Use const reference for text

This commit is contained in:
Pk11
2021-03-26 05:58:04 -05:00
parent be0f07807c
commit a5448d1f57
2 changed files with 12 additions and 12 deletions
+7 -7
View File
@@ -190,7 +190,7 @@ Result Gui::reinit(CFG_Region fontRegion) {
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
int flags: (Optional) C2D text flags to use.
*/
void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt, int flags) {
void Gui::DrawStringCentered(float x, float y, float size, u32 color, const std::string &Text, int maxWidth, int maxHeight, C2D_Font fnt, int flags) {
Gui::DrawString(x +(currentScreen ? 200 : 160), y, size, color, Text, maxWidth, maxHeight, fnt, flags | C2D_AlignCenter);
}
@@ -207,7 +207,7 @@ void Gui::DrawStringCentered(float x, float y, float size, u32 color, std::strin
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
int flags: (Optional) C2D text flags to use.
*/
void Gui::DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt, int flags) {
void Gui::DrawString(float x, float y, float size, u32 color, const std::string &Text, int maxWidth, int maxHeight, C2D_Font fnt, int flags) {
C2D_Text c2d_text;
if (fnt) C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
@@ -259,7 +259,7 @@ void Gui::DrawString(float x, float y, float size, u32 color, std::string Text,
std::string Text: The Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
*/
float Gui::GetStringWidth(float size, std::string Text, C2D_Font fnt) {
float Gui::GetStringWidth(float size, const std::string &Text, C2D_Font fnt) {
float width = 0;
if (fnt) GetStringSize(size, &width, NULL, Text, fnt);
@@ -277,7 +277,7 @@ float Gui::GetStringWidth(float size, std::string Text, C2D_Font fnt) {
std::string Text: The Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
*/
void Gui::GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
void Gui::GetStringSize(float size, float *width, float *height, const std::string &Text, C2D_Font fnt) {
C2D_Text c2d_text;
if (fnt) C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
@@ -294,11 +294,11 @@ void Gui::GetStringSize(float size, float *width, float *height, std::string Tex
std::string Text: The Text.
C2D_Font fnt: (Optional) The wanted C2D_Font. Is nullptr by default.
*/
float Gui::GetStringHeight(float size, std::string Text, C2D_Font fnt) {
float Gui::GetStringHeight(float size, const std::string &Text, C2D_Font fnt) {
float height = 0;
if (fnt) GetStringSize(size, NULL, &height, Text.c_str(), fnt);
else GetStringSize(size, NULL, &height, Text.c_str());
if (fnt) GetStringSize(size, NULL, &height, Text, fnt);
else GetStringSize(size, NULL, &height, Text);
return height;
}
+5 -5
View File
@@ -121,7 +121,7 @@ namespace Gui {
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
int flags: C2D text flags to use. (Optional!)
*/
void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr, int flags = 0);
void DrawStringCentered(float x, float y, float size, u32 color, const std::string &Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr, int flags = 0);
/*
Draws a String.
@@ -136,7 +136,7 @@ namespace Gui {
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
flags: C2D text flags to use.
*/
void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr, int flags = 0);
void DrawString(float x, float y, float size, u32 color, const std::string &Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr, int flags = 0);
/*
Get the width of a String.
@@ -145,7 +145,7 @@ namespace Gui {
Text: The Text where the width should be getted from.
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
float GetStringWidth(float size, std::string Text, C2D_Font fnt = nullptr);
float GetStringWidth(float size, const std::string &Text, C2D_Font fnt = nullptr);
/*
Get the size of a String.
@@ -156,7 +156,7 @@ namespace Gui {
Text: The Text where the size should be getted from.
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
void GetStringSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
void GetStringSize(float size, float *width, float *height, const std::string &Text, C2D_Font fnt = nullptr);
/*
Get the height of a String.
@@ -165,7 +165,7 @@ namespace Gui {
Text: The Text where the height should be getted from.
fnt: The Font which should be used. Uses SystemFont by default. (Optional!)
*/
float GetStringHeight(float size, std::string Text, C2D_Font fnt = nullptr);
float GetStringHeight(float size, const std::string &Text, C2D_Font fnt = nullptr);
/*
Draw a Rectangle.