules, this can be done by running:
```
git clone --recursive https://github.com/DarkStore-3DS/DarkStore.git
```
If you've already cloned it, you can use the following command to update all of the submodules:
```
git submodule update --init --recursive
```
### Building
Once you've cloned the repository (with submodules), simply run `make` in the root of the repository.
If you're testing in Citra, run `make citra` instead of just `make` to disable the Wi-Fi check. (Note: `source/utils/download.cpp` must be rebuilt for this to take affect, save the file if it's already been built)
## DarkStore Credits
- [Dark98](https://github.com/Dark98) - Lead developer
## Universal-Updater Credits
- [SuperSaiyajinStackZ](https://github.com/SuperSaiyajinStackZ) - Lead developer, reworked quirc to C++
- [Pk11](https://github.com/Epicpkmn11) - Mockup Designer, Website Maintainer
- [NightScript](https://github.com/NightYoshi370) - Concept Creator & Planner
- [dlbeer](https://github.com/dlbeer) - Original developer of [quirc](https://github.com/dlbeer/quirc)
- [FlagBrew](https://github.com/FlagBrew): Original QR Code Scanner code
- [Icons8](https://icons8.com/): Icon Designer
- [lvandeve](https://github.com/lvandeve): For [LodePNG](https://github.com/lvandeve/lodepng)
- [PabloMK7](https://github.com/mariohackandglitch): Download Code Improvements
Submodule Universal-Core deleted from 45eb4f7894
+5
View File
@@ -0,0 +1,5 @@
{
"files.associations": {
"string": "cpp"
}
}
+674
View File
@@ -0,0 +1,674 @@
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or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
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If the Program specifies that a proxy can decide which future
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
+9
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# Universal-Core by Universal-Team
This contains the GUI & Core part for our 3DS Applications.
Logo created by: [TotallyNotGuy](https://github.com/TotallyNotGuy).
![Universal-Core-Logo](https://github.com/Universal-Team/Universal-Core/blob/master/universal-core-logo.png)
Licensing:
This software is licensed under the terms of the GPLv3. You can find a copy of the license in the LICENSE file.
+501
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/*
* This file is part of Universal-Core
* Copyright (C) 2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "gui.hpp"
#include "screenCommon.hpp"
#include <3ds.h>
#include <stack>
#include <unistd.h>
#include <vector>
C3D_RenderTarget *Top, *TopRight, *Bottom;
C2D_TextBuf TextBuf;
C2D_Font Font;
std::unique_ptr<Screen> usedScreen, tempScreen; // tempScreen used for "fade" effects.
std::stack<std::unique_ptr<Screen>> screens;
bool currentScreen = false;
bool fadeout = false, fadein = false, fadeout2 = false, fadein2 = false;
int fadealpha = 0;
int fadecolor = 0;
/*
Clear the Text Buffer.
*/
void Gui::clearTextBufs(void) { C2D_TextBufClear(TextBuf); };
/*
Draw a sprite from the sheet.
C2D_SpriteSheet sheet: The SpriteSheet.
size_t imgindex: The image index.
int x: The X-Position where to draw the sprite.
int y: The Y-Position where to draw the sprite.
float ScaleX: The X-Scale of the sprite.
float ScaleY: The Y-Scale of the sprite.
If the spritesheet is nullptr or image index goes out of scope, this doesn't do anything.
*/
void Gui::DrawSprite(C2D_SpriteSheet sheet, size_t imgindex, int x, int y, float ScaleX, float ScaleY) {
if (sheet) {
if (C2D_SpriteSheetCount(sheet) >= imgindex) {
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet, imgindex), x, y, 0.5f, nullptr, ScaleX, ScaleY);
}
}
}
/*
Initialize the GUI.
Contains initializing Citro2D, Citro3D and the screen targets.
Call this when initing the app.
*/
Result Gui::init(void) {
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
C2D_Prepare();
/* Create Screen Targets. */
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
/* Load Textbuffer. */
TextBuf = C2D_TextBufNew(4096);
Font = C2D_FontLoadSystem(CFG_REGION_USA); // Load System font.
return 0;
}
/*
Load a bcfnt font.
C2D_Font &fnt: The reference to the C2D_Font variable.
const char *Path: The path to the file.
*/
Result Gui::loadFont(C2D_Font &fnt, const char *Path) {
if (access(Path, F_OK) == 0) fnt = C2D_FontLoad(Path); // Only load if found.
return 0;
}
/*
Unload a Font.
C2D_Font &fnt: The reference to the C2D_Font variable.
*/
Result Gui::unloadFont(C2D_Font &fnt) {
if (fnt) C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
return 0;
}
/*
Load a t3x SpriteSheet.
const char *Path: The path to the file.
C2D_SpriteSheet &sheet: The reference to the C2D_SpriteSheet variable.
*/
Result Gui::loadSheet(const char *Path, C2D_SpriteSheet &sheet) {
if (access(Path, F_OK) == 0) sheet = C2D_SpriteSheetLoad(Path); // Only load if found.
return 0;
}
/*
Unload a SpriteSheet.
C2D_SpriteSheet &sheet: The reference to the C2D_SpriteSheet variable.
*/
Result Gui::unloadSheet(C2D_SpriteSheet &sheet) {
if (sheet) C2D_SpriteSheetFree(sheet); // Make sure to only unload if not nullptr.
return 0;
}
/*
Exit the GUI.
Contains deinitializing Citro2D, Citro3D and clearing the textbuffer.
Call this when exiting the app.
*/
void Gui::exit(void) {
C2D_TextBufDelete(TextBuf);
C2D_Fini();
C3D_Fini();
if (usedScreen) usedScreen = nullptr;
}
/*
Reinitialize the GUI.
*/
Result Gui::reinit(void) {
C2D_TextBufDelete(TextBuf);
C2D_Fini();
C3D_Fini();
return Gui::init();
}
/*
Draw a Centered String.
float x: The X-Addition offset for the position from 200 (top) or 160 (bottom).
float y: The Y-Position where to draw.
float size: The size for the Font.
u32 color: The Text Color.
std::string Text: The Text which should be drawn.
int maxWidth: (Optional) The max width of the Text.
int maxHeight: (Optional) The max height of the Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
int flags: (Optional) C2D text flags to use.
*/
void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt, int flags) {
Gui::DrawString(x +(currentScreen ? 200 : 160), y, size, color, Text, maxWidth, maxHeight, fnt, flags | C2D_AlignCenter);
}
/*
Draw a String.
float x: The X-Position where to draw.
float y: The Y-Position where to draw.
float size: The size for the Font.
u32 color: The Text Color.
std::string Text: The Text which should be drawn.
int maxWidth: (Optional) The max width of the Text.
int maxHeight: (Optional) The max height of the Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
int flags: (Optional) C2D text flags to use.
*/
void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt, int flags) {
C2D_Text c2d_text;
if (fnt) C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
else C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
C2D_TextOptimize(&c2d_text);
float heightScale;
if (maxHeight == 0) {
heightScale = size;
} else {
if (fnt) heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text, fnt)));
else heightScale = std::min(size, size*(maxHeight/Gui::GetStringHeight(size, Text)));
}
if (maxWidth == 0) {
C2D_DrawText(&c2d_text, C2D_WithColor | flags, x, y, 0.5f, size, heightScale, color);
} else if (flags & C2D_WordWrap) {
C2D_DrawText(&c2d_text, C2D_WithColor | flags, x, y, 0.5f, size, heightScale, color, (float)maxWidth);
} else {
if (fnt) C2D_DrawText(&c2d_text, C2D_WithColor | flags, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text, fnt))), heightScale, color);
else C2D_DrawText(&c2d_text, C2D_WithColor | flags, x, y, 0.5f, std::min(size, size*(maxWidth/Gui::GetStringWidth(size, Text))), heightScale, color);
}
}
/*
Get String or Text Width.
float size: The Textsize.
std::string Text: The Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
*/
float Gui::GetStringWidth(float size, std::string Text, C2D_Font fnt) {
float width = 0;
if (fnt) GetStringSize(size, &width, NULL, Text, fnt);
else GetStringSize(size, &width, NULL, Text);
return width;
}
/*
Get String or Text Size.
float size: The Textsize.
float *width: Pointer where to store the width.
float *height: Pointer where to store the height.
std::string Text: The Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
*/
void Gui::GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
C2D_Text c2d_text;
if (fnt) C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
else C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
}
/*
Get String or Text Height.
float size: The Textsize.
std::string Text: The Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
*/
float Gui::GetStringHeight(float size, std::string Text, C2D_Font fnt) {
float height = 0;
if (fnt) GetStringSize(size, NULL, &height, Text.c_str(), fnt);
else GetStringSize(size, NULL, &height, Text.c_str());
return height;
}
/*
Draw a Rectangle.
float x: The X-Position where to draw.
float y: The Y-Position where to draw.
float w: The width of the rectangle.
float h: The height of the rectangle.
u32 color: The color.
*/
bool Gui::Draw_Rect(float x, float y, float w, float h, u32 color) {
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
}
/*
Draw's the current screen's draw.
bool stack: If using the stack-screens or not.
*/
void Gui::DrawScreen(bool stack) {
if (!stack) {
if (usedScreen) usedScreen->Draw();
} else {
if (!screens.empty()) screens.top()->Draw();
}
}
/*
Do the current screen's logic.
u32 hDown: The hidKeysDown() variable.
u32 hHeld: The hidKeysHeld() variable.
touchPosition touch: The touchPosition variable.
bool waitFade: If waiting for the fade until control of the screen or not.
bool stack: If using the stack-screens.
