Very WIP: Add keyboard

This commit is contained in:
Pk11
2021-08-28 20:54:11 -05:00
parent a80633f316
commit c32bb5dd6d
8 changed files with 861 additions and 0 deletions
+5
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@@ -60,6 +60,11 @@ namespace Gui {
*/
void clearTextBufs(void);
/*
Updates the Text Buffer to the screen.
*/
void updateTextBufs(bool top);
/*
Clear the screen.
*/
+131
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@@ -0,0 +1,131 @@
/*
* This file is part of Universal-Core
* Copyright (C) 2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_CORE_KEYBOARD_HPP
#define _UNIVERSAL_CORE_KEYBOARD_HPP
#include "structs.hpp"
#include <map>
#include <string>
#include <vector>
class UCKeyboard {
private:
struct Key {
enum class Property : uint8_t { Invalid, Action, Mode, Value };
Structs::ButtonPos Pos;
std::string Label;
std::map<Property, std::string> Properties = { };
bool Active = false;
uint32_t Button = 0;
Key(Structs::ButtonPos Pos, const std::string &Label) : Pos(Pos), Label(Label) { };
};
struct Mode {
std::vector<Key> Keys = { };
bool Ret = false;
};
uint8_t BgColor, BarColor, OutlineColor, KeyColor, KeyColorPressed, KeyColorActive, TextColor, HintColor;
bool Loaded = false;
std::vector<std::string> CurrentMode = { "!main" };
int KbdX = 0, KbdY = 0;
std::map<std::string, Mode> Kbd;
std::string CurrentString = "";
int Cursor = 0;
uint MaxSize = 0;
bool IsDone = false;
uint8_t GetCharSize(void) const;
uint8_t GetPrevCharSize(void) const;
void HandleKeyPress(const Key &Key);
void SwitchLayout() const;
public:
/**
* @brief UCKeyboard user input class.
* @param KeyboardJSON The path to the layout JSON.
* @param BgColor The background color.
* @param BgColor The bar color.
* @param BgColor The outline color.
* @param KeyColor The key color.
* @param KeyColorPressed The pressed key color.
* @param KeyColorActive The active key color.
* @param TextColor The text color.
* @param HintColor The hint text color.
*/
UCKeyboard(const std::string &KeyboardJSON, uint8_t BgColor, uint8_t BarColor, uint8_t OutlineColor, uint8_t KeyColor, uint8_t KeyColorPressed, uint8_t KeyColorActive, uint8_t TextColor, uint8_t HintColor);
~UCKeyboard(void) { };
/**
* @brief Draws the keyboard, use with Handler() for live input.
* @param Held The value from keysHeld().
* @param Repeat The value from keysDownRepeat().
* @param T The value from touchRead().
*/
void Draw(uint32_t Held, uint32_t Repeat, touchPosition T) const;
/**
* @brief Handles keyboard actions, use with Draw() for live input.
* @param Held The value from keysHeld().
* @param Repeat The value from keysDownRepeat().
* @param T The value from touchRead().
*/
void Handler(uint32_t Held, uint32_t Repeat, touchPosition T);
/**
* @brief Gets the current string for use in live input mode.
*/
std::string String(void) const { return CurrentString; };
/**
* @brief Gets if the user is done inputting.
*/
bool Done(void) const { return IsDone; };
/**
* @brief Gets a string from user input.
* @param maxSize The maximum size *in bytes*, set to 0 for no limit.
* @param Hint The hint text.
*/
std::string GetString(uint MaxSize, const std::string &Hint);
/**
* @brief Gets an int from user input.
* @param maxSize The maximum size of the number, set to 0 for no limit.
* @param Hint The hint text.
*/
uint GetInt(uint Max, const std::string &Hint);
};
#endif
+6
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@@ -28,6 +28,8 @@
#define _UNIVERSAL_CORE_STRUCTS_HPP
#include <string>
#include <nds/ndstypes.h>
#include <nds/touch.h>
class Structs {
public:
@@ -36,6 +38,10 @@ public:
int y;
int w;
int h;
bool Touched(const touchPosition &T) const {
return (T.px >= this->x && T.px <= (this->x + this->w)) && (T.py >= this->y && T.py <= (this->y + this->h));
};
};
struct Key {
+70
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@@ -0,0 +1,70 @@
/*
* This file is part of Universal-Core
* Copyright (C) 2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_CORE_TEXTUTILS_HPP
#define _UNIVERSAL_CORE_TEXTUTILS_HPP
#include <array>
#include <string>
#include <nds/ndstypes.h>
#include <nds/input.h>
class TextUtils {
private:
static constexpr std::array<char16_t, 20> Dakutenable = {
u'', u'', u'', u'', u'',
u'', u'', u'', u'', u'',
u'', u'', u'', u'', u'',
u'', u'', u'', u'', u''
};
static constexpr std::array<char16_t, 5> Handakutenable = {
u'', u'', u'', u'', u''
};
static constexpr std::array<std::pair<const char *, uint32_t>, 13> KeyNames = {{
{ "A", KEY_A },
{ "B", KEY_B },
{ "SELECT", KEY_SELECT },
{ "START", KEY_START },
{ "R", KEY_R },
{ "L", KEY_L },
{ "X", KEY_X },
{ "Y", KEY_Y },
{ "TOUCH", KEY_TOUCH },
{ "UP", KEY_UP },
{ "DOWN", KEY_DOWN },
{ "LEFT", KEY_LEFT },
{ "RIGHT", KEY_RIGHT }
}};
public:
static char32_t GetCodepoint(const char *Str);
static std::string Dakutenify(std::string Str, bool Handakuten);
static uint32_t StrToKey(const std::string &Str);
};
#endif