Updated Lost City Progression and Max Quest Points (#437)

- Lost City progression can be opened
- Changed Max Quest Points
This commit is contained in:
JohnsonMichaels123
2020-12-14 12:24:48 -08:00
committed by GitHub
parent b718346b4a
commit 169602b62b
@@ -14,6 +14,7 @@ import com.rebotted.game.content.quests.impl.SheepShearer;
import com.rebotted.game.content.quests.impl.ShieldArrav;
import com.rebotted.game.content.quests.impl.VampyreSlayer;
import com.rebotted.game.content.quests.impl.WitchsPotion;
import com.rebotted.game.content.quests.impl.LostCity;
import com.rebotted.game.players.Player;
/**
@@ -23,7 +24,7 @@ import com.rebotted.game.players.Player;
public class QuestAssistant {
public static final int MAXIMUM_QUESTPOINTS = 23;
public static final int MAXIMUM_QUESTPOINTS = 26;
public static void sendStages(Player player) {
player.getPacketSender().sendString("QP: " + player.questPoints + " ", 3985);
@@ -132,6 +133,13 @@ public class QuestAssistant {
} else {
player.getPacketSender().sendString("@yel@Shield of Arrav", 7345);
}
if (player.lostCity == 0) {
player.getPacketSender().sendString("Lost City", 7367);
} else if (player.lostCity == 3) {
player.getPacketSender().sendString("@gre@Lost City", 7367);
} else {
player.getPacketSender().sendString("@yel@Lost City", 7367);
}
}
public enum Quests {
@@ -192,7 +200,7 @@ public class QuestAssistant {
SEARCH_OF_MYREQUE(46131, 11907, "In Search of the Myreque", false),
JUNGLE_POTION(28197, 7365, "Jungle Potion", false),
LEGENDS_QUEST(28198, 7366, "Legends Quest", false),
LOST_CITY(28199, 7367, "Lost City", false),
LOST_CITY(28199, 7367, "Lost City", true),
LOST_TRIBE(52077, 13389, "The Lost Tribe", false),
MAKING_HISTORY(60127, 15487, "Making History", false),
MONKEY_MADNESS(43124, 11132, "Monkey Madness", false),
@@ -309,7 +317,7 @@ public class QuestAssistant {
break;
case 28178:
KnightsSword.showInformation(player);
break;
break;
case 28179:
VampyreSlayer.showInformation(player);
break;
@@ -322,6 +330,10 @@ public class QuestAssistant {
case 28164:
BlackKnightsFortress.showInformation(player);
break;
case 28199:
LostCity.showInformation(player);
break;
default:
if (Quests.forButton(buttonId) != null) {