Files
DarkStore/source/store/entryInfo.cpp
T
StackZ 913475eabf Universal-Updater Full Rewrite based of UniStore v3.0.0. (#51)
* No Nightlies for the Full-Rewrite.

* Initial push, i guess.

* Forgot to push the Test UniStore + T3X...

* Use C2D flags for wrapping and centering

* gitignore t3x correctly

* Remove Test Store and hardcode to `sdmc:/3ds/Universal-Updater/stores/Universal-DB.unistore` for now.

* Is functional now.

* *More special checks and work.*

* const <typename T> &.

* Universal-DB, not Universal DB.

* Derp.

* Make 3DSX, NDS & Archive path configurable.

* Last fixes + Fade out screen on exit.

* See Desc. for more.

- Add QR Code scan for downloading UniStores.
- Add new Graphics.
- Some fixes + improvements.

* Fix search filtering, re-sort after search

* Fix update check

* Clear search items with X, not just reset results

* The next progress.

* PLEASE tell me, this is the only error..

Co-authored-by: Pk11 <epicpkmn11@outlook.com>
2020-10-30 03:31:20 +01:00

83 lines
3.6 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "storeUtils.hpp"
#include "structs.hpp"
extern bool touching(touchPosition touch, Structs::ButtonPos button);
static const Structs::ButtonPos btn = { 53, 215, 20, 20 };
/*
Draw the Entry Info part.
const std::unique_ptr<Store> &store: Const Reference to the Store class.
const std::unique_ptr<StoreEntry> &entry: Const Reference to the current StoreEntry.
*/
void StoreUtils::DrawEntryInfo(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry) {
if (store && entry) { // Ensure, store & entry is not a nullptr.
Gui::Draw_Rect(48, 0, 272, 36, ENTRY_BAR_COLOR);
Gui::Draw_Rect(48, 36, 272, 1, ENTRY_BAR_OUTL_COLOR);
Gui::DrawStringCentered(25, 0, 0.6, TEXT_COLOR, entry->GetTitle(), 265);
Gui::DrawStringCentered(25, 20, 0.4, TEXT_COLOR, entry->GetAuthor(), 265);
if (entry->GetDescription() != "") {
/* "\n\n" breaks C2D_WordWrap, so check here. */
if (!(entry->GetDescription().find("\n\n") != std::string::npos)) {
Gui::DrawStringCentered(25, 50, 0.4, TEXT_COLOR, entry->GetDescription(), 220, 0, nullptr, C2D_WordWrap);
} else {
Gui::DrawStringCentered(25, 50, 0.4, TEXT_COLOR, entry->GetDescription(), 220, 0);
}
}
Gui::DrawString(61, 130, 0.45, TEXT_COLOR, Lang::get("VERSION") + ": " + entry->GetVersion(), 240);
Gui::DrawString(61, 145, 0.45, TEXT_COLOR, Lang::get("CATEGORY") + ": " + entry->GetCategory(), 240);
Gui::DrawString(61, 160, 0.45, TEXT_COLOR, Lang::get("CONSOLE") + ": " + entry->GetConsole(), 240);
Gui::DrawString(61, 175, 0.45, TEXT_COLOR, Lang::get("LAST_UPDATED") + ": " + entry->GetLastUpdated(), 240);
Gui::DrawString(61, 190, 0.45, TEXT_COLOR, Lang::get("LICENSE") + ": " + entry->GetLicense(), 240);
GFX::drawBox(btn.x, btn.y, btn.w, btn.h, false);
Gui::DrawString(btn.x + 3, btn.y, 0.6f, TEXT_COLOR, "");
}
}
/*
The EntryInfo handle.
Here you can..
- Go to the download list, by pressing `A`.
- Show the MarkMenu with START.
u32 hDown: The hidKeysDown() variable.
u32 hHeld: The hidKeysHeld() variable.
touchPosition touch: The TouchPosition variable.
bool &showMark: Reference to showMark.. to show the mark menu.
bool &fetch: Reference to fetch, so we know, if we need to fetch, when accessing download list.
*/
void StoreUtils::EntryHandle(u32 hDown, u32 hHeld, touchPosition touch, bool &showMark, bool &fetch) {
if ((hDown & KEY_START) || (hDown & KEY_TOUCH && touching(touch, btn))) showMark = true;
}