/* * This file is part of Universal-Updater * Copyright (C) 2019 VoltZ, Epicpkmn11, Flame, RocketRobz, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef SETTINGS_HPP #define SETTINGS_HPP #include "screens/screen.hpp" #include "screens/screenCommon.hpp" #include "utils/structs.hpp" #include class Settings : public Screen { public: void Draw(void) const override; void Logic(u32 hDown, u32 hHeld, touchPosition touch) override; private: // Credits stuff. int DisplayMode = 1; int delay = 120; bool discordText = false; int colorMode = 0; int mode = 0; int Selection = 0; void DrawSubMenu(void) const; void DrawLanguageSelection(void) const; void DrawColorChanging(void) const; void DrawCreditsScreen(void) const; void SubMenuLogic(u32 hDown, u32 hHeld, touchPosition touch); void LanguageSelection(u32 hDown, touchPosition touch); void colorChanging(u32 hDown, touchPosition touch); void CreditsLogic(u32 hDown, touchPosition touch); std::vector mainButtons = { {90, 40, 140, 35, -1}, // Language. {90, 100, 140, 35, -1}, // Colors. {90, 160, 140, 35, -1}, // Misc. }; std::vector langBlocks = { {37, 32, 20, 20, -1}, {37, 72, 20, 20, -1}, {37, 112, 20, 20, -1}, {37, 152, 20, 20, -1}, {37, 188, 20, 20, -1}, {177, 32, 20, 20, -1}, {177, 72, 20, 20, -1}, {177, 112, 20, 20, -1}, {177, 152, 20, 20, -1}, {177, 188, 20, 20, -1}, }; std::vector buttons = { {10, 85, 95, 41, -1}, {115, 85, 95, 41, -1}, {220, 85, 95, 41, -1}, }; std::vector barPos = { {0, 210, 320, 30, -1}, }; }; #endif