Files
DarkStore/include/utils/config.hpp
T
Pk11 60e29ddb90 Add queue system with background downloading and much more (#73)
* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
2021-03-13 01:28:23 -06:00

124 lines
5.1 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_CONFIG_HPP
#define _UNIVERSAL_UPDATER_CONFIG_HPP
#include "json.hpp"
#include <3ds.h>
#include <string>
class Config {
public:
Config();
void save();
void initialize();
void sysLang();
/* Language. */
std::string language() const { return this->v_language; };
void language(const std::string &v) { this->v_language = v; if (!this->changesMade) this->changesMade = true; };
/* Last Store. */
std::string lastStore() const { return this->v_lastStore; };
void lastStore(const std::string &v) { this->v_lastStore = v; if (!this->changesMade) this->changesMade = true; };
/* Using Top List. */
bool list() const { return this->v_list; };
void list(bool v) { this->v_list = v; if (!this->changesMade) this->changesMade = true; };
/* Auto update on boot. */
bool autoupdate() const { return this->v_autoUpdate; };
void autoupdate(bool v) { this->v_autoUpdate = v; if (!this->changesMade) this->changesMade = true; };
std::string _3dsxPath() const { return this->v_3dsxPath; };
void _3dsxPath(const std::string &v) { this->v_3dsxPath = v; if (!this->changesMade) this->changesMade = true; };
std::string ndsPath() const { return this->v_ndsPath; };
void ndsPath(const std::string &v) { this->v_ndsPath = v; if (!this->changesMade) this->changesMade = true; };
std::string archPath() const { return this->v_archivePath; };
void archPath(const std::string &v) { this->v_archivePath = v; if (!this->changesMade) this->changesMade = true; };
std::string firmPath() const { return this->v_firmPath; };
void firmPath(const std::string &v) { this->v_firmPath = v; if (!this->changesMade) this->changesMade = true; };
/* Fetching old metadata. */
bool metadata() const { return this->v_metadata; };
void metadata(bool v) { this->v_metadata = v; if (!this->changesMade) this->changesMade = true; };
/* U-U Update check on startup. */
bool updatecheck() const { return this->v_updateCheck; };
void updatecheck(bool v) { this->v_updateCheck = v; if (!this->changesMade) this->changesMade = true; };
/* U-U Update check on startup. */
bool usebg() const { return this->v_showBg; };
void usebg(bool v) { this->v_showBg = v; if (!this->changesMade) this->changesMade = true; };
/* If using custom Font. */
bool customfont() const { return this->v_customFont; };
void customfont(bool v) { this->v_customFont = v; if (!this->changesMade) this->changesMade = true; };
/* The shortcut path. */
std::string shortcut() const { return this->v_shortcutPath; };
void shortcut(const std::string &v) { this->v_shortcutPath = v; if (!this->changesMade) this->changesMade = true; };
/* If displaying changelog. */
bool changelog() const { return this->v_changelog; };
void changelog(bool v) { this->v_changelog = v; if (!this->changesMade) this->changesMade = true; };
/* The active Theme. */
int theme() const { return this->v_theme; };
void theme(int v) { this->v_theme = v; if (!this->changesMade) this->changesMade = true; };
/* If showing prompt if action failed / succeeded. */
bool prompt() const { return this->v_prompt; };
void prompt(bool v) { this->v_prompt = v; if (!this->changesMade) this->changesMade = true; };
private:
/* Mainly helper. */
bool getBool(const std::string &key);
void setBool(const std::string &key, bool v);
int getInt(const std::string &key);
void setInt(const std::string &key, int v);
std::string getString(const std::string &key);
void setString(const std::string &key, const std::string &v);
nlohmann::json json;
bool changesMade = false;
int v_theme = 0;
std::string v_language = "en", v_lastStore = "universal-db.unistore",
v_3dsxPath = "sdmc:/3ds", v_ndsPath = "sdmc:", v_archivePath = "sdmc:",
v_shortcutPath = "sdmc:/3ds/Universal-Updater/shortcuts", v_firmPath = "sdmc:/luma/payloads";
bool v_list = false, v_autoUpdate = true, v_metadata = true, v_updateCheck = true,
v_showBg = false, v_customFont = false, v_changelog = true, v_prompt = true;
};
#endif