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Woops Wrong Ports
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@@ -5927,7 +5927,7 @@ public class Game extends RSApplet {
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loginMessage2 = "Connecting to server...";
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drawLoginScreen(true);
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}
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socketStream = new RSSocket(this, openSocket((ClientSettings.SERVER_WORLD == 1) ? 43594 : 43595 + ClientSettings.SERVER_WORLD + portOff));
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socketStream = new RSSocket(this, openSocket((ClientSettings.SERVER_WORLD == 1) ? 43594 : 43596 + ClientSettings.SERVER_WORLD + portOff));
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long l = TextClass.longForName(s);
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int i = (int) (l >> 16 & 31L);
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stream.currentOffset = 0;
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@@ -135,7 +135,7 @@ public class GameEngine {
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* Port and Cycle rate.
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*/
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static {
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serverlistenerPort = (GameConstants.WORLD == 1) ? 43594 : 43595 + GameConstants.WORLD;
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serverlistenerPort = (GameConstants.WORLD == 1) ? 43594 : 43596 + GameConstants.WORLD;
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shutdownServer = false;
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}
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