Range/Specials/Clean up

- Added correct range distance for all range weapons
- Fixed whip special attack when using on npcs
- Removed some warnings
- Refactored combat some
- Fixed a few typos
- Deleted some dead code
- Fixed bug where you could kill players with auto retaliate outside of the wilderness if you were already fighting them when they ran out

Closes #146
Closes #352

Also from a previous patch
Closes #329
This commit is contained in:
Mr Extremez
2020-02-10 00:40:21 -06:00
parent 2bef5158c4
commit 5ab79b1128
21 changed files with 1413 additions and 1943 deletions
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+1 -1
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@@ -23,7 +23,7 @@ public class ClientSettings {
* on localhost (Assuming you're running Client and LocalGame respectively)
*
*/
public static String SERVER_IP = "2006rebotted.hopto.org";
public static String SERVER_IP = "127.0.0.1";
/**
* The Npc Bits for the Server
*/
+1 -1
View File
@@ -16,7 +16,7 @@ public final class Main {
*/
public static void main(String[] args) {
ClientSettings.SERVER_IP = "2006rebotted.hopto.org";
ClientSettings.SERVER_IP = "127.0.0.1";
if (args.length > 1)
{
System.out.println("Running local");
+115 -115
View File
@@ -8,8 +8,8 @@ npc = 5 Woman 2 7
npc = 6 Woman 2 7
npc = 7 Farmer 7 12
npc = 8 Thief 16 17
npc = 9 Gaurd 21 22
npc = 10 Gaurd 22 22
npc = 9 Guard 21 22
npc = 10 Guard 22 22
npc = 11 Tramp 2 7
npc = 12 Barbarian 7 14
npc = 13 Wizard 9 14
@@ -31,7 +31,7 @@ npc = 28 Zoo_keeper 0 0
npc = 29 Chuck 0 0
npc = 30 Barman 0 0
npc = 31 Priest 0 0
npc = 32 Gaurd 20 22
npc = 32 Guard 20 22
npc = 33 Door_man 0 0
npc = 34 Watchman 33 22
npc = 35 Soldier 28 22
@@ -114,7 +114,7 @@ npc = 95 Wolf 64 70
npc = 96 White_wolf 25 34
npc = 97 White_wolf 25 34
npc = 98 Dog 0 0
npc = 99 Gaurd_dog 44 49
npc = 99 Guard_dog 44 49
npc = 100 Goblin 2 5
npc = 101 Goblin 5 14
npc = 102 Goblin 13 16
@@ -186,8 +186,8 @@ npc = 159 Gnome_child 1 2
npc = 160 Gnome_child 1 2
npc = 161 Gnome_child 1 2
npc = 162 Gnome_trainer 0 0
npc = 163 Gnome_Gaurd 23 33
npc = 164 Gnome_Gaurd 23 33
npc = 163 Gnome_Guard 23 33
npc = 164 Gnome_Guard 23 33
npc = 165 Gnome_shop_keeper 0 0
npc = 166 Gnome_banker 0 0
npc = 167 Gnome_baller 0 0
@@ -218,11 +218,11 @@ npc = 191 Tribesman 32 33
npc = 192 Dark_warrior 8 18
npc = 193 Chaos_druid_warrior 37 40
npc = 194 Necromancer 26 44
npc = 195 Gaurd_Bandit 21 28
npc = 196 Gaurd_Bandit 21 28
npc = 195 Guard_Bandit 21 28
npc = 196 Guard_Bandit 21 28
//------------------------Not In DB------------------------
npc = 197 Barbarian_Gaurd 8 0
npc = 197 Barbarian_Guard 8 0
//------------------------Not In DB------------------------
npc = 198 Guild_master 0 0
@@ -284,11 +284,11 @@ npc = 249 Merlin 0 0
npc = 250 The_Lady_of_the_Lake 0 0
npc = 251 King_Arthur 0 0
npc = 252 Beggar 0 0
npc = 253 Khazard_Gaurd 23 22
npc = 254 Khazard_Gaurd 23 22
npc = 255 Khazard_Gaurd 23 22
npc = 256 Khazard_Gaurd 23 22
npc = 257 Khazard_Gaurd 23 22
npc = 253 Khazard_Guard 23 22
npc = 254 Khazard_Guard 23 22
npc = 255 Khazard_Guard 23 22
npc = 256 Khazard_Guard 23 22
npc = 257 Khazard_Guard 23 22
npc = 258 General_Khazard 112 170
npc = 259 Khazard_barman 0 0
npc = 260 Kelvin 0 0
@@ -307,8 +307,8 @@ npc = 272 Lucien 0 0
npc = 273 Lucien 0 0
//------------------------Not In DB------------------------
npc = 274 Gaurdian_of_Armadyl 45 0
npc = 275 Gaurdian_of_Armadyl 43 0
npc = 274 Guardian_of_Armadyl 45 0
npc = 275 Guardian_of_Armadyl 43 0
//------------------------Not In DB------------------------
npc = 276 Winelda 0 0
@@ -379,9 +379,9 @@ npc = 340 Hops 0 0
npc = 341 Hops 0 0
npc = 342 Guidor's_wife 0 0
npc = 343 Guidor 0 0
npc = 344 Gaurd 0 0
npc = 345 Gaurd 0 0
npc = 346 Gaurd 0 0
npc = 344 Guard 0 0
npc = 345 Guard 0 0
npc = 346 Guard 0 0
npc = 347 Mourner 11 19
npc = 348 Mourner 24 25
npc = 349 Kilron 0 0
@@ -403,7 +403,7 @@ npc = 364 King_Lathas 0 0
npc = 365 Paladin 62 57
npc = 366 Jerico 0 0
npc = 367 Chemist 0 0
npc = 368 Gaurd 0 0
npc = 368 Guard 0 0
npc = 369 Mourner 24 25
npc = 370 Mourner 11 19
npc = 371 Mourner 11 19
@@ -419,7 +419,7 @@ npc = 380 Customs_officer 0 0
npc = 381 Captain_Barnaby 0 0
npc = 382 Dwarf 0 0
npc = 383 Stankers 0 0
npc = 384 Barbarian_Gaurd 0 0
npc = 384 Barbarian_Guard 0 0
npc = 385 Kharid_Scorpion 0 0
npc = 386 Kharid_Scorpion 0 0
npc = 387 Kharid_Scorpion 0 0
@@ -433,8 +433,8 @@ npc = 394 River_troll 79 90
npc = 395 River_troll 120 130
npc = 396 River_troll 159 160
npc = 397 Cow 2 8
npc = 398 Legends_Gaurd 0 0
npc = 399 Legends_Gaurd 0 0
npc = 398 Legends_Guard 0 0
npc = 399 Legends_Guard 0 0
npc = 400 Radimus_Erkle 0 0
npc = 401 Jungle_Forester 0 0
npc = 402 Jungle_Forester 0 0
@@ -482,9 +482,9 @@ npc = 443 Tree_spirit 159 160
npc = 444 Goblin 5 13
npc = 445 Goblin 5 13
npc = 446 Giant_rat 3 5
npc = 447 Jail_Gaurd 26 29
npc = 448 Jail_Gaurd 26 29
npc = 449 Jail_Gaurd 26 29
npc = 447 Jail_Guard 26 29
npc = 448 Jail_Guard 26 29
npc = 449 Jail_Guard 26 29
npc = 450 Gull 0 0
npc = 451 Gull 0 0
npc = 452 Seth_Groats 0 0
@@ -524,7 +524,7 @@ npc = 485 Local_Gnome 0 0
npc = 486 Kalron 0 0
npc = 487 Observatory_assistant 0 0
npc = 488 Observatory_professor 0 0
npc = 489 Goblin_Gaurd 26 26
npc = 489 Goblin_Guard 26 26
npc = 490 Observatory_professor 0 0
npc = 491 Ghost 19 25
npc = 492 Spirit_of_Scorpius 0 0
@@ -648,7 +648,7 @@ npc = 605 Sir_Vyvin 0 0
npc = 606 Squire 0 0
npc = 607 Gunnjorn 0 0
npc = 608 Sir_Amik_Varze 0 0
npc = 609 Fortress_Gaurd 20 22
npc = 609 Fortress_Guard 20 22
npc = 610 Black_Knight 33 42
npc = 611 Witch 25 10
npc = 612 Greldo 0 0
@@ -723,7 +723,7 @@ npc = 674 Foreman 23 20
npc = 675 Shipyard_worker 0 0
npc = 676 Femi 0 0
npc = 677 Black_Demon 172 157
npc = 678 Gaurd 37 40
npc = 678 Guard 37 40
npc = 679 Ranging_Guild_Doorman 0 0
npc = 680 Leatherworker 0 0
npc = 681 Weapon_poison_salesman 0 0
@@ -848,7 +848,7 @@ npc = 795 Ice_Queen 111 105
npc = 796 Achietties 0 0
npc = 797 Helemos 0 0
npc = 798 Velrak the explorer 0 0
npc = 799 Pirate_Gaurd 19 25
npc = 799 Pirate_Guard 19 25
npc = 800 Fishing_spot 0 0
npc = 801 Abbot_Langley 0 0
npc = 802 Brother_Jered 0 0
@@ -861,7 +861,7 @@ npc = 808 Hobbes 0 0
npc = 809 Louisa 0 0
npc = 810 Mary 0 0
npc = 811 Stanford 0 0
npc = 812 Gaurd 0 0
npc = 812 Guard 0 0
npc = 813 Gossip 0 0
npc = 814 Anna 0 0
npc = 815 Bob 0 0
@@ -870,7 +870,7 @@ npc = 817 David 0 0
npc = 818 Elizabeth 0 0
npc = 819 Frank 0 0
npc = 820 Poison_Salesman 0 0
npc = 821 Sinclair_Gaurd_dog 1 0
npc = 821 Sinclair_Guard_dog 1 0
npc = 822 Ana 0 0
npc = 823 anabarrel 0 0
npc = 824 Female_slave 0 0
@@ -883,15 +883,15 @@ npc = 830 Mercenary_Captain 47 68
npc = 831 Captain_Siad 0 0
npc = 832 Al_Shabim 0 0
npc = 833 Bedabin_Nomad 0 0
npc = 834 Bedabin_Nomad_Gaurd 0 0
npc = 834 Bedabin_Nomad_Guard 0 0
npc = 835 Irena 0 0
npc = 836 Shantay 0 0
npc = 837 Shantay_Gaurd 22 32
npc = 838 Shantay_Gaurd 22 32
npc = 837 Shantay_Guard 22 32
npc = 838 Shantay_Guard 22 32
npc = 839 Desert_Wolf 27 34
npc = 840 Ugthanki 42 45