*/
void Gui::ScreenLogic(u32 hDown, u32 hHeld, touchPosition touch, bool waitFade, bool stack) {
if (waitFade) {
if (!fadein && !fadeout && !fadein2 && !fadeout2) {
if (!stack) if (usedScreen) usedScreen->Logic(hDown, hHeld, touch);
} else {
if (!screens.empty()) screens.top()->Logic(hDown, hHeld, touch);
}
} else {
if (!stack) {
if (usedScreen) usedScreen->Logic(hDown, hHeld, touch);
} else {
if (!screens.empty()) screens.top()->Logic(hDown, hHeld, touch);
}
}
}
/*
Move's the tempScreen to the used one.
bool stack: If using the stack-screens or not.
*/
void Gui::transferScreen(bool stack) {
if (!stack) {
if (tempScreen) usedScreen = std::move(tempScreen);
} else {
if (tempScreen) screens.push(std::move(tempScreen));
}
}
/*
Set the current Screen.
std::unique_ptr<Screen> screen: The screen class.
bool fade: If doing a fade effect or not.
bool stack: If using the stack-screens or not.
*/
void Gui::setScreen(std::unique_ptr<Screen> screen, bool fade, bool stack) {
tempScreen = std::move(screen);
/* Switch screen without fade. */
if (!fade) {
Gui::transferScreen(stack);
} else {
/* Fade, then switch. */
fadeout = true;
}
}
/*
Fade's the screen in and out and transfer the screen.
Credits goes to RocketRobz & SavvyManager.
int fadeoutFrames: The fadeout frames.
int fadeinFrames: The fadein frames.
bool stack: If using the stack-screens or not. (Used to properly transfer screens).
*/
void Gui::fadeEffects(int fadeoutFrames, int fadeinFrames, bool stack) {
if (fadein) {
fadealpha -= fadeinFrames;
if (fadealpha < 0) {
fadealpha = 0;
fadecolor = 255;
fadein = false;
}
}
if (stack) {
if (fadein2) {
fadealpha -= fadeinFrames;
if (fadealpha < 0) {
fadealpha = 0;
fadecolor = 255;
fadein2 = false;
}
}
}
if (fadeout) {
fadealpha += fadeoutFrames;
if (fadealpha > 255) {
fadealpha = 255;
Gui::transferScreen(stack); // Transfer Temp screen to the stack / used one.
fadein = true;
fadeout = false;
}
}
if (stack) {
if (fadeout2) {
fadealpha += fadeoutFrames;
if (fadealpha > 255) {
fadealpha = 255;
Gui::screenBack2(); // Go screen back.
fadein2 = true;
fadeout2 = false;
}
}
}
}
/*
Go a screen back. (Stack only!)
bool fade: If doing a fade or not.
*/
void Gui::screenBack(bool fade) {
if (!fade) {
if (screens.size() > 0) screens.pop();
} else {
if (screens.size() > 0) fadeout2 = true;
}
}
void Gui::screenBack2() { if (screens.size() > 0) screens.pop(); };
/*
Select, on which Screen should be drawn.
C3D_RenderTarget *screen: The render target.
*/
void Gui::ScreenDraw(C3D_RenderTarget *screen) {
C2D_SceneBegin(screen);
currentScreen = (screen == Top || screen == TopRight) ? 1 : 0;
}
/*
Draw a grid.
float xPos: The X-Position of the grid.
float yPos: The Y-Position of the grid.
float Width: The width of the grid.
float Height: The height of the grid.
u32 color: The color of the grid.
u32 bgColor: The BG Color of the grid.
*/
void Gui::drawGrid(float xPos, float yPos, float Width, float Height, u32 color, u32 bgColor) {
static constexpr int w = 1;
/* BG Color for the Grid. (Transparent by default.) */
Gui::Draw_Rect(xPos, yPos, Width, Height, bgColor);
/* Grid part, Top. */
Gui::Draw_Rect(xPos, yPos, Width, w, color);
/* Left. */
Gui::Draw_Rect(xPos, yPos + w, w, Height - 2 * w, color);
/* Right. */
Gui::Draw_Rect(xPos + Width - w, yPos + w, w, Height - 2 * w, color);
/* Bottom. */
Gui::Draw_Rect(xPos, yPos + Height - w, Width, w, color);
}
/*
Draw an animated selector.
float xPos: The X-Position of the selector.
float yPos: The Y-Position of the selector.
float Width: The width of the selector.
float Height: The height of the selector.
float speed: The selector animation speed. Use .030f or so.
u32 SelectorColor: The selector fade color.
u32 bgColor: The selector BG color.
*/
void Gui::drawAnimatedSelector(float xPos, float yPos, float Width, float Height, float speed, u32 SelectorColor, u32 bgColor) {
static constexpr int w = 2;
static float timer = 0.0f;
float highlight_multiplier = fmax(0.0, fabs(fmod(timer, 1.0) - 0.5) / 0.5);
u8 r = SelectorColor & 0xFF;
u8 g = (SelectorColor >> 8) & 0xFF;
u8 b = (SelectorColor >> 16) & 0xFF;
u32 color = C2D_Color32(r + (255 - r) * highlight_multiplier, g + (255 - g) * highlight_multiplier, b + (255 - b) * highlight_multiplier, 255);
/* BG Color for the Selector. */
Gui::Draw_Rect(xPos, yPos, Width, Height, bgColor);
/* Selector part, Top. */
Gui::Draw_Rect(xPos, yPos, Width, w, color);
/* Left. */
Gui::Draw_Rect(xPos, yPos + w, w, Height - 2 * w, color);
/* Right. */
Gui::Draw_Rect(xPos + Width - w, yPos + w, w, Height - 2 * w, color);
/* Bottom. */
Gui::Draw_Rect(xPos, yPos + Height - w, Width, w, color);
timer += speed;
}
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/*
* This file is part of Universal-Core
* Copyright (C) 2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_CORE_GUI_HPP
#define _UNIVERSAL_CORE_GUI_HPP
#include "screen.hpp"
#include <3ds.h>
#include <citro2d.h>
#include <citro3d.h>
namespace Gui {
/*
Clear the Text Buffer.
*/
void clearTextBufs(void);
/*
Draw a sprite from a SpriteSheet.
sheet: The SpriteSheet which should be used.
imgIndex: The index of the sprite from the sheet which should be drawn.
x: The X Position where the sprite should be drawn.
y: The Y Position where the sprite should be drawn.
ScaleX: The X-Scale for the sprite. (Optional!)
ScaleY: The Y-Scale for the sprite. (Optional!)
*/
void DrawSprite(C2D_SpriteSheet sheet, size_t imgindex, int x, int y, float ScaleX = 1, float ScaleY = 1);
/*
Initialize the GUI with Citro2D & Citro3D and initialize the Textbuffer.
call this when initializing.
*/
Result init(void);
/*
Load a Font. (BCFNT)
fnt: The C2D_Font variable which should be initialized.
Path: Path to the BCFNT file.
if you're unsure, just call 'Gui::init();' and it will load the system font.
*/
Result loadFont(C2D_Font &fnt, const char *Path = "");
/*
Unload a Font. (BCFNT)
fnt: The C2D_Font variable which should be unloaded.
*/
Result unloadFont(C2D_Font &fnt);
/*
Load a spritesheet.
Path: Path to the SpriteSheet file. (T3X)
sheet: Reference to the C2D_SpriteSheet declaration.
*/
Result loadSheet(const char *Path, C2D_SpriteSheet &sheet);
/*
Unload a spritesheet.
sheet: Reference to the C2D_SpriteSheet which should be free'd.
*/
Result unloadSheet(C2D_SpriteSheet &sheet);
/*
Exit the GUI.
Call this at exit.
*/
void exit(void);
/*
Reinit the GUI.
*/
Result reinit(void);
/*
Draws a centered String.
x: The X Offset from center. (Center: 200 px on top, 160 px on Bottom.)
y: The Y Position of the Text.
size: The size of the Text.
color: The Color of the Text.
Text: The Text which should be displayed.
maxWidth: The maxWidth for the Text. (Optional!)
maxHeight: The maxHeight of the Text. (Optional!)
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
int flags: C2D text flags to use. (Optional!)
*/
void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr, int flags = 0);
/*
Draws a String.
x: The X Position where the Text should be drawn.
y: The Y Position where the Text should be drawn.
size: The size of the Text.
color: The Color of the Text.
Text: The Text which should be displayed.
maxWidth: The maxWidth for the Text. (Optional!)
maxHeight: The maxHeight of the Text. (Optional!)
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
flags: C2D text flags to use.
*/
void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr, int flags = 0);
/*
Get the width of a String.
size: The size of the Text.
Text: The Text where the width should be getted from.
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
float GetStringWidth(float size, std::string Text, C2D_Font fnt = nullptr);
/*
Get the size of a String.
size: The size of the Text.
width: The width of the Text.
height: The height of the Text.
Text: The Text where the size should be getted from.
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
void GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
/*
Get the height of a String.
size: The size of the Text.
Text: The Text where the height should be getted from.
