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Added integer for leprechaunSpawned (lostCity) (#436)
- An integer checks if leprechaun is spawned (Lost City)
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@@ -1363,7 +1363,7 @@ public abstract class Player {
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isSmithing, hasPaid, canTeleport, magicCharge,
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isSmithing, hasPaid, canTeleport, magicCharge,
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clickedVamp, allowFading, otherBank,
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clickedVamp, allowFading, otherBank,
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recievedReward, poison, golemSpawned, zombieSpawned, shadeSpawned,
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recievedReward, poison, golemSpawned, zombieSpawned, shadeSpawned,
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treeSpiritSpawned, chickenSpawned, clickedTree, filter = true,
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treeSpiritSpawned,leprechaunSpawned, chickenSpawned, clickedTree, filter = true,
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stopPlayer, npcCanAttack = true, gliderOpen, hasSandwhichLady,
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stopPlayer, npcCanAttack = true, gliderOpen, hasSandwhichLady,
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isHarvesting, openDuel, killedJad, canHealersRespawn = true, playerIsBusy, miningRock,
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isHarvesting, openDuel, killedJad, canHealersRespawn = true, playerIsBusy, miningRock,
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randomEventsEnabled, debugMode, clickToTele = false;
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randomEventsEnabled, debugMode, clickToTele = false;
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