/*
* This file is part of Universal-Updater
* Copyright (C) 2019 VoltZ, Epicpkmn11, Flame, RocketRobz, TotallyNotGuy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "screens/mainMenu.hpp"
#include "screens/scriptlist.hpp"
extern bool exiting;
extern bool touching(touchPosition touch, Structs::ButtonPos button);
void MainMenu::Draw(void) const {
Gui::DrawTop();
Gui::DrawStringCentered(0, 2, 0.7f, TextColor, "Universal-Updater", 400);
Gui::DrawString(395-Gui::GetStringWidth(0.72f, VERSION_STRING), 218, 0.72f, WHITE, VERSION_STRING);
Gui::DrawBottom();
// Draw 2 'Buttons'.
Gui::Draw_Rect(mainButtons[0].x, mainButtons[0].y, mainButtons[0].w, mainButtons[0].h, TopBGColor);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("SCRIPTLIST")))/2, mainButtons[0].y+10, 0.6f, WHITE, Lang::get("SCRIPTLIST"), 140);
Gui::Draw_Rect(mainButtons[1].x, mainButtons[1].y, mainButtons[1].w, mainButtons[1].h, TopBGColor);
Gui::DrawString((320-Gui::GetStringWidth(0.6f, Lang::get("SETTINGS")))/2, mainButtons[1].y+10, 0.6f, WHITE, Lang::get("SETTINGS"), 140);
}
void MainMenu::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if (hDown & KEY_START) {
exiting = true;
}
if (hDown & KEY_TOUCH) {
if (touching(touch, mainButtons[0])) {
Gui::setScreen(std::make_unique());
}
}
}