Use multiple pre-scaled fonts

This commit is contained in:
Pk11
2021-09-05 18:25:59 -05:00
parent 11b5df4219
commit b35500c9bd
3 changed files with 45 additions and 35 deletions
+1
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@@ -5,6 +5,7 @@ This contains the GUI & Core part for our DS(i) Applications.
#define the following in `UNIVCORE_CONFIG.h` to alter specific things.
- `UNIVCORE_TEXT_BUFFERED` to have the text be first rendered to a buffer before drawing to the screen with Font::update()
- `UNIVCORE_3DS_SIZE` to make all X and Y positions use the 3DS resolution
- `UNIVCORE_FONT_COUNT` the number of font sizes to load, default 3 (Large, Medium, Small)
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