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Updated Lost City Progression and Max Quest Points (#437)
- Lost City progression can be opened - Changed Max Quest Points
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parent
b718346b4a
commit
169602b62b
+15
-3
@@ -14,6 +14,7 @@ import com.rebotted.game.content.quests.impl.SheepShearer;
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import com.rebotted.game.content.quests.impl.ShieldArrav;
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import com.rebotted.game.content.quests.impl.VampyreSlayer;
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import com.rebotted.game.content.quests.impl.WitchsPotion;
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import com.rebotted.game.content.quests.impl.LostCity;
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import com.rebotted.game.players.Player;
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/**
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@@ -23,7 +24,7 @@ import com.rebotted.game.players.Player;
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public class QuestAssistant {
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public static final int MAXIMUM_QUESTPOINTS = 23;
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public static final int MAXIMUM_QUESTPOINTS = 26;
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public static void sendStages(Player player) {
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player.getPacketSender().sendString("QP: " + player.questPoints + " ", 3985);
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@@ -132,6 +133,13 @@ public class QuestAssistant {
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} else {
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player.getPacketSender().sendString("@yel@Shield of Arrav", 7345);
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}
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if (player.lostCity == 0) {
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player.getPacketSender().sendString("Lost City", 7367);
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} else if (player.lostCity == 3) {
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player.getPacketSender().sendString("@gre@Lost City", 7367);
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} else {
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player.getPacketSender().sendString("@yel@Lost City", 7367);
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}
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}
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public enum Quests {
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@@ -192,7 +200,7 @@ public class QuestAssistant {
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SEARCH_OF_MYREQUE(46131, 11907, "In Search of the Myreque", false),
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JUNGLE_POTION(28197, 7365, "Jungle Potion", false),
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LEGENDS_QUEST(28198, 7366, "Legends Quest", false),
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LOST_CITY(28199, 7367, "Lost City", false),
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LOST_CITY(28199, 7367, "Lost City", true),
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LOST_TRIBE(52077, 13389, "The Lost Tribe", false),
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MAKING_HISTORY(60127, 15487, "Making History", false),
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MONKEY_MADNESS(43124, 11132, "Monkey Madness", false),
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@@ -309,7 +317,7 @@ public class QuestAssistant {
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break;
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case 28178:
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KnightsSword.showInformation(player);
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break;
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break;
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case 28179:
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VampyreSlayer.showInformation(player);
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break;
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@@ -322,6 +330,10 @@ public class QuestAssistant {
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case 28164:
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BlackKnightsFortress.showInformation(player);
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break;
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case 28199:
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LostCity.showInformation(player);
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break;
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default:
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if (Quests.forButton(buttonId) != null) {
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