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https://github.com/2006-Scape/2006Scape.git
synced 2026-07-04 16:49:04 +00:00
Update how player shop is handled
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@@ -84,7 +84,7 @@ public class Bot {
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botClient.setChatTextUpdateRequired(true);
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}
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private String formatSellPrice(int price) {
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public static String formatSellPrice(int price) {
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DecimalFormat df = new DecimalFormat("#.##");
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if (price >= 1e9) {
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return df.format(Math.floor(price / 1e8) / 10) + "b";
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@@ -176,6 +176,15 @@ public class BotHandler {
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shop.getItemAssistant().addItem(currency, amount);
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}
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public static int checkCoins(Player player) {
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Client shop = getPlayerShop(player.playerName);
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if (shop == null) return 0;
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if (!shop.getItemAssistant().playerHasItem(currency)) {
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return 0;
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}
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return shop.getItemAssistant().getItemAmount(currency);
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}
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public static void takeCoins(Player player) {
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if (!player.getItemAssistant().playerHasItem(currency) && player.getItemAssistant().freeSlots() <= 0) {
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player.getPacketSender().sendMessage("You don't have enough space in your inventory.");
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@@ -2,6 +2,8 @@ package com.rs2.game.dialogues;
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import com.rs2.GameConstants;
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import com.rs2.GameEngine;
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import com.rs2.game.bots.Bot;
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import com.rs2.game.bots.BotHandler;
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import com.rs2.game.content.quests.QuestAssistant;
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import com.rs2.game.content.quests.QuestRewards;
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import com.rs2.game.content.randomevents.FreakyForester;
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@@ -7516,6 +7518,14 @@ public class DialogueHandler {
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player.getDialogueHandler().sendNpcChat(player.talkingNpc, ChatEmotes.HAPPY_JOYFUL, "Thank you again traveller. Happy Easter!");
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player.getDialogueHandler().endDialogue();
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break;
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case 10000:
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sendOption(
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"Summon Shop", // 9178
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"Close Shop", // 9179
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"Withdraw Money (" + Bot.formatSellPrice(BotHandler.checkCoins(player)) + ")" // 9180
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);
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player.dialogueAction = 10000;
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break;
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}
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}
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public void chatboxText(String text, String text1, String text2,
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@@ -1,5 +1,7 @@
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package com.rs2.game.dialogues;
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import com.rs2.game.bots.Bot;
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import com.rs2.game.bots.BotHandler;
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import com.rs2.game.content.skills.crafting.JewelryMaking;
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import com.rs2.game.items.impl.Flowers;
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import com.rs2.game.items.impl.Teles;
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@@ -93,6 +95,14 @@ public class DialogueOptions {
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case 7555: //lostCity 1
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player.getDialogueHandler().sendDialogues(3701, player.npcType);
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return;
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case 10000: // Shop
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if (!player.inPlayerShopArea()) {
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player.getDialogueHandler().sendStatement("You need to be in a bank zone or trade area for this.");
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return;
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}
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player.getDialogueHandler().sendStatement("You summoned your shop!");
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BotHandler.playerShop(player);
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return;
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}
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player.dialogueAction = 0;
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player.getPacketSender().closeAllWindows();
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@@ -177,6 +187,10 @@ public class DialogueOptions {
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case 7555:
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player.getDialogueHandler().sendDialogues(3597, player.npcType);
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return;
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case 10000:
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player.getDialogueHandler().sendStatement("You close your shop!");
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BotHandler.closeShop(player);
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return;
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}
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player.dialogueAction = 0;
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player.getPacketSender().closeAllWindows();
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@@ -264,6 +278,10 @@ public class DialogueOptions {
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case 7555:
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player.getDialogueHandler().sendDialogues(3599, player.npcType);
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return;
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case 10000:
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player.getDialogueHandler().sendStatement("You withdraw " + Bot.formatSellPrice(BotHandler.checkCoins(player)) + " from your shop!");
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BotHandler.takeCoins(player);
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return;
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}
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player.dialogueAction = 0;
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player.getPacketSender().closeAllWindows();
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@@ -526,8 +526,8 @@ public class ShopAssistant {
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int value = 0;
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int currency = 995;
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// player owned shop
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boolean showIsOwnedByThisPlayer = ShopHandler.playerOwnsStore(player.shopId, player);
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if (showIsOwnedByThisPlayer) { // PLayers own shop, no cost
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boolean shopIsOwnedByThisPlayer = ShopHandler.playerOwnsStore(player.shopId, player);
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if (shopIsOwnedByThisPlayer) { // PLayers own shop, no cost
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value = 0;
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currency = -1;
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} else if (isPlayerShop) { // Shop owned by another player
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@@ -573,7 +573,7 @@ public class ShopAssistant {
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}
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String itemName = ItemAssistant.getItemName(itemID).toLowerCase();
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if (!showIsOwnedByThisPlayer) {
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if (!shopIsOwnedByThisPlayer) {
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player.getItemAssistant().deleteItem(currency, totalValue);
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player.getPacketSender().sendMessage("You bought " + amount + " " + itemName + " for " + totalValue + " " + currencyName + "." );
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// If it is a player owned shop, we need to give them the coins
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@@ -94,17 +94,6 @@ public class ShopHandler {
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shopItemsDelay[i][j]++;
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}
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}
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if (DidUpdate) {
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for (int k = 1; k < PlayerHandler.players.length; k++) {
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if (PlayerHandler.players[k] != null) {
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if (PlayerHandler.players[k].isShopping && PlayerHandler.players[k].shopId == i) {
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PlayerHandler.players[k].updateShop = true;
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PlayerHandler.players[k].updateShop(i);
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}
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}
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}
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DidUpdate = false;
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}
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}
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}
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@@ -266,6 +255,15 @@ public class ShopHandler {
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}
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}
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}
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for (int k = 1; k < PlayerHandler.players.length; k++) {
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if (PlayerHandler.players[k] != null) {
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if (PlayerHandler.players[k].isShopping && PlayerHandler.players[k].shopId == shop_id) {
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PlayerHandler.players[k].updateShop = true;
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PlayerHandler.players[k].updateShop(shop_id);
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}
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}
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}
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}
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public static int getStock(int shop_id, int item_id) {
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@@ -45,7 +45,7 @@ public class Commands implements PacketType {
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public static void playerCommands(Player player, String playerCommand, String[] arguments) {
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switch (playerCommand.toLowerCase()) {
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case "hideYell":
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case "hideyell":
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player.hideYell = !player.hideYell;
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player.getPacketSender().sendMessage("Your yell visibility preferences have been updated.");
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break;
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@@ -173,9 +173,6 @@ public class Commands implements PacketType {
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case "prayer":
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player.getPacketSender().sendMessage(String.format("Prayer points: %d", player.playerLevel[5]));
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break;
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case "shop":
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BotHandler.playerShop(player);
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break;
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case "snow":
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Calendar date = new GregorianCalendar();
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if ((date.get(Calendar.MONTH) + 1) == 12 && !player.inWild()) {
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@@ -189,6 +186,9 @@ public class Commands implements PacketType {
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}
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}
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break;
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case "shop":
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player.getDialogueHandler().sendDialogues(10000, 0);
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break;
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case "withdrawshop":
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player.getPacketSender().sendMessage("Shorter version: ::wshop");
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case "wshop":
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