Rename & Repackage

This commit is contained in:
dark98
2021-03-11 00:21:56 +00:00
parent caa4625efa
commit 3bf473129d
1921 changed files with 2017 additions and 2010 deletions
@@ -0,0 +1,30 @@
package com.rs2.game.players;
import org.apache.mina.common.IoSession;
import com.rs2.GameConstants;
import com.rs2.util.Stream;
public class Client extends Player {
public Client(IoSession s, int _playerId) {
super(_playerId);
session = s;
outStream = new Stream(new byte[GameConstants.BUFFER_SIZE]);
outStream.currentOffset = 0;
inStream = new Stream(new byte[GameConstants.BUFFER_SIZE]);
inStream.currentOffset = 0;
buffer = new byte[GameConstants.BUFFER_SIZE];
}
//bots
public Client(IoSession s) {
super(-1);
isBot = true;
session = null;
inStream = new Stream(new byte[GameConstants.BUFFER_SIZE]);
inStream.currentOffset = 0;
buffer = new byte[GameConstants.BUFFER_SIZE];
}
}
@@ -0,0 +1,67 @@
package com.rs2.game.players;
import static com.rs2.game.players.PlayerSave.loadPlayerInfo;
import java.io.File;
import java.util.ArrayList;
import java.util.Comparator;
public class HighscoresHandler {
public ArrayList<Client> players = new ArrayList<>();
public HighscoresHandler() {
File dir = new File("./data/characters");
File[] directoryListing = dir.listFiles();
for (File child : directoryListing) {
Client player = new Client(null, -1);
player.playerName = child.getName().split("\\.")[0];
loadPlayerInfo(player, child.getName().split("\\.")[0], "", false);
if (player.playerRights >= 2 || // admin or dev
player.isBot || player.playerName.startsWith("")) { // ignore bots
continue;
}
players.add(player);
}
}
public String getRank(Player player, int i, String sortBy) {
if (players.size() <= i) {
return "-----";
}
switch (sortBy) {
case "level":
players.sort(new totalLevelComparator());
return players.get(i).playerName + ": " + players.get(i).getPlayerAssistant().getTotalLevel();
case "gold":
players.sort(new totalGoldComparator());
return players.get(i).playerName + ": " + players.get(i).getPlayerAssistant().totalGold() + "gp";
case "damage":
default:
players.sort(new globalDmgComparator());
return players.get(i).playerName + ": " + players.get(i).globalDamageDealt;
}
}
private class totalLevelComparator implements Comparator<Client> {
@Override
public int compare(Client client, Client t1) {
return - client.getPlayerAssistant().getTotalLevel() + t1.getPlayerAssistant().getTotalLevel();
}
}
private class totalGoldComparator implements Comparator<Client> {
@Override
public int compare(Client client, Client t1) {
return - client.getPlayerAssistant().totalGold() + t1.getPlayerAssistant().totalGold();
}
}
private class globalDmgComparator implements Comparator<Client> {
@Override
public int compare(Client client, Client t1) {
return - client.globalDamageDealt + t1.globalDamageDealt;
}
}
}
@@ -0,0 +1,11 @@
package com.rs2.game.players;
/**
* Easy access to common interface IDs
*/
public class MainFrameIDs {
public static final int DEPOSIT_BOX = 4465;
public static final int BANK = 5292; //Might be incorrect!!
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,40 @@
package com.rs2.game.players;
public class PlayerAction {
Player c;
public PlayerAction(Player player) {
this.c = player;
}
public boolean inAction = false;
public boolean canWalk = true;
public boolean canEat = true;
public boolean setAction(boolean action) {
return inAction = action;
}
public boolean checkAction() {
return inAction;
}
public boolean canWalk(boolean walk) {
return canWalk = walk;
}
public boolean checkWalking() {
return canWalk;
}
public boolean canEat(boolean eat) {
return canEat = eat;
}
public boolean checkEating() {
return canEat;
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,421 @@
package com.rs2.game.players;
import java.net.InetSocketAddress;
import com.rs2.GameConstants;
import com.rs2.GameEngine;
import com.rs2.game.content.minigames.castlewars.CastleWars;
import com.rs2.game.npcs.Npc;
import com.rs2.game.npcs.NpcHandler;
import com.rs2.util.Misc;
import com.rs2.util.Stream;
import com.rs2.world.GlobalDropsHandler;
public class PlayerHandler {
public static Player players[] = new Player[GameConstants.MAX_PLAYERS];
public static int playerCount = 0, playerShopCount = 0;
public static String playersCurrentlyOn[] = new String[GameConstants.MAX_PLAYERS];
public static boolean updateAnnounced;
public static boolean updateRunning;
public static int updateSeconds;
public static long updateStartTime;
private boolean kickAllPlayers = false;
static {
for (int i = 0; i < GameConstants.MAX_PLAYERS; i++) {
players[i] = null;
}
}
public boolean newPlayerClient(Client client1) {
int slot = -1;
for (int i = 1; i < GameConstants.MAX_PLAYERS; i++) {
if (players[i] == null || players[i].disconnected) {
slot = i;
break;
}
}
if (slot == -1) {
return false;
}
client1.handler = this;
client1.playerId = slot;
players[slot] = client1;
players[slot].isActive = true;
players[slot].connectedFrom = client1.isBot ? "127.0.0.1" : ((InetSocketAddress) client1.getSession().getRemoteAddress()).getAddress().getHostAddress();
if (GameConstants.SERVER_DEBUG) {
Misc.println("Player Slot " + slot + " slot 0 " + players[0]
+ " Player Hit " + players[slot]);
}
return true;
}
public static int getPlayerCount() {
return playerCount;
}
public static int getNonPlayerCount() {
int count = 0;
for (int i = 0; i < GameConstants.MAX_PLAYERS; i++) {
if (players[i] != null) {
if (players[i].playerRights >= 1) {
count++;
}
}
}
return count;
}
public static int getPlayerShopCount() {
return playerShopCount;
}
public void updatePlayerNames() {
playerShopCount = 0;
playerCount = 0;
for (int i = 0; i < GameConstants.MAX_PLAYERS; i++) {
if (players[i] != null) {
playersCurrentlyOn[i] = players[i].playerName;
if (players[i].isBot)
playerShopCount++;
else
playerCount++;
} else {
playersCurrentlyOn[i] = "";
}
}
}
public static int getPlayerID(String playerName) {
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (playersCurrentlyOn[i] != null) {
if (playersCurrentlyOn[i].equalsIgnoreCase(playerName)) {
return i;
}
}
}
return -1;
}
public static boolean isPlayerOn(String playerName) {
// synchronized (PlayerHandler.players) {
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (playersCurrentlyOn[i] != null) {
if (playersCurrentlyOn[i].equalsIgnoreCase(playerName)) {
return true;
}
}
}
return false;
}
public void process() {
// synchronized (PlayerHandler.players) {
updatePlayerNames();
if (kickAllPlayers) {
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (players[i] != null) {
players[i].disconnected = true;
}
}
if (updateRunning) //If there's an update intended, and that's why we kicked everyone:
{
GameEngine.shutdownServer = true;
}
}
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (players[i] == null || !players[i].isActive) {
continue;
}
try {
Client t = (Client) PlayerHandler.players[i];
if (players[i].disconnected) {
if (players[i].playerEquipment[t.playerCape] == 4042
|| players[i].playerEquipment[t.playerCape] == 4041) {
