/* * This file is part of Universal-Updater * Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef GFX_HPP #define GFX_HPP #include "colorHelper.hpp" #include "gui.hpp" #include "sprites.h" extern std::unique_ptr config; namespace GFX { // Basic GUI. void DrawTop(void); void DrawBottom(void); // Draw arrow. void DrawArrow(int x, int y, float rotation = 0, int arrowSprite = 0); // Draw Sprites. void DrawSprite(int img, int x, int y, float ScaleX = 1, float ScaleY = 1); void DrawSpriteBlend(int img, int x, int y, float ScaleX = 1, float ScaleY = 1); void DrawButton(int x, int y, std::string ButtonText = "", u32 color = config->buttonColor()); } #endif