#include "gui.hpp" #include "screens/screenCommon.hpp" #include "utils/common.hpp" #include "utils/config.hpp" #include "utils/fileBrowse.h" #include "utils/structs.hpp" #include <3ds.h> #include #include #include #include #include #include #include #include #include int file_count = 0; extern bool continueNdsScan; extern uint selectedFile; extern int keyRepeatDelay; extern bool dirChanged; extern std::vector dirContents; extern bool touching(touchPosition touch, Structs::ButtonPos button); extern touchPosition touch; std::vector buttonPositions = { {295, 0, 25, 25, -1}, // Arrow Up. {295, 215, 25, 25, -1}, // Arrow Down. {15, 220, 50, 15, -1}, // Open. {80, 220, 50, 15, -1}, // Select. {145, 220, 50, 15, -1}, // Refresh. {210, 220, 50, 15, -1}, // Back. {0, 0, 25, 25, -1}, // ViewMode Change. }; /** * Get the title ID. * @param ndsFile DS ROM image. * @param buf Output buffer for title ID. (Must be at least 4 characters.) * @return 0 on success; non-zero on error. */ int grabTID(FILE *ndsFile, char *buf) { fseek(ndsFile, offsetof(sNDSHeadertitlecodeonly, gameCode), SEEK_SET); size_t read = fread(buf, 1, 4, ndsFile); return !(read == 4); } void findNdsFiles(vector& dirContents) { struct stat st; DIR *pdir = opendir("."); if (pdir == NULL) { DisplayMsg("Unable to open the directory."); for(int i=0;i<120;i++) gspWaitForVBlank(); } else { while (continueNdsScan) { DirEntry dirEntry; struct dirent* pent = readdir(pdir); if (pent == NULL) break; stat(pent->d_name, &st); dirEntry.name = pent->d_name; char scanningMessage[512]; snprintf(scanningMessage, sizeof(scanningMessage), "Scanning SD card for DS roms...\n\n(Press B to cancel)\n\n\n\n\n\n\n\n\n%s", dirEntry.name.c_str()); DisplayMsg(scanningMessage); dirEntry.isDirectory = (st.st_mode & S_IFDIR) ? true : false; if(!(dirEntry.isDirectory) && dirEntry.name.length() >= 3) { if (strcasecmp(dirEntry.name.substr(dirEntry.name.length()-3, 3).c_str(), "nds") == 0) { // Get game's TID FILE *f_nds_file = fopen(dirEntry.name.c_str(), "rb"); // char game_TID[5]; grabTID(f_nds_file, dirEntry.tid); dirEntry.tid[4] = 0; fclose(f_nds_file); // dirEntry.tid = game_TID; dirContents.push_back(dirEntry); file_count++; } } else if (dirEntry.isDirectory && dirEntry.name.compare(".") != 0 && dirEntry.name.compare("_nds") != 0 && dirEntry.name.compare("3ds") != 0 && dirEntry.name.compare("DCIM") != 0 && dirEntry.name.compare("gm9") != 0 && dirEntry.name.compare("luma") != 0 && dirEntry.name.compare("Nintendo 3DS") != 0 && dirEntry.name.compare("private") != 0 && dirEntry.name.compare("retroarch") != 0) { chdir(dirEntry.name.c_str()); findNdsFiles(dirContents); chdir(".."); } } closedir(pdir); } } off_t getFileSize(const char *fileName) { FILE* fp = fopen(fileName, "rb"); off_t fsize = 0; if (fp) { fseek(fp, 0, SEEK_END); fsize = ftell(fp); // Get source file's size fseek(fp, 0, SEEK_SET); } fclose(fp); return fsize; } bool nameEndsWith(const std::string& name, const std::vector extensionList) { if(name.substr(0, 2) == "._") return false; if(name.size() == 0) return false; if(extensionList.size() == 0) return true; for(int i = 0; i <(int)extensionList.size(); i++) { const std::string ext = extensionList.at(i); if(strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true; } return false; } bool dirEntryPredicate(const DirEntry& lhs, const DirEntry& rhs) { if(!lhs.isDirectory && rhs.isDirectory) { return false; } if(lhs.isDirectory && !rhs.isDirectory) { return true; } return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0; } void getDirectoryContents(std::vector& dirContents, const std::vector extensionList) { struct stat st; dirContents.clear(); DIR *pdir = opendir("."); if(pdir == NULL) { DisplayMsg("Unable to open the directory."); for(int i=0;i<120;i++) gspWaitForVBlank(); } else { while(true) { DirEntry dirEntry; struct dirent* pent = readdir(pdir); if(pent == NULL) break; stat(pent->d_name, &st); dirEntry.name = pent->d_name; dirEntry.isDirectory = (st.st_mode & S_IFDIR) ? true : false; if(dirEntry.name.compare(".") != 0 && (dirEntry.isDirectory || nameEndsWith(dirEntry.name, extensionList))) { dirContents.push_back(dirEntry); } } closedir(pdir); } sort(dirContents.begin(), dirContents.end(), dirEntryPredicate); } void getDirectoryContents(std::vector& dirContents) { getDirectoryContents(dirContents, {}); } std::vector getContents(const std::string &name, const std::vector &extensionList) { std::vector dirContents; DIR* pdir = opendir(name.c_str()); struct dirent *pent; while ((pent = readdir(pdir)) != NULL) { if(nameEndsWith(pent->d_name, extensionList)) dirContents.push_back(pent->d_name); } closedir(pdir); return dirContents; } // returns a Path or file to 'std::string'. // selectText is the Text which is displayed on the bottom bar of the top screen. // selectionMode is how you select it. 1 -> Path, 2 -> File. std::string selectFilePath(std::string selectText, const std::vector &extensionList, int selectionMode) { static uint selectedFile = 0; std::string selectedPath = ""; static int keyRepeatDelay = 4; static bool dirChanged = true; static bool fastMode = false; uint screenPos = 0; uint screenPosList = 0; std::vector dirContents; std::string dirs; while (1) { Gui::clearTextBufs(); C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C2D_TargetClear(top, BLACK); C2D_TargetClear(bottom, BLACK); Gui::DrawTop(); char path[PATH_MAX]; getcwd(path, PATH_MAX); if (Config::UseBars == true) { Gui::DrawString((400-(Gui::GetStringWidth(0.60f, path)))/2, 2, 0.60f, Config::TxtColor, path); Gui::DrawStringCentered(0, 220, 0.60f, Config::TxtColor, selectText, 400); } else { Gui::DrawString((400-(Gui::GetStringWidth(0.60f, path)))/2, 0, 0.60f, Config::TxtColor, path); Gui::DrawStringCentered(0, 218, 0.60f, Config::TxtColor, selectText, 400); } Gui::DrawBottom(); if (Config::viewMode == 0) { for(int i=0;i dirContentsTemp; getDirectoryContents(dirContentsTemp, extensionList); for(uint i=0;i 0) selectedFile--; } if (hidKeysDown() & KEY_TOUCH && touching(touch, buttonPositions[1])) { if (selectedFile < dirContents.size()-1) selectedFile++; } if (hidKeysHeld() & KEY_UP) { if (selectedFile > 0 && !keyRepeatDelay) { selectedFile--; if (fastMode == true) { keyRepeatDelay = 3; } else if (fastMode == false){ keyRepeatDelay = 6; } } } if (hidKeysHeld() & KEY_DOWN && !keyRepeatDelay) { if (selectedFile < dirContents.size()-1) { selectedFile++; if (fastMode == true) { keyRepeatDelay = 3; } else if (fastMode == false){ keyRepeatDelay = 6; } } } if ((hidKeysDown() & KEY_B) || (hidKeysDown() & KEY_TOUCH && touching(touch, buttonPositions[5]))) { char path[PATH_MAX]; getcwd(path, PATH_MAX); if(strcmp(path, "sdmc:/") == 0 || strcmp(path, "/") == 0) { return ""; } else { chdir(".."); selectedFile = 0; dirChanged = true; } } if ((hidKeysDown() & KEY_X) || (hidKeysDown() & KEY_TOUCH && touching(touch, buttonPositions[3]))) { char path[PATH_MAX]; getcwd(path, PATH_MAX); selectedPath = path; if (selectionMode == 2) { selectedPath += dirContents[selectedFile].name; } return selectedPath; } if (hidKeysDown() & KEY_R) { fastMode = true; } if (hidKeysDown() & KEY_L) { fastMode = false; } // Switch ViewMode. if ((hidKeysDown() & KEY_Y) || (hidKeysDown() & KEY_TOUCH && touching(touch, buttonPositions[6]))) { if (Config::viewMode == 0) { Config::viewMode = 1; } else { Config::viewMode = 0; } } if (Config::viewMode == 0) { if(selectedFile < screenPos) { screenPos = selectedFile; } else if (selectedFile > screenPos + ENTRIES_PER_SCREEN - 1) { screenPos = selectedFile - ENTRIES_PER_SCREEN + 1; } } else if (Config::viewMode == 1) { if(selectedFile < screenPosList) { screenPosList = selectedFile; } else if (selectedFile > screenPosList + ENTRIES_PER_LIST - 1) { screenPosList = selectedFile - ENTRIES_PER_LIST + 1; } } } }