mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
135 lines
4.8 KiB
C++
135 lines
4.8 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "queueSystem.hpp"
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#include "storeUtils.hpp"
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#include "structs.hpp"
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#include <curl/curl.h>
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extern u32 extractSize, writeOffset;
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extern u32 installSize, installOffset;
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extern u32 copyOffset, copySize;
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extern curl_off_t downloadTotal;
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extern curl_off_t downloadNow;
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#define QUEUE_ENTRIES 2 // 2 Entries per screen or so.
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extern bool touching(touchPosition touch, Structs::ButtonPos button);
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/* TODO: Rework positions + sizes.. */
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static const std::vector<Structs::ButtonPos> QueueBoxes = {
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{ 46, 32, 266, 80 },
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{ 46, 132, 266, 80 }
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};
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extern std::deque<std::unique_ptr<Queue>> queueEntries;
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void DrawStatus(QueueStatus s) {
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char str[256];
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/* String Handle. */
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switch(s) {
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case QueueStatus::None:
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case QueueStatus::Failed:
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case QueueStatus::Done:
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break;
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case QueueStatus::Downloading:
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if (downloadTotal < 1.0f) downloadTotal = 1.0f;
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if (downloadTotal < downloadNow) downloadTotal = downloadNow;
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snprintf(str, sizeof(str), "Downloading... %s / %s (%.2f%%)",
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StringUtils::formatBytes(downloadNow).c_str(),
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StringUtils::formatBytes(downloadTotal).c_str(),
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((float)downloadNow/(float)downloadTotal) * 100.0f);
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break;
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case QueueStatus::Extracting:
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snprintf(str, sizeof(str), "Extracting... %s / %s (%.2f%%)",
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StringUtils::formatBytes(writeOffset).c_str(),
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StringUtils::formatBytes(extractSize).c_str(),
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((float)writeOffset/(float)extractSize) * 100.0f);
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break;
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case QueueStatus::Installing:
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snprintf(str, sizeof(str), "Installing... %s / %s (%.2f%%)",
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StringUtils::formatBytes(installOffset).c_str(),
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StringUtils::formatBytes(installSize).c_str(),
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((float)installOffset/(float)installSize) * 100.0f);
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break;
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}
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/* Draw Handle. */
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switch(s) {
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case QueueStatus::None:
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case QueueStatus::Failed:
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case QueueStatus::Done:
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break;
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case QueueStatus::Downloading:
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Gui::DrawString(QueueBoxes[0].x + 10, QueueBoxes[0].y + 5, 0.4f, TEXT_COLOR, str, 250, 0, font);
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Gui::Draw_Rect(QueueBoxes[0].x + 60, QueueBoxes[0].y + 25, 180, 30, BLACK);
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Gui::Draw_Rect(QueueBoxes[0].x + 60 + 1, QueueBoxes[0].y + 25 + 1, (int)(((float)downloadNow / (float)downloadTotal) * 180.0f), 28, WHITE);
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break;
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case QueueStatus::Extracting:
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Gui::DrawString(QueueBoxes[0].x + 10, QueueBoxes[0].y + 5, 0.4f, TEXT_COLOR, str, 250, 0, font);
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Gui::Draw_Rect(QueueBoxes[0].x + 60, QueueBoxes[0].y + 25, 180, 30, BLACK);
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Gui::Draw_Rect(QueueBoxes[0].x + 60 + 1, QueueBoxes[0].y + 25 + 1, (int)(((float)writeOffset / (float)extractSize) * 180.0f), 28, WHITE);
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break;
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case QueueStatus::Installing:
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Gui::DrawString(QueueBoxes[0].x + 10, QueueBoxes[0].y + 5, 0.4f, TEXT_COLOR, str, 250, 0, font);
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Gui::Draw_Rect(QueueBoxes[0].x + 60, QueueBoxes[0].y + 25, 180, 30, BLACK);
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Gui::Draw_Rect(QueueBoxes[0].x + 60 + 1, QueueBoxes[0].y + 25 + 1, (int)(((float)installOffset / (float)installSize) * 180.0f), 28, WHITE);
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break;
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}
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}
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void StoreUtils::DrawQueueMenu(const int queueIndex) {
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Gui::Draw_Rect(40, 0, 280, 25, ENTRY_BAR_COLOR);
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Gui::Draw_Rect(40, 25, 280, 1, ENTRY_BAR_OUTL_COLOR);
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Gui::DrawStringCentered(17, 2, 0.6, TEXT_COLOR, "Queue System", 273, 0, font);
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LightLock_Lock(&QueueSystem::lock);
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if (!queueEntries.empty()) {
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GFX::DrawBox(QueueBoxes[0].x, QueueBoxes[0].y, QueueBoxes[0].w, QueueBoxes[0].h, false);
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C2D_DrawImageAt(queueEntries[0]->icn, QueueBoxes[0].x + 5, QueueBoxes[0].y + 21, 0.5f);
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DrawStatus(queueEntries[0]->status);
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}
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LightLock_Unlock(&QueueSystem::lock);
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}
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void StoreUtils::QueueMenuHandle(int &queueIndex) {
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}
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