/* * This file is part of Universal-Updater * Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef SCRIPTLIST_HPP #define SCRIPTLIST_HPP #include "common.hpp" #include "fileBrowse.hpp" #include "structs.hpp" #include class ScriptList : public Screen { public: void Draw(void) const override; void Logic(u32 hDown, u32 hHeld, touchPosition touch) override; ScriptList(); private: void deleteScript(int selectedScript); void refreshList(); void DrawSubMenu(void) const; void DrawList(void) const; void DrawSingleObject(void) const; void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch); void ListSelection(u32 hDown, u32 hHeld, touchPosition touch); void SelectFunction(u32 hDown, u32 hHeld, touchPosition touch); int mode = 0; int SubSelection = 0; std::vector dirContents; mutable int screenPos = 0; mutable int screenPosList = 0; mutable int selection = 0; mutable int screenPos2 = 0; mutable int screenPosList2 = 0; mutable int selection2 = 0; int keyRepeatDelay = 0; int fastMode = false; std::vector arrowPos = { {295, 0, 25, 25}, // Arrow Up. {295, 215, 25, 25}, // Arrow Down. {0, 215, 25, 25}, // Back Arrow. {5, 0, 25, 25}, // viewMode Change {45, 0, 25, 25}, // Search. }; std::vector subPos = { {10, 70, 140, 40}, // Script list. {170, 70, 140, 40}, // Get Scripts. {10, 145, 140, 40}, // Script Creator. {170, 145, 140, 40}, // Script path change. }; }; #endif