Files
DarkStore/source/overlays/langSelect.cpp
T
StackZ 913475eabf Universal-Updater Full Rewrite based of UniStore v3.0.0. (#51)
* No Nightlies for the Full-Rewrite.

* Initial push, i guess.

* Forgot to push the Test UniStore + T3X...

* Use C2D flags for wrapping and centering

* gitignore t3x correctly

* Remove Test Store and hardcode to `sdmc:/3ds/Universal-Updater/stores/Universal-DB.unistore` for now.

* Is functional now.

* *More special checks and work.*

* const <typename T> &.

* Universal-DB, not Universal DB.

* Derp.

* Make 3DSX, NDS & Archive path configurable.

* Last fixes + Fade out screen on exit.

* See Desc. for more.

- Add QR Code scan for downloading UniStores.
- Add new Graphics.
- Some fixes + improvements.

* Fix search filtering, re-sort after search

* Fix update check

* Clear search items with X, not just reset results

* The next progress.

* PLEASE tell me, this is the only error..

Co-authored-by: Pk11 <epicpkmn11@outlook.com>
2020-10-30 03:31:20 +01:00

124 lines
3.8 KiB
C++

/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "fileBrowse.hpp"
#include "keyboard.hpp"
#include "overlay.hpp"
#include "scriptUtils.hpp"
#include "storeUtils.hpp"
extern bool checkWifiStatus();
extern bool touching(touchPosition touch, Structs::ButtonPos button);
static const std::vector<std::string> languages = { "Bruh", "Dansk", "Deutsch", "English", "Español", "Français", "Italiano", "Lietuvių", "Polski", "Português", "Русский", "日本語" };
static const std::string langsTemp[] = { "br", "da", "de", "en", "es", "fr", "it", "lt", "pl", "pt", "ru", "jp "};
static const std::vector<Structs::ButtonPos> mainButtons = {
{ 85, 4, 150, 22 },
{ 85, 34, 150, 22 },
{ 85, 64, 150, 22 },
{ 85, 94, 150, 22 },
{ 85, 124, 150, 22 },
{ 85, 154, 150, 22 },
{ 85, 184, 150, 22 },
{ 85, 214, 150, 22 }
};
/*
Select a Language.
Can be skipped with `B`.
*/
void Overlays::SelectLanguage() {
bool doOut = false;
int selection = 0, sPos = 0;
while(!doOut) {
Gui::clearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(Top, TRANSPARENT);
C2D_TargetClear(Bottom, TRANSPARENT);
GFX::DrawTop();
Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, Lang::get("SELECT_LANG"));
GFX::DrawBottom();
for(int i = 0; i < 8 && i < (int)languages.size(); i++) {
GFX::drawBox(85, mainButtons[i].y, 150, 22, sPos + i == selection);
Gui::DrawStringCentered(0, mainButtons[i].y + 4, 0.45f, TEXT_COLOR, languages[sPos + i], 280);
}
C3D_FrameEnd(0);
hidScanInput();
touchPosition touch;
hidTouchRead(&touch);
u32 hRepeat = hidKeysDownRepeat();
if (hRepeat & KEY_DOWN) {
if (selection < (int)languages.size() - 1) selection++;
else selection = 0;
}
if (hRepeat & KEY_UP) {
if (selection > 0) selection--;
else selection = languages.size() - 1;
}
if (hRepeat & KEY_RIGHT) {
if (selection + 8 < (int)languages.size()-1) selection += 8;
else selection = languages.size()-1;
}
if (hRepeat & KEY_LEFT) {
if (selection - 8 > 0) selection -= 8;
else selection = 0;
}
if (hidKeysDown() & KEY_A) {
const std::string l = langsTemp[selection];
config->language(l);
Lang::load(config->language());
doOut = true;
}
if (hidKeysDown() & KEY_TOUCH) {
for (int i = 0; i < 8; i++) {
if (touching(touch, mainButtons[i])) {
if (i + sPos < (int)languages.size()) {
const std::string l = langsTemp[i + sPos];
config->language(l);
Lang::load(config->language());
doOut = true;
}
}
}
}
if (selection < sPos) sPos = selection;
else if (selection > sPos + 8 - 1) sPos = selection - 8 + 1;
if (hidKeysDown() & KEY_B) doOut = true;
}
}