CastleWars.deleteGameItems(t);
}
PlayerSave.saveGame(t);
}
if (players[i].disconnected
&& (System.currentTimeMillis() - players[i].logoutDelay > 10000
|| players[i].properLogout || kickAllPlayers)) {
if (players[i].inTrade) {
Client o = (Client) PlayerHandler.players[players[i].tradeWith];
if (o != null) {
o.getTrading().declineTrade();
}
}
if(GameEngine.trawler.players.contains(players[i])) {
GameEngine.trawler.players.remove(players[i]);
}
players[i].lastX = players[i].absX;
players[i].lastY = players[i].absY;
players[i].lastH = players[i].heightLevel;
if (players[i].hasNpc) {
t.getSummon().quickPickup(t, players[i].summonId);
}
if (players[i].duelStatus == 5) {
Client o = (Client) PlayerHandler.players[players[i].duelingWith];
if (o != null) {
o.getDueling().duelVictory();
}
} else if (players[i].duelStatus <= 4
&& players[i].duelStatus >= 1) {
Client o = (Client) PlayerHandler.players[players[i].duelingWith];
if (o != null) {
o.getDueling().declineDuel();
}
}
Client o = (Client) PlayerHandler.players[i];
if (PlayerSave.saveGame(o)) {
System.out.println("Game saved for player "
+ players[i].playerName);
} else {
System.out.println("Could not save for "
+ players[i].playerName);
}
removePlayer(players[i]);
players[i] = null;
continue;
}
while (players[i].processQueuedPackets()) {
;
}
players[i].process();
players[i].postProcessing();
players[i].getNextPlayerMovement();
players[i].preProcessing();
} catch (Exception e) {
e.printStackTrace();
}
}
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (players[i] == null || !players[i].isActive) {
continue;
}
try {
Client t = (Client) PlayerHandler.players[i];
if (players[i].disconnected) {
if (players[i].playerEquipment[t.playerCape] == 4042
|| players[i].playerEquipment[t.playerCape] == 4041) {
CastleWars.deleteGameItems(t);
}
PlayerSave.saveGame(t);
}
if (players[i].disconnected
&& (System.currentTimeMillis() - players[i].logoutDelay > 10000
|| players[i].properLogout || kickAllPlayers)) {
if (players[i].inTrade) {
Client o = (Client) PlayerHandler.players[players[i].tradeWith];
if (o != null) {
o.getTrading().declineTrade();
}
}
if(GameEngine.trawler.players.contains(players[i])) {
GameEngine.trawler.players.remove(players[i]);
}
players[i].lastX = players[i].absX;
players[i].lastY = players[i].absY;
players[i].lastH = players[i].heightLevel;
if (players[i].hasNpc) {
t.getSummon().quickPickup(t, players[i].summonId);
}
if (players[i].duelStatus == 5) {
Client o1 = (Client) PlayerHandler.players[players[i].duelingWith];
if (o1 != null) {
o1.getDueling().duelVictory();
}
} else if (players[i].duelStatus <= 4
&& players[i].duelStatus >= 1) {
Client o1 = (Client) PlayerHandler.players[players[i].duelingWith];
if (o1 != null) {
o1.getDueling().declineDuel();
}
}
Client o1 = (Client) PlayerHandler.players[i];
if (PlayerSave.saveGame(o1)) {
System.out.println("Game saved for player " + players[i].playerName);
} else {
System.out.println("Could not save for " + players[i].playerName);
}
removePlayer(players[i]);
players[i] = null;
} else {
if (!players[i].initialized) {
players[i].getPacketSender().loginPlayer();
players[i].initialized = true;
} else {
players[i].update();
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
if (updateRunning && !updateAnnounced) {
updateAnnounced = true;
GameEngine.updateServer = true;
}
if (updateRunning
&& System.currentTimeMillis() - updateStartTime > updateSeconds * 1000) {
kickAllPlayers = true;
}
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (players[i] == null || !players[i].isActive) {
continue;
}
try {
players[i].clearUpdateFlags();
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void updateNPC(Player plr, Stream str) {
// synchronized(plr) {
updateBlock.currentOffset = 0;
if (str != null) {
str.createFrameVarSizeWord(65);
str.initBitAccess();
str.writeBits(8, plr.npcListSize);
}
int size = plr.npcListSize;
plr.npcListSize = 0;
for (int i = 0; i < size; i++) {
if (plr.rebuildNPCList == false && plr.withinDistance(plr.npcList[i])) {
plr.npcList[i].updateNPCMovement(str);
plr.npcList[i].appendNPCUpdateBlock(updateBlock);
plr.npcList[plr.npcListSize++] = plr.npcList[i];
} else {
int id = plr.npcList[i].npcId;
plr.npcInListBitmap[id >> 3] &= ~(1 << (id & 7));
if (str != null) {
str.writeBits(1, 1);
str.writeBits(2, 3);
}
}
}
for (Npc i : NpcHandler.npcs) {
if (i != null) {
int id = i.npcId;
if (plr.rebuildNPCList == false
&& (plr.npcInListBitmap[id >> 3] & 1 << (id & 7)) != 0) {
} else if (plr.withinDistance(i) == false) {
} else {
plr.addNewNPC(i, str, updateBlock);
}
}
}
plr.rebuildNPCList = false;
if (str != null) {
if (updateBlock.currentOffset > 0) {
str.writeBits(14, 16383);
str.finishBitAccess();
str.writeBytes(updateBlock.buffer, updateBlock.currentOffset, 0);
} else {
str.finishBitAccess();
}
str.endFrameVarSizeWord();
}
}
private final Stream updateBlock = new Stream(
new byte[GameConstants.BUFFER_SIZE]);
public void updatePlayer(Player plr, Stream outStr) {
// synchronized(plr) {
updateBlock.currentOffset = 0;
if (updateRunning && !updateAnnounced && outStr != null) {
outStr.createFrame(114);
outStr.writeWordBigEndian(updateSeconds * 50 / 30);
}
plr.updateThisPlayerMovement(outStr);
boolean saveChatTextUpdate = plr.isChatTextUpdateRequired();
plr.setChatTextUpdateRequired(false);
plr.appendPlayerUpdateBlock(updateBlock);
plr.setChatTextUpdateRequired(saveChatTextUpdate);
if (outStr != null) {
outStr.writeBits(8, plr.playerListSize);
}
int size = plr.playerListSize;
if (size > 255) {
size = 255;
}
plr.playerListSize = 0;
for (int i = 0; i < size; i++) {
if (!plr.didTeleport && !plr.playerList[i].didTeleport
&& plr.withinDistance(plr.playerList[i])) {
plr.playerList[i].updatePlayerMovement(outStr);
plr.playerList[i].appendPlayerUpdateBlock(updateBlock);
plr.playerList[plr.playerListSize++] = plr.playerList[i];
} else {
int id = plr.playerList[i].playerId;
plr.playerInListBitmap[id >> 3] &= ~(1 << (id & 7));
if (outStr != null) {
outStr.writeBits(1, 1);
outStr.writeBits(2, 3);
}
}
}
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (players[i] == null || !players[i].isActive || players[i] == plr) {
continue;
}
int id = players[i].playerId;
if ((plr.playerInListBitmap[id >> 3] & 1 << (id & 7)) != 0) {
continue;
}
if (!plr.withinDistance(players[i])) {
continue;
}
plr.addNewPlayer(players[i], outStr, updateBlock);
}
if (outStr != null) {
if (updateBlock.currentOffset > 0) {
outStr.writeBits(11, 2047);
outStr.finishBitAccess();
outStr.writeBytes(updateBlock.buffer, updateBlock.currentOffset, 0);
} else {
outStr.finishBitAccess();
}
outStr.endFrameVarSizeWord();
}
if (plr.refresh) {
GlobalDropsHandler.reset((Client)plr);
plr.refresh = false;
}
}
private void removePlayer(Player plr) {
if (plr.privateChat != 2) {
for (int i = 1; i < PlayerHandler.players.length; i++) {
if (players[i] == null || players[i].isActive == false) {
continue;
}
Client o = (Client) PlayerHandler.players[i];
if (o != null) {
