/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "queueSystem.hpp"
#include "storeUtils.hpp"
#include "structs.hpp"
#include
extern u32 extractSize, writeOffset;
extern u32 installSize, installOffset;
extern u32 copyOffset, copySize;
extern curl_off_t downloadTotal;
extern curl_off_t downloadNow;
#define QUEUE_ENTRIES 2 // 2 Entries per screen or so.
extern bool touching(touchPosition touch, Structs::ButtonPos button);
/* TODO: Rework positions + sizes.. */
static const std::vector QueueBoxes = {
{ 46, 32, 266, 80 },
{ 46, 132, 266, 80 }
};
extern std::deque> queueEntries;
void DrawStatus(QueueStatus s) {
char str[256];
/* String Handle. */
switch(s) {
case QueueStatus::None:
case QueueStatus::Failed:
case QueueStatus::Done:
break;
case QueueStatus::Downloading:
if (downloadTotal < 1.0f) downloadTotal = 1.0f;
if (downloadTotal < downloadNow) downloadTotal = downloadNow;
snprintf(str, sizeof(str), "Downloading... %s / %s (%.2f%%)",
StringUtils::formatBytes(downloadNow).c_str(),
StringUtils::formatBytes(downloadTotal).c_str(),
((float)downloadNow/(float)downloadTotal) * 100.0f);
break;
case QueueStatus::Extracting:
snprintf(str, sizeof(str), "Extracting... %s / %s (%.2f%%)",
StringUtils::formatBytes(writeOffset).c_str(),
StringUtils::formatBytes(extractSize).c_str(),
((float)writeOffset/(float)extractSize) * 100.0f);
break;
case QueueStatus::Installing:
snprintf(str, sizeof(str), "Installing... %s / %s (%.2f%%)",
StringUtils::formatBytes(installOffset).c_str(),
StringUtils::formatBytes(installSize).c_str(),
((float)installOffset/(float)installSize) * 100.0f);
break;
}
/* Draw Handle. */
switch(s) {
case QueueStatus::None:
case QueueStatus::Failed:
case QueueStatus::Done:
break;
case QueueStatus::Downloading:
Gui::DrawString(QueueBoxes[0].x + 10, QueueBoxes[0].y + 5, 0.4f, TEXT_COLOR, str, 250, 0, font);
Gui::Draw_Rect(QueueBoxes[0].x + 60, QueueBoxes[0].y + 25, 180, 30, BLACK);
Gui::Draw_Rect(QueueBoxes[0].x + 60 + 1, QueueBoxes[0].y + 25 + 1, (int)(((float)downloadNow / (float)downloadTotal) * 180.0f), 28, WHITE);
break;
case QueueStatus::Extracting:
Gui::DrawString(QueueBoxes[0].x + 10, QueueBoxes[0].y + 5, 0.4f, TEXT_COLOR, str, 250, 0, font);
Gui::Draw_Rect(QueueBoxes[0].x + 60, QueueBoxes[0].y + 25, 180, 30, BLACK);
Gui::Draw_Rect(QueueBoxes[0].x + 60 + 1, QueueBoxes[0].y + 25 + 1, (int)(((float)writeOffset / (float)extractSize) * 180.0f), 28, WHITE);
break;
case QueueStatus::Installing:
Gui::DrawString(QueueBoxes[0].x + 10, QueueBoxes[0].y + 5, 0.4f, TEXT_COLOR, str, 250, 0, font);
Gui::Draw_Rect(QueueBoxes[0].x + 60, QueueBoxes[0].y + 25, 180, 30, BLACK);
Gui::Draw_Rect(QueueBoxes[0].x + 60 + 1, QueueBoxes[0].y + 25 + 1, (int)(((float)installOffset / (float)installSize) * 180.0f), 28, WHITE);
break;
}
}
void StoreUtils::DrawQueueMenu(const int queueIndex) {
Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
Gui::DrawStringCentered(17, 2, 0.6, TEXT_COLOR, "Queue System", 273, 0, font);
LightLock_Lock(&QueueSystem::lock);
if (!queueEntries.empty()) {
GFX::DrawBox(QueueBoxes[0].x, QueueBoxes[0].y, QueueBoxes[0].w, QueueBoxes[0].h, false);
C2D_DrawImageAt(queueEntries[0]->icn, QueueBoxes[0].x + 5, QueueBoxes[0].y + 21, 0.5f);
DrawStatus(queueEntries[0]->status);
}
LightLock_Unlock(&QueueSystem::lock);
}
void StoreUtils::QueueMenuHandle(int &queueIndex) {
}