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https://github.com/DarkStore-3DS/Project_CTR.git
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many small changes
added function to fill memory with random bytes (cleaning some code with that). Removed public build #ifdefs since 3dsguy apparently uploaded the entire source with all "private" things.
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@@ -10,6 +10,8 @@ typedef struct
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void char_to_u8_array(unsigned char destination[], char source[], int size, int endianness, int base);
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void endian_memcpy(u8 *destination, u8 *source, u32 size, int endianness);
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int CopyData(u8 **dest, u8 *source, u64 size);
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void rndset(void *ptr, u64 num);
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void clrmem(void *ptr, u64 num);
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// MISC
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u64 align(u64 value, u64 alignment);
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