npc = 841 Mine_cart_driver 0 0
npc = 842 Rowdy_Gaurd 43 60
npc = 842 Rowdy_Guard 43 60
npc = 843 RPDT_employee 0 0
npc = 844 Wizard Cromperty 0 0
npc = 845 Horacio 0 0
@@ -906,14 +906,14 @@ npc = 853 Og 0 0
npc = 854 Grew 0 0
npc = 855 Toban 0 0
npc = 856 Gorad 68 81
npc = 857 Ogre_Gaurd 83 80
npc = 858 Ogre_Gaurd 83 80
npc = 859 Ogre_Gaurd 83 80
npc = 860 Ogre_Gaurd 83 80
npc = 861 Ogre_Gaurd 83 80
npc = 857 Ogre_Guard 83 80
npc = 858 Ogre_Guard 83 80
npc = 859 Ogre_Guard 83 80
npc = 860 Ogre_Guard 83 80
npc = 861 Ogre_Guard 83 80
//------------------------Not In DB------------------------
npc = 862 City_Gaurd 83 0
npc = 862 City_Guard 83 0
//------------------------Not In DB------------------------
npc = 863 Scared_skavid 0 0
@@ -923,14 +923,14 @@ npc = 866 Skavid 0 0
npc = 867 Skavid 0 0
npc = 868 Skavid 0 0
npc = 869 Skavid 0 0
npc = 870 Enclave_Gaurd 83 80
npc = 870 Enclave_Guard 83 80
npc = 871 Ogre_shaman 113 110
npc = 872 Watchtower_wizard 0 0
npc = 873 Ogre_trader 70 60
npc = 874 Ogre_merchant 60 60
npc = 875 Ogre_trader 70 60
npc = 876 Ogre_trader 70 60
npc = 877 Tower_Gaurd 25 22
npc = 877 Tower_Guard 25 22
npc = 878 Colonel_Radick 37 65
npc = 879 Delrith 27 7
npc = 880 Weakened_Delrith 2 1
@@ -940,7 +940,7 @@ npc = 883 Sir_Prysin 0 0
npc = 884 Captain_Rovin 0 0
npc = 885 Ceril_Carnillean 0 0
npc = 886 Claus_the_chef 0 0
npc = 887 Gaurd 0 0
npc = 887 Guard 0 0
npc = 888 Philipe_Carnillean 0 0
npc = 889 Henryeta_Carnillean 0 0
npc = 890 Butler_Jones 0 0
@@ -957,7 +957,7 @@ npc = 900 Witches_experiment_fourth_form 53 55
npc = 901 Mouse 0 0
npc = 902 Gundai 0 0
npc = 903 Lundail 0 0
npc = 904 Chamber_Gaurdian 0 0
npc = 904 Chamber_Guardian 0 0
npc = 905 Kolodion 0 0
npc = 906 Kolodion 0 0
npc = 907 Kolodion 0 0
@@ -970,7 +970,7 @@ npc = 913 Battle_mage 54 127
npc = 914 Battle_mage 54 127
npc = 915 Leela 0 0
npc = 916 Joe 0 0
npc = 917 Jail_Gaurd 26 26
npc = 917 Jail_Guard 26 26
npc = 918 Ned 0 0
npc = 919 Lady_Keli 0 0
npc = 920 Prince_Ali 0 0
@@ -978,8 +978,8 @@ npc = 921 Prince_Ali 0 0
npc = 922 Aggie 0 0
npc = 923 Hassan 0 0
npc = 924 Osman 0 0
npc = 925 Border_Gaurd 0 0
npc = 926 Border_Gaurd 0 0
npc = 925 Border_Guard 0 0
npc = 926 Border_Guard 0 0
npc = 927 Fishing_spot 0 0
npc = 928 Gujuo 0 0
npc = 929 Ungadulu 70 70
@@ -1112,7 +1112,7 @@ npc = 1043 Will_o'_the_wisp 0 0
npc = 1044 Monk_of_Zamorak 22 23
npc = 1045 Monk_of_Zamorak 17 11
npc = 1046 Monk_of_Zamorak 45 42
npc = 1047 Temple_Gaurdian 30 30
npc = 1047 Temple_Guardian 30 30
npc = 1048 Drezel 0 0
npc = 1049 Drezel 0 0
npc = 1050 Filliman_Tarlock 0 0
@@ -1141,8 +1141,8 @@ npc = 1072 Eadburg 4 10
npc = 1073 Archer 42 50
npc = 1074 Archer 42 50
npc = 1075 Archer 42 50
npc = 1076 Gaurd 37 40
npc = 1077 Gaurd 37 40
npc = 1076 Guard 37 40
npc = 1077 Guard 37 40
npc = 1078 Harold 0 0
npc = 1079 Tostig 0 0
npc = 1080 Eohric 0 0
@@ -1207,22 +1207,22 @@ npc = 1138 Mountain_Troll 71 71
npc = 1139 Mushroom 0 0
npc = 1140 Mountain_Goat 0 0
npc = 1141 Mountain_Goat 0 0
npc = 1142 Gaurd 0 0
npc = 1143 Gaurd 0 0
npc = 1144 Gaurd 0 0
npc = 1145 Gaurd 0 0
npc = 1146 Gaurd 0 0
npc = 1147 Gaurd 0 0
npc = 1148 Gaurd 0 0
npc = 1149 Gaurd 0 0
npc = 1150 Gaurd 0 0
npc = 1142 Guard 0 0
npc = 1143 Guard 0 0
npc = 1144 Guard 0 0
npc = 1145 Guard 0 0
npc = 1146 Guard 0 0
npc = 1147 Guard 0 0
npc = 1148 Guard 0 0
npc = 1149 Guard 0 0
npc = 1150 Guard 0 0
npc = 1151 Burntmeat 0 0
npc = 1152 Weird_Old_Man 0 0
npc = 1153 Kalphite_Worker 28 40
npc = 1154 Kalphite_Soldier 85 90
npc = 1155 Kalphite_Gaurdian 141 171
npc = 1155 Kalphite_Guardian 141 171
npc = 1156 Kalphite_Worker 28 40
npc = 1157 Kalphite_Gaurdian 141 171
npc = 1157 Kalphite_Guardian 141 171
npc = 1158 Kalphite_Queen 333 267
npc = 1159 Kalphite_Queen 333 267
npc = 1160 Kalphite_Queen 333 267
@@ -1250,7 +1250,7 @@ npc = 1181 Albatross 0 0
npc = 1182 Lord_Iorwerth 0 0
npc = 1183 Elf_warrior 90 110
npc = 1184 Elf_warrior 108 110
npc = 1185 Elven_city_Gaurd 0 0
npc = 1185 Elven_city_Guard 0 0
npc = 1186 Idris 0 0
npc = 1187 Essyllt 0 0
npc = 1188 Morvran 0 0
@@ -1265,13 +1265,13 @@ npc = 1196 Grizzly_bear_cub 19 20
npc = 1197 Grizzly_bear_cub 19 20
npc = 1198 Dire_Wolf 88 86
npc = 1199 Elf_Tracker 0 0
npc = 1200 Tyras_Gaurd 110 112
npc = 1200 Tyras_Guard 110 112
npc = 1201 Elf_warrior 0 0
npc = 1202 Arianwyn 0 0
npc = 1203 Tyras_Gaurd 110 112
npc = 1204 Tyras_Gaurd 110 112
npc = 1205 Tyras_Gaurd 0 0
npc = 1206 Tyras_Gaurd 0 0
npc = 1203 Tyras_Guard 110 112
npc = 1204 Tyras_Guard 110 112
npc = 1205 Tyras_Guard 0 0
npc = 1206 Tyras_Guard 0 0
npc = 1207 General_Hining 0 0
npc = 1208 Quartermaster 0 0
npc = 1209 Koftik 0 0
@@ -1365,10 +1365,10 @@ npc = 1292 Koschei_the_deathless 0 0
npc = 1293 Koschei_the_deathless 0 0
npc = 1294 Brundt_the_Chieftain 0 0
npc = 1295 Askeladden 0 0
npc = 1296 Gaurd 0 0
npc = 1297 Gaurd 0 0
npc = 1298 Town_Gaurd 0 0
npc = 1299 Town_Gaurd 0 0
npc = 1296 Guard 0 0
npc = 1297 Guard 0 0
npc = 1298 Town_Guard 0 0
npc = 1299 Town_Guard 0 0
npc = 1300 Thora_the_Barkeep 0 0
npc = 1301 Yrsa 0 0
npc = 1302 Fisherman 0 0
@@ -1386,7 +1386,7 @@ npc = 1313 Sassilik 48 50
npc = 1314 Inga 48 50
npc = 1315 Fish_monger 0 0
npc = 1316 Fur_trader 0 0
npc = 1317 Market_Gaurd 48 50
npc = 1317 Market_Guard 48 50
npc = 1318 Warrior 48 50
npc = 1319 Fox 0 0
npc = 1320 Bunny 2 5
@@ -1443,7 +1443,7 @@ npc = 1370 Greengrocer 0 0
npc = 1371 Prince_Brand 0 0
npc = 1372 Princess_Astrid 0 0
npc = 1373 King_Vargas 0 0
npc = 1374 Gaurd 0 0
npc = 1374 Guard 0 0
npc = 1375 Advisor_Ghrim 0 0
npc = 1376 Derrik 0 0
npc = 1377 Farmer 0 0
@@ -1524,14 +1524,14 @@ npc = 1451 Sleeping_Monkey 0 0
npc = 1452 Monkey_Child 0 0
npc = 1453 The_Monkey's_Uncle 0 0
npc = 1454 The_Monkey's_Aunt 0 0
npc = 1455 Monkey_Gaurd 167 120
npc = 1455 Monkey_Guard 167 120
npc = 1456 Monkey_Archer 86 50
npc = 1457 Monkey_Archer 86 50
npc = 1458 Monkey_Archer 86 50
npc = 1459 Monkey_Gaurd 167 120
npc = 1460 Monkey_Gaurd 167 120
npc = 1461 Elder_Gaurd 0 0
npc = 1462 Elder_Gaurd 0 0
npc = 1459 Monkey_Guard 167 120
npc = 1460 Monkey_Guard 167 120
npc = 1461 Elder_Guard 0 0
npc = 1462 Elder_Guard 0 0
npc = 1463 Monkey 3 6
npc = 1464 Monkey 3 6
npc = 1465 Monkey_Zombie 98 80
@@ -1570,17 +1570,17 @@ npc = 1495 toms_zombie_monkey_small 0 0
npc = 1496 toms_female_monkey 0 0
npc = 1497 toms_uncle_monkey 0 0
npc = 1498 toms_caretaker 0 0
npc = 1499 toms_jail_Gaurd 0 0
npc = 1499 toms_jail_Guard 0 0
npc = 1500 toms_adviser 0 0
npc = 1501 toms_child 0 0
npc = 1502 toms_ninja_Gaurd 35 0
npc = 1502 toms_ninja_Guard 35 0
npc = 1503 toms_monkey_archer 61 0
npc = 1504 toms_ninja_Gaurd_captin 35 0
npc = 1504 toms_ninja_Guard_captin 35 0
npc = 1505 toms_gorilla 35 0
npc = 1506 toms_gorilla_pound 35 0
npc = 1507 toms_gorilla_beard 35 0
npc = 1508 toms_gorilla_priest 35 0
npc = 1509 toms_gorilla_Gaurd 35 0
npc = 1509 toms_gorilla_Guard 35 0
npc = 1510 toms_acolyte 0 0
npc = 1511 toms_gnome_assassin 0 0
npc = 1512 toms_gnome_sapper 0 0
@@ -1783,13 +1783,13 @@ npc = 1702 Ghost_Banker 0 0
npc = 1703 Ghost_Sailor 0 0