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
float GetStringHeight(float size, std::string Text, C2D_Font fnt = nullptr);
/*
Draw a Rectangle.
x: X Position of the Rectangle.
y: Y Position of the Rectangle.
w: The width of the rectangle.
h: The height of the rectangle.
color: The color of the rectangle.
*/
bool Draw_Rect(float x, float y, float w, float h, u32 color);
/*
Used for the current Screen's Draw. (Optional!)
stack: Is it the stack variant?
*/
void DrawScreen(bool stack = false);
/*
Used for the current Screen's Logic. (Optional!)
hDown: the hidKeysDown() variable.
hHeld: the HidKeysHeld() variable.
touch: The TouchPosition variable.
waitFade: Wheter to wait until the fade ends.
stack: Is it the stack variant?
*/
void ScreenLogic(u32 hDown, u32 hHeld, touchPosition touch, bool waitFade = true, bool stack = false);
/*
Transfer the Temp Screen to the used one. (Optional!)
stack: Is it the stack variant?
It will check, if the tempScreen variable is not nullptr, so don't worry.
*/
void transferScreen(bool stack = false);
/*
Set a specific Screen with switch function. (Optional!)
screen: unique_ptr of the screen. (Optional by using the screen class.)
screenSwitch: Wheter to switch to the current screen.
stack: Is it the stack variant?
*/
void setScreen(std::unique_ptr<Screen> screen, bool fade = false, bool stack = false);
/*
Fades into screens and calls the constructor after it. (Optional!)
fadeoutFrames: Amount of frames for fadeout.
fadeinFrames: Amount of frames for fadein.
stack: Is it the stack variant?
*/
void fadeEffects(int fadeoutFrames = 6, int fadeinFrames = 6, bool stack = false);
void screenBack(bool fade = false); // Goes a screen back. (Set!) (Stack only!)
void screenBack2(); // Goes a screen back.(Action!) (Stack only!)
/*
Set on which screen to draw.
screen: The render target. (Targets are inside the screenCommon.hpp file.)
*/
void ScreenDraw(C3D_RenderTarget * screen);
/*
Draws a grid.
xPos: X Position of the grid.
yPos: Y Position of the grid.
Width: Width of the grid.
Height: Height of the grid.
color: Color of the grid.
bgColor: The BG Color from the grid. (Optional! It's transparent by default.)
*/
void drawGrid(float xPos, float yPos, float Width, float Height, u32 color, u32 bgColor = C2D_Color32(0, 0, 0, 0));
/*
Draws an animated selector.
xPos: X Position of the selector.
yPos: Y Position of the Selector.
Width: Width of the Selector.
Height: Height of the Selector.
speed: The speed of the animation. (Use .030f or something by default.)
SelectorColor: The Color of the Selector outline.
bgColor: The BG Color from the selector. (Optional! It's transparent by default.)
*/
void drawAnimatedSelector(float xPos, float yPos, float Width, float Height, float speed, u32 SelectorColor, u32 bgColor = C2D_Color32(0, 0, 0, 0));
};
#endif
+40
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@@ -0,0 +1,40 @@
/*
* This file is part of Universal-Core
* Copyright (C) 2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_CORE_SCREEN_HPP
#define _UNIVERSAL_CORE_SCREEN_HPP
#include <3ds.h>
#include <memory>
class Screen {
public:
virtual ~Screen() {}
virtual void Logic(u32 hDown, u32 hHeld, touchPosition touch) = 0;
virtual void Draw() const = 0;
};
#endif
+37
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@@ -0,0 +1,37 @@
/*
* This file is part of Universal-Core
* Copyright (C) 2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_CORE_SCREENCOMMON_HPP
#define _UNIVERSAL_CORE_SCREENCOMMON_HPP
#include "gui.hpp"
#include "structs.hpp"
extern C3D_RenderTarget *Top, *TopRight, *Bottom;
extern bool fadeout, fadein, fadeout2, fadein2;
extern int fadealpha, fadecolor;
#endif
+49
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@@ -0,0 +1,49 @@
/*
* This file is part of Universal-Core
* Copyright (C) 2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_CORE_STRUCTS_HPP
#define _UNIVERSAL_CORE_STRUCTS_HPP
#include <string>
class Structs {
public:
struct ButtonPos {
int x;
int y;
int w;
int h;
};
struct Key {
std::string character;
int x;
int y;
int w;
};
};
#endif
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@@ -11,28 +11,28 @@ TitleInfo:
UniqueId : 0x42042 UniqueId : 0x42042
Option: Option:
UseOnSD : true # true if App is to be installed to SD UseOnSD : true # true si l'application doit être installée sur SD
FreeProductCode : true # Removes limitations on ProductCode FreeProductCode : true # Supprime les limitations sur ProductCode
MediaFootPadding : false # If true CCI files are created with padding MediaFootPadding : false # Si de vrais fichiers CCI sont créés avec un remplissage
EnableCrypt : false # Enables encryption for NCCH and CIA EnableCrypt : false # Active le cryptage pour NCCH et CIA
EnableCompress : true # Compresses where applicable (currently only exefs:/.code) EnableCompress : true # Compresse le cas échéant (actuellement uniquement exefs: /. Code)
AccessControlInfo: AccessControlInfo:
CoreVersion : 2 CoreVersion : 2
# Exheader Format Version # Version du format Exheader
DescVersion : 2 DescVersion : 2
# Minimum Required Kernel Version (below is for 4.5.0) # Version minimale requise du noyau (ci-dessous est pour 4.5.0)
ReleaseKernelMajor : "02" ReleaseKernelMajor : "02"
ReleaseKernelMinor : "33" ReleaseKernelMinor : "33"
# ExtData # ExtData
UseExtSaveData : false # enables ExtData UseExtSaveData : false # active ExtData
#ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId #ExtSaveDataId : 0x300 # définissez ceci uniquement lorsque l'ID est différent de UniqueId
# FS:USER Archive Access Permissions # FS: autorisations d'accès aux archives USER
# Uncomment as required # commenter si nécessaire
FileSystemAccess: FileSystemAccess:
- CategorySystemApplication - CategorySystemApplication
- CategoryHardwareCheck - CategoryHardwareCheck
@@ -66,13 +66,13 @@ AccessControlInfo:
#- CreateSeed #- CreateSeed
- UseCardSpi - UseCardSpi
# Process Settings # Paramètres de processus
MemoryType : Application # Application/System/Base MemoryType : Application # Application/System/Base
SystemMode : 64MB # 64MB(Default)/96MB/80MB/72MB/32MB SystemMode : 64MB # 64MB(Defaut)/96MB/80MB/72MB/32MB
IdealProcessor : 0 IdealProcessor : 0
AffinityMask : 1 AffinityMask : 1
Priority : 16 Priority : 16
MaxCpu : 0x9E # Default MaxCpu : 0x9E # Defaut
HandleTableSize : 0x200 HandleTableSize : 0x200
DisableDebug : false DisableDebug : false
EnableForceDebug : false EnableForceDebug : false
@@ -84,19 +84,19 @@ AccessControlInfo:
RunnableOnSleep : false RunnableOnSleep : false
SpecialMemoryArrange : true SpecialMemoryArrange : true
# New3DS Exclusive Process Settings # Paramètres de processus exclusifs New3DS
SystemModeExt : Legacy # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode SystemModeExt : Legacy # Legacy (par défaut) / 124 Mo / 178 Mo Legacy: utilisez le mode système Old3DS
CpuSpeed : 804MHz # 268MHz(Default)/804MHz CpuSpeed : 804MHz # 268MHz(Defaut)/804MHz
EnableL2Cache : true # false(default)/true EnableL2Cache : true # false (par défaut) / true
CanAccessCore2 : true CanAccessCore2 : true
# Virtual Address Mappings # Correspondances dadresses virtuelles
IORegisterMapping: IORegisterMapping:
- 1ff00000-1ff7ffff # DSP memory - 1ff00000-1ff7ffff # DSP memory
MemoryMapping: MemoryMapping:
- 1f000000-1f5fffff:r # VRAM - 1f000000-1f5fffff:r # VRAM
# Accessible SVCs, <Name>:<ID> # SVC accessibles, <Name>:<ID>
SystemCallAccess: SystemCallAccess:
ControlMemory: 1 ControlMemory: 1
QueryMemory: 2 QueryMemory: 2
@@ -206,8 +206,8 @@ AccessControlInfo:
KernelSetState: 124 KernelSetState: 124
QueryProcessMemory: 125 QueryProcessMemory: 125
# Service List # Liste des services
# Maximum 34 services (32 if firmware is prior to 9.6.0) # 34 services maximum (32 si le micrologiciel est antérieur à la version 9.6.0)
ServiceAccessControl: ServiceAccessControl:
- APT:U - APT:U
- ac:u - ac:u
@@ -246,8 +246,8 @@ SystemControlInfo:
RemasterVersion: $(APP_VERSION_MAJOR) RemasterVersion: $(APP_VERSION_MAJOR)
StackSize: 0x40000 StackSize: 0x40000
# Modules that run services listed above should be included below # Les modules qui exécutent les services énumérés ci-dessus doivent être inclus sous
# Maximum 48 dependencies # 48 dépendances maximum
# <module name>:<module titleid> # <module name>:<module titleid>
Dependency: Dependency:
ac: 0x0004013000002402 ac: 0x0004013000002402
+2 -15
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@@ -3,25 +3,11 @@
sprites/add.png sprites/add.png
sprites/add_font.png sprites/add_font.png
sprites/arrow.png sprites/arrow.png
sprites/battery/battery_0.png
sprites/battery/battery_1.png
sprites/battery/battery_2.png
sprites/battery/battery_3.png
sprites/battery/battery_4.png
sprites/battery/battery_blink.png
sprites/battery/battery_charge.png
sprites/battery/battery_charge_full.png
sprites/cancel.png
sprites/checked.png sprites/checked.png
sprites/delete.png sprites/delete.png
sprites/download.png sprites/download.png
sprites/info.png sprites/info.png