o.getPlayerAssistant().updatePM(plr.playerId, 0);
}
}
}
plr.destruct();
}
}
@@ -0,0 +1,859 @@
package com.rs2.game.players;
import java.io.*;
import java.nio.charset.StandardCharsets;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import java.util.Base64;
import com.rs2.util.Misc;
public class PlayerSave {
/**
* Loading
**/
public static int loadGame(Client player, String playerName, String playerPass) {
return loadPlayerInfo(player, playerName, playerPass, true);
}
public static int loadPlayerInfo(Client player, String playerName, String playerPass, boolean doRealLogin) {
String line = "";
String token = "";
String token2 = "";
String[] token3 = new String[3];
boolean EndOfFile = false;
int ReadMode = 0;
BufferedReader characterfile = null;
boolean File1 = false;
if (player.playerName == null) {
System.out.println("WARNING: called loadPlayerInfo with a Client who does not have a .playerName");
}
try {
characterfile = new BufferedReader(new FileReader(System.getProperty("user.dir") + "/data/characters/" + player.playerName + ".txt"));
File1 = true;
} catch (FileNotFoundException fileex1) {
}
if (File1) {
// new File ("./characters/"+playerName+".txt");
} else {
if (playerName.equals(""))
{
//it's the .gitignore :P
return 0;
}
Misc.println(playerName + ": character file not found.");
player.newPlayer = false;
return 0;
}
try {
line = characterfile.readLine();
} catch (IOException ioexception) {
Misc.println(playerName + ": error loading file.");
return 3;
}
while (EndOfFile == false && line != null) {
line = line.trim();
int spot = line.indexOf("=");
if (spot > -1) {
token = line.substring(0, spot);
token = token.trim();
token2 = line.substring(spot + 1);
token2 = token2.trim();
token3 = token2.split("\t+");
switch (ReadMode) {
case 1:
if (!doRealLogin)
break;
if (token.equals("character-password")) {
if (playerPass.equalsIgnoreCase(token2) || passwordHash(playerPass).equalsIgnoreCase(token2)) {
player.playerPass = token2; //Valid password
} else {
System.out.println("hash doesn't match: " + passwordHash(playerPass).toLowerCase());
System.out.println("currently is: " + passwordHash(token2).toLowerCase());
return 3; //Invalid password
}
}
break;
case 2:
switch (token) {
case "character-height":
player.heightLevel = Integer.parseInt(token2);
break;
case "character-posx":
player.teleportToX = Integer.parseInt(token2) <= 0 ? player.lastX : Integer.parseInt(token2);
break;
case "character-posy":
player.teleportToY = Integer.parseInt(token2) <= 0 ? player.lastY : Integer.parseInt(token2);
break;
case "character-rights":
player.playerRights = Integer.parseInt(token2);
break;
case "last-ip":
player.lastConnectedFrom = token2;
break;
case "isBot":
player.isBot = Boolean.parseBoolean(token2);
break;
case "hideYell":
player.hideYell = Boolean.parseBoolean(token2);
break;
case "blackMarks":
player.blackMarks = Integer.parseInt(token2);
break;
case "lostCannon":
player.lostCannon = Boolean.parseBoolean(token2);
break;
case "myBalls":
player.getCannon().myBalls = Integer.parseInt(token2);
break;
case "ratsCaught":
player.ratsCaught = Integer.parseInt(token2);
break;
case "cannonX":
player.cannonX = Integer.parseInt(token2);
break;
case "cannonY":
player.cannonY = Integer.parseInt(token2);
break;
case "removedTask0":
player.removedTasks[0] = Integer.parseInt(token2);
break;
case "removedTask1":
player.removedTasks[1] = Integer.parseInt(token2);
break;
case "removedTask2":
player.removedTasks[2] = Integer.parseInt(token2);
break;
case "removedTask3":
player.removedTasks[3] = Integer.parseInt(token2);
break;
case "SlayerMaster":
player.SlayerMaster = Integer.parseInt(token2);
break;
case "slayerTask":
player.slayerTask = Integer.parseInt(token2);
break;
case "slayerPoints":
player.slayerPoints = Integer.parseInt(token2);
break;
case "taskAmount":
player.taskAmount = Integer.parseInt(token2);
break;
case "cw-games":
player.cwGames = Integer.parseInt(token2);
break;
case "crystal-bow-shots":
player.crystalBowArrowCount = Integer.parseInt(token2);
break;
case "randomActions":
player.randomActions = Integer.parseInt(token2);
break;
case "debugMode":
player.debugMode = Boolean.parseBoolean(token2);
break;
case "global-damage":
player.globalDamageDealt = Integer.parseInt(token2);
break;
case "skull-timer":
player.skullTimer = Integer.parseInt(token2);
break;
case "recoilHits":
player.recoilHits = Integer.parseInt(token2);
break;
case "brightness":
player.brightness = Integer.parseInt(token2);
break;
case "spiritTree":
player.spiritTree = Boolean.parseBoolean(token2);
break;
case "npcCanAttack":
player.npcCanAttack = Boolean.parseBoolean(token2);
break;
case "rope":
player.rope = Boolean.parseBoolean(token2);
break;
case "rope2":
player.rope2 = Boolean.parseBoolean(token2);
break;
case "recievedMask":
player.recievedMask = Boolean.parseBoolean(token2);
break;
case "recievedReward":
player.recievedReward = Boolean.parseBoolean(token2);
break;
case "splitChat":
player.splitChat = Boolean.parseBoolean(token2);
break;
case "hasPaid":
player.hasPaid = Boolean.parseBoolean(token2);
break;
case "poison":
player.poison = Boolean.parseBoolean(token2);
break;
case "closeTutorialInterface":
player.closeTutorialInterface = Boolean
.parseBoolean(token2);
break;
case "canWalkTutorial":
player.canWalkTutorial = Boolean.parseBoolean(token2);
break;
case "needsNewTask":
player.needsNewTask = Boolean.parseBoolean(token2);
break;
case "musicOn":
player.musicOn = Boolean.parseBoolean(token2);
break;
case "barrowsNpcs":
player.barrowsNpcs[Integer.parseInt(token3[0])][1] = Integer.parseInt(token3[1]);
break;
case "summonId":
player.summonId = Integer.parseInt(token2);
break;
case "has-npc":
player.hasNpc = Boolean.parseBoolean(token2);
break;
case "barrowsKillCount":
player.barrowsKillCount = Integer.parseInt(token2);
break;
case "luthas":
player.luthas = Boolean.parseBoolean(token2);
break;
case "village":
player.village = Boolean.parseBoolean(token2);
break;
case "lastThieve":
player.lastThieve = Long.parseLong(token2);
break;
case "homeTele":
player.homeTele = Long.parseLong(token2);
break;
case "tutorial-progress":
player.tutorialProgress = Integer.parseInt(token2);
break;
case "strongHold":
player.strongHold = Boolean.parseBoolean(token2);
break;
case "filter":
player.filter = Boolean.parseBoolean(token2);
break;
case "ratdied2":
player.ratdied2 = Boolean.parseBoolean(token2);
break;
case "randomToggle":
player.randomEventsEnabled = Boolean.parseBoolean(token2);
break;
case "questStages":
player.questStages = Integer.parseInt(token2);
break;
case "cookAss":
player.cookAss = Integer.parseInt(token2);
break;
case "bananas":
player.bananas = Integer.parseInt(token2);
break;
case "sheepShear":
player.sheepShear = Integer.parseInt(token2);
break;
case "runeMist":
player.runeMist = Integer.parseInt(token2);
break;
case "doricQuest":
player.doricQuest = Integer.parseInt(token2);
break;
case "blackKnight":
player.blackKnight = Integer.parseInt(token2);
break;
case "shieldArrav":
