feat: Carousel Launcher & Triple Click Home
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@@ -32,12 +32,13 @@ static void dispatch_action(input_action_t action)
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case INPUT_ACTION_DOUBLE_CLICK:
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evt_id = SYS_EVENT_INPUT_DOUBLE_CLICK;
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break;
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case INPUT_ACTION_LONG_PRESS:
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evt_id = SYS_EVENT_INPUT_LONG_PRESS;
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break;
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case INPUT_ACTION_TRIPLE_CLICK:
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case INPUT_ACTION_HOLD_HOME:
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evt_id = SYS_EVENT_INPUT_EXTRA_LONG_PRESS;
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break;
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case INPUT_ACTION_LONG_PRESS:
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evt_id = SYS_EVENT_INPUT_LONG_PRESS;
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break;
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default:
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return;
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}
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@@ -70,7 +71,8 @@ static void button_scanner_task(void *pvParameters)
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{
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bool last_state = false;
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uint32_t press_start_ms = 0;
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uint32_t last_click_time_ms = 0;
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uint32_t last_release_time_ms = 0;
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uint8_t tap_count = 0;
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bool long_press_fired = false;
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bool home_press_fired = false;
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@@ -89,22 +91,32 @@ static void button_scanner_task(void *pvParameters)
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uint32_t held_duration = now_ms - press_start_ms;
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if (!home_press_fired && held_duration >= HOME_PRESS_TIME_MS) {
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home_press_fired = true;
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tap_count = 0;
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dispatch_action(INPUT_ACTION_HOLD_HOME);
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} else if (!long_press_fired && !home_press_fired && held_duration >= LONG_PRESS_TIME_MS) {
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long_press_fired = true;
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tap_count = 0;
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dispatch_action(INPUT_ACTION_LONG_PRESS);
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}
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} else if (!current_state && last_state) {
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// Button released
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uint32_t press_duration = now_ms - press_start_ms;
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if (press_duration >= DEBOUNCE_TIME_MS && !long_press_fired && !home_press_fired) {
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if ((now_ms - last_click_time_ms) <= DOUBLE_CLICK_GAP_MS) {
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dispatch_action(INPUT_ACTION_DOUBLE_CLICK);
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last_click_time_ms = 0;
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if ((now_ms - last_release_time_ms) <= DOUBLE_CLICK_GAP_MS) {
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tap_count++;
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} else {
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// Instant click dispatch upon tap release (no 280ms lag penalty!)
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tap_count = 1;
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}
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last_release_time_ms = now_ms;
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if (tap_count == 1) {
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dispatch_action(INPUT_ACTION_CLICK);
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last_click_time_ms = now_ms;
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} else if (tap_count == 2) {
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dispatch_action(INPUT_ACTION_DOUBLE_CLICK);
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} else if (tap_count >= 3) {
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dispatch_action(INPUT_ACTION_TRIPLE_CLICK);
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tap_count = 0;
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last_release_time_ms = 0;
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}
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}
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}
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