sprites/installed.png
sprites/keyboard.png sprites/keyboard.png
sprites/langs/jp.png
sprites/langs/ko.png
sprites/langs/zh-CN.png
sprites/langs/zh-TW.png
sprites/list.png sprites/list.png
sprites/noIcon.png sprites/noIcon.png
sprites/notes.png sprites/notes.png
@@ -44,7 +30,8 @@ sprites/sort_unchecked.png
sprites/toggle_off.png sprites/toggle_off.png
sprites/toggle_on.png sprites/toggle_on.png
sprites/unchecked.png sprites/unchecked.png
sprites/darkstore_banner.png sprites/DarkStore.png
sprites/DarkStore-core.png
sprites/update.png sprites/update.png
sprites/update_app.png sprites/update_app.png
sprites/update_filter.png sprites/update_filter.png
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-2
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@@ -1,2 +0,0 @@
@echo off
make clean
-4
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@@ -1,7 +1,3 @@
"project_id_env": "UU_CROWDIN_ID"
"api_token_env": "CROWDIN_TOKEN"
preserve_hierarchy: true
files: files:
- source: /romfs/lang/en/app.json - source: /romfs/lang/en/app.json
translation: /romfs/lang/%two_letters_code%/app.json translation: /romfs/lang/%two_letters_code%/app.json
+4 -6
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -27,18 +27,16 @@
#ifndef _DARKSTORE_COMMON_HPP #ifndef _DARKSTORE_COMMON_HPP
#define _DARKSTORE_COMMON_HPP #define _DARKSTORE_COMMON_HPP
#include <3ds.h>
#include "config.hpp" #include "config.hpp"
#include "gfx.hpp" #include "gfx.hpp"
#include "lang.hpp" #include "lang.hpp"
#include "msg.hpp" #include "msg.hpp"
#include "screenCommon.hpp" #include "screenCommon.hpp"
#include <3ds.h>
#include <vector>
#define _STORE_PATH "sdmc:/3ds/DarkStore/stores/" #define _STORE_PATH "sdmc:/3ds/DarkStore/stores/"
#define _META_PATH "sdmc:/3ds/DarkStore/MetaData.json" #define _META_PATH "sdmc:/3ds/DarkStore/MetaData.json"
#define _THEME_AMOUNT 2 #define _ESHOP_VERSION 4
#define _STORE_VERSION 4
inline std::unique_ptr<Config> config; inline std::unique_ptr<Config> config;
inline uint32_t hRepeat, hDown, hHeld; inline uint32_t hRepeat, hDown, hHeld;
+34 -10
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -29,29 +29,53 @@
#include "common.hpp" #include "common.hpp"
#include "sprites.h" #include "sprites.h"
#include "theme.hpp"
#include <citro2d.h> #include <citro2d.h>
#include <string> #include <string>
extern std::unique_ptr<Theme> UIThemes; /*
Définissez toutes les couleurs utilisées, pour des changements plus faciles.
*/
/* Standard Colors. */ /* Couleurs Standard. */
#define WHITE C2D_Color32(255, 255, 255, 255) #define WHITE C2D_Color32(255, 255, 255, 255)
#define BLACK C2D_Color32(0, 0, 0, 255) #define BLACK C2D_Color32(0, 0, 0, 255)
#define TRANSPARENT C2D_Color32(0, 0, 0, 0) #define TRANSPARENT C2D_Color32(0, 0, 0, 0)
#define DIM_COLOR C2D_Color32(0, 0, 0, 190) #define DIM_COLOR C2D_Color32(0, 0, 0, 190)
/* Barres, Textes, BG Couleurs. */
#define TEXT_COLOR WHITE
#define BAR_COLOR C2D_Color32(50, 73, 98, 255)
#define BAR_OUTL_COLOR C2D_Color32(25, 30, 53, 255)
#define BG_COLOR C2D_Color32(255, 125, 0, 255)
/* Entrée Des Couleurs. */
#define ENTRY_BAR_COLOR BAR_COLOR
#define ENTRY_BAR_OUTL_COLOR BAR_OUTL_COLOR
/* Entrée Des Couleurs De La Boîte. */
#define BOX_INSIDE_COLOR C2D_Color32(28, 33, 58, 255)
#define BOX_SELECTED_COLOR C2D_Color32(108, 130, 155, 255)
#define BOX_UNSELECTED_COLOR BLACK
/* Couleurs De La Barre De Progression. */
#define PROGRESSBAR_OUT_COLOR BOX_INSIDE_COLOR
#define PROGRESSBAR_IN_COLOR SIDEBAR_UNSELECTED_COLOR
/* Couleurs du menu de recherche. */
#define SEARCH_BAR_COLOR C2D_Color32(51, 75, 102, 255)
#define SEARCH_BAR_OUTL_COLOR BAR_OUTL_COLOR
/* Sidebar Couleurs. */
#define SIDEBAR_SELECTED_COLOR C2D_Color32(108, 130, 155, 255)
#define SIDEBAR_UNSELECTED_COLOR C2D_Color32(77, 101, 128, 255)
namespace GFX { namespace GFX {
void DrawTop(void); void DrawTop(void);
void DrawBottom(); void DrawBottom();
void DrawSprite(int img, int x, int y, float ScaleX = 1, float ScaleY = 1); void DrawSprite(int img, int x, int y, float ScaleX = 1, float ScaleY = 1);
void DrawBox(float xPos, float yPos, float width = 50, float height = 50, bool selected = false, uint32_t clr = UIThemes->BoxInside()); void DrawBox(float xPos, float yPos, float width = 50, float height = 50, bool selected = false, uint32_t clr = BOX_INSIDE_COLOR);
void DrawCheckbox(float xPos, float yPos, bool selected); void DrawCheckbox(float xPos, float yPos, bool selected);
void DrawToggle(float xPos, float yPos, bool toggled); void DrawToggle(float xPos, float yPos, bool toggled);
void DrawTime();
void DrawBattery();
void HandleBattery();
void DrawIcon(const int Idx, int X, int Y, uint32_t Color = UIThemes->SideBarIconColor(), float BlendPower = 1.0f, float ScaleX = 1, float ScaleY = 1);
}; };
#endif #endif
+2 -2
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+2 -2
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+2 -2
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+7 -6
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -28,14 +28,15 @@
#define _DARKSTORE_OVERLAY_HPP #define _DARKSTORE_OVERLAY_HPP
#include "common.hpp" #include "common.hpp"
#include "store.hpp"
#include "storeEntry.hpp"
#include <3ds.h> #include <3ds.h>
namespace Overlays { namespace Overlays {
void SelectStore(); void SelectStore(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta);
void SelectLanguage(); void SelectLanguage(const std::unique_ptr<Store> &store);
void ShowCredits(); void ShowCredits();
std::string SelectDir(const std::string &oldDir, const std::string &msg); std::string SelectDir(const std::string &oldDir, const std::string &msg, const std::unique_ptr<Store> &store);
void SelectTheme();
}; };
#endif #endif
+28 -2
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@@ -1,6 +1,32 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+26
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@@ -1,3 +1,29 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
/* quirc -- QR-code recognition library /* quirc -- QR-code recognition library
* Copyright (C) 2010-2012 Daniel Beer <dlbeer@gmail.com> * Copyright (C) 2010-2012 Daniel Beer <dlbeer@gmail.com>
* *
+26
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@@ -1,3 +1,29 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
/* quirc -- QR-code recognition library /* quirc -- QR-code recognition library
* Copyright (C) 2010-2012 Daniel Beer <dlbeer@gmail.com> * Copyright (C) 2010-2012 Daniel Beer <dlbeer@gmail.com>
* *
+9 -6
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -51,18 +51,21 @@ public:
void Draw(void) const override; void Draw(void) const override;
void Logic(u32 hDown, u32 hHeld, touchPosition touch) override; void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
private: private:
std::vector<std::string> dwnldList, dwnldSizes, dwnldTypes; std::unique_ptr<Store> store = nullptr;
std::unique_ptr<Meta> meta = nullptr;
std::vector<std::unique_ptr<StoreEntry>> entries;
std::vector<std::string> dwnldList, dwnldSizes;
bool initialized = false, fetchDown = false, showMarks = false, showSettings = false, bool initialized = false, fetchDown = false, showMarks = false, showSettings = false,
ascending = false, updateFilter = false, screenshotFetch = false, canDisplay = false, isAND = true; ascending = false, updateFilter = false, screenshotFetch = false, canDisplay = false;
int storeMode = 0, marks = 0, markIndex = 0, sPage = 0, lMode = 0, sSelection = 0, int storeMode = 0, marks = 0, markIndex = 0, sPage = 0, lMode = 0, sSelection = 0,
lastMode = 0, smallDelay = 0, sPos = 0, screenshotIndex = 0, sSize = 0, zoom = 0, scrollIndex = 0, queueIndex = 0; lastMode = 0, smallDelay = 0, sPos = 0, screenshotIndex = 0, sSize = 0, zoom = 0, scrollIndex = 0, queueIndex = 0;
SortType sorttype = SortType::LAST_UPDATED; SortType sorttype = SortType::LAST_UPDATED;
/* Title, Author, Category, Console. */ /* Titre, Auteur, Catégorie, Console. */
std::vector<bool> searchIncludes = { true, false, false, false }, installs = { }; std::vector<bool> searchIncludes = { false, false, false, false };
std::string searchResult = "", screenshotName = ""; std::string searchResult = "", screenshotName = "";
C2D_Image Screenshot = { nullptr, nullptr }; C2D_Image Screenshot = { nullptr, nullptr };
+9 -45
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -29,7 +29,6 @@
#include "json.hpp" #include "json.hpp"
#include <string> #include <string>
#include <vector>
enum favoriteMarks { enum favoriteMarks {
STAR = 1 << 0, STAR = 1 << 0,
@@ -44,53 +43,18 @@ public:
Meta(); Meta();
~Meta() { this->SaveCall(); }; ~Meta() { this->SaveCall(); };
std::string GetUpdated(const std::string &storeName, const std::string &entry) const; std::string GetUpdated(const std::string &EshopName, const std::string &entry) const;
int GetMarks(const std::string &storeName, const std::string &entry) const; int GetMarks(const std::string &EshopName, const std::string &entry) const;
