/* * This file is part of Universal-Core * Copyright (C) 2021 Universal-Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "screen.hpp" std::stack> Screen::screens; void Screen::doDraw() { if(!Screen::screens.empty()) Screen::screens.top()->Draw(); } void Screen::doLogic(u32 hDown, u32 hHeld, touchPosition touch) { if(!Screen::screens.empty()) Screen::screens.top()->Logic(hDown, hHeld, touch); } void Screen::set(std::unique_ptr screen) { Screen::screens.push(std::move(screen)); } void Screen::back() { if(Screen::screens.size() > 0) Screen::screens.pop(); }