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Add top-right rendering (Part 2)
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@@ -31,6 +31,7 @@
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#include "structs.hpp"
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#include "structs.hpp"
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extern C3D_RenderTarget* Top;
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extern C3D_RenderTarget* Top;
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extern C3D_RenderTarget* TopRight;
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extern C3D_RenderTarget* Bottom;
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extern C3D_RenderTarget* Bottom;
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#endif
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#endif
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