/* * This file is part of Universal-Updater * Copyright (C) 2019 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "screens/screen.hpp" #include // Fade stuff. int fadealpha = 255; bool fadein = true; std::stack> screens; // Set a specific Screen. void Screen::set(std::unique_ptr screen2) { screens.push(std::move(screen2)); } // Fade into another Screen, but first do a fadeout. void Screen::fade(std::unique_ptr screen2, bool fadeout) { if (fadeout) { fadealpha += 6; if (fadealpha > 255) { fadealpha = 255; screens.push(std::move(screen2)); fadein = true; fadeout = false; } } } // Go a Screen back. void Screen::back() { screens.pop(); } // For the Mainloop. void Screen::loop(u32 hDown, u32 hHeld, touchPosition touch) { screens.top()->Draw(); screens.top()->Logic(hDown, hHeld, touch); if (fadein == true) { fadealpha -= 6; if (fadealpha < 0) { fadealpha = 0; fadein = false; } } }