mirror of
https://github.com/DarkStore-3DS/Project_CTR.git
synced 2026-07-03 00:39:14 +00:00
371 lines
7.7 KiB
C
371 lines
7.7 KiB
C
#include "lib.h"
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#include "dir.h"
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#include "utf.h"
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const fs_romfs_char FS_CURRENT_DIR_PATH = 0x2E;
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const fs_romfs_char FS_PARENT_DIR_PATH[2] = { 0x2E,0x2E };
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/* This is the FS interface for ROMFS generation */
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/* Tested working on Windows/Linux/OSX */
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int fs_InitDir(const fs_entry *entry, fs_dir *dir);
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int fs_ManageDirSlot(fs_dir *dir);
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int fs_ManageFileSlot(fs_dir *dir);
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void fs_chdirUp(void);
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fs_entry* fs_GetEntry(const fs_char *parent_path, fs_DIR *dp);
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void fs_FreeEntry(fs_entry *entry);
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bool fs_EntryIsDirNav(fs_entry *entry);
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int fs_AddDir(fs_entry *entry, fs_dir *dir);
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int fs_AddFile(fs_entry *entry, fs_dir *dir);
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u32 fs_romfs_strlen(const fs_romfs_char *str)
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{
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u32 i;
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for( i = 0; str[i] != 0x0; i++ );
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return i;
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}
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u32 fs_strlen(const fs_char *str)
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{
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u32 i;
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for (i = 0; str[i] != 0x0; i++);
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return i;
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}
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FILE* fs_fopen(fs_char *path)
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{
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#ifdef _WIN32
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return _wfopen(path, L"rb");
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#else
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return fopen(path, "rb");
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#endif
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}
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u64 fs_fsize(fs_char *path)
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{
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#ifdef _WIN32
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return wGetFileSize64(path);
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#else
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return GetFileSize64(path);
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#endif
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}
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fs_char* fs_AppendToPath(const fs_char *src, const fs_char *add)
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{
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u32 src_len, add_len;
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fs_char *new_path;
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src_len = fs_strlen(src);
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add_len = fs_strlen(add);
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new_path = calloc(src_len + add_len + 0x10, sizeof(fs_char));
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#ifdef _WIN32
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_snwprintf(new_path, src_len + add_len + 0x10, L"%s%c%s", src, FS_PATH_SEPARATOR, add);
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#else
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snprintf(new_path, src_len + add_len + 0x10, "%s%c%s", src, FS_PATH_SEPARATOR, add);
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#endif
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return new_path;
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}
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fs_char* fs_CopyPath(const fs_char *src)
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{
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u32 src_len;
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fs_char *new_path;
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src_len = fs_strlen(src);
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new_path = calloc(src_len + 0x10, sizeof(fs_char));
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for (u32 i = 0; i < src_len; i++)
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new_path[i] = src[i];
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return new_path;
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}
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fs_romfs_char* fs_CopyRomfsName(const fs_romfs_char *src)
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{
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u32 src_len;
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fs_romfs_char *new_path;
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src_len = fs_strlen(src);
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new_path = calloc(src_len + 0x10, sizeof(fs_romfs_char));
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for (u32 i = 0; i < src_len; i++)
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new_path[i] = src[i];
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return new_path;
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}
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void fs_fputs(FILE *out, const fs_char *str)
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{
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#ifdef _WIN32
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wprintf(L"%s", str);
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#else
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printf("%s", str);
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#endif
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}
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void fs_romfs_fputs(FILE *out, const fs_romfs_char *str)
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{
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#ifdef _WIN32
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wprintf(L"%s", str);
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#else
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const char *name = (const char*)str;
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for (u32 i = 0; i < fs_romfs_strlen(str)*2; i += 2)
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putchar(name[i]);
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#endif
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}
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int fs_InitDir(const fs_entry *entry, fs_dir *dir)
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{
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dir->fs_path = fs_CopyPath(entry->fs_path);
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dir->name_len = entry->name_len;
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dir->name = fs_CopyRomfsName(entry->name);
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dir->m_child = 10;
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dir->u_child = 0;
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dir->child = calloc(dir->m_child,sizeof(fs_dir));
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dir->m_file = 10;
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dir->u_file = 0;
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dir->file = calloc(dir->m_file,sizeof(fs_file));
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return 0;
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}
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int fs_ManageDirSlot(fs_dir *dir)
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{
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if(dir->u_child >= dir->m_child)
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{
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dir->m_child *= 2;
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fs_dir *tmp = calloc(dir->m_child,sizeof(fs_dir));
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memcpy(tmp,dir->child,sizeof(fs_dir)*dir->u_child);
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free(dir->child);
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dir->child = tmp;
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}
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return 0;
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}
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int fs_ManageFileSlot(fs_dir *dir)
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{
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if(dir->u_file >= dir->m_file)
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{
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dir->m_file *= 2;
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fs_file *tmp = calloc(dir->m_file,sizeof(fs_file));
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memcpy(tmp,dir->file,sizeof(fs_file)*dir->u_file);
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free(dir->file);
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dir->file = tmp;
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}
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return 0;
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}
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fs_entry* fs_GetEntry(const fs_char *parent_path, fs_DIR *dp)
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{
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// Directory structs
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struct fs_dirent *tmp_entry;
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fs_DIR *tmp_dptr;
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u32 namlen = 0;
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//printf("get api dir entry from dir ptr\n");
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tmp_entry = fs_readdir(dp);
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//printf("if null, return\n");
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if(!tmp_entry)
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return NULL;
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#ifdef _WIN32
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namlen = tmp_entry->d_namlen;
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#else
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namlen = strlen(tmp_entry->d_name);
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#endif
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//printf("allocate memory for entry\n");
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fs_entry *entry = malloc(sizeof(fs_entry));
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memset(entry,0,sizeof(fs_entry));
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//Copy FS compatible Entry name
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fs_char *fs_name = calloc(sizeof(fs_char)*(namlen+1),1);
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memcpy(fs_name,tmp_entry->d_name,sizeof(fs_char)*namlen);
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entry->fs_path = fs_AppendToPath(parent_path, fs_name);
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// Convert Entry name into RomFS u16 char (windows wchar_t, thanks Nintendo)
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#if _WIN32
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str_u16_to_u16(&entry->name,&entry->name_len,tmp_entry->d_name,namlen);
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#else
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str_utf8_to_u16(&entry->name,&entry->name_len,(u8*)tmp_entry->d_name,namlen);
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#endif
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//printf("get dir entry from dir ptr to check if dir\n");
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tmp_dptr = fs_opendir(entry->fs_path);
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if(tmp_dptr)
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{
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//printf("is dir\n");
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fs_closedir(tmp_dptr);
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entry->IsDir = true;
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entry->size = 0;
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}
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else // Open file if it is a file
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{
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entry->IsDir = false;
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entry->size = fs_fsize(entry->fs_path);
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}
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// Don't bother returning current entry, if it is useless
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if (fs_EntryIsDirNav(entry)) {
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fs_FreeEntry(entry);
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return fs_GetEntry(parent_path, dp);
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}
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return entry;
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}
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void fs_FreeEntry(fs_entry *entry)
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{
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free(entry->fs_path);
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free(entry->name);
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free(entry);
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}
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bool fs_EntryIsDirNav(fs_entry *entry)
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{
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if(entry->name_len == sizeof(fs_romfs_char)*1 && memcmp(entry->name,&FS_CURRENT_DIR_PATH,sizeof(fs_romfs_char)*1) == 0)
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return true;
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if(entry->name_len == sizeof(fs_romfs_char)*2 && memcmp(entry->name,FS_PARENT_DIR_PATH,sizeof(fs_romfs_char)*2) == 0)
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return true;
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return false;
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}
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int fs_AddDir(fs_entry *entry, fs_dir *dir)
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{
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fs_ManageDirSlot(dir);
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u32 current_slot = dir->u_child;
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dir->u_child++;
