Files
DarkStore/include/store/storeUtils.hpp
T
StackZ 913475eabf Universal-Updater Full Rewrite based of UniStore v3.0.0. (#51)
* No Nightlies for the Full-Rewrite.

* Initial push, i guess.

* Forgot to push the Test UniStore + T3X...

* Use C2D flags for wrapping and centering

* gitignore t3x correctly

* Remove Test Store and hardcode to `sdmc:/3ds/Universal-Updater/stores/Universal-DB.unistore` for now.

* Is functional now.

* *More special checks and work.*

* const <typename T> &.

* Universal-DB, not Universal DB.

* Derp.

* Make 3DSX, NDS & Archive path configurable.

* Last fixes + Fade out screen on exit.

* See Desc. for more.

- Add QR Code scan for downloading UniStores.
- Add new Graphics.
- Some fixes + improvements.

* Fix search filtering, re-sort after search

* Fix update check

* Clear search items with X, not just reset results

* The next progress.

* PLEASE tell me, this is the only error..

Co-authored-by: Pk11 <epicpkmn11@outlook.com>
2020-10-30 03:31:20 +01:00

99 lines
5.3 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_STORE_UTILS_HPP
#define _UNIVERSAL_UPDATER_STORE_UTILS_HPP
#include "common.hpp"
#include "store.hpp"
#include "storeEntry.hpp"
#include <vector>
enum class SortType : uint8_t {
TITLE,
AUTHOR,
LAST_UPDATED
};
namespace StoreUtils {
/* Grid. */
void DrawGrid(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
void GridLogic(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Top List. */
void DrawList(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
void ListLogic(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Entry Info. */
void DrawEntryInfo(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry);
void EntryHandle(u32 hDown, u32 hHeld, touchPosition touch, bool &showMark, bool &fetch);
/* Side Menu. */
void DrawSideMenu(const int &currentMenu);
void SideMenuHandle(u32 hDown, touchPosition touch, int &currentMenu, bool &fetch);
/* Download Entries. */
void DrawDownList(const std::unique_ptr<Store> &store, const std::vector<std::string> &entries, const bool &fetch);
void DownloadHandle(u32 hDown, u32 hHeld, touchPosition touch, const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, std::unique_ptr<Meta> &meta, const int &lastMode, int &smallDelay);
/* Search + Favorite Menu. */
void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, const int &marks, const bool &updateFilter);
void SearchHandle(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::vector<bool> &searchIncludes, std::unique_ptr<Meta> &meta, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype);
/* Mark Menu. */
void DisplayMarkBox(const int &marks);
void MarkHandle(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store, bool &showMark, std::unique_ptr<Meta> &meta);
/* Credits. */
void DrawCredits();
/* Settings. */
void DrawSettings(const int &page, const int &selection);
void SettingsHandle(u32 hDown, u32 hHeld, touchPosition touch, int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta);
/* Sorting. */
void DrawSorting(const bool &asc, const SortType &st);
void SortHandle(u32 hDown, u32 hHeld, touchPosition touch, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, bool &asc, SortType &st);
bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareTitleAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareAuthorDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareAuthorAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
void SortEntries(const bool &Ascending, const SortType &sorttype, std::vector<std::unique_ptr<StoreEntry>> &entries);
void search(std::vector<std::unique_ptr<StoreEntry>> &entries, const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl);
void FilterUpdateAvailable(std::vector<std::unique_ptr<StoreEntry>> &entries);
void ResetAll(const std::unique_ptr<Store> &store, const std::unique_ptr<Meta> &meta, std::vector<std::unique_ptr<StoreEntry>> &entries);
};
#endif