bool UpdateAvailable(const std::string &storeName, const std::string &entry, const std::string &updated) const; bool UpdateAvailable(const std::string &EshopName, const std::string &entry, const std::string &updated) const;
std::vector<std::string> GetInstalled(const std::string &storeName, const std::string &entry) const;
void SetUpdated(const std::string &storeName, const std::string &entry, const std::string &updated) { void SetUpdated(const std::string &EshopName, const std::string &entry, const std::string &updated) {
this->metadataJson[storeName][entry]["updated"] = updated; this->metadataJson[EshopName][entry]["updated"] = updated;
}; };
void SetMarks(const std::string &storeName, const std::string &entry, int marks) { void SetMarks(const std::string &EshopName, const std::string &entry, int marks) {
this->metadataJson[storeName][entry]["marks"] = marks; this->metadataJson[EshopName][entry]["marks"] = marks;
}; };
/* TODO: Handle this better. */
void SetInstalled(const std::string &storeName, const std::string &entry, const std::string &name) {
const std::vector<std::string> installs = this->GetInstalled(storeName, entry);
bool write = true;
if (!installs.empty()) {
write = !installs.empty();
for (int i = 0; i < (int)installs.size(); i++) {
if (installs[i] == name) {
write = false;
break;
}
}
}
if (write) this->metadataJson[storeName][entry]["installed"] += name;
}
/* Remove installed state from a download list entry. */
void RemoveInstalled(const std::string &storeName, const std::string &entry, const std::string &name) {
const std::vector<std::string> installs = this->GetInstalled(storeName, entry);
if (installs.empty()) return;
for (int i = 0; i < (int)installs.size(); i++) {
if (installs[i] == name) {
this->metadataJson[storeName][entry]["installed"].erase(i);
break;
}
}
if (this->metadataJson[storeName][entry]["installed"].empty() && this->metadataJson[storeName][entry].contains("updated")) this->metadataJson[storeName][entry].erase("updated");
}
void ImportMetadata(); void ImportMetadata();
void SaveCall(); void SaveCall();
private: private:
+10 -10
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -40,11 +40,11 @@ public:
void unloadSheets(); void unloadSheets();
void update(const std::string &file); void update(const std::string &file);
/* Get Information of the Store itself. */ /* Obtenir des informations sur leShop lui-même. */
std::string GetStoreTitle() const; std::string GetEshopTitle() const;
std::string GetStoreAuthor() const; std::string GetEshopAuthor() const;
/* Get Information of the SStore entries. */ /* Obtenir des informations sur les entrées eShop. */
std::string GetTitleEntry(int index) const; std::string GetTitleEntry(int index) const;
std::string GetAuthorEntry(int index) const; std::string GetAuthorEntry(int index) const;
std::string GetDescriptionEntry(int index) const; std::string GetDescriptionEntry(int index) const;
@@ -52,10 +52,10 @@ public:
std::string GetVersionEntry(int index) const; std::string GetVersionEntry(int index) const;
std::vector<std::string> GetConsoleEntry(int index) const; std::vector<std::string> GetConsoleEntry(int index) const;
std::string GetLastUpdatedEntry(int index) const; std::string GetLastUpdatedEntry(int index) const;
std::string GetLicenseEntry(int index) const; std::string GetSizeEntry(int index) const;
std::string GetAdditionalcontentEntry(int index) const;
C2D_Image GetIconEntry(int index) const; C2D_Image GetIconEntry(int index) const;
std::string GetFileSizes(int index, const std::string &entry) const; std::string GetFileSizes(int index, const std::string &entry) const;
std::string GetFileTypes(int index, const std::string &entry) const;
std::vector<std::string> GetScreenshotList(int index) const; std::vector<std::string> GetScreenshotList(int index) const;
std::vector<std::string> GetScreenshotNames(int index) const; std::vector<std::string> GetScreenshotNames(int index) const;
std::string GetReleaseNotes(int index) const; std::string GetReleaseNotes(int index) const;
@@ -82,11 +82,11 @@ public:
nlohmann::json &GetJson() { return this->storeJson; }; nlohmann::json &GetJson() { return this->storeJson; };
bool GetValid() const { return this->valid; }; bool GetValid() const { return this->valid; };
/* Both of these things are used for custom BG support. */ /* Ces deux choses sont utilisées pour le support BG personnalisé. */
C2D_Image GetStoreImg() const { return this->storeBG; }; C2D_Image GetStoreImg() const { return this->storeBG; };
bool customBG() const { return this->hasCustomBG; }; bool customBG() const { return this->hasCustomBG; };
/* Return filename of the Store. */ /* Renvoie le nom du fichier eShop. */
std::string GetFileName() const { return this->fileName; }; std::string GetFileName() const { return this->fileName; };
private: private:
void SetC2DBGImage(); void SetC2DBGImage();
+6 -6
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -42,7 +42,8 @@ public:
std::string GetVersion() const { return this->Version; }; std::string GetVersion() const { return this->Version; };
std::string GetConsole() const { return this->Console; }; std::string GetConsole() const { return this->Console; };
std::string GetLastUpdated() const { return this->LastUpdated; }; std::string GetLastUpdated() const { return this->LastUpdated; };
std::string GetLicense() const { return this->License; }; std::string GetSize() const { return this->Size; };
std::string GetAdditionalcontent() const { return this->Additional; };
int GetMarks() const { return this->Marks; }; int GetMarks() const { return this->Marks; };
C2D_Image GetIcon() const { return this->Icon; }; C2D_Image GetIcon() const { return this->Icon; };
@@ -53,7 +54,6 @@ public:
std::vector<std::string> GetCategoryFull() const { return this->FullCategory; }; std::vector<std::string> GetCategoryFull() const { return this->FullCategory; };
std::vector<std::string> GetConsoleFull() const { return this->FullConsole; }; std::vector<std::string> GetConsoleFull() const { return this->FullConsole; };
std::vector<std::string> GetSizes() const { return this->Sizes; }; std::vector<std::string> GetSizes() const { return this->Sizes; };
std::vector<std::string> GetTypes() const { return this->Types; };
std::vector<std::string> GetScreenshots() const { return this->Screenshots; }; std::vector<std::string> GetScreenshots() const { return this->Screenshots; };
std::vector<std::string> GetScreenshotNames() const { return this->ScreenshotNames; }; std::vector<std::string> GetScreenshotNames() const { return this->ScreenshotNames; };
std::string GetReleaseNotes() const { return this->ReleaseNotes; }; std::string GetReleaseNotes() const { return this->ReleaseNotes; };
@@ -67,10 +67,10 @@ public:
}; };
private: private:
std::string Title, Author, Description, Category, Version, Console, LastUpdated, License, MarkString, ReleaseNotes; std::string Title, Author, Description, Category, Version, Console, LastUpdated, Size, MarkString, Additional, ReleaseNotes;
C2D_Image Icon; C2D_Image Icon;
int SheetIndex, EntryIndex, Marks; int SheetIndex, EntryIndex, Marks;
std::vector<std::string> FullCategory, FullConsole, Sizes, Types, Screenshots, ScreenshotNames; std::vector<std::string> FullCategory, FullConsole, Sizes, Screenshots, ScreenshotNames;
bool UpdateAvailable; bool UpdateAvailable;
}; };
+31 -41
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -27,7 +27,7 @@
#ifndef _DARKSTORE_STORE_UTILS_HPP #ifndef _DARKSTORE_STORE_UTILS_HPP
#define _DARKSTORE_STORE_UTILS_HPP #define _DARKSTORE_STORE_UTILS_HPP
#include "meta.hpp" #include "common.hpp"
#include "store.hpp" #include "store.hpp"
#include "storeEntry.hpp" #include "storeEntry.hpp"
#include <vector> #include <vector>
@@ -39,62 +39,55 @@ enum class SortType : uint8_t {
}; };
namespace StoreUtils { namespace StoreUtils {
extern std::unique_ptr<Meta> meta; /* Grille. */
extern std::unique_ptr<Store> store; void DrawGrid(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
extern std::vector<std::unique_ptr<StoreEntry>> entries; void GridLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Grid. */ /* Top Liste. */
void DrawGrid(); void DrawList(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
void GridLogic(int &currentMode, int &lastMode, bool &fetch, int &smallDelay); void ListLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Top List. */ /* Infos Sur L'Entrée. */
void DrawList(); void DrawEntryInfo(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry);
void ListLogic(int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Entry Info. */
void DrawEntryInfo(const std::unique_ptr<StoreEntry> &entry);
void EntryHandle(bool &showMark, bool &fetch, bool &sFetch, int &mode, const std::unique_ptr<StoreEntry> &entry); void EntryHandle(bool &showMark, bool &fetch, bool &sFetch, int &mode, const std::unique_ptr<StoreEntry> &entry);
/* Side Menu. */ /* Menu Latéral. */
void DrawSideMenu(int currentMenu); void DrawSideMenu(int currentMenu);
