/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "screens/screen.hpp"
#include
// Fade stuff.
int fadealpha = 255;
bool fadein = true;
std::stack> screens;
// Set a specific Screen.
void Screen::set(std::unique_ptr screen2)
{
screens.push(std::move(screen2));
}
// Fade into another Screen, but first do a fadeout.
void Screen::fade(std::unique_ptr screen2, bool fadeout) {
if (fadeout) {
fadealpha += 6;
if (fadealpha > 255) {
fadealpha = 255;
screens.push(std::move(screen2));
fadein = true;
fadeout = false;
}
}
}
// Go a Screen back.
void Screen::back()
{
screens.pop();
}
// For the Mainloop.
void Screen::loop(u32 hDown, u32 hHeld, touchPosition touch) {
screens.top()->Draw();
screens.top()->Logic(hDown, hHeld, touch);
if (fadein == true) {
fadealpha -= 6;
if (fadealpha < 0) {
fadealpha = 0;
fadein = false;
}
}
}