npc = 1704 Ghost_Captain 0 0
npc = 1705 Ghost_Captain 0 0
npc = 1706 Ghost_Gaurd 0 0
npc = 1706 Ghost_Guard 0 0
npc = 1707 Ghost_(?) 0 0
npc = 1708 Ghost_(?) 0 0
npc = 1709 Johanhus_Ulsbrecht 0 0
npc = 1710 H.A.M._Gaurd 12 15
npc = 1711 H.A.M._Gaurd 18 20
npc = 1712 H.A.M._Gaurd 22 31
npc = 1710 H.A.M._Guard 12 15
npc = 1711 H.A.M._Guard 18 20
npc = 1712 H.A.M._Guard 22 31
npc = 1713 H.A.M._Deacon 0 0
npc = 1714 H.A.M._Member 0 0
npc = 1715 H.A.M._Member 0 0
@@ -1886,8 +1886,8 @@ npc = 1802 Slagilith 92 0
npc = 1803 Rock_pile 0 0
npc = 1804 Slagilith 0 0
npc = 1805 Gaurd 0 0
npc = 1806 Gaurd 0 0
npc = 1805 Guard 0 0
npc = 1806 Guard 0 0
npc = 1807 Hamal_the_Chieftain 0 0
npc = 1808 Ragnar 0 0
npc = 1809 Svidi 0 0
@@ -1972,10 +1972,10 @@ npc = 1875 Snake 0 0
npc = 1876 Blackjack_seller 0 0
npc = 1877 feud_bandit_boss 0 0
npc = 1878 Bandit_Leader 0 0
npc = 1879 feud_arabian_Gaurd_multi 0 0
npc = 1879 feud_arabian_Guard_multi 0 0
npc = 1880 Bandit 56 30
npc = 1881 Bandit 56 30
npc = 1882 feud_arabian_Gaurd2_multi 0 0
npc = 1882 feud_arabian_Guard2_multi 0 0
npc = 1883 Bandit 41 30
npc = 1884 Bandit 41 30
npc = 1885 Bandit_champion 70 50
@@ -2159,8 +2159,8 @@ npc = 2038 Grish 0 0
npc = 2039 Uglug_Nar 0 0
npc = 2040 Pilg 0 0
npc = 2041 Grug 0 0
npc = 2042 Ogre_Gaurd 0 0
npc = 2043 Ogre_Gaurd 83 80
npc = 2042 Ogre_Guard 0 0
npc = 2043 Ogre_Guard 83 80
npc = 2044 Zogre 44 72
npc = 2045 Zogre 44 72
npc = 2046 Zogre 44 72
@@ -2194,8 +2194,8 @@ npc = 2069 Cave_goblin_miner 11 10
npc = 2070 Cave_goblin_miner 11 10
npc = 2071 Cave_goblin_miner 11 10
npc = 2072 Cave_goblin_miner 11 10
npc = 2073 Cave_goblin_Gaurd 26 26
npc = 2074 Cave_goblin_Gaurd 24 26
npc = 2073 Cave_goblin_Guard 26 26
npc = 2074 Cave_goblin_Guard 24 26
npc = 2075 Cave_goblin_miner 11 10
npc = 2076 Cave_goblin_miner 11 10
npc = 2077 Cave_goblin_miner 11 10
@@ -2251,13 +2251,13 @@ npc = 2126 Trader 0 0
npc = 2127 Trade_Referee 0 0
npc = 2128 Supreme_Commander 0 0
npc = 2129 Commander_Veldaban 0 0
npc = 2130 Black_Gaurd 48 40
npc = 2131 Black_Gaurd 48 40
npc = 2132 Black_Gaurd 48 40
npc = 2133 Black_Gaurd 48 40
npc = 2134 Black_Gaurd_Berserker 66 51
npc = 2135 Black_Gaurd_Berserker 66 51
npc = 2136 Black_Gaurd_Berserker 66 51
npc = 2130 Black_Guard 48 40
npc = 2131 Black_Guard 48 40
npc = 2132 Black_Guard 48 40
npc = 2133 Black_Guard 48 40
npc = 2134 Black_Guard_Berserker 66 51
npc = 2135 Black_Guard_Berserker 66 51
npc = 2136 Black_Guard_Berserker 66 51
npc = 2137 Gnome_emissary 0 0
npc = 2138 Gnome_traveller 0 0
npc = 2139 Gnome_traveller 0 0
@@ -2352,12 +2352,12 @@ npc = 2227 Red_Axe_Director 0 0
npc = 2228 Commander_Veldaban 0 0
npc = 2229 Red_Axe_Cat 0 0
npc = 2230 Red_Axe_Cat 0 0
npc = 2231 Black_Gaurd_Berserker 0 0
npc = 2232 Black_Gaurd_Berserker 0 0
npc = 2231 Black_Guard_Berserker 0 0
npc = 2232 Black_Guard_Berserker 0 0
npc = 2233 Olivia 0 0
npc = 2234 Master Farmer 0 0
npc = 2235 Master Farmer 0 0
npc = 2236 Market_Gaurd 20 22
npc = 2236 Market_Guard 20 22
npc = 2237 Gee 0 0
npc = 2238 Donie 0 0
npc = 2239 Pig 0 0
@@ -2385,12 +2385,12 @@ npc = 2260 rcu_zammy_mage1_edge 0 0
npc = 2261 Mage_of_Zamorak 0 0
npc = 2262 Dark_mage 0 0
npc = 2263 Abyssal_leech 41 10
npc = 2264 Abyssal_Gaurdian 59 50
npc = 2264 Abyssal_Guardian 59 50
npc = 2265 Abyssal_walker 81 95
npc = 2266 Brian_O'Richard 0 0
npc = 2267 Rogue_Gaurd 0 0
npc = 2268 Rogue_Gaurd 0 0
npc = 2269 Rogue_Gaurd 0 0
npc = 2267 Rogue_Guard 0 0
npc = 2268 Rogue_Guard 0 0
npc = 2269 Rogue_Guard 0 0
npc = 2270 Martin_Thwait 0 0
npc = 2271 Emerald_Benedict 0 0
npc = 2272 Spin_Blades 0 0
@@ -2700,12 +2700,12 @@ npc = 2567 Wise_Old_Man 0 0
npc = 2568 Banker 0 0
npc = 2569 Banker 0 0
npc = 2570 Banker 0 0
npc = 2571 Market_Gaurd 20 22
npc = 2571 Market_Guard 20 22
npc = 2572 Olivia 0 0
//------------------------Custom------------------------
npc = 2573 Watchman 253 0
npc = 2574 Bank_Gaurd 0 0
npc = 2574 Bank_Guard 0 0
npc = 2575 Purepker895 52 0
npc = 2576 Qutiedoll 16 0
npc = 2577 1337sp34kr 63 0
@@ -2717,8 +2717,8 @@ npc = 2582 Trolley 0 0
npc = 2583 Trolley 0 0
npc = 2584 Trolley 0 0
npc = 2585 garden_trolley 1 0
npc = 2586 Billy,_a_Gaurd_of_Falador 0 0
npc = 2587 Bob,_another_Gaurd_of_Falador 0 0
npc = 2586 Billy,_a_Guard_of_Falador 0 0
npc = 2587 Bob,_another_Guard_of_Falador 0 0
npc = 2588 Brother_Althric 0 0
npc = 2589 PKMaster0036 87 0
npc = 2590 King_Roald 0 0
@@ -2835,7 +2835,7 @@ npc = 2894 Spinolyp 76 100
npc = 2950 The_Face 0 0
npc = 3021 Tool_Leprechaun 0 0
npc = 3108 Bert 0 0
npc = 3109 Gaurd_Captain 0 0
npc = 3109 Guard_Captain 0 0
npc = 3200 Chaos_Elemental 305 250
npc = 3217 Kaylee 0 0
npc = 3218 Tina 0 0
@@ -0,0 +1,2 @@
[2020/02/09] 23:17 andrew55 used command: bank
[2020/02/09] 23:19 andrew55 used command: bank
@@ -5,7 +5,7 @@ public class GameConstants {
public final static boolean SERVER_DEBUG = false;
public final static String SERVER_NAME = "2006rebotted", SERVER_VERSION = "Server Stage v " + GameConstants.TEST_VERSION + ".";
public final static double TEST_VERSION = 2.00;
public final static double TEST_VERSION = 2.1;
public static int BANK_SIZE = 352;
public final static int ITEM_LIMIT = 15000, MAXITEM_AMOUNT = Integer.MAX_VALUE, CLIENT_VERSION = 999999,
WORLD = 1, IPS_ALLOWED = 250, CONNECTION_DELAY = 100,
File diff suppressed because it is too large Load Diff
@@ -93,10 +93,7 @@ public class Specials {
public static HashMap<Integer, specialAttack> specialAttack = new HashMap<Integer, specialAttack>();
@SuppressWarnings("unused")
public static specialAttack getWeapon(int weapon) {
return specialAttack.get(weapon);
}
static {
for (specialAttack SA : specialAttack.values()) {
@@ -105,9 +102,9 @@ public class Specials {
}
}
public void activateSpecial(int weapon, Client o, int i) {
public void activateSpecial(int weapon, Client other, int i) {
int equippedWeapon = player.playerEquipment[player.playerWeapon];
if (NpcHandler.npcs[i] == null && player.npcIndex > 0 || PlayerHandler.players[player.playerIndex] == null && player.playerIndex > 0) {
if ((NpcHandler.npcs[i] == null && player.npcIndex > 0) || (PlayerHandler.players[player.playerIndex] == null && player.playerIndex > 0)) {
return;
}
player.doubleHit = false;
@@ -129,8 +126,7 @@ public class Specials {
if (NpcHandler.npcs[player.npcIndex] == null && player.npcIndex > 0) {
return;
}
if (PlayerHandler.players[player.playerIndex] == null
&& player.playerIndex > 0) {
if (PlayerHandler.players[player.playerIndex] == null && player.playerIndex > 0) {
return;
}
if (equippedWeapon == SA.getWeapon()) {
@@ -218,8 +214,10 @@ public class Specials {
player.hitDelay = player.getCombatAssistant().getHitDelay();
player.doubleHit = SA.getDoubleHit();
} else {
if (o != null) {
o.gfx0(SA.getGfx1());
if (other != null) {
other.gfx0(SA.getGfx1());
} else if (NpcHandler.npcs[player.npcIndex] != null) {
NpcHandler.npcs[i].gfx0(SA.getGfx1());
}
player.startAnimation(SA.getAnim());
player.specDamage = SA.getSpecDamage();
@@ -1,7 +1,6 @@
package com.rebotted.game.content.combat.npcs;