void SideMenuHandle(int &currentMenu, bool &fetch, int &lastMenu); void SideMenuHandle(int &currentMenu, bool &fetch, int &lastMenu);
/* Download entries. */ /* Entrées Des Téléchargements. */
void DrawDownList(const std::vector<std::string> &entries, bool fetch, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &sizes, const std::vector<bool> &installs); void DrawDownList(const std::unique_ptr<Store> &store, const std::vector<std::string> &entries, bool fetch, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &sizes);
void DownloadHandle(const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, const int &lastMode, int &smallDelay, std::vector<bool> &installs, const std::vector<std::string> &types); void DownloadHandle(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, std::unique_ptr<Meta> &meta, const int &lastMode, int &smallDelay);
/* Queue System. */ /* Queue System. */
void DrawQueueMenu(const int queueIndex); void DrawQueueMenu(const int queueIndex);
void QueueMenuHandle(int &queueIndex, int &storeMode); void QueueMenuHandle(int &queueIndex);
/* Search + Favorite Menu. */ /* Recherche + Menu Favoris. */
void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, int marks, bool updateFilter, bool isAND); void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, int marks, bool updateFilter);
void SearchHandle(std::vector<bool> &searchIncludes, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype, bool &isAND); void SearchHandle(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::vector<bool> &searchIncludes, std::unique_ptr<Meta> &meta, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype);
/* Mark Menu. */ /* Menu Marquer. */
void DisplayMarkBox(int marks); void DisplayMarkBox(int marks);
void MarkHandle(std::unique_ptr<StoreEntry> &entry, bool &showMark); void MarkHandle(std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store, bool &showMark, std::unique_ptr<Meta> &meta);
/* Credits. */ /* Crédits. */
void DrawCredits(); void DrawCredits();
/* Screenshot menu. */ /* Screenshot menu. */
void DrawScreenshotMenu(const C2D_Image &img, const int sIndex, const bool sFetch, const int screenshotSize, const std::string &name, const int zoom, const bool canDisplay); void DrawScreenshotMenu(const C2D_Image &img, const int sIndex, const bool sFetch, const int screenshotSize, const std::string &name, const int zoom, const bool canDisplay);
void ScreenshotMenu(C2D_Image &img, int &sIndex, bool &sFetch, int &storeMode, const int screenshotSize, int &zoom, bool &canDisplay); void ScreenshotMenu(C2D_Image &img, int &sIndex, bool &sFetch, int &storeMode, const int screenshotSize, int &zoom, bool &canDisplay);
/* Settings. */ /* Paramètres. */
void DrawSettings(int page, int selection, int sPos); void DrawSettings(int page, int selection, int sPos);
void SettingsHandle(int &page, bool &dspSettings, int &storeMode, int &selection, int &sPos); void SettingsHandle(int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta, int &sPos);
/* Sorting. */ /* Trie. */
void DrawSorting(bool asc, SortType st); void DrawSorting(bool asc, SortType st);
void SortHandle(bool &asc, SortType &st); void SortHandle(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, bool &asc, SortType &st);
/* Release Notes. */ /* Release Notes. */
size_t FindSplitPoint(const std::string &str, const std::vector<std::string> splitters); void DrawReleaseNotes(const int &scrollIndex, const std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store);
void ProcessReleaseNotes(std::string ReleaseNotes);
void DrawReleaseNotes(const int &scrollIndex, const std::unique_ptr<StoreEntry> &entry);
void ReleaseNotesLogic(int &scrollIndex, int &storeMode); void ReleaseNotesLogic(int &scrollIndex, int &storeMode);
bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b); bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
@@ -106,16 +99,13 @@ namespace StoreUtils {
bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b); bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b); bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
void SortEntries(bool Ascending, SortType sorttype); void SortEntries(bool Ascending, SortType sorttype, std::vector<std::unique_ptr<StoreEntry>> &entries);
void search(const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl, bool isAND); void search(std::vector<std::unique_ptr<StoreEntry>> &entries, const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl);
void ResetAll(); void FilterUpdateAvailable(std::vector<std::unique_ptr<StoreEntry>> &entries);
void RefreshUpdateAVL(); void ResetAll(const std::unique_ptr<Store> &store, const std::unique_ptr<Meta> &meta, std::vector<std::unique_ptr<StoreEntry>> &entries);
void AddToQueue(int index, const std::string &entry, const std::string &entryName, const std::string &lUpdated);
void AddAllToQueue();
}; };
#endif #endif
+2 -8
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@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -38,17 +38,11 @@ enum class ProgressBar {
}; };
namespace Animation { namespace Animation {
extern int DisplayY, DisplayDelay;
extern bool MoveUp, DoDelay;
void DrawProgressBar(u64 currentProgress, u64 totalProgress); void DrawProgressBar(u64 currentProgress, u64 totalProgress);
void displayProgressBar(); void displayProgressBar();
void DrawQueue(int x, int y); void DrawQueue(int x, int y);
void QueueAnimHandle(); void QueueAnimHandle();
void QueueEntryDone();
void HandleQueueEntryDone();
}; };
#endif #endif
+2 -2
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+2 -2
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+21 -36
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -43,70 +43,55 @@ public:
std::string language() const { return this->v_language; }; std::string language() const { return this->v_language; };
void language(const std::string &v) { this->v_language = v; if (!this->changesMade) this->changesMade = true; }; void language(const std::string &v) { this->v_language = v; if (!this->changesMade) this->changesMade = true; };
/* Last Store. */ /* Dernier Magasin. */
std::string lastStore() const { return this->v_lastStore; }; std::string lastStore() const { return this->v_lastStore; };
void lastStore(const std::string &v) { this->v_lastStore = v; if (!this->changesMade) this->changesMade = true; }; void lastStore(const std::string &v) { this->v_lastStore = v; if (!this->changesMade) this->changesMade = true; };
/* Using Top List. */ /* Utilisation De La Liste Supérieure. */
bool list() const { return this->v_list; }; bool list() const { return this->v_list; };
void list(bool v) { this->v_list = v; if (!this->changesMade) this->changesMade = true; }; void list(bool v) { this->v_list = v; if (!this->changesMade) this->changesMade = true; };
/* Auto update on boot. */ /* Mise à Jour Automatique Au Démarrage. */
bool autoupdate() const { return this->v_autoUpdate; }; bool autoupdate() const { return this->v_autoUpdate; };
void autoupdate(bool v) { this->v_autoUpdate = v; if (!this->changesMade) this->changesMade = true; }; void autoupdate(bool v) { this->v_autoUpdate = v; if (!this->changesMade) this->changesMade = true; };
bool _3dsxInFolder() const { return this->v_3dsxInFolder; };
void _3dsxInFolder(bool v) { this->v_3dsxInFolder = v; if (!this->changesMade) this->changesMade = true; };
std::string _3dsxPath() const { return this->v_3dsxPath; }; std::string _3dsxPath() const { return this->v_3dsxPath; };
void _3dsxPath(const std::string &v) { this->v_3dsxPath = v; if (!this->changesMade) this->changesMade = true; }; void _3dsxPath(const std::string &v) { this->v_3dsxPath = v; if (!this->changesMade) this->changesMade = true; };
std::string romsPath() const { return this->v_romsPath; }; std::string ndsPath() const { return this->v_ndsPath; };
void romsPath(const std::string &v) { this->v_romsPath = v; if (!this->changesMade) this->changesMade = true; }; void ndsPath(const std::string &v) { this->v_ndsPath = v; if (!this->changesMade) this->changesMade = true; };
std::string gbaPath() const { return this->v_gbaPath; };
void gbaPath(const std::string &v) { this->v_gbaPath = v; if (!this->changesMade) this->changesMade = true; };
std::string archPath() const { return this->v_archivePath; }; std::string archPath() const { return this->v_archivePath; };
void archPath(const std::string &v) { this->v_archivePath = v; if (!this->changesMade) this->changesMade = true; }; void archPath(const std::string &v) { this->v_archivePath = v; if (!this->changesMade) this->changesMade = true; };
std::string firmPath() const { return this->v_firmPath; }; /* Récupération d'anciennes métadonnées. */
void firmPath(const std::string &v) { this->v_firmPath = v; if (!this->changesMade) this->changesMade = true; };
/* Fetching old metadata. */
bool metadata() const { return this->v_metadata; }; bool metadata() const { return this->v_metadata; };
void metadata(bool v) { this->v_metadata = v; if (!this->changesMade) this->changesMade = true; }; void metadata(bool v) { this->v_metadata = v; if (!this->changesMade) this->changesMade = true; };