player.shieldArrav = Integer.parseInt(token2);
break;
case "pirateTreasure":
player.pirateTreasure = Integer.parseInt(token2);
break;
case "romeo-juliet":
player.romeojuliet = Integer.parseInt(token2);
break;
case "vampSlayer":
player.vampSlayer = Integer.parseInt(token2);
break;
case "gertCat":
player.gertCat = Integer.parseInt(token2);
break;
case "witchspot":
player.witchspot = Integer.parseInt(token2);
break;
case "lostCity":
player.lostCity = Integer.parseInt(token2);
break;
case "restGhost":
player.restGhost = Integer.parseInt(token2);
break;
case "impsC":
player.impsC = Integer.parseInt(token2);
break;
case "knightS":
player.knightS = Integer.parseInt(token2);
break;
case "lastX":
player.lastX = Integer.parseInt(token2);
break;
case "lastY":
player.lastY = Integer.parseInt(token2);
break;
case "lastH":
player.lastH = Integer.parseInt(token2);
break;
case "hasStarter":
player.hasStarter = Boolean.parseBoolean(token2);
break;
case "canSpeak":
player.canSpeak = Boolean.parseBoolean(token2);
break;
case "questPoints":
player.questPoints = Integer.parseInt(token2);
break;
case "votePoints":
player.votePoints = Integer.parseInt(token2);
break;
case "magic-book":
player.playerMagicBook = Integer.parseInt(token2);
break;
case "special-amount":
player.specAmount = Double.parseDouble(token2);
break;
case "selected-coffin":
player.randomCoffin = Integer.parseInt(token2);
break;
case "isRunning":
player.isRunning2 = Boolean.parseBoolean(token2);
break;
case "character-energy":
player.playerEnergy = Integer.parseInt(token2);
break;
case "teleblock-length":
player.teleBlockDelay = System.currentTimeMillis();
player.teleBlockLength = Integer.parseInt(token2);
break;
case "lastYell":
player.lastYell = Long.parseLong(token2);
break;
case "pc-points":
player.pcPoints = Integer.parseInt(token2);
break;
case "magePoints":
player.magePoints = Integer.parseInt(token2);
break;
case "autoRet":
player.autoRet = Integer.parseInt(token2);
break;
case "flagged":
player.accountFlagged = Boolean.parseBoolean(token2);
break;
case "lastLoginDate":
player.lastLoginDate = Integer.parseInt(token2);
break;
case "hasBankpin":
player.hasBankpin = Boolean.parseBoolean(token2);
break;
case "setPin":
player.setPin = Boolean.parseBoolean(token2);
break;
case "pinRegisteredDeleteDay":
player.pinDeleteDateRequested = Integer.parseInt(token2);
break;
case "requestPinDelete":
player.requestPinDelete = Boolean.parseBoolean(token2);
break;
case "bankPin1":
player.bankPin1 = Integer.parseInt(token2);
break;
case "bankPin2":
player.bankPin2 = Integer.parseInt(token2);
break;
case "bankPin3":
player.bankPin3 = Integer.parseInt(token2);
break;
case "bankPin4":
player.bankPin4 = Integer.parseInt(token2);
break;
case "wave":
player.waveId = Integer.parseInt(token2);
break;
case "ptjob":
player.ptjob = Integer.parseInt(token2);
break;
case "creationAddress":
player.creationAddress = token2;
break;
case "music":
for (int j = 0; j < token3.length; j++) {
player.getPlayList().unlocked[j] = Boolean.parseBoolean(token3[j]);
}
break;
case "void":
for (int j = 0; j < token3.length; j++) {
player.voidStatus[j] = Integer.parseInt(token3[j]);
}
break;
case "gwkc":
player.killCount = Integer.parseInt(token2);
break;
case "fightMode":
player.fightMode = Integer.parseInt(token2);
break;
}
break;
case 3:
if (token.equals("character-equip")) {
player.playerEquipment[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.playerEquipmentN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
}
break;
case 4:
if (token.equals("character-look")) {
player.playerAppearance[Integer.parseInt(token3[0])] = Integer .parseInt(token3[1]);
}
break;
case 5:
if (token.equals("character-skill")) {
player.playerLevel[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.playerXP[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
}
break;
case 6:
if (token.equals("character-item")) {
player.playerItems[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.playerItemsN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
}
break;
case 7:
if (token.equals("character-bank")) {
player.bankItems[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.bankItemsN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
player.bankItemsV[Integer.parseInt(token3[0])] = token3.length > 3 ? Integer.parseInt(token3[3]) : 1;
}
break;
case 8:
if (token.equals("character-friend")) {
player.friends[Integer.parseInt(token3[0])] = Long.parseLong(token3[1]);
}
break;
case 9:
if (token.equals("character-ignore")) {
player.ignores[Integer.parseInt(token3[0])] = Long.parseLong(token3[1]);
}
break;
}
} else {
switch (line) {
case "[ACCOUNT]":
ReadMode = 1;
break;
case "[CHARACTER]":
ReadMode = 2;
break;
case "[EQUIPMENT]":
ReadMode = 3;
break;
case "[LOOK]":
ReadMode = 4;
break;
case "[SKILLS]":
ReadMode = 5;
break;
case "[ITEMS]":
ReadMode = 6;
break;
case "[BANK]":
ReadMode = 7;
break;
case "[FRIENDS]":
ReadMode = 8;
break;
case "[IGNORES]":
ReadMode = 9;
break;
case "[EOF]":
try {
characterfile.close();
} catch (IOException ignored) {
}
return 1;
}
}
try {
line = characterfile.readLine();
} catch (IOException ioexception1) {
EndOfFile = true;
}
}
try {
characterfile.close();
} catch (IOException ignored) {
}
if (doRealLogin)
return 13;
else
return 14;
}
public static String passwordHash(String token2) {
String hashed = "HAS HAS FAILED!";
try {
MessageDigest digest = MessageDigest.getInstance("MD5");
byte[] hash = digest.digest(token2.getBytes(StandardCharsets.UTF_8));
hashed = Base64.getEncoder().encodeToString(hash);
digest = MessageDigest.getInstance("SHA-256");
hash = digest.digest(hashed.getBytes(StandardCharsets.UTF_8));
hashed = Base64.getEncoder().encodeToString(hash);
} catch (NoSuchAlgorithmException e) {
e.printStackTrace();
}
return hashed;
}
/**
* Saving
**/
public static boolean saveGame(Player player) {
if (!player.saveFile || player.newPlayer || !player.saveCharacter) {
// System.out.println("first");
return false;
}
if (player.playerName == null
|| PlayerHandler.players[player.playerId] == null) {
// System.out.println("second");
return false;
}
player.playerName = player.playerName2;
int tbTime = (int) (player.teleBlockDelay - System.currentTimeMillis() + player.teleBlockLength);
if (tbTime > 300000 || tbTime < 0) {
tbTime = 0;
}
BufferedWriter characterfile = null;
try {
String filePath = System.getProperty("user.dir") + "/data/characters/" + player.playerName + ".txt";
new File(filePath).getParentFile().mkdir();
characterfile = new BufferedWriter(new FileWriter(filePath));
/* ACCOUNT */
characterfile.write("[ACCOUNT]");
characterfile.newLine();
characterfile.write("character-username = " + player.playerName);
characterfile.newLine();
if (player.playerPass.length() < 40) {
player.playerPass = passwordHash(player.playerPass);
}
characterfile.write("character-password = " + player.playerPass);
characterfile.newLine();
characterfile.newLine();
/* CHARACTER */
characterfile.write("[CHARACTER]");
characterfile.newLine();
