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https://github.com/2006-Scape/2006Scape.git
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Start Setting Up Second World
Added World Number To Login Message Added World Number To Login Interface Made World 2 Listen On Different Port Made Client Connect To 43597 For World 2
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@@ -18,12 +18,17 @@ public class ClientSettings {
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public final static String SERVER_WEBSITE = "www.2006Scape.org";
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/**
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* The Servers Ip
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*
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* You don't have to change this, the client will automatically connect to the server
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* on localhost (Assuming you're running Client and LocalGame respectively)
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*
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*/
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public static String SERVER_IP = "www.2006Scape.org";
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/**
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* The Servers World
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* This Determines The Port The Server Will Connect On
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* World 1 Will Connect On Port 43594
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* World 2 Will Connect On Port 43597
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*/
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public final static int SERVER_WORLD = 1;
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/**
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* The Npc Bits for the Server
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*/
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@@ -5927,7 +5927,7 @@ public class Game extends RSApplet {
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loginMessage2 = "Connecting to server...";
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drawLoginScreen(true);
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}
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socketStream = new RSSocket(this, openSocket(43594 + portOff));
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socketStream = new RSSocket(this, openSocket((ClientSettings.SERVER_WORLD == 1) ? 43594 : 43597 + portOff));
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long l = TextClass.longForName(s);
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int i = (int) (l >> 16 & 31L);
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stream.currentOffset = 0;
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@@ -5,7 +5,7 @@ public class GameConstants {
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public final static boolean SERVER_DEBUG = false;
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public final static String SERVER_NAME = "2006Scape", SERVER_VERSION = "Server Stage v " + GameConstants.TEST_VERSION + ".";
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public final static int SERVER_WORLD = 1;
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public final static String WEBSITE_LINK = "https://2006Scape.org";
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public final static boolean WEBSITE_TOTAL_CHARACTERS_INTEGRATION = false;
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public final static double TEST_VERSION = 2.3;
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@@ -135,7 +135,7 @@ public class GameEngine {
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* Port and Cycle rate.
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*/
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static {
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serverlistenerPort = 43594;
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serverlistenerPort = (GameConstants.SERVER_WORLD == 1) ? 43594 : 43597;
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shutdownServer = false;
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}
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@@ -95,7 +95,7 @@ public class PlayerAssistant {
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public void loginScreen() {
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player.getPacketSender().showInterface(15244);
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player.getPacketSender().sendString("Welcome to " + GameConstants.SERVER_NAME + "\\n", 15257);
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player.getPacketSender().sendString("Welcome to " + GameConstants.SERVER_NAME + " World: " + GameConstants.SERVER_WORLD + "\\n", 15257);
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int currentDay = player.getLastLogin() - player.lastLoginDate;
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if (player.playerLevel[GameConstants.HERBLORE] < 3) {
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@@ -1833,7 +1833,7 @@ public class PlayerAssistant {
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player.getItemAssistant().clearBank();
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player.getPlayerAssistant().addStarter();
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player.getPlayerAssistant().movePlayer(3233, 3229, 0);
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player.getPacketSender().sendMessage("Welcome to @blu@" + GameConstants.SERVER_NAME + "@bla@ - we are currently in Server Stage v@blu@" + GameConstants.TEST_VERSION + "@bla@.");
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player.getPacketSender().sendMessage("Welcome to @blu@" + GameConstants.SERVER_NAME + " World: " + GameConstants.SERVER_WORLD + "@bla@ - we are currently in Server Stage v@blu@" + GameConstants.TEST_VERSION + "@bla@.");
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player.getPacketSender().sendMessage("@red@Did you know?@bla@ We're open source and pull requests are welcome!");
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player.getPacketSender().sendMessage("Source code: github.com/2006-Scape/2006Scape");
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player.getPacketSender().sendMessage("Discord: https://discord.gg/hZ6VfWG");
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@@ -116,7 +116,7 @@ public class PacketSender {
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if (player.tutorialProgress > 35) {
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player.getPlayerAssistant().sendSidebars();
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Weight.updateWeight(player);
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player.getPacketSender().sendMessage("Welcome to @blu@" + GameConstants.SERVER_NAME + "@bla@ - we are currently in Server Stage v@blu@" + GameConstants.TEST_VERSION + "@bla@.");
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player.getPacketSender().sendMessage("Welcome to @blu@" + GameConstants.SERVER_NAME + " World: " + GameConstants.SERVER_WORLD + "@bla@ - we are currently in Server Stage v@blu@" + GameConstants.TEST_VERSION + "@bla@.");
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player.getPacketSender().sendMessage("@red@Did you know?@bla@ We're open source! Pull requests are welcome");
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player.getPacketSender().sendMessage("Source code at github.com/2006-Scape/2006Scape");
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player.getPacketSender().sendMessage("Join our Discord: https://discord.gg/hZ6VfWG");
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