/* DarkStore Update check on startup. */ /* Vérification des Mises à Jour de DarkStore au Démarrage. */
bool updatecheck() const { return this->v_updateCheck; }; bool updatecheck() const { return this->v_updateCheck; };
void updatecheck(bool v) { this->v_updateCheck = v; if (!this->changesMade) this->changesMade = true; }; void updatecheck(bool v) { this->v_updateCheck = v; if (!this->changesMade) this->changesMade = true; };
/* Check for nightly/release on startup. */ /* Vérification des Mises à Jour de DarkStore au Démarrage. */
bool updatenightly() const { return this->v_updateNightly; };
void updatenightly(bool v) { this->v_updateNightly = v; if (!this->changesMade) this->changesMade = true; };
/* DarkStore Update check on startup. */
bool usebg() const { return this->v_showBg; }; bool usebg() const { return this->v_showBg; };
void usebg(bool v) { this->v_showBg = v; if (!this->changesMade) this->changesMade = true; }; void usebg(bool v) { this->v_showBg = v; if (!this->changesMade) this->changesMade = true; };
/* If using custom Font. */ /* Si vous utilisez une police personnalisée. */
bool customfont() const { return this->v_customFont; }; bool customfont() const { return this->v_customFont; };
void customfont(bool v) { this->v_customFont = v; if (!this->changesMade) this->changesMade = true; }; void customfont(bool v) { this->v_customFont = v; if (!this->changesMade) this->changesMade = true; };
/* The shortcut path. */ /* Le chemin du raccourci. */
std::string shortcut() const { return this->v_shortcutPath; }; std::string shortcut() const { return this->v_shortcutPath; };
void shortcut(const std::string &v) { this->v_shortcutPath = v; if (!this->changesMade) this->changesMade = true; }; void shortcut(const std::string &v) { this->v_shortcutPath = v; if (!this->changesMade) this->changesMade = true; };
/* If displaying changelog. */ /* If displaying changelog. */
bool changelog() const { return this->v_changelog; }; bool changelog() const { return this->v_changelog; };
void changelog(bool v) { this->v_changelog = v; if (!this->changesMade) this->changesMade = true; }; void changelog(bool v) { this->v_changelog = v; if (!this->changesMade) this->changesMade = true; };
/* The active Theme. */
std::string theme() const { return this->v_theme; };
void theme(const std::string &v) { this->v_theme = v; if (!this->changesMade) this->changesMade = true; };
/* If showing prompt if action failed / succeeded. */
bool prompt() const { return this->v_prompt; };
void prompt(bool v) { this->v_prompt = v; if (!this->changesMade) this->changesMade = true; };
private: private:
/* Mainly helper. */ /* Principalement aide. */
bool getBool(const std::string &key); bool getBool(const std::string &key);
void setBool(const std::string &key, bool v); void setBool(const std::string &key, bool v);
int getInt(const std::string &key); int getInt(const std::string &key);
@@ -117,12 +102,12 @@ private:
nlohmann::json json; nlohmann::json json;
bool changesMade = false; bool changesMade = false;
std::string v_language = "en", v_lastStore = "darkstore-homebrew.store", std::string v_language = "en", v_lastStore = "darkstore-homebrew.eshop",
v_3dsxPath = "sdmc:/3ds", v_romsPath = "sdmc:/roms", v_archivePath = "sdmc:", v_3dsxPath = "sdmc:/3ds", v_ndsPath = "sdmc:/roms/nds", v_gbaPath = "sdmc:/roms/gba", v_archivePath = "sdmc:",
v_shortcutPath = "sdmc:/3ds/DarkStore/shortcuts", v_firmPath = "sdmc:/luma/payloads", v_theme = "Default"; v_shortcutPath = "sdmc:/3ds/DarkStore/shortcuts";
bool v_list = false, v_autoUpdate = true, v_metadata = true, v_updateCheck = true, v_updateNightly = false, bool v_list = false, v_autoUpdate = true, v_metadata = true, v_updateCheck = true,
v_showBg = false, v_customFont = false, v_changelog = true, v_prompt = true, v_3dsxInFolder = false; v_showBg = false, v_customFont = false, v_changelog = true;
}; };
#endif #endif
+10 -9
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -30,6 +30,7 @@
#include "common.hpp" #include "common.hpp"
#define APP_TITLE "DarkStore" #define APP_TITLE "DarkStore"
#define VERSION_STRING "12.0"
enum DownloadError { enum DownloadError {
DL_ERROR_NONE = 0, DL_ERROR_NONE = 0,
@@ -37,7 +38,7 @@ enum DownloadError {
DL_ERROR_ALLOC, DL_ERROR_ALLOC,
DL_ERROR_STATUSCODE, DL_ERROR_STATUSCODE,
DL_ERROR_GIT, DL_ERROR_GIT,
DL_CANCEL, // No clue if that's needed tho. DL_CANCEL, // Aucune idée si cest nécessaire.
}; };
struct StoreList { struct StoreList {
@@ -57,28 +58,28 @@ Result downloadToFile(const std::string &url, const std::string &path);
Result downloadFromRelease(const std::string &url, const std::string &asset, const std::string &path, bool includePrereleases); Result downloadFromRelease(const std::string &url, const std::string &asset, const std::string &path, bool includePrereleases);
/* /*
Check Wi-Fi status. Vérifiez l’état du Wi-Fi.
@return True if Wi-Fi is connected; false if not. @return True si le Wi-Fi est connecté ; false si non.
*/ */
bool checkWifiStatus(void); bool checkWifiStatus(void);
/* /*
Display "Please connect to Wi-Fi" for 2s. Afficher "Veuillez vous connecter au Wi-Fi" pour 2s.
*/ */
void notConnectedMsg(void); void notConnectedMsg(void);
/* /*
Display "Not Implemented Yet" for 2s. Affiche "Not Implemented Yet" pour 2s.
*/ */
void notImplemented(void); void notImplemented(void);
/* /*
Display the done msg. Afficher le msg done.
*/ */
void doneMsg(void); void doneMsg(void);
bool IsUpdateAvailable(const std::string &URL, int revCurrent); bool IsUpdateAvailable(const std::string &URL, int revCurrent);
bool DownloadStore(const std::string &URL, int currentRev, std::string &fl, bool isDownload = false, bool isDS = false); bool DownloadEshop(const std::string &URL, int currentRev, std::string &fl, bool isDownload = false, bool isUDB = false);
bool DownloadSpriteSheet(const std::string &URL, const std::string &file); bool DownloadSpriteSheet(const std::string &URL, const std::string &file);
DSUpdate IsDSUpdateAvailable(); DSUpdate IsDSUpdateAvailable();
void UpdateAction(); void UpdateAction();
+2 -2
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+7 -6
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -39,13 +39,13 @@ struct DirEntry {
}; };
/* /*
Store Info struct. Information de la structure de l'eShop
*/ */
struct StoreInfo { struct EshopInfo {
std::string Title; std::string Title;
std::string Author; std::string Author;
std::string URL; std::string URL;
std::string File; // Used to check, if File does NOT contain a slash or so. std::string File; // Permet de vérifier si le fichier ne contient PAS de barre oblique.
std::string FileName; std::string FileName;
std::string Description; std::string Description;
int Version; int Version;
@@ -56,8 +56,9 @@ struct StoreInfo {
bool nameEndsWith(const std::string &name, const std::vector<std::string> &extensionList); bool nameEndsWith(const std::string &name, const std::vector<std::string> &extensionList);
void getDirectoryContents(std::vector<DirEntry> &dirContents, const std::vector<std::string> &extensionList); void getDirectoryContents(std::vector<DirEntry> &dirContents, const std::vector<std::string> &extensionList);
void getDirectoryContents(std::vector<DirEntry> &dirContents); void getDirectoryContents(std::vector<DirEntry> &dirContents);
std::vector<std::string> getContents(const std::string &name, const std::vector<std::string> &extensionList);
std::vector<StoreInfo> GetStoreInfo(const std::string &path); std::vector<EshopInfo> GetEshopInfo(const std::string &path);
void dirCopy(DirEntry *entry, const char *destinationPath, const char *sourcePath); void dirCopy(DirEntry *entry, const char *destinationPath, const char *sourcePath);
int fcopy(const char *sourcePath, const char *destinationPath); int fcopy(const char *sourcePath, const char *destinationPath);
+2 -3
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -34,6 +34,5 @@ Result openFile(Handle *fileHandle, const char *path, bool write);
Result deleteFile(const char *path); Result deleteFile(const char *path);
Result removeDir(const char *path); Result removeDir(const char *path);
Result removeDirRecursive(const char *path); Result removeDirRecursive(const char *path);
u64 getAvailableSpace();
#endif #endif
+26
View File
@@ -1,3 +1,29 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
/* /*
__ _____ _____ _____ __ _____ _____ _____
__| | __| | | | JSON for Modern C++ __| | __| | | | JSON for Modern C++
+2 -2
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+26
View File
@@ -1,3 +1,29 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
/* /*
LodePNG version 20201017 LodePNG version 20201017
+18 -32
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -32,51 +32,37 @@
#include <deque> #include <deque>
#include <memory> #include <memory>
/* Extend this, if more statuses are neccessary. */ /*
Extend this, if more statuses are neccessary.
