/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "mainMenu.hpp"
#include "scriptlist.hpp"
#include "startup.hpp"
#include "unistore.hpp"
#include
extern bool touching(touchPosition touch, Structs::ButtonPos button);
extern int fadealpha;
extern bool fadein;
extern std::unique_ptr config;
Startup::Startup(int mode, std::string file) {
this->mode = mode; this->file = file;
}
void Startup::Draw(void) const {
GFX::DrawTop();
GFX::DrawSprite(sprites_dev_by_idx, 0, 25);
if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
GFX::DrawBottom();
if (fadealpha > 0) Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
}
void Startup::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if (this->delay > 0) {
this->delay -= 2;
if (this->delay <= 0) {
if (this->mode == 0) {
config->firstStartup(false);
Gui::setScreen(std::make_unique(), true, true);
} else if (this->mode == 1) {
config->firstStartup(false);
if (access(this->file.c_str(), F_OK) == 0) {
Gui::setScreen(std::make_unique(true, this->file), true, true);
} else {
Gui::setScreen(std::make_unique(), true, true);
}
} else if (this->mode == 2) {
config->firstStartup(false);
if (access(this->file.c_str(), F_OK) == 0) {
Gui::setScreen(std::make_unique(), true, true);
} else {
Gui::setScreen(std::make_unique(), true, true);
}
}
}
}
}