import com.rebotted.GameConstants;
import com.rebotted.game.content.combat.CombatAssistant;
import com.rebotted.game.content.combat.CombatConstants;
import com.rebotted.game.content.combat.melee.MeleeData;
import com.rebotted.game.content.minigames.FightCaves;
@@ -97,30 +96,31 @@ public class NpcCombat {
public static void attackPlayer(Player c, int i) {
if (NpcHandler.npcs[i] != null) {
if (NpcHandler.npcs[i].isDead) {
if (NpcHandler.npcs[i].absY == 3228 && c.absY == 3227
|| NpcHandler.npcs[i].absY == 3224 && c.absY == 3225
|| NpcHandler.npcs[i].absY == 3226 && c.absY == 3227
|| c.inDraynorBuilding() && (NpcHandler.npcs[i].npcType == 172 || NpcHandler.npcs[i].npcType == 174)
|| NpcHandler.npcs[i].inLesserNpc()
|| !c.npcCanAttack
|| NpcHandler.npcs[i].isDead) {
return;
}
if (c.npcCanAttack == false) {
if (NpcHandler.npcs[i].npcType == 1532
|| NpcHandler.npcs[i].npcType == 1534
|| NpcHandler.npcs[i].npcType == 6145
|| NpcHandler.npcs[i].npcType == 6144
|| NpcHandler.npcs[i].npcType == 6143
|| NpcHandler.npcs[i].npcType == 6142
|| NpcHandler.npcs[i].npcType == 752) {
return;
}
if (NpcHandler.npcs[i].inLesserNpc()) {
if (NpcHandler.npcs[i].npcType == 1401 && c.isInTut() || c.tutorialProgress < 36) {
return;
}
if (c.inDraynorBuilding()) {
if (NpcHandler.npcs[i].npcType == 172 || NpcHandler.npcs[i].npcType == 174) {
return;
}
}
if (NpcHandler.npcs[i].absY == 3228 && c.absY == 3227) {
if (NpcHandler.npcs[i].npcType == 9 && c.absX == 3180 && c.absY > 3433 && c.absY < 3447) {
return;
}
if (NpcHandler.npcs[i].absY == 3224 && c.absY == 3225) {
return;
}
if (NpcHandler.npcs[i].absY == 3226 && c.absY == 3227) {
return;
}
if (NpcHandler.npcs[i].absY == 3228 && c.absY == 3227) {
if (NpcHandler.npcs[i].npcType == 374 && c.absY == 3372 && c.absX > 2522 && c.absX < 2532) {
return;
}
if (NpcHandler.npcs[i].npcType > 2462 && NpcHandler.npcs[i].npcType < 2468) {
@@ -138,33 +138,11 @@ public class NpcCombat {
NpcHandler.npcs[i].forceChat("Bwaaaaaaauk bwuk bwuk");
}
}
if (NpcHandler.npcs[i].npcType == 1532
|| NpcHandler.npcs[i].npcType == 1534
|| NpcHandler.npcs[i].npcType == 6145
|| NpcHandler.npcs[i].npcType == 6144
|| NpcHandler.npcs[i].npcType == 6143
|| NpcHandler.npcs[i].npcType == 6142
|| NpcHandler.npcs[i].npcType == 752) {
return;
}
if (NpcHandler.npcs[i].npcType == 1401 && c.isInTut()
|| c.tutorialProgress < 36) {
return;
}
if (NpcHandler.npcs[i].npcType == 9 && c.absX == 3180
&& c.absY > 3433 && c.absY < 3447) {
return;
}
if (NpcHandler.npcs[i].npcType == 374 && c.absY == 3372 && c.absX > 2522 && c.absX < 2532) {
return;
}
if (!NpcHandler.npcs[i].inMulti() && NpcHandler.npcs[i].underAttackBy > 0 && NpcHandler.npcs[i].underAttackBy != c.playerId) {
NpcHandler.npcs[i].killerId = 0;
return;
}
if (!NpcHandler.npcs[i].inMulti()
&& (c.underAttackBy > 0 || c.underAttackBy2 > 0
&& c.underAttackBy2 != i)) {
if (!NpcHandler.npcs[i].inMulti() && (c.underAttackBy > 0 || c.underAttackBy2 > 0 && c.underAttackBy2 != i)) {
NpcHandler.npcs[i].killerId = 0;
return;
}
@@ -210,19 +188,13 @@ public class NpcCombat {
return;
}
if (NpcHandler.npcs[i].projectileId > 0) {
int nX = NpcHandler.npcs[i].getX()
+ NpcHandler.offset(i);
int nY = NpcHandler.npcs[i].getY()
+ NpcHandler.offset(i);
int nX = NpcHandler.npcs[i].getX() + NpcHandler.offset(i);
int nY = NpcHandler.npcs[i].getY() + NpcHandler.offset(i);
int pX = c.getX();
int pY = c.getY();
int offX = (nY - pY) * -1;
int offY = (nX - pX) * -1;
c.getPlayerAssistant().createPlayersProjectile(nX, nY,
offX, offY, 50,
NpcHandler.getProjectileSpeed(i),
NpcHandler.npcs[i].projectileId, 43, 31,
-c.getId() - 1, 65);
c.getPlayerAssistant().createPlayersProjectile(nX, nY, offX, offY, 50, NpcHandler.getProjectileSpeed(i), NpcHandler.npcs[i].projectileId, 43, 31, -c.getId() - 1, 65);
}
int random = Misc.random(10);
if (NpcHandler.npcs[i].npcType == 222 && (NpcHandler.npcs[i].killerId > 0 && NpcHandler.npcs[i].underAttack) && !NpcHandler.npcs[i].isDead && (NpcHandler.npcs[i].HP < NpcHandler.npcs[i].MaxHP + 1)) {
@@ -671,7 +643,7 @@ public class NpcCombat {
}
}
if (damage > 0) {
CombatAssistant.applyRecoilNPC(c, damage, i);
c.getCombatAssistant().applyRecoilNPC(c, damage, i);
}
if (c.playerLevel[3] - damage < 0) {
damage = c.playerLevel[3];
@@ -16,10 +16,6 @@ public class RangeData {
868, 869, 806, 807, 808, 809, 810, 811, 825, 826, 827, 828, 829,
830, 800, 801, 802, 803, 804, 805, 6522 };
public static boolean usingDbow(Player c) {
return c.playerEquipment[c.playerWeapon] == 11235;
}
public static boolean usingCrystalBow(Player c) {
return c.playerEquipment[c.playerWeapon] >= 4212
&& c.playerEquipment[c.playerWeapon] <= 4223;
@@ -53,34 +49,63 @@ public class RangeData {
}
return false;
}
public static boolean usingDart(Player player) {
switch (player.playerEquipment[player.playerWeapon]) {
case 806:
case 807:
case 808:
case 809:
case 810:
case 811:
return true;
}
return false;
}
public static boolean usingLongbow(Player player) {
if (usingCrystalBow(player)) {
return true;
}
switch (player.playerEquipment[player.playerWeapon]) {
case 839:
case 845:
case 847:
case 851:
case 855:
case 859:
return true;
}
return false;
}
public static int correctBowAndArrows(Player c) {
if (usingBolts(c)) {
return -1;
}
switch (c.playerEquipment[c.playerWeapon]) {
case 839:
case 839://longbow
case 841:
return 882;
case 843:
case 845:
case 845://longbow
return 884;
case 847:
case 847://longbow
case 849:
return 886;
case 851:
case 851://longbow
case 853:
return 888;
case 855:
case 855://longbow
case 857:
return 890;
case 859:
case 859://longbow
case 861:
if (c.playerEquipment[c.playerArrows] == 892) {
return 892;
@@ -88,14 +113,12 @@ public class RangeData {
return 4172;
}
//karils
case 4734:
case 4935:
case 4936:
case 4937:
return 4740;
case 11235:
return 11212;
}
return -1;
}
@@ -49,7 +49,7 @@ public class SkillHandler {
} else if (player.playerIsFletching) {// fletching
player.playerIsFletching = false;
} else if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
Cooking.setCooking(player, false);
} else if (player.isSmithing) {// smithing
player.isSmithing = false;
} else if (isSkilling[12]) {// crafting
@@ -67,7 +67,7 @@ public class SkillHandler {
} else if (player.isPotCrafting) {// pot crafting
player.isPotCrafting = false;
} else if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
Cooking.setCooking(player, false);
} else if (player.playerSkilling[13]) {// smelting
Smelting.resetSmelting(player);
}
@@ -82,7 +82,7 @@ public class SkillHandler {
} else if (player.playerIsFletching) {// fletching
player.playerIsFletching = false;
} else if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
Cooking.setCooking(player, false);
} else if (player.isSmithing) {// smithing
player.isSmithing = false;
} else if (isSkilling[12]) {// crafting
@@ -14,18 +14,17 @@ import com.rebotted.util.Misc;
public class Cooking extends SkillHandler {
private static SecureRandom cookingRandom = new SecureRandom(); // The
// random
// factor