*/
enum class QueueStatus { enum class QueueStatus {
None, None,
Copying,
Deleting,
Downloading, Downloading,
Extracting, Extracting,
Installing, Installing,
Moving,
Request, // For User needed Requests.
Failed, Failed,
Done Done
}; };
enum RequestType {
PROMPT_RET = -3,
NO_REQUEST = -1,
RMDIR_REQUEST = 1, // remove dir prompt request.
PROMPT_REQUEST = 2, // skip prompt request.
PROMPT_ERROR = 3 // Error message prompt. Unused right now.
};
/* Of course also a namespace to that part, so we can do that in a Thread. */
namespace QueueSystem {
extern int RequestNeeded, RequestAnswer;
extern std::string RequestMsg, EndMsg;
extern int LastElement;
extern bool Wait, Popup, CancelCallback;
void QueueHandle(); // Handles the Queue.
void AddToQueue(nlohmann::json obj, const C2D_Image &icn, const std::string &name, const std::string &uName, const std::string &eName, const std::string &lUpdated); // Adds to Queue.
void ClearQueue(); // Clears the Queue.
void Resume();
};
class Queue { class Queue {
public: public:
Queue(nlohmann::json object, const C2D_Image &img, const std::string &name, const std::string &uName, const std::string &eName, const std::string &lUpdated) : Queue(nlohmann::json object, C2D_Image img, std::string name) : obj(object), icn(img), name(name) { };
obj(object), icn(img), total(object.size()), current(QueueSystem::LastElement), name(name), storeName(uName), entryName(eName), lastUpdated(lUpdated) { };
QueueStatus status = QueueStatus::None; QueueStatus status = QueueStatus::None;
nlohmann::json obj; nlohmann::json obj;
C2D_Image icn; C2D_Image icn;
int total, current; int total, current;
std::string name = "", storeName = "", entryName = "", lastUpdated = ""; std::string name = "";
};
/*
Of course also a namespace to that part, so we can do that in a Thread.
*/
namespace QueueSystem {
void QueueHandle(); // Handles the Queue.
void AddToQueue(nlohmann::json obj, C2D_Image icn, std::string name); // Adds to Queue.
void ClearQueue(); // Clears the Queue.
extern LightLock lock;
}; };
#endif #endif
+2 -2
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+7 -8
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -38,22 +38,21 @@ enum ScriptState {
SYNTAX_ERROR, SYNTAX_ERROR,
COPY_ERROR, COPY_ERROR,
MOVE_ERROR, MOVE_ERROR,
DELETE_ERROR, DELETE_ERROR
EXTRACT_ERROR
}; };
namespace ScriptUtils { namespace ScriptUtils {
bool matchPattern(const std::string &pattern, const std::string &tested); bool matchPattern(const std::string &pattern, const std::string &tested);
Result removeFile(const std::string &file, bool isARG = false); Result removeFile(const std::string &file, const std::string &message);
void bootTitle(const std::string &TitleID, bool isNAND, bool isARG = false); void bootTitle(const std::string &TitleID, bool isNAND, const std::string &message);
Result prompt(const std::string &message); Result prompt(const std::string &message);
Result copyFile(const std::string &source, const std::string &destination, const std::string &message, bool isARG = false); Result copyFile(const std::string &source, const std::string &destination, const std::string &message, bool isARG = false);
Result renameFile(const std::string &oldName, const std::string &newName, bool isARG = false); Result renameFile(const std::string &oldName, const std::string &newName, const std::string &message);
Result downloadRelease(const std::string &repo, const std::string &file, const std::string &output, bool includePrereleases, const std::string &message, bool isARG = false); Result downloadRelease(const std::string &repo, const std::string &file, const std::string &output, bool includePrereleases, const std::string &message, bool isARG = false);
Result downloadFile(const std::string &file, const std::string &output, const std::string &message, bool isARG = false); Result downloadFile(const std::string &file, const std::string &output, const std::string &message, bool isARG = false);
void installFile(const std::string &file, bool updatingSelf, const std::string &message, bool isARG = false); void installFile(const std::string &file, bool updatingSelf, const std::string &message, bool isARG = false);
Result extractFile(const std::string &file, const std::string &input, const std::string &output, const std::string &message, bool isARG = false); void extractFile(const std::string &file, const std::string &input, const std::string &output, const std::string &message, bool isARG = false);
Result runFunctions(nlohmann::json storeJson, int selection, const std::string &entry); Result runFunctions(nlohmann::json storeJson, int selection, const std::string &entry);
}; };
+2 -2
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
+3 -4
View File
@@ -1,6 +1,6 @@
/* /*
* This file is part of DarkStore * This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team * Copyright (C) 2019-2020 Universal-Team
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -34,10 +34,9 @@
namespace StringUtils { namespace StringUtils {
std::string lower_case(const std::string &str); std::string lower_case(const std::string &str);
std::string FetchStringsFromVector(const std::vector<std::string> &fetch); std::string FetchStringsFromVector(const std::vector<std::string> &fetch);
std::string formatBytes(u64 bytes); std::string formatBytes(int bytes);
std::string GetMarkString(int marks); std::string GetMarkString(int marks);
std::vector<std::string> GetMarks(int marks); std::vector<std::string> GetMarks(int marks);
std::string format(const char *fmt_str, ...);
}; };
#endif #endif
-72
View File
@@ -1,72 +0,0 @@
/*
* This file is part of DarkStore
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _DARKSTORE_THEME_HPP
#define _DARKSTORE_THEME_HPP
#include "json.hpp"
#include <citro2d.h>
#include <string>
class Theme {
public:
Theme(const std::string &ThemeJSON = "sdmc:/3ds/DarkStore/Themes.json");
nlohmann::json InitWithDefaultColors(const std::string &ThemePath = "sdmc:/3ds/DarkStore/Themes.json");
void LoadTheme(const std::string &ThemeName);
std::vector<std::pair<std::string, std::string>> ThemeNames();
uint32_t GetThemeColor(const std::string &ThemeName, const std::string &Key, const uint32_t DefaultColor);
uint32_t BarColor() const { return this->vBarColor; };
uint32_t BGColor() const { return this->vBGColor; };
uint32_t BarOutline() const { return this->vBarOutline; };
uint32_t TextColor() const { return this->vTextColor; };
uint32_t EntryBar() const { return this->vEntryBar; };
uint32_t EntryOutline() const { return this->vEntryOutline; };
uint32_t BoxInside() const { return this->vBoxInside; };
uint32_t BoxSelected() const { return this->vBoxSelected; };
uint32_t BoxUnselected() const { return this->vBoxUnselected; };
uint32_t ProgressbarOut() const { return this->vProgressbarOut; };
uint32_t ProgressbarIn() const { return this->vProgressbarIn; };
uint32_t SearchBar() const { return this->vSearchBar; };
uint32_t SearchBarOutline() const { return this->vSearchBarOutline; };
uint32_t SideBarSelected() const { return this->vSideBarSelected; };
uint32_t SideBarUnselected() const { return this->vSideBarUnselected; };
uint32_t MarkSelected() const { return this->vMarkSelected; };
uint32_t MarkUnselected() const { return this->vMarkUnselected; };
uint32_t DownListPrev() const { return this->vDownListPrev; };
uint32_t SideBarIconColor() const { return this->vSideBarIconColor; };
private:
uint32_t vBarColor = 0, vBGColor = 0, vBarOutline = 0, vTextColor = 0, vEntryBar = 0, vEntryOutline = 0,
vBoxInside = 0, vBoxSelected = 0, vBoxUnselected = 0, vProgressbarOut = 0, vProgressbarIn = 0,
vSearchBar = 0, vSearchBarOutline = 0, vSideBarSelected = 0, vSideBarUnselected = 0,
vMarkSelected = 0, vMarkUnselected = 0, vDownListPrev = 0, vSideBarIconColor = 0;
int SelectedTheme = 0;
bool Loaded = false;
nlohmann::json json = nullptr;
};
#endif
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{
"DarkStore Homebrew": {
"title": "DarkStore Homebrew",
"author": "Dark98",
"url": "https://ds.dark98.co.uk/app/darkstore-homebrew.store",
"description": "DarkStore 3DS Homebrew"
},
"DarkStore-NDS":{
"title":"DarkStore-NDS",
"author":"Dark98",
"url":"https://ds.dark98.co.uk/app/darkstore-nds.store",
"description":"NDS Stuff"
}
}
-24
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{
"Default": {
"BGColor": "#262C4D",
"BarColor": "#324962",
"BarOutline": "#191E35",
"BoxInside": "#1C213A",
"BoxSelected": "#6C829B",
"BoxUnselected": "#000000",
"Description": "DarkStore's default Theme.\n\nBy: Universal-Team",
"DownListPrev": "#1C213A",
"EntryBar": "#324962",
"EntryOutline": "#191E35",
"MarkSelected": "#4D6580",
"MarkUnselected": "#1C213A",
"ProgressbarIn": "#4D6580",
"ProgressbarOut": "#1C213A",
"SearchBar": "#334B66",
"SearchBarOutline": "#191E35",
"SideBarIconColor": "#ADCCEF",
"SideBarSelected": "#6C829B",
"SideBarUnselected": "#4D6580",
"TextColor": "#FFFFFF"
}
}
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