# Universal-Core (NDS) by Universal-Team This contains the GUI & Core part for our DS(i) Applications. ## Config Defines #define the following in `UNIVCORE_CONFIG.h` to alter specific things. - `UNIVCORE_TEXT_BUFFERED` to have the text be first rendered to a buffer before drawing to the screen with Font::update() - `UNIVCORE_TEXT_PALETTES` to set custom text palette names (comma separated) - `UNIVCORE_TEXT_DEFAULT_PALETTE` to set the default text palette name - `UNIVCORE_3DS_SIZE` to make all X and Y positions use the 3DS resolution Logo created by: [TotallyNotGuy](https://github.com/TotallyNotGuy). ![Universal-Core-Logo](https://github.com/Universal-Team/Universal-Core/blob/master/universal-core-logo.png) Licensing: This software is licensed under the terms of the GPLv3. You can find a copy of the license in the LICENSE file.