private static SecureRandom cookingRandom = new SecureRandom(); // The random factor
private static enum CookingItems {
//raw, cooked, burnt, levelreq, exp, stopburn, stopburn w/gloves, name
SHRIMP(317, 315, 7954, 1, 30, 34, 30, "shrimp"), SARDINE(327, 325, 369,
1, 40, 38, 38, "sardine"), HERRING(345, 347, 357, 5, 50, 41,
41, "herring"), TROUT(335, 333, 343, 15, 70, 50, 50, "trout"), TUNA(
359, 361, 367, 30, 100, 64, 63, "tuna"), ANCHOVIES(321, 319,
323, 5, 45, 34, 34, "anchovies"), RAW_BEEF(2132, 2142, 2146, 1,
30, 33, 33, "raw beef"),
SHRIMP(317, 315, 7954, 1, 30, 34, 30, "shrimp"),
SARDINE(327, 325, 369, 1, 40, 38, 38, "sardine"),
HERRING(345, 347, 357, 5, 50, 41, 41, "herring"),
TROUT(335, 333, 343, 15, 70, 50, 50, "trout"),
TUNA(359, 361, 367, 30, 100, 64, 63, "tuna"),
ANCHOVIES(321, 319, 323, 5, 45, 34, 34, "anchovies"),
RAW_BEEF(2132, 2142, 2146, 1, 30, 33, 33, "raw beef"),
RAW_RAT(2134, 2142, 2146, 1, 30, 33, 33, "raw rat meat"),
BURNT_MEAT(2142, 2146, 2146, 1, 1, 100, 100, "cooked meat"),
RAW_CHICKEN(2138, 2140, 2144, 1, 30, 33, 33, "raw chicken"),
@@ -33,23 +32,20 @@ public class Cooking extends SkillHandler {
MACKERAL(353, 355, 357, 10, 60, 45, 45, "mackeral"),
SALMON(331, 329, 343, 25, 90, 58, 55, "salmon"),
UNCOOKED_BERRY_PIE(2321, 2325, 2329, 10, 78, 50, 50, "uncooked pie"),
PIKE(
349, 351, 343, 20, 80, 59, 59, "pike"), KARAMBWAN(3142, 3144,
3146, 1, 80, 20, 20, "karambwan"), LOBSTER(377, 379, 381, 40,
120, 74, 68, "lobster"), SWORDFISH(371, 373, 375, 50, 140, 86,
81, "swordfish"), MONKFISH(7944, 7946, 7948, 62, 150, 92, 90,
"monkfish"), SHARK(383, 385, 387, 76, 210, 100, 94, "shark"), MANTA_RAY(
389, 391, 393, 91, 169, 100, 100, "manta ray"),
PIKE(349, 351, 343, 20, 80, 59, 59, "pike"),
KARAMBWAN(3142, 3144, 3146, 1, 80, 20, 20, "karambwan"),
LOBSTER(377, 379, 381, 40, 120, 74, 68, "lobster"),
SWORDFISH(371, 373, 375, 50, 140, 86, 81, "swordfish"),
MONKFISH(7944, 7946, 7948, 62, 150, 92, 90, "monkfish"),
SHARK(383, 385, 387, 76, 210, 100, 94, "shark"),
MANTA_RAY(389, 391, 393, 91, 169, 100, 100, "manta ray"),
SEAWEED(401, 1781, 1781, 1, 1, 1, 1, "sea weed"),
CURRY(2009, 2011, 2013, 60, 280, 74, 74, "curry");
int rawItem, cookedItem, burntItem, levelReq, xp, stopBurn,
stopBurnGloves;
int rawItem, cookedItem, burntItem, levelReq, xp, stopBurn, stopBurnGloves;
String name;
private CookingItems(int rawItem, int cookedItem, int burntItem,
int levelReq, int xp, int stopBurn, int stopBurnGloves,
String name) {
private CookingItems(int rawItem, int cookedItem, int burntItem, int levelReq, int xp, int stopBurn, int stopBurnGloves, String name) {
this.rawItem = rawItem;
this.cookedItem = cookedItem;
this.burntItem = burntItem;
@@ -102,86 +98,61 @@ public class Cooking extends SkillHandler {
}
public static void makeBreadOptions(Player c, int item) {
if (c.getItemAssistant().playerHasItem(1929)
&& c.getItemAssistant().playerHasItem(1933)
&& item == c.breadID) {
if (c.getItemAssistant().playerHasItem(1929) && c.getItemAssistant().playerHasItem(1933) && item == c.breadID) {
c.getItemAssistant().deleteItem(1929, 1);
c.getItemAssistant().deleteItem(1933, 1);
c.getItemAssistant().addItem(1925, 1);
c.getItemAssistant().addItem(1931, 1);
c.getItemAssistant().addItem(item, 1);
c.getPacketSender().sendMessage(
"You make the water and flour to make some "
+ ItemAssistant.getItemName(item) + ".");
c.getPacketSender().sendMessage("You mix the water and flour to make some " + ItemAssistant.getItemName(item) + ".");
}
c.getPacketSender().closeAllWindows();
}
public static void pastryCreation(Player c, int itemID1, int itemID2,
int giveItem, String message) {
if (c.getItemAssistant().playerHasItem(itemID1)
&& c.getItemAssistant().playerHasItem(itemID2)) {
public static void pastryCreation(Player c, int itemID1, int itemID2, int giveItem, String message) {
if (c.getItemAssistant().playerHasItem(itemID1) && c.getItemAssistant().playerHasItem(itemID2)) {
c.getItemAssistant().deleteItem(itemID1, 1);
c.getItemAssistant().deleteItem(itemID2, 1);
c.getItemAssistant().addItem(giveItem, 1);
if (message.equalsIgnoreCase("")) {
c.getPacketSender().sendMessage(
"You mix the two ingredients and get an "
+ ItemAssistant.getItemName(giveItem) + ".");
c.getPacketSender().sendMessage("You mix the two ingredients and get an " + ItemAssistant.getItemName(giveItem) + ".");
} else {
c.getPacketSender().sendMessage(message);
}
}
}
public static void cookingAddon(Player c, int itemID1, int itemID2,
int giveItem, int requiredLevel, int expGained) {
public static void cookingAddon(Player c, int itemID1, int itemID2, int giveItem, int requiredLevel, int expGained) {
if (c.playerLevel[7] >= requiredLevel) {
if (c.getItemAssistant().playerHasItem(itemID1)
&& c.getItemAssistant().playerHasItem(itemID2)) {
if (c.getItemAssistant().playerHasItem(itemID1) && c.getItemAssistant().playerHasItem(itemID2)) {
c.getItemAssistant().deleteItem(itemID1, 1);
c.getItemAssistant().deleteItem(itemID2, 1);
c.getItemAssistant().addItem(giveItem, 1);
c.getPlayerAssistant().addSkillXP(expGained, 7);
c.getPacketSender().sendMessage(
"You create a " + ItemAssistant.getItemName(giveItem)
+ ".");
c.getPacketSender().sendMessage("You create a " + ItemAssistant.getItemName(giveItem) + ".");
}
} else {
c.getPacketSender().sendMessage(
"You don't have the required level to make an "
+ ItemAssistant.getItemName(giveItem));
c.getPacketSender().sendMessage("You don't have the required level to make an " + ItemAssistant.getItemName(giveItem));
}
}
private static void setCooking(Player player) {
player.playerIsCooking = true;
player.stopPlayerSkill = true;
public static void setCooking(Player player, boolean isCooking) {
player.playerIsCooking = isCooking;
player.stopPlayerSkill = isCooking;
}
public static void resetCooking(Player player) {
player.playerIsCooking = false;
player.stopPlayerSkill = false;
}
private static void viewCookInterface(Player c, int item) {
c.getPacketSender().sendChatInterface(1743);
c.getPacketSender().sendFrame246(13716, view190 ? 190 : 170, item);
c.getPacketSender().sendFrame126(getLine(c) + "" + ItemAssistant.getItemName(item) + "", 13717);
}
public static String getLine(Player c) {
return c.below459 ? "\\n\\n\\n\\n" : "\\n\\n\\n\\n\\n";
}
public static boolean startCooking(Player c, int itemId, int objectId) {
CookingItems item = forId(itemId);
if (item != null) {
if (c.playerLevel[c.playerCooking] < item.getLevelReq()) {
c.getPacketSender().closeAllWindows();
c.getDialogueHandler().sendStatement(
"You need a Cooking level of " + item.getLevelReq()
+ " to cook this.");
c.getDialogueHandler().sendStatement("You need a Cooking level of " + item.getLevelReq() + " to cook this.");
c.nextChat = 0;
return false;
}
@@ -190,8 +161,7 @@ public class Cooking extends SkillHandler {
return false;
}
if (!COOKING) {
c.getPacketSender().sendMessage(
"This skill is currently disabled.");
c.getPacketSender().sendMessage("This skill is currently disabled.");
return false;
}
// save the id of the item and object for the cooking interface.
