/* * This file is part of Universal-Updater * Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef SETTINGS_HPP #define SETTINGS_HPP #include "common.hpp" #include "fileBrowse.hpp" #include "structs.hpp" #include class Settings : public Screen { public: void Draw(void) const override; void Logic(u32 hDown, u32 hHeld, touchPosition touch) override; Settings(); private: int colorMode = 0; int mode = 0; int Selection = 0; // Draws. void DrawSubMenu(void) const; void DrawLanguageSelection(void) const; void DrawColorChanging(void) const; void DrawMiscSettings(void) const; // Logic's. void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch); void LanguageSelection(u32 hDown, touchPosition touch); void colorChanging(u32 hDown, touchPosition touch); void MiscSettingsLogic(u32 hDown, u32 hHeld, touchPosition touch); std::vector mainButtons = { {90, 40, 140, 35}, // Language. {90, 100, 140, 35}, // Colors. {90, 160, 140, 35}, // Misc. }; std::vector langBlocks = { {37, 32, 20, 20}, {37, 72, 20, 20}, {37, 112, 20, 20}, {37, 152, 20, 20}, {37, 188, 20, 20}, {177, 32, 20, 20}, {177, 72, 20, 20}, {177, 112, 20, 20}, {177, 152, 20, 20}, {177, 188, 20, 20}, }; std::vector buttons = { {10, 85, 95, 41}, {115, 85, 95, 41}, {220, 85, 95, 41}, }; std::vector arrowPos = { {0, 0, 25, 25}, // Previous Arrow. {295, 0, 25, 25}, // Next Arrow. {0, 215, 25, 25}, // Back Arrow. {0, 0, 25, 25}, // Back Arrow top left. {295, 215, 25, 25}, // Next Page / Misc Arrow. }; }; #endif