characterfile.write("character-height = " + player.heightLevel);
characterfile.newLine();
characterfile.write("character-posx = " + player.absX);
characterfile.newLine();
characterfile.write("character-posy = " + player.absY);
characterfile.newLine();
characterfile.write("character-rights = " + player.playerRights);
characterfile.newLine();
characterfile.write("last-ip = " + player.connectedFrom);
characterfile.newLine();
characterfile.write("isBot = " + player.isBot);
characterfile.newLine();
characterfile.write("hideYell = " + player.hideYell);
characterfile.newLine();
characterfile.write("hasStarter = " + player.hasStarter);
characterfile.newLine();
characterfile.write("bankPin1 = " + player.bankPin1);
characterfile.newLine();
characterfile.write("bankPin2 = " + player.bankPin2);
characterfile.newLine();
characterfile.write("bankPin3 = " + player.bankPin3);
characterfile.newLine();
characterfile.write("bankPin4 = " + player.bankPin4);
characterfile.newLine();
characterfile.write("hasBankpin = " + player.hasBankpin);
characterfile.newLine();
characterfile.write("pinRegisteredDeleteDay = " + player.pinDeleteDateRequested);
characterfile.newLine();
characterfile.write("requestPinDelete = " + player.requestPinDelete);
characterfile.newLine();
characterfile.write("lastLoginDate = " + player.lastLoginDate);
characterfile.newLine();
characterfile.write("setPin = " + player.setPin);
characterfile.newLine();
characterfile.write("hasPaid = " + player.hasPaid);
characterfile.newLine();
characterfile.write("lostCannon = " + player.lostCannon);
characterfile.newLine();
characterfile.write("ratsCaught = " + player.ratsCaught);
characterfile.newLine();
characterfile.write("cannonX = " + player.cannonX);
characterfile.newLine();
characterfile.write("cannonY = " + player.cannonY);
characterfile.newLine();
characterfile.write("myBalls = " + player.getCannon().myBalls);
characterfile.newLine();
characterfile.write("poison = " + player.poison);
characterfile.newLine();
characterfile.write("spiritTree = " + player.spiritTree);
characterfile.newLine();
characterfile.write("npcCanAttack = " + player.npcCanAttack);
characterfile.newLine();
characterfile.write("rope = " + player.rope);
characterfile.newLine();
characterfile.write("rope2 = " + player.rope2);
characterfile.newLine();
characterfile.write("recievedMask = " + player.recievedMask);
characterfile.newLine();
characterfile.write("recievedReward = " + player.recievedReward);
characterfile.newLine();
characterfile.write("global-damage = " + player.globalDamageDealt);
characterfile.newLine();
characterfile.write("brightness = " + player.brightness);
characterfile.newLine();
characterfile.write("closeTutorialInterface = " + player.closeTutorialInterface);
characterfile.newLine();
characterfile.write("canWalkTutorial = " + player.canWalkTutorial);
characterfile.newLine();
characterfile.write("village = " + player.village);
characterfile.newLine();
characterfile.write("lastThieve = " + player.lastThieve);
characterfile.newLine();
characterfile.write("homeTele = " + player.homeTele);
characterfile.newLine();
characterfile.write("strongHold = " + player.strongHold);
characterfile.newLine();
characterfile.write("character-energy = " + (int) Math.ceil(player.playerEnergy));
characterfile.newLine();
characterfile.write("crystal-bow-shots = " + player.crystalBowArrowCount);
characterfile.newLine();
characterfile.write("splitChat = " + player.splitChat);
characterfile.newLine();
characterfile.write("canSpeak = " + player.canSpeak);
characterfile.newLine();
for (int b = 0; b < player.barrowsNpcs.length; b++) {
characterfile.write("barrowsNpcs = " + b + "\t" + Math.max(0, player.barrowsNpcs[b][1]));
characterfile.newLine();
}
characterfile.write("questStages = " + player.questStages);
characterfile.newLine();
characterfile.write("SlayerMaster = " + player.SlayerMaster);
characterfile.newLine();
String music = "";
for (boolean element : player.getPlayList().unlocked) {
music += element + "\t";
}
characterfile.write("music = " + music.trim());
characterfile.newLine();
characterfile.write("randomActions = " + player.randomActions);
characterfile.newLine();
characterfile.write("blackMarks = " + player.blackMarks);
characterfile.newLine();
characterfile.write("tutorial-progress = " + player.tutorialProgress);
characterfile.newLine();
characterfile.write("skull-timer = " + player.skullTimer);
characterfile.newLine();
characterfile.write("recoilHits = " + player.recoilHits);
characterfile.newLine();
characterfile.write("lastX = " + player.lastX);
characterfile.newLine();
characterfile.write("lastY = " + player.lastY);
characterfile.newLine();
characterfile.write("lastH = " + player.lastH);
characterfile.newLine();
for (int i = 0; i < player.removedTasks.length; i++) {
characterfile.write("removedTask" + i + " = " + player.removedTasks[i]);
characterfile.newLine();
}
characterfile.write("creationAddress = " + player.creationAddress);
characterfile.newLine();
characterfile.write("has-npc = " + player.hasNpc);
characterfile.newLine();
characterfile.write("summonId = " + player.summonId);
characterfile.newLine();
characterfile.write("questPoints = " + player.questPoints);
characterfile.newLine();
characterfile.write("votePoints = " + player.votePoints);
characterfile.newLine();
characterfile.write("bananas = " + player.bananas);
characterfile.newLine();
characterfile.write("magic-book = " + player.playerMagicBook);
characterfile.newLine();
characterfile.write("special-amount = " + player.specAmount);
characterfile.newLine();
characterfile.write("musicOn = " + player.musicOn);
characterfile.newLine();
characterfile.write("needsNewTask = " + player.needsNewTask);
characterfile.newLine();
characterfile.write("luthas = " + player.luthas);
characterfile.newLine();
characterfile.write("selected-coffin = " + player.randomCoffin);
characterfile.newLine();
characterfile.write("runeMist = " + player.runeMist);
characterfile.newLine();
characterfile.write("blackKnight = " + player.blackKnight);
characterfile.newLine();
characterfile.write("shieldArrav = " + player.shieldArrav);
characterfile.newLine();
characterfile.write("cookAss = " + player.cookAss);
characterfile.newLine();
characterfile.write("pirateTreasure = " + player.pirateTreasure);
characterfile.newLine();
characterfile.write("ptjob = " + player.ptjob);
characterfile.newLine();
characterfile.write("doricQuest = " + player.doricQuest);
characterfile.newLine();
characterfile.write("impsC = " + player.impsC);
characterfile.newLine();
characterfile.write("knightS = " + player.knightS);
characterfile.newLine();
characterfile.write("sheepShear = " + player.sheepShear);
characterfile.newLine();
characterfile.write("romeo-juliet = " + player.romeojuliet);
characterfile.newLine();
characterfile.write("gertCat = " + player.gertCat);
characterfile.newLine();
characterfile.write("lostCity = " + player.lostCity);
characterfile.newLine();
characterfile.write("cw-games = " + player.cwGames);
characterfile.newLine();