@@ -203,8 +173,7 @@ public class Cooking extends SkillHandler {
return false;
}
private static boolean getSuccess(Player c, int burnBonus, int levelReq,
int stopBurn) {
private static boolean getSuccess(Player c, int burnBonus, int levelReq, int stopBurn) {
if (c.playerLevel[c.playerCooking] >= stopBurn) {
return true;
}
@@ -224,7 +193,7 @@ public class Cooking extends SkillHandler {
CycleEventHandler.getSingleton().stopEvents(player, "cookingEvent".hashCode());
final CookingItems item = forId(itemId);
if (item != null) {
setCooking(player);
setCooking(player, true);
RandomEventHandler.addRandom(player);
player.getPacketSender().closeAllWindows();
player.doAmount = amount;
@@ -238,16 +207,13 @@ public class Cooking extends SkillHandler {
@Override
public void execute(CycleEventContainer container) {
if (!player.playerIsCooking) {
resetCooking(player);
setCooking(player, false);
container.stop();
return;
}
if (!player.getItemAssistant().playerHasItem(item.getRawItem(),
1)) {
player.getPacketSender().sendMessage(
"You have run out of " + item.getName()
+ " to cook.");
resetCooking(player);
if (!player.getItemAssistant().playerHasItem(item.getRawItem(), 1)) {
player.getPacketSender().sendMessage("You have run out of " + item.getName() + " to cook.");
setCooking(player, false);
container.stop();
return;
}
@@ -260,15 +226,11 @@ public class Cooking extends SkillHandler {
player.getItemAssistant().deleteItem(item.getRawItem(),
player.getItemAssistant().getItemSlot(itemId), 1);
if (!burn) {
player.getPacketSender().sendMessage(
"You successfully cook the "
+ item.getName().toLowerCase() + ".");
player.getPacketSender().sendMessage("You successfully cook the " + item.getName().toLowerCase() + ".");
if (GameConstants.SOUND) {
player.getPacketSender().sendSound(
SoundList.COOK_ITEM, 100, 0);
player.getPacketSender().sendSound(SoundList.COOK_ITEM, 100, 0);
}
player.getPlayerAssistant().addSkillXP(item.getXp(),
player.playerCooking);
player.getPlayerAssistant().addSkillXP(item.getXp(), player.playerCooking);
player.getItemAssistant().addItem(item.getCookedItem(), 1);
} else {
player.getPacketSender().sendMessage(
@@ -294,7 +256,7 @@ public class Cooking extends SkillHandler {
player.startAnimation(objectId == 2732 ? 897 : 896);
}
} else if (player.doAmount == 0) {
resetCooking(player);
setCooking(player, false);
container.stop();
}
}
@@ -21,7 +21,7 @@ public class Firemaking {
c.startAnimation(65535);
SkillHandler.lastSkillingAction = System.currentTimeMillis();
c.isFiremaking = false;
Cooking.resetCooking(c);
Cooking.setCooking(c, false);
logLit = false;
}
@@ -145,7 +145,7 @@ public class Firemaking {
@Override
public void execute(CycleEventContainer container) {
if (c.playerIsCooking) {
Cooking.resetCooking(c);
Cooking.setCooking(c, false);
}
GameEngine.objectHandler.createAnObject(c, -1, x, y);
GameEngine.itemHandler.createGroundItem(c, 592, x, y, 1, c.getId());
@@ -6,8 +6,6 @@ import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
import java.lang.reflect.Array;
/**
* Cleaned by Andrew
* @author Andrew (Mr Extremez)
@@ -15,7 +13,7 @@ import java.lang.reflect.Array;
public class Smithing {
private int addItem, XP, removeItem, removeAmount, makeTimes;
private int addItem, xpRecieved, removeItem, removeAmount, makeTimes;
public void readInput(int levelReq, String type, Player player, int amountToMake) {
if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Bronze")) {
@@ -43,139 +41,139 @@ public class Smithing {
return;
}
if (type.equalsIgnoreCase("1351") && levelReq >= 1) {
XP = 13;
xpRecieved = 13;
addItem = 1351;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1205") && levelReq >= 1 && player.tutorialProgress > 20) {
XP = 13;
xpRecieved = 13;
addItem = 1205;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1205") && levelReq >= 1 && player.tutorialProgress == 20) {
XP = 13;
xpRecieved = 13;
addItem = 1205;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
player.getDialogueHandler().sendDialogues(3066, -1);
} else if (type.equals("1422") && levelReq >= 2) {
XP = 13;
xpRecieved = 13;
addItem = 1422;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1139") && levelReq >= 3) {
XP = 13;
xpRecieved = 13;
addItem = 1139;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("819") && levelReq >= 4) {
XP = 13;
xpRecieved = 13;
addItem = 819;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1277") && levelReq >= 4) {
XP = 13;
xpRecieved = 13;
addItem = 1277;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4819") && levelReq >= 4) {
XP = 13;
xpRecieved = 13;
addItem = 4819;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("39") && levelReq >= 5) {
XP = 13;
xpRecieved = 13;
addItem = 39;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1321") && levelReq >= 5) {
XP = 25;
xpRecieved = 25;
addItem = 1321;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1291") && levelReq >= 6) {
XP = 25;
xpRecieved = 25;
addItem = 1291;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("864") && levelReq >= 7) {
XP = 25;
xpRecieved = 25;
addItem = 864;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1155") && levelReq >= 7) {
XP = 25;
xpRecieved = 25;
addItem = 1155;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1173") && levelReq >= 8) {
XP = 25;
xpRecieved = 25;
addItem = 1173;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("3095") && levelReq >= 8) { // claws
XP = 25;
xpRecieved = 25;
addItem = 3095;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1337") && levelReq >= 9) {
XP = 38;
xpRecieved = 38;
addItem = 1337;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1375") && levelReq >= 10) {
XP = 38;
xpRecieved = 38;
addItem = 1375;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1103") && levelReq >= 11) {
XP = 38;
xpRecieved = 38;
addItem = 1103;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1189") && levelReq >= 12) {
XP = 38;
xpRecieved = 38;
addItem = 1189;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1307") && levelReq >= 14) {
XP = 38;
xpRecieved = 38;
addItem = 1307;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1075") && levelReq >= 16) {
XP = 38;
xpRecieved = 38;
addItem = 1075;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1087") && levelReq >= 16) {
XP = 38;
xpRecieved = 38;
addItem = 1087;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1117") && levelReq >= 18) {
XP = 63;
xpRecieved = 63;
addItem = 1117;
removeItem = 2349;
removeAmount = 5;
@@ -184,123 +182,123 @@ public class Smithing {
player.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(player, addItem, removeItem, removeAmount, makeTimes, XP);
smithItem(player, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
}
private void checkIron(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2351;
if (type.equalsIgnoreCase("1349") && levelReq >= 16) { // Axe
XP = 25;
xpRecieved = 25;
addItem = 1349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1203") && levelReq >= 15) { // Dagger
XP = 25;
xpRecieved = 25;
addItem = 1203;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1420") && levelReq >= 17) { // Mace
XP = 25;
xpRecieved = 25;
addItem = 1420;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1137") && levelReq >= 18) { // Med helm
XP = 25;
xpRecieved = 25;
addItem = 1137;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("820") && levelReq >= 19) { // Dart tips
XP = 25;
xpRecieved = 25;
addItem = 820;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1279") && levelReq >= 19) { // Sword (s)
XP = 25;
xpRecieved = 25;
addItem = 1279;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4820") && levelReq >= 19) { // Nails
XP = 25;
xpRecieved = 25;
addItem = 4820;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("40") && levelReq >= 20) { // Arrow tips
XP = 25;
xpRecieved = 25;
addItem = 40;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1323") && levelReq >= 20) {// Scim
XP = 50;
xpRecieved = 50;
addItem = 1323;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1293") && levelReq >= 21) { // Longsword
XP = 50;
xpRecieved = 50;
addItem = 1293;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("863") && levelReq >= 22) { // Knives
XP = 25;
xpRecieved = 25;
addItem = 863;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1153") && levelReq >= 22) { // Full Helm
XP = 50;
xpRecieved = 50;
addItem = 1153;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1175") && levelReq >= 23) { // Square shield
XP = 50;
xpRecieved = 50;
addItem = 1175;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1335") && levelReq >= 24) { // Warhammer
XP = 38;
xpRecieved = 38;
addItem = 1335;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1363") && levelReq >= 25) { // Battle axe
XP = 75;
xpRecieved = 75;
addItem = 1363;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1101") && levelReq >= 26) { // Chain
XP = 75;
xpRecieved = 75;
addItem = 1101;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("4540") && levelReq >= 26) { // lantern
XP = 25;
xpRecieved = 25;
addItem = 4540;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1191") && levelReq >= 27) { // Kite
XP = 75;
xpRecieved = 75;
addItem = 1191;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3096") && levelReq >= 28) { // claws
XP = 50;
xpRecieved = 50;
addItem = 3096;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1309") && levelReq >= 29) { // 2h Sword
XP = 75;
xpRecieved = 75;
addItem = 1309;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1067") && levelReq >= 31) { // Platelegs
XP = 75;
xpRecieved = 75;
addItem = 1067;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1081") && levelReq >= 31) { // PlateSkirt
XP = 75;
xpRecieved = 75;
addItem = 1081;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1115") && levelReq >= 33) { // Platebody
XP = 125;
xpRecieved = 125;
addItem = 1115;
removeAmount = 5;
makeTimes = amountToMake;
@@ -309,129 +307,129 @@ public class Smithing {
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
}
private void checkSteel(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2353;
if (type.equalsIgnoreCase("1353") && levelReq >= 31) { // Axe
XP = 38;
xpRecieved = 38;
addItem = 1353;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("2") && levelReq >= 35) { // Cannonball
XP = 26;
xpRecieved = 26;
addItem = 2;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1207") && levelReq >= 30) { // Dagger
