/* * This file is part of Universal-Updater * Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "config.hpp" #include "ftpScreen.hpp" #include "mainMenu.hpp" #include "scriptHelper.hpp" #include "scriptlist.hpp" #include "settings.hpp" #include "unistore.hpp" extern std::unique_ptr config; extern bool exiting; extern bool touching(touchPosition touch, Structs::ButtonPos button); extern int fadealpha; extern bool fadein; extern u32 TextColor; void MainMenu::Draw(void) const { GFX::DrawTop(); if (config->useBars() == true) { Gui::DrawStringCentered(0, 0, 0.7f, config->textColor(), "Universal-Updater", 400); Gui::DrawString(397-Gui::GetStringWidth(0.5f, V_STRING), 239-Gui::GetStringHeight(0.5f, V_STRING), 0.5f, config->textColor(), V_STRING); } else { Gui::DrawStringCentered(0, 2, 0.7f, config->textColor(), "Universal-Updater", 400); Gui::DrawString(397-Gui::GetStringWidth(0.5f, V_STRING), 237-Gui::GetStringHeight(0.5f, V_STRING), 0.5f, config->textColor(), V_STRING); } GFX::DrawSprite(sprites_universal_updater_idx, 110, 30); if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect GFX::DrawBottom(); GFX::DrawArrow(0, 218, 0, 1); GFX::DrawButton(mainButtons[0].x, mainButtons[0].y, "UniStore"); GFX::DrawButton(mainButtons[1].x, mainButtons[1].y, Lang::get("SCRIPTS")); GFX::DrawButton(mainButtons[2].x, mainButtons[2].y, Lang::get("SETTINGS")); GFX::DrawButton(mainButtons[3].x, mainButtons[3].y, "FTP"); // Selector. Animation::Button(mainButtons[Selection].x, mainButtons[Selection].y, .060); // Draw UniStore Icon. ;P //GFX::DrawSprite(sprites_uniStore_idx, 10, 65); if (fadealpha > 0) Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect } void MainMenu::Logic(u32 hDown, u32 hHeld, touchPosition touch) { if ((hDown & KEY_START) || (hDown & KEY_TOUCH && touching(touch, mainButtons[4]))) { fadeout = true; fadecolor = 0; exiting = true; } // Navigation. if (hDown & KEY_UP) { if(Selection > 1) Selection -= 2; } else if (hDown & KEY_DOWN) { if (Selection < 3 && Selection != 2 && Selection != 3) Selection += 2; } else if (hDown & KEY_LEFT) { if (Selection%2) Selection--; } else if (hDown & KEY_RIGHT) { if (!(Selection%2)) Selection++; } if (hDown & KEY_A) { switch(Selection) { case 0: Gui::setScreen(std::make_unique(false, "NOT_USED"), config->screenFade(), true); break; case 1: Gui::setScreen(std::make_unique(), config->screenFade(), true); break; case 2: Gui::setScreen(std::make_unique(), config->screenFade(), true); break; case 3: Gui::setScreen(std::make_unique(), false, true); break; } } if (hDown & KEY_TOUCH) { if (touching(touch, mainButtons[0])) { Gui::setScreen(std::make_unique(false, "NOT_USED"), config->screenFade(), true); } else if (touching(touch, mainButtons[1])) { Gui::setScreen(std::make_unique(), config->screenFade(), true); } else if (touching(touch, mainButtons[2])) { Gui::setScreen(std::make_unique(), config->screenFade(), true); } else if (touching(touch, mainButtons[3])) { Gui::setScreen(std::make_unique(), false, true); } } }