#ifndef _SRL_H_ #define _SRL_H_ typedef struct { u8 game_title[0xC]; u8 game_code[4]; u8 maker_code[2]; u8 unit_code; u8 encryption_seed_select; u8 device_capacity; u8 reserved_0[9]; u8 rom_version; u8 internal_flag; u8 arm9_rom_offset[4]; u8 arm9_entry_address[4]; u8 arm9_ram_address[4]; u8 arm9_size[4]; u8 arm7_rom_offset[4]; u8 arm7_entry_address[4]; u8 arm7_ram_address[4]; u8 arm7_size[4]; u8 fnt_offset[4]; u8 fnt_size[4]; u8 fat_offset[4]; u8 fat_size[4]; u8 arm9_overlay_offset[4]; u8 arm9_overlay_size[4]; u8 arm7_overlay_offset[4]; u8 arm7_overlay_size[4]; u8 normal_card_control_reg_settings[4]; u8 secure_card_control_reg_settings[4]; u8 icon_banner_offset[4]; u8 secure_area_crc[2]; u8 secure_transfer_timeout[2]; u8 arm9_autoload[4]; u8 arm7_autoload[4]; u8 secure_disable[8]; u8 ntr_rom_size[4]; u8 header_size[4]; u8 reserved_1[0x38]; u8 nintendo_logo[0x9C]; u8 nintendo_logo_crc[2]; u8 header_crc[2]; u8 debug_reserved[0x20]; //TWL Only Data u8 config_settings[0x34]; u8 access_control[4]; u8 arm7_scfg_ext_mask[4]; u8 reserved_flags[4]; u8 arm9i_rom_offset[4]; u8 reserved_2[4]; u8 arm9i_load_address[4]; u8 arm9i_size[4]; u8 arm7i_rom_offset[4]; u8 struct_param_base_address[4]; u8 arm7i_load_address[4]; u8 arm7i_size[4]; u8 digest_ntr_region_offset[4]; u8 digest_ntr_region_size[4]; u8 digest_twl_region_offset[4]; u8 digest_twl_region_size[4]; u8 digest_sector_hashtable_offset[4]; u8 digest_sector_hashtable_size[4]; u8 digest_block_hashtable_offset[4]; u8 digest_block_hashtable_size[4]; u8 digest_sector_size[4]; u8 digest_block_sectorcount[4]; u8 reserved_3[8]; u8 twl_rom_size[8]; u8 unknown[8]; u8 modcrypt_area_1_offset[4]; u8 modcrypt_area_1_size[4]; u8 modcrypt_area_2_offset[4]; u8 modcrypt_area_2_size[4]; u8 title_id[8]; u8 pub_save_data_size[4]; u8 priv_save_data_size[4]; u8 reserved_4[0xC0]; // TWL and Signed NTR u8 arm9_with_sec_area_sha1_hmac[0x14]; u8 arm7_sha1_hmac[0x14]; u8 digest_master_sha1_hmac[0x14]; u8 banner_sha1_hmac[0x14]; u8 arm9i_sha1_hmac[0x14]; u8 arm7i_sha1_hmac[0x14]; u8 reserved_5[0x28]; u8 arm9_sha1_hmac[0x14]; u8 reserved_6[0xA4C]; u8 reserved_7[0x180]; u8 signature[0x80]; } SRL_Header; #endif