XP = 50;
xpRecieved = 50;
addItem = 1207;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1424") && levelReq >= 32) { // Mace
XP = 50;
xpRecieved = 50;
addItem = 1424;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1141") && levelReq >= 33) { // Med helm
XP = 50;
xpRecieved = 50;
addItem = 1141;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("821") && levelReq >= 34) { // Dart tips
XP = 50;
xpRecieved = 50;
addItem = 821;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1281") && levelReq >= 34) { // Sword (s)
XP = 50;
xpRecieved = 50;
addItem = 1281;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1539") && levelReq >= 34) { // Nails
XP = 50;
xpRecieved = 50;
addItem = 1539;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("41") && levelReq >= 35) { // Arrow tips
XP = 50;
xpRecieved = 50;
addItem = 41;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1325") && levelReq >= 35) {// Scim
XP = 75;
xpRecieved = 75;
addItem = 1325;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("2370") && levelReq >= 36) {// Studs
XP = 37;
xpRecieved = 37;
addItem = 2370;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1295") && levelReq >= 36) { // Longsword
XP = 75;
xpRecieved = 75;
addItem = 1295;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("865") && levelReq >= 37) { // Knives
XP = 50;
xpRecieved = 50;
addItem = 865;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1157") && levelReq >= 37) { // Full Helm
XP = 75;
xpRecieved = 75;
addItem = 1157;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1177") && levelReq >= 38) { // Square shield
XP = 75;
xpRecieved = 75;
addItem = 1177;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1339") && levelReq >= 39) { // Warhammer
XP = 113;
xpRecieved = 113;
addItem = 1339;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1365") && levelReq >= 40) { // Battle axe
XP = 113;
xpRecieved = 113;
addItem = 1365;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1105") && levelReq >= 41) { // Chain
XP = 113;
xpRecieved = 113;
addItem = 1105;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1193") && levelReq >= 42) { // Kite
XP = 113;
xpRecieved = 113;
addItem = 1193;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3097") && levelReq >= 43) { // claws
XP = 75;
xpRecieved = 75;
addItem = 3097;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1311") && levelReq >= 44) { // 2h Sword
XP = 113;
xpRecieved = 113;
addItem = 1311;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1069") && levelReq >= 46) { // Platelegs
XP = 113;
xpRecieved = 113;
addItem = 1069;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1083") && levelReq >= 46) { // PlateSkirt
XP = 113;
xpRecieved = 113;
addItem = 1083;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1119") && levelReq >= 48) { // Platebody
XP = 188;
xpRecieved = 188;
addItem = 1119;
removeAmount = 5;
makeTimes = amountToMake;
@@ -440,118 +438,118 @@ public class Smithing {
"You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
}
private void checkMith(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2359;
if (type.equalsIgnoreCase("1355") && levelReq >= 51) { // Axe
XP = 50;
xpRecieved = 50;
addItem = 1355;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1209") && levelReq >= 50) { // Dagger
XP = 50;
xpRecieved = 50;
addItem = 1209;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1428") && levelReq >= 52) { // Mace
XP = 50;
xpRecieved = 50;
addItem = 1428;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1143") && levelReq >= 53) {// Med helm
XP = 50;
xpRecieved = 50;
addItem = 1143;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("822") && levelReq >= 54) { // Dart tips
XP = 50;
xpRecieved = 50;
addItem = 822;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1285") && levelReq >= 54) { // Sword (s)
XP = 50;
xpRecieved = 50;
addItem = 1285;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4822") && levelReq >= 54) { // Nails
XP = 50;
xpRecieved = 50;
addItem = 4822;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("42") && levelReq >= 55) { // Arrow tips
XP = 50;
xpRecieved = 50;
addItem = 42;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1329") && levelReq >= 55) {// Scim
XP = 100;
xpRecieved = 100;
addItem = 1329;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1299") && levelReq >= 56) { // Longsword
XP = 100;
xpRecieved = 100;
addItem = 1299;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("866") && levelReq >= 57) { // Knives
XP = 50;
xpRecieved = 50;
addItem = 866;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1159") && levelReq >= 57) { // Full Helm
XP = 100;
xpRecieved = 100;
addItem = 1159;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1181") && levelReq >= 58) { // Square shield
XP = 100;
xpRecieved = 100;
addItem = 1181;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1343") && levelReq >= 59) { // Warhammer
XP = 150;
xpRecieved = 150;
addItem = 1343;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1369") && levelReq >= 60) { // Battle axe
XP = 150;
xpRecieved = 150;
addItem = 1369;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1109") && levelReq >= 61) { // Chain
XP = 150;
xpRecieved = 150;
addItem = 1109;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1197") && levelReq >= 62) { // Kite
XP = 150;
xpRecieved = 150;
addItem = 1197;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3099") && levelReq >= 63) { // claws
XP = 100;
xpRecieved = 100;
addItem = 3099;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1315") && levelReq >= 64) { // 2h Sword
XP = 150;
xpRecieved = 150;
addItem = 1315;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1071") && levelReq >= 66) { // Platelegs
XP = 150;
xpRecieved = 150;
addItem = 1071;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1085") && levelReq >= 66) { // PlateSkirt
XP = 150;
xpRecieved = 150;
addItem = 1085;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1121") && levelReq >= 68) { // Platebody
XP = 250;
xpRecieved = 250;
addItem = 1121;
removeAmount = 5;
makeTimes = amountToMake;
@@ -559,118 +557,118 @@ public class Smithing {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
}
private void checkAddy(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2361;
if (type.equalsIgnoreCase("1357") && levelReq >= 71) { // Axe
XP = 63;
xpRecieved = 63;
addItem = 1357;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1211") && levelReq >= 70) { // Dagger
XP = 63;
xpRecieved = 63;
addItem = 1211;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1430") && levelReq >= 72) { // Mace
XP = 63;
xpRecieved = 63;
addItem = 1430;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1145") && levelReq >= 73) { // Med helm
XP = 63;
xpRecieved = 63;
addItem = 1145;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("823") && levelReq >= 74) { // Dart tips
XP = 63;
xpRecieved = 63;
addItem = 823;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1287") && levelReq >= 74) { // Sword (s)
XP = 63;
xpRecieved = 63;
addItem = 1287;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4823") && levelReq >= 74) { // Nails
XP = 63;
xpRecieved = 63;
addItem = 4823;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("43") && levelReq >= 75) { // Arrow tips
XP = 63;
xpRecieved = 63;
addItem = 43;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1331") && levelReq >= 75) {// Scim
XP = 125;
xpRecieved = 125;
addItem = 1331;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1301") && levelReq >= 76) { // Longsword
XP = 125;
xpRecieved = 125;
addItem = 1301;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("867") && levelReq >= 77) { // Knives
XP = 63;
xpRecieved = 63;
addItem = 867;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1161") && levelReq >= 77) { // Full Helm
XP = 125;
xpRecieved = 125;
addItem = 1161;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1183") && levelReq >= 78) { // Square shield
XP = 125;
xpRecieved = 125;
addItem = 1183;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1345") && levelReq >= 79) { // Warhammer
XP = 188;
xpRecieved = 188;
addItem = 1345;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1371") && levelReq >= 80) { // Battle axe
XP = 188;
xpRecieved = 188;
addItem = 1371;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1111") && levelReq >= 81) { // Chain
XP = 188;
xpRecieved = 188;
addItem = 1111;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1199") && levelReq >= 82) { // Kite
XP = 188;
xpRecieved = 188;
addItem = 1199;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3100") && levelReq >= 83) { // claws
XP = 125;
xpRecieved = 125;
addItem = 3100;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1317") && levelReq >= 84) { // 2h Sword
XP = 188;
xpRecieved = 188;
addItem = 1317;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1073") && levelReq >= 86) { // Platelegs
XP = 188;
xpRecieved = 188;
addItem = 1073;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1091") && levelReq >= 86) { // PlateSkirt
XP = 188;
xpRecieved = 188;
addItem = 1091;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1123") && levelReq >= 88) { // Platebody
XP = 313;
xpRecieved = 313;
addItem = 1123;
removeAmount = 5;
makeTimes = amountToMake;
@@ -678,118 +676,118 @@ public class Smithing {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
}
private void checkRune(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2363;
if (type.equalsIgnoreCase("1359") && levelReq >= 86) { // Axe
XP = 75;
xpRecieved = 75;
addItem = 1359;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1213") && levelReq >= 85) { // Dagger
XP = 75;
xpRecieved = 75;
addItem = 1213;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1432") && levelReq >= 87) { // Mace
XP = 75;
xpRecieved = 75;
addItem = 1432;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1147") && levelReq >= 88) { // Med helm
XP = 75;
xpRecieved = 75;
addItem = 1147;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("824") && levelReq >= 89) { // Dart tips
XP = 75;
xpRecieved = 75;
addItem = 824;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1289") && levelReq >= 89) { // Sword (s)
XP = 75;
xpRecieved = 75;
addItem = 1289;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4824") && levelReq >= 89) { // Nails
XP = 75;
xpRecieved = 75;
addItem = 4824;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("44") && levelReq >= 90) { // Arrow tips
XP = 75;
xpRecieved = 75;
addItem = 44;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1333") && levelReq >= 90) {// Scim
XP = 150;
xpRecieved = 150;
addItem = 1333;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1303") && levelReq >= 91) { // Longsword
XP = 150;
xpRecieved = 150;
addItem = 1303;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("868") && levelReq >= 92) { // Knives
XP = 75;
xpRecieved = 75;
addItem = 868;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1163") && levelReq >= 92) { // Full Helm
XP = 150;
xpRecieved = 150;
addItem = 1163;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1185") && levelReq >= 93) { // Square shield
XP = 150;
xpRecieved = 150;
addItem = 1185;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1347") && levelReq >= 94) { // Warhammer
XP = 225;
xpRecieved = 225;
addItem = 1347;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1373") && levelReq >= 95) { // Battle axe
XP = 225;
xpRecieved = 225;
addItem = 1373;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1113") && levelReq >= 96) { // Chain
XP = 225;
xpRecieved = 225;
addItem = 1113;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1201") && levelReq >= 97) { // Kite
XP = 225;
xpRecieved = 225;
addItem = 1201;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1319") && levelReq >= 99) { // 2h Sword
XP = 225;
xpRecieved = 225;
addItem = 1319;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1079") && levelReq >= 99) { // Platelegs
XP = 225;
xpRecieved = 225;
addItem = 1079;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3101") && levelReq >= 98) { // claws
XP = 150;
xpRecieved = 150;
addItem = 3101;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1093") && levelReq >= 99) { // PlateSkirt
XP = 225;
xpRecieved = 225;
addItem = 1093;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1127") && levelReq >= 99) { // Platebody
XP = 313;
xpRecieved = 313;
addItem = 1127;
removeAmount = 5;
makeTimes = amountToMake;
@@ -797,18 +795,15 @@ public class Smithing {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
}
public static void smithItem(Player player, int addItem, int removeItem,
int removeItem2, int timesToMake, int XP) {
public static void smithItem(Player player, int addItem, int removeItem, int removeItem2, int timesToMake, int XP) {
player.doAmount = timesToMake;
player.getPacketSender().closeAllWindows();
String name = ItemAssistant.getItemName(addItem);
if (player.getItemAssistant().playerHasItem(removeItem, removeItem2)) {
if (!player.isSmithing)
{
if (!player.isSmithing) {
player.isSmithing = true;
player.startAnimation(898);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@@ -816,24 +811,17 @@ public class Smithing {
public void execute(CycleEventContainer container) {
if (player.doAmount <= 0 || !player.getItemAssistant().playerHasItem(removeItem, removeItem2) || !player.isSmithing || player.isWoodcutting || player.isCrafting || player.isMoving || player.isMining || player.isBusy || player.isShopping || player.isFletching || player.isFiremaking || player.isSpinning || player.isPotionMaking || player.playerIsFishing || player.isBanking || player.isSmelting || player.isTeleporting || player.isHarvesting || player.playerIsCooking || player.isPotCrafting) {
container.stop();
}
else
{
} else {
player.startAnimation(898);
player.getPacketSender().sendSound(468, 100, 0);
if (name.contains("ball"))
{
if (name.contains("ball")) {
player.getPacketSender().sendMessage("You make some " + name.toLowerCase() + "s.");
}
else if (name.charAt(name.length() -1) == 's') {
} else if (name.charAt(name.length() -1) == 's') {
player.getPacketSender().sendMessage("You make some " + name.toLowerCase() + ".");
} else {
if (name.charAt(1) == 'a' || name.charAt(1) == 'e' || name.toLowerCase().charAt(1) == 'i' || name.charAt(1) == 'o' || name.charAt(1) == 'u')
{
if (name.charAt(1) == 'a' || name.charAt(1) == 'e' || name.toLowerCase().charAt(1) == 'i' || name.charAt(1) == 'o' || name.charAt(1) == 'u') {
player.getPacketSender().sendMessage("You make an " + name.toLowerCase() + ".");
}
else
{
} else {
player.getPacketSender().sendMessage("You make a " + name.toLowerCase() + ".");
}
}
@@ -841,13 +829,9 @@ public class Smithing {
player.getPacketSender().sendMessage(ItemAssistant.getItemName(addItem));
if (name.contains("bolt")) {
player.getItemAssistant().addItem(addItem, 10);
} else if (name.contains("tip") && !name.contains("dart tip")) {
player.getItemAssistant().addItem(addItem, 15);
} else if (name.contains("dart tip")) {
player.getItemAssistant().addItem(addItem, 10);
} else if (name.contains("nail")) {
player.getItemAssistant().addItem(addItem, 15);
} else if (name.contains("arrow")) {
} else if (name.contains("arrow") || name.contains("nail") || (name.contains("tip") && !name.contains("dart tip"))) {
player.getItemAssistant().addItem(addItem, 15);
} else if (name.contains("knife")) {
player.getItemAssistant().addItem(addItem, 5);
@@ -872,4 +856,5 @@ public class Smithing {
player.isSmithing = false;
}
}
}
}
@@ -22,6 +22,7 @@ import com.rebotted.game.content.combat.magic.Enchanting;
import com.rebotted.game.content.combat.prayer.PrayerData;
import com.rebotted.game.content.combat.prayer.PrayerDrain;
import com.rebotted.game.content.combat.range.DwarfCannon;
import com.rebotted.game.content.combat.range.RangeData;
import com.rebotted.game.content.consumables.Food;
import com.rebotted.game.content.consumables.Potions;
import com.rebotted.game.content.guilds.impl.RangersGuild;
@@ -745,7 +746,6 @@ public abstract class Player {
if (inDesert() && heightLevel == 0) {
DesertHeat.callHeat(this);
}
if (playerEnergy < 100 && System.currentTimeMillis() - lastIncrease >= getPlayerAssistant().raiseTimer()) {
playerEnergy += 1;
lastIncrease = System.currentTimeMillis();
@@ -756,7 +756,6 @@ public abstract class Player {
getPacketSender().sendConfig(173, 0);
}
getPlayerAssistant().writeEnergy();
if (System.currentTimeMillis() - specDelay > CombatConstants.INCREASE_SPECIAL_AMOUNT) {
specDelay = System.currentTimeMillis();
if (specAmount < 10) {
@@ -793,21 +792,19 @@ public abstract class Player {
if (System.currentTimeMillis() - singleCombatDelay2 > 3300) {
underAttackBy2 = 0;
}
if (System.currentTimeMillis() - restoreStatsDelay > 60000) {
restoreStatsDelay = System.currentTimeMillis();
for (int level = 0; level < playerLevel.length; level++) {
if (playerLevel[level] < getLevelForXP(playerXP[level])) {
if (level != 5) { // prayer doesn't restore
playerLevel[level] += 1;
getPacketSender().setSkillLevel(level,
playerLevel[level], playerXP[level]);
getPacketSender().setSkillLevel(level, playerLevel[level], playerXP[level]);
getPlayerAssistant().refreshSkill(level);
}
} else if (playerLevel[level] > getLevelForXP(playerXP[level])) {
playerLevel[level] -= 1;
getPacketSender().setSkillLevel(level,
playerLevel[level], playerXP[level]);
getPacketSender().setSkillLevel(level, playerLevel[level], playerXP[level]);
getPlayerAssistant().refreshSkill(level);
}
}
@@ -857,9 +854,7 @@ public abstract class Player {
if (PlayerHandler.players[frozenBy] == null) {
freezeTimer = -1;
frozenBy = -1;
} else if (!goodDistance(absX, absY,
PlayerHandler.players[frozenBy].absX,
PlayerHandler.players[frozenBy].absY, 20)) {
} else if (!goodDistance(absX, absY, PlayerHandler.players[frozenBy].absX, PlayerHandler.players[frozenBy].absY, 20)) {
freezeTimer = -1;
frozenBy = -1;
}
@@ -932,12 +927,7 @@ public abstract class Player {
}
public void queueMessage(Packet arg1) {
// synchronized(queuedPackets) {
// if (arg1.getId() != 41)
queuedPackets.add(arg1);
// else
// processPacket(arg1);
// }
}
public synchronized boolean processQueuedPackets() {
@@ -953,7 +943,6 @@ public abstract class Player {
packetSize = p.getLength();
inStream.buffer = p.getData();
if (packetType > 0) {
// getPacketDispatcher().sendMessage("PacketType: " + packetType);
PacketHandler.processPacket(this, packetType, packetSize);
}
timeOutCounter = 0;
@@ -970,8 +959,6 @@ public abstract class Player {
packetSize = p.getLength();
inStream.buffer = p.getData();
if (packetType > 0) {
// getPacketDispatcher().sendMessage("PacketType: " +
// packetType);
PacketHandler.processPacket(this, packetType, packetSize);
}
timeOutCounter = 0;
@@ -1095,38 +1082,38 @@ public abstract class Player {
}
public void trawlerFade(final int x, final int y, final int height) {
if (System.currentTimeMillis() - lastAction > 5000) {
lastAction = System.currentTimeMillis();
resetWalkingQueue();
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
int tStage = 5;
public void execute(CycleEventContainer container) {
if (tStage == 5) {
getPacketSender().showInterface(18460);
}
if (tStage == 4) {
getPlayerAssistant().movePlayer(x, y, height);
getPlayerAssistant().resetAnimationsToPrevious();
appearanceUpdateRequired = true;
}
if (tStage == 3) {
getPacketSender().showInterface(18452);
}
if (tStage == 1) {
container.stop();
return;
}
if (tStage > 0) {
tStage--;
}
}
public void stop() {
getPacketSender().closeAllWindows();
tStage = 0;
}
}, 1);
}
}
if (System.currentTimeMillis() - lastAction > 5000) {
lastAction = System.currentTimeMillis();
resetWalkingQueue();
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
int tStage = 5;
public void execute(CycleEventContainer container) {
if (tStage == 5) {
getPacketSender().showInterface(18460);
}
if (tStage == 4) {
getPlayerAssistant().movePlayer(x, y, height);
getPlayerAssistant().resetAnimationsToPrevious();
appearanceUpdateRequired = true;
}
if (tStage == 3) {
getPacketSender().showInterface(18452);
}
if (tStage == 1) {
container.stop();
return;
}
if (tStage > 0) {
tStage--;
}
}
public void stop() {
getPacketSender().closeAllWindows();
tStage = 0;
}
}, 1);
}
}
public void fade(final int x, final int y, final int height) {
if (System.currentTimeMillis() - lastAction > 5000) {
@@ -1135,24 +1122,24 @@ public abstract class Player {
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
int tStage = 6;
public void execute(CycleEventContainer container) {
if (tStage == 6) {
getPacketSender().showInterface(18460);
}
if (tStage == 5) {
getPlayerAssistant().movePlayer(x, y, height);
updateRequired = true;
appearanceUpdateRequired = true;
}
if (tStage == 4) {
getPacketSender().showInterface(18452);
}
if (tStage == