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Ehh.. second oops(?).
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@@ -314,9 +314,6 @@ void Gui::ScreenLogic(u32 hDown, u32 hHeld, touchPosition touch, bool waitFade,
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} else {
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} else {
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if (!screens.empty()) screens.top()->Logic(hDown, hHeld, touch);
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if (!screens.empty()) screens.top()->Logic(hDown, hHeld, touch);
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}
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}
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} else {
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if (!screens.empty()) screens.top()->Logic(hDown, hHeld, touch);
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}
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}
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} else {
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} else {
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