characterfile.write("witchspot = " + player.witchspot);
characterfile.newLine();
characterfile.write("restGhost = " + player.restGhost);
characterfile.newLine();
characterfile.write("vampSlayer = " + player.vampSlayer);
characterfile.newLine();
characterfile.write("RatDied2 = " + player.ratdied2);
characterfile.newLine();
characterfile.write("debugMode = " + player.debugMode);
characterfile.newLine();
characterfile.write("randomToggle = " + player.randomEventsEnabled);
characterfile.newLine();
characterfile.write("teleblock-length = " + tbTime);
characterfile.newLine();
characterfile.write("pc-points = " + player.pcPoints);
characterfile.newLine();
characterfile.write("lastYell = " + player.lastYell);
characterfile.newLine();
characterfile.write("slayerTask = " + player.slayerTask);
characterfile.newLine();
characterfile.write("taskAmount = " + player.taskAmount);
characterfile.newLine();
characterfile.write("magePoints = " + player.magePoints);
characterfile.newLine();
characterfile.write("autoRet = " + player.autoRet);
characterfile.newLine();
characterfile.write("barrowsKillCount = " + player.barrowsKillCount);
characterfile.newLine();
characterfile.write("slayerPoints = " + player.slayerPoints);
characterfile.newLine();
characterfile.write("flagged = " + player.accountFlagged);
characterfile.newLine();
characterfile.write("wave = " + player.waveId);
characterfile.newLine();
characterfile.write("gwkc = " + player.killCount);
characterfile.newLine();
characterfile.write("isRunning = " + player.isRunning2);
characterfile.newLine();
characterfile.write("fightMode = " + player.fightMode);
characterfile.newLine();
String voidStatus = "";
for (int voidS : player.voidStatus){
voidStatus += voidS + "\t";
}
characterfile.write("void = " + voidStatus.trim());
characterfile.newLine();
characterfile.newLine();
/* EQUIPMENT */
characterfile.write("[EQUIPMENT]");
characterfile.newLine();
for (int i = 0; i < player.playerEquipment.length; i++) {
characterfile.write("character-equip = " + i + "\t" + player.playerEquipment[i] + "\t" + player.playerEquipmentN[i]);
characterfile.newLine();
}
characterfile.newLine();
/* LOOK */
characterfile.write("[LOOK]");
characterfile.newLine();
for (int i = 0; i < player.playerAppearance.length; i++) {
characterfile.write("character-look = " + i + "\t" + player.playerAppearance[i]);
characterfile.newLine();
}
characterfile.newLine();
/* SKILLS */
characterfile.write("[SKILLS]");
characterfile.newLine();
for (int i = 0; i < player.playerLevel.length; i++) {
characterfile.write("character-skill = " + i + "\t" + player.playerLevel[i] + "\t" + player.playerXP[i]);
characterfile.newLine();
}
characterfile.newLine();
/* ITEMS */
characterfile.write("[ITEMS]");
characterfile.newLine();
for (int i = 0; i < player.playerItems.length; i++) {
if (player.playerItems[i] > 0) {
characterfile.write("character-item = " + i + "\t" + player.playerItems[i] + "\t" + player.playerItemsN[i]);
characterfile.newLine();
}
}
characterfile.newLine();
/* BANK */
characterfile.write("[BANK]");
characterfile.newLine();
for (int i = 0; i < player.bankItems.length; i++) {
if (player.bankItems[i] > 0) {
characterfile.write("character-bank = " + i + "\t" + player.bankItems[i] + "\t" + player.bankItemsN[i] + (player.isBot ? "\t" + player.bankItemsV[i] : ""));
characterfile.newLine();
}
}
characterfile.newLine();
/* FRIENDS */
characterfile.write("[FRIENDS]");
characterfile.newLine();
for (int i = 0; i < player.friends.length; i++) {
if (player.friends[i] > 0) {
characterfile.write("character-friend = " + i + "\t" + player.friends[i]);
characterfile.newLine();
}
}
characterfile.newLine();
characterfile.write("[IGNORES]");
characterfile.newLine();
for (int i = 0; i < player.ignores.length; i++) {
if (player.ignores[i] > 0) {
characterfile.write("character-ignore = " + i + "\t" + player.ignores[i]);
characterfile.newLine();
}
}
characterfile.newLine();
/* EOF */
characterfile.write("[EOF]");
characterfile.newLine();
characterfile.close();
} catch (IOException ioexception) {
Misc.println(player.playerName + ": error writing file.");
return false;
}
return true;
}
}
@@ -0,0 +1,37 @@
package com.rs2.game.players;
/**
* Position
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
*/
public class Position {
public static boolean checkPosition(Player player, int x, int y, int h) {
return player.absX == x && player.absY == y && player.heightLevel == h;
}
public static boolean checkPlayerX(Player client, int x, int h) {
return client.absX == x && client.heightLevel == h;
}
public static boolean checkPlayerY(Player player, int y, int h) {
return player.absY == y && player.heightLevel == h;
}
public static boolean checkPlayerH(Player client, int h) {
return client.heightLevel == h;
}
public static boolean checkObject(Player client, int x, int y, int h) {
return client.objectX == x && client.objectY == y && client.heightLevel == h;
}
public static boolean checkObjectX(Player client, int x, int h) {
return client.objectX == x && client.heightLevel == h;
}
public static boolean checkObjectY(Player client, int y, int h) {
return client.objectY == y && client.heightLevel == h;
}
}
@@ -0,0 +1,549 @@
package com.rs2.game.players;
import java.time.temporal.ValueRange;
import java.util.concurrent.CopyOnWriteArrayList;
import com.rs2.event.CycleEvent;
import com.rs2.event.CycleEventContainer;
import com.rs2.event.CycleEventHandler;
import com.rs2.game.content.minigames.castlewars.CastleWars;
import com.rs2.game.items.GameItem;
import com.rs2.game.items.ItemData;
import com.rs2.game.items.ItemAssistant;
import com.rs2.game.items.ItemConstants;
import com.rs2.util.GameLogger;
import com.rs2.util.Misc;
public class Trading {
private final Player player;
public Trading(Player player2) {
player = player2;
}
/**
* Trading
**/
public CopyOnWriteArrayList<GameItem> offeredItems = new CopyOnWriteArrayList<GameItem>();
public void requestTrade(int id) {
try {
Client o = (Client) PlayerHandler.players[id];
if (id == player.playerId) {
return;
}
// player owned shop
if (o.isBot && o.shopId >= 0){
if (isCloseTo(o)) {
player.getShopAssistant().openShop(o.shopId);
} else {
player.getPacketSender().sendMessage("Player is not close enough. Retry when you are closer...");
}
return;
}
player.tradeWith = id;
if (!CastleWars.deleteCastleWarsItems(player, id)) {
return;
}
if (!player.inTrade && o.tradeRequested && o.tradeWith == player.playerId && !player.playerIsBusy() && !o.playerIsBusy() ) { //start trading process
if (!isCloseTo(o)) {
player.getPacketSender().sendMessage("Player is not close enough. Retry when you are closer...");
} else {
player.getTrading().openTrade();
o.getTrading().openTrade();
}
} else if (!player.inTrade && !player.playerIsBusy() && !o.playerIsBusy()) { //send trade request
//Problem = sends the request then walk to player. Solution= change processing order. Fix= Send message when trying to open the trade interface if the other player isn't closer than 3 tiles.
