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DarkStore/include/store/storeUtils.hpp
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2020-11-06 02:10:58 +01:00

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/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_STORE_UTILS_HPP
#define _UNIVERSAL_UPDATER_STORE_UTILS_HPP
#include "common.hpp"
#include "store.hpp"
#include "storeEntry.hpp"
#include <vector>
enum class SortType : uint8_t {
TITLE,
AUTHOR,
LAST_UPDATED
};
namespace StoreUtils {
/* Grid. */
void DrawGrid(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
void GridLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Top List. */
void DrawList(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
void ListLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int &currentMode, int &lastMode, bool &fetch, int &smallDelay);
/* Entry Info. */
void DrawEntryInfo(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry);
void EntryHandle(bool &showMark, bool &fetch);
/* Side Menu. */
void DrawSideMenu(int currentMenu);
void SideMenuHandle(int &currentMenu, bool &fetch);
/* Download Entries. */
void DrawDownList(const std::unique_ptr<Store> &store, const std::vector<std::string> &entries, bool fetch);
void DownloadHandle(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, std::unique_ptr<Meta> &meta, const int &lastMode, int &smallDelay);
/* Search + Favorite Menu. */
void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, int marks, bool updateFilter);
void SearchHandle(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::vector<bool> &searchIncludes, std::unique_ptr<Meta> &meta, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype);
/* Mark Menu. */
void DisplayMarkBox(int marks);
void MarkHandle(std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store, bool &showMark, std::unique_ptr<Meta> &meta);
/* Credits. */
void DrawCredits();
/* Settings. */
void DrawSettings(int page, int selection, int sPos);
void SettingsHandle(int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta, int &sPos);
/* Sorting. */
void DrawSorting(bool asc, SortType st);
void SortHandle(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, bool &asc, SortType &st);
bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareTitleAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareAuthorDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareAuthorAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
void SortEntries(bool Ascending, SortType sorttype, std::vector<std::unique_ptr<StoreEntry>> &entries);
void search(std::vector<std::unique_ptr<StoreEntry>> &entries, const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl);
void FilterUpdateAvailable(std::vector<std::unique_ptr<StoreEntry>> &entries);
void ResetAll(const std::unique_ptr<Store> &store, const std::unique_ptr<Meta> &meta, std::vector<std::unique_ptr<StoreEntry>> &entries);
};
#endif