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https://github.com/DarkStore-3DS/Universal-Core.git
synced 2026-07-06 08:49:06 +00:00
Fix buffered text
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+4
-4
@@ -344,12 +344,12 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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} else {
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} else {
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for(float i = 0.0f; i < tileHeight; i += 1 / scaleY) {
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for(float i = 0.0f; i < tileHeight; i += 1 / scaleY) {
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for(float j = 0.0f; j < tileWidth; j += 1 / scaleX) {
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for(float j = 0.0f; j < tileWidth; j += 1 / scaleX) {
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u8 px = fontTiles[(index * tileSize) + (i * tileWidth + j) / 4] >>
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u8 px = fontTiles[(index * tileSize) + int(i * tileWidth + j) / 4] >>
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((3 - (int(i * tileWidth + j) % 4)) * 2) &
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((3 - (int(i * tileWidth + j) % 4)) * 2) &
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3;
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3;
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if(px)
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if(px)
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#ifdef TEXT_BUFFERED
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#ifdef TEXT_BUFFERED
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dst[(y + i) * 256 + j] = px + (color * 4);
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dst[int((y + i) * 256 + j)] = px + (color * 4);
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#else
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#else
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toncset(dst + int((y + i) * 256 + j), px + (color * 4), 1);
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toncset(dst + int((y + i) * 256 + j), px + (color * 4), 1);
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#endif
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#endif
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@@ -364,9 +364,9 @@ ITCM_CODE void Font::print(std::u16string_view text, int x, int y, bool top, int
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}
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}
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#ifdef TEXT_BUFFERED
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#ifdef TEXT_BUFFERED
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void Font::clear(bool top) { dmaFillWords(0, FontGraphic::textBuf[top], 256 * 192); }
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void Font::clear(bool top) { dmaFillWords(0, Font::textBuf[top], 256 * 192); }
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void Font::update(bool top) {
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void Font::update(bool top) {
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tonccpy(bgGetGfxPtr(top ? TEXT_TOP_LAYER : TEXT_BOTTOM_LAYER + 4), FontGraphic::textBuf[top], 256 * 192);
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tonccpy(bgGetGfxPtr(top ? TEXT_TOP_LAYER : TEXT_BOTTOM_LAYER + 4), Font::textBuf[top], 256 * 192);
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}
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}
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#endif
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#endif
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