player.tradeRequested = true;
player.getPacketSender().sendMessage("Sending trade request...");
o.getPacketSender()
.sendMessage(player.playerName + ":tradereq:");
} else if (player.playerIsBusy()|| o.playerIsBusy()) {
player.getPacketSender().sendMessage("Other player is busy at the moment.");
}
} catch (Exception e) {
Misc.println("Error requesting trade.");
}
}
public boolean isCloseTo(Client tradedPlayer) {
ValueRange PlayerCoordRangeX = ValueRange.of(tradedPlayer.absX - 3, tradedPlayer.absX + 3);
ValueRange PlayerCoordRangeY = ValueRange.of(tradedPlayer.absY - 3, tradedPlayer.absY + 3);
if (PlayerCoordRangeX.isValidIntValue(player.absX) && PlayerCoordRangeY.isValidIntValue(player.absY)) {
return true;
} else {
return false;
}
}
public void openTrade() {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return;
}
player.inTrade = true;
player.tradeStatus = 1;
player.tradeRequested = false;
player.getItemAssistant().resetItems(3322);
resetTItems(3415);
resetOTItems(3416);
String out = o.playerName;
if (o.playerRights == 1) {
out = "@cr1@" + out;
} else if (o.playerRights == 2) {
out = "@cr2@" + out;
}
player.getPacketSender().sendString(
"Trading with: " + o.playerName + " who has @gre@"
+ o.getItemAssistant().freeSlots() + " free slots",
3417);
player.getPacketSender().sendString("", 3431);
player.getPacketSender().sendString(
"Are you sure you want to make this trade?", 3535);
player.getPacketSender().sendFrame248(3323, 3321);
}
public void resetTItems(int WriteFrame) {
synchronized (player) {
player.getOutStream().createFrameVarSizeWord(53);
player.getOutStream().writeWord(WriteFrame);
int len = offeredItems.toArray().length;
int current = 0;
player.getOutStream().writeWord(len);
for (GameItem item : offeredItems) {
if (item.amount > 254) {
player.getOutStream().writeByte(255);
player.getOutStream().writeDWord_v2(item.amount);
} else {
player.getOutStream().writeByte(item.amount);
}
player.getOutStream().writeWordBigEndianA(item.id + 1);
current++;
}
if (current < 27) {
for (int i = current; i < 28; i++) {
player.getOutStream().writeByte(1);
player.getOutStream().writeWordBigEndianA(-1);
}
}
player.getOutStream().endFrameVarSizeWord();
player.flushOutStream();
}
}
public boolean fromTrade(int itemID, int fromSlot, int amount) {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return false;
}
try {
if (!player.inTrade) {
declineTrade();
return false;
}
player.tradeConfirmed = false;
o.tradeConfirmed = false;
if (!ItemData.itemStackable[itemID]) {
for (int a = 0; a < amount; a++) {
for (GameItem item : offeredItems) {
if (item.id == itemID) {
if (!item.stackable) {
offeredItems.remove(item);
player.getItemAssistant().addItem(itemID, 1);
o.getPacketSender().sendString(
"Trading with: "
+ player.playerName
+ " who has @gre@"
+ player.getItemAssistant()
.freeSlots()
+ " free slots", 3417);
} else {
if (item.amount > amount) {
item.amount -= amount;
player.getItemAssistant()
.addItem(itemID, amount);
o.getPacketSender().sendString(
"Trading with: "
+ player.playerName
+ " who has @gre@"
+ player.getItemAssistant()
.freeSlots()
+ " free slots", 3417);
} else {
amount = item.amount;
offeredItems.remove(item);
player.getItemAssistant()
.addItem(itemID, amount);
o.getPacketSender().sendString(
"Trading with: "
+ player.playerName
+ " who has @gre@"
+ player.getItemAssistant()
.freeSlots()
+ " free slots", 3417);
}
}
break;
}
o.getPacketSender().sendString(
"Trading with: " + player.playerName
+ " who has @gre@"
+ player.getItemAssistant().freeSlots()
+ " free slots", 3417);
player.tradeConfirmed = false;
o.tradeConfirmed = false;
player.getItemAssistant().resetItems(3322);
resetTItems(3415);
o.getTrading().resetOTItems(3416);
player.getPacketSender().sendString("", 3431);
o.getPacketSender().sendString("", 3431);
}
}
}
for (GameItem item : offeredItems) {
if (item.id == itemID) {
if (!item.stackable) {
} else {
if (item.amount > amount) {
item.amount -= amount;
player.getItemAssistant().addItem(itemID, amount);
o.getPacketSender().sendString(
"Trading with: " + player.playerName
+ " who has @gre@"
+ player.getItemAssistant().freeSlots()
+ " free slots", 3417);
} else {
amount = item.amount;
offeredItems.remove(item);
player.getItemAssistant().addItem(itemID, amount);
o.getPacketSender().sendString(
"Trading with: " + player.playerName
+ " who has @gre@"
+ player.getItemAssistant().freeSlots()
+ " free slots", 3417);
}
}
break;
}
}
o.getPacketSender().sendString(
"Trading with: " + player.playerName + " who has @gre@"
+ player.getItemAssistant().freeSlots() + " free slots",
3417);
player.tradeConfirmed = false;
o.tradeConfirmed = false;
player.getItemAssistant().resetItems(3322);
resetTItems(3415);
o.getTrading().resetOTItems(3416);
player.getPacketSender().sendString("", 3431);
o.getPacketSender().sendString("", 3431);
} catch (Exception e) {
}
return true;
}
public boolean tradeItem(int itemID, int fromSlot, int amount) {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return false;
}
if (!(player.playerItems[fromSlot] == itemID + 1 )){//&& player.playerItemsN[fromSlot] >= amount)) { I removed this check to permit trading max amount of item in inventory even when amount is higher than quantity in inventory.
