mirror of
https://github.com/DarkStore-3DS/DarkStore.git
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68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019 VoltZ, Epicpkmn11, Flame, RocketRobz, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef SETTINGS_HPP
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#define SETTINGS_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "utils/structs.hpp"
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#include <vector>
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class Settings : public Screen
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{
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public:
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void Draw(void) const override;
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void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
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private:
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void DrawLanguageSelection(void) const;
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void DrawColorChanging(void) const;
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void LanguageSelection(u32 hDown, touchPosition touch);
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void colorChanging(u32 hDown, touchPosition touch);
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std::vector<Structs::ButtonPos> langBlocks = {
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{37, 32, 20, 20, -1},
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{37, 72, 20, 20, -1},
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{37, 112, 20, 20, -1},
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{37, 152, 20, 20, -1},
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{37, 188, 20, 20, -1},
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{177, 32, 20, 20, -1},
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{177, 72, 20, 20, -1},
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{177, 112, 20, 20, -1},
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{177, 152, 20, 20, -1},
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{177, 188, 20, 20, -1},
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};
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std::vector<Structs::ButtonPos> buttons = {
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{10, 85, 95, 41, -1},
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{115, 85, 95, 41, -1},
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{220, 85, 95, 41, -1},
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};
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};
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#endif |