/* * This file is part of Universal-Updater * Copyright (C) 2019 VoltZ, Epicpkmn11, Flame, RocketRobz, TotallyNotGuy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "screens/mainMenu.hpp" #include "screens/scriptlist.hpp" extern bool exiting; extern bool touching(touchPosition touch, Structs::ButtonPos button); void MainMenu::Draw(void) const { Gui::DrawTop(); Gui::DrawStringCentered(0, 2, 0.7f, TextColor, "Universal-Updater", 400); Gui::DrawString(395-Gui::GetStringWidth(0.72f, VERSION_STRING), 218, 0.72f, WHITE, VERSION_STRING); Gui::DrawBottom(); // Draw 2 'Buttons'. Gui::Draw_Rect(mainButtons[0].x, mainButtons[0].y, mainButtons[0].w, mainButtons[0].h, TopBGColor); Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("SCRIPTLIST")))/2, mainButtons[0].y+10, 0.6f, WHITE, Lang::get("SCRIPTLIST"), 140); Gui::Draw_Rect(mainButtons[1].x, mainButtons[1].y, mainButtons[1].w, mainButtons[1].h, TopBGColor); Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("SETTINGS")))/2, mainButtons[1].y+10, 0.6f, WHITE, Lang::get("SETTINGS"), 140); } void MainMenu::Logic(u32 hDown, u32 hHeld, touchPosition touch) { if (hDown & KEY_START) { exiting = true; } if (hDown & KEY_TOUCH) { if (touching(touch, mainButtons[0])) { Gui::setScreen(std::make_unique()); } } }