player.getPacketSender().sendMessage("You don't have that amount!");
return false;
}
if (amount >= Integer.MAX_VALUE) {
player.getPacketSender().sendMessage("You can't possibly have that much of that item!");
player.getItemAssistant().deleteItem(itemID, fromSlot, amount);
return false;
}
for (int i : ItemConstants.ITEM_TRADEABLE) {
if (i == itemID && player.playerRights < 3) {
player.getPacketSender().sendMessage("You can't trade this item.");
return false;
}
}
player.tradeConfirmed = false;
o.tradeConfirmed = false;
if (!ItemData.itemStackable[itemID] && !ItemData.itemIsNote[itemID]) {
for (int a = 0; a < amount && a < 28; a++) {
if (player.getItemAssistant().playerHasItem(itemID, 1)) {
offeredItems.add(new GameItem(itemID, 1));
player.getItemAssistant().deleteItem(itemID,
player.getItemAssistant().getItemSlot(itemID), 1);
o.getPacketSender().sendString(
"Trading with: " + player.playerName + " who has @gre@"
+ player.getItemAssistant().freeSlots()
+ " free slots", 3417);
}
}
o.getPacketSender().sendString(
"Trading with: " + player.playerName + " who has @gre@"
+ player.getItemAssistant().freeSlots() + " free slots",
3417);
player.getItemAssistant().resetItems(3322);
resetTItems(3415);
o.getTrading().resetOTItems(3416);
player.getPacketSender().sendString("", 3431);
o.getPacketSender().sendString("", 3431);
}
if (player.getItemAssistant().getItemAmount(itemID) < amount) {
amount = player.getItemAssistant().getItemAmount(itemID);
if (amount == 0) {
return false;
}
}
if (!player.inTrade || !o.inTrade) {
declineTrade();
return false;
}
if (ItemData.itemStackable[itemID] || ItemData.itemIsNote[itemID]) {
boolean inTrade = false;
for (GameItem item : offeredItems) {
if (item.id == itemID) {
inTrade = true;
item.amount += amount;
player.getItemAssistant().deleteItem(itemID, amount);
o.getPacketSender().sendString(
"Trading with: " + player.playerName + " who has @gre@"
+ player.getItemAssistant().freeSlots()
+ " free slots", 3417);
break;
}
}
if (!inTrade) {
offeredItems.add(new GameItem(itemID, amount));
player.getItemAssistant().deleteItem(itemID, amount);
o.getPacketSender().sendString(
"Trading with: " + player.playerName + " who has @gre@"
+ player.getItemAssistant().freeSlots()
+ " free slots", 3417);
}
}
o.getPacketSender().sendString(
"Trading with: " + player.playerName + " who has @gre@"
+ player.getItemAssistant().freeSlots() + " free slots",
3417);
player.getItemAssistant().resetItems(3322);
resetTItems(3415);
o.getTrading().resetOTItems(3416);
player.getPacketSender().sendString("", 3431);
o.getPacketSender().sendString("", 3431);
return true;
}
public void resetTrade() {
offeredItems.clear();
player.inTrade = false;
player.tradeWith = 0;
player.tradeConfirmed = false;
player.tradeConfirmed2 = false;
player.acceptedTrade = false;
player.getPacketSender().closeAllWindows();
player.tradeResetNeeded = false;
player.getPacketSender().sendString("Are you sure you want to make this trade?", 3535);
}
public void declineTrade() {
player.tradeStatus = 0;
declineTrade(true);
}
public void declineTrade(boolean tellOther) {
player.getPacketSender().closeAllWindows();
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return;
}
if (tellOther) {
o.getTrading().declineTrade(false);
o.getTrading().player.getPacketSender().closeAllWindows();
}
for (GameItem item : offeredItems) {
if (item.amount < 1) {
continue;
}
if (item.stackable) {
player.getItemAssistant().addItem(item.id, item.amount);
} else {
for (int i = 0; i < item.amount; i++) {
player.getItemAssistant().addItem(item.id, 1);
}
}
}
player.tradeConfirmed = false;
player.tradeConfirmed2 = false;
offeredItems.clear();
player.inTrade = false;
player.tradeWith = 0;
}
public void resetOTItems(int WriteFrame) {
synchronized (player) {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return;
}
player.getOutStream().createFrameVarSizeWord(53);
player.getOutStream().writeWord(WriteFrame);
int len = o.getTrading().offeredItems.toArray().length;
int current = 0;
player.getOutStream().writeWord(len);
for (GameItem item : o.getTrading().offeredItems) {
if (item.amount > 254) {
player.getOutStream().writeByte(255); // item's stack count. if over 254, write byte 255
player.getOutStream().writeDWord_v2(item.amount);
} else {
player.getOutStream().writeByte(item.amount);
}
player.getOutStream().writeWordBigEndianA(item.id + 1); // item id
current++;
}
if (current < 27) {
for (int i = current; i < 28; i++) {
player.getOutStream().writeByte(1);
player.getOutStream().writeWordBigEndianA(-1);
}
}
player.getOutStream().endFrameVarSizeWord();
player.flushOutStream();
}
}
public void confirmScreen() {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return;
}
if(!player.inTrade) {
declineTrade();
return;
}
player.getItemAssistant().resetItems(3214);
String SendTrade = "Absolutely nothing!";
String SendAmount = "";
int Count = 0;
for (GameItem item : offeredItems) {
if (item.id > 0) {
if (item.amount >= 1000 && item.amount < 1000000) {
SendAmount = "@cya@" + item.amount / 1000 + "K @whi@("
+ Misc.format(item.amount) + ")";
} else if (item.amount >= 1000000) {
SendAmount = "@gre@" + item.amount / 1000000
+ " million @whi@(" + Misc.format(item.amount)
+ ")";
} else {
SendAmount = "" + Misc.format(item.amount);
}
if (Count == 0) {
SendTrade = ItemAssistant.getItemName(item.id);
} else {
SendTrade = SendTrade + "\\n"
+ ItemAssistant.getItemName(item.id);
}
if (item.stackable) {
SendTrade = SendTrade + " x " + SendAmount;
}
Count++;
}
}
player.getPacketSender().sendString(SendTrade, 3557);
SendTrade = "Absolutely nothing!";
SendAmount = "";
Count = 0;
for (GameItem item : o.getTrading().offeredItems) {
if (item.id > 0) {
if (item.amount >= 1000 && item.amount < 1000000) {
SendAmount = "@cya@" + item.amount / 1000 + "K @whi@("
+ Misc.format(item.amount) + ")";
} else if (item.amount >= 1000000) {
SendAmount = "@gre@" + item.amount / 1000000
+ " million @whi@(" + Misc.format(item.amount)
+ ")";
} else {
SendAmount = "" + Misc.format(item.amount);
}
if (Count == 0) {
SendTrade = ItemAssistant.getItemName(item.id);
} else {
SendTrade = SendTrade + "\\n"
+ ItemAssistant.getItemName(item.id);
}
if (item.stackable) {
SendTrade = SendTrade + " x " + SendAmount;
}
Count++;
}
}
player.getPacketSender().sendString(SendTrade, 3558);
// TODO: find out what 197 does eee 3213
player.getPacketSender().sendFrame248(3443, 197);
}
public void giveItems() {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o == null) {
return;
}
try {
for (GameItem item : o.getTrading().offeredItems) {
String itemName = ItemAssistant.getItemName(item.id);
if (item.id > 0) {
player.getItemAssistant().addItem(item.id, item.amount);
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(o.playerName, "tradesgave", o.playerName + " traded " + player.playerName + " and gave " + item.amount + " " + itemName + "");
}
}
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(player.playerName, "tradesrecieved", player.playerName + " was traded by " + o.playerName + " and recieved " + item.amount + " " + itemName + "");
}
}
player.getPacketSender().closeAllWindows();
player.tradeResetNeeded = true;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.inTrade && player.tradeResetNeeded) {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o != null) {
if (o.tradeResetNeeded) {
player.getTrading().resetTrade();
o.getTrading().resetTrade();
container.stop();
} else {
container.stop();
}
} else {
container.stop();
}
} else {
container.stop();
}
}
@Override
public void stop() {
player.tradeResetNeeded = false;
}
}, 1);
} catch (Exception e) {
}
}
}
@@ -0,0 +1,35 @@
package com.rs2.game.players.antimacro;
import com.rs2.game.players.Player;
/**
* AntiSpam
* @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus)
*/
public class AntiSpam {
private final static String[] BLOCKED_WORDS = {
"(dot)", ".com", "tk", ".org", ".net", ".info", ".cam", ".c0m", ". net", "(,)com", ".inf0", ".0rg", "(.)",
".biz", ".co.uk", ". com", ". info", ". c0m", ",com", ". biz", ". tk", ". 0rg", ". cam", ". inf0", "c'om",
"c'0m", ". org", "http", "no-ip", "tradereq", "duelreq", "www", "vww", "c' om", "c' 0m", "w-w-w", "w'ww",
"w'w'w", "w 'ww", "w' w' w", "ww' w", "wvv", "wwv", "vvv", "vwv", "w)w)w", "?com", "/com", "'com", "(com)",
"(w)(w)(w)", "sythe", "abusewith.us", "runerebels", "06prime", "2006prime", "arios498", "ariosrsps", "coom"
};
public static boolean blockedWords(Player player, String word, boolean chat) {
for (int i = 0; i < BLOCKED_WORDS.length; i++) {
if (player.getPlayerAssistant().isPlayer()) {
if (word.contains(BLOCKED_WORDS[i]) || word.equalsIgnoreCase(player.playerPass)) {
player.getPacketSender().sendMessage("You can't say that word!");
if (chat) {
player.setChatTextUpdateRequired(false);
}
return false;
}
}
}
return true;
}
}