/* * This file is part of Universal-Core * Copyright (C) 2020-2021 Universal-Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef _UNIVERSAL_CORE_STRUCTS_HPP #define _UNIVERSAL_CORE_STRUCTS_HPP #include #include <3ds/services/hid.h> class Structs { public: struct ButtonPos { int x; int y; int w; int h; bool Touched(const touchPosition &T) const { return (T.px >= this->x && T.px <= (this->x + this->w)) && (T.py >= this->y && T.py <= (this->y + this->h)); }; }; struct Key { std::string character; int x; int y; int w; }; }; #endif