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return fs_OpenDir(entry,&dir->child[current_slot]);
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}
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int fs_AddFile(fs_entry *entry, fs_dir *dir)
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{
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fs_ManageFileSlot(dir);
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dir->file[dir->u_file].fs_path = fs_CopyPath(entry->fs_path);
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dir->file[dir->u_file].name_len = entry->name_len;
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dir->file[dir->u_file].name = fs_CopyRomfsName(entry->name);
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dir->file[dir->u_file].size = entry->size;
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dir->u_file++;
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return 0;
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}
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int fs_OpenRootDir(const char *path, fs_dir *dir)
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{
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fs_entry *root = calloc(1, sizeof(fs_entry));
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u32 nul;
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root->IsDir = true;
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root->size = 0;
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str_u16_to_u16(&root->name, &root->name_len, ROMFS_EMPTY_PATH, 0);
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#ifdef _WIN32
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str_u8_to_u16(&root->fs_path, &nul, (u8*)path, strlen(path));
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#else
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str_u8_to_u8(&root->fs_path, &nul, (u8*)path, strlen(path));
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#endif
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int ret = fs_OpenDir(root, dir);
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fs_FreeEntry(root);
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return ret;
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}
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int fs_OpenDir(fs_entry *curr_dir_entry, fs_dir *dir)
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{
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//printf("init open dir\n");
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int ret = 0;
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fs_DIR *dp;
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fs_entry *entry;
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//printf("do some more init\n");
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fs_InitDir(curr_dir_entry, dir);
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//wprintf(L" rec: \"%s\" (%d)\n",dir->name,dir->name_len);
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//printf("check if path exists\n");
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dp = fs_opendir(dir->fs_path);
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if(!dp)
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{
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wprintf(L"[!] Failed to open directory: \"%s\"\n",dir->fs_path);
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return -1;
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}
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//printf("read entries\n");
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while((entry = fs_GetEntry(dir->fs_path, dp)) != NULL)
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{
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ret = entry->IsDir? fs_AddDir(entry, dir) : fs_AddFile(entry, dir);
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//printf("free entry\n");
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fs_FreeEntry(entry);
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if(ret)
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{
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//printf("error parsing entry\n");
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break;
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}
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}
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fs_closedir(dp);
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return ret;
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}
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void fs_PrintDir(fs_dir *dir, u32 depth) // This is just for simple debugging, please don't shoot me
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{
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for(u32 i = 0; i < depth; i++)
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printf(" ");
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if (depth > 0)
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fs_romfs_fputs(stdout, dir->name);
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else
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printf("romfs:");
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putchar('\n');
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if(dir->u_file)
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{
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for(u32 i = 0; i < dir->u_file; i++)
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{
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for(u32 j = 0; j < depth+1; j++)
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printf(" ");
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fs_romfs_fputs(stdout, dir->file[i].name);
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printf(" (0x%"PRIx64")\n", dir->file[i].size);
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}
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}
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if(dir->u_child)
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{
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for(u32 i = 0; i < dir->u_child; i++)
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fs_PrintDir(&dir->child[i],depth+1);
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}
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}
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void fs_FreeDir(fs_dir *dir)
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{
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//printf("DIR!! free file names\n");
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for(u32 i = 0; i < dir->u_file; i++)
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{
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free(dir->file[i].fs_path);
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free(dir->file[i].name);
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}
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//printf("free file struct\n");
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free(dir->file);
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//printf("free dir names and\n");
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for(u32 i = 0; i < dir->u_child; i++)
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{
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free(dir->child[i].fs_path);
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free(dir->child[i].name);
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fs_FreeDir(&dir->child[i]);
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}
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//printf("free dir struct\n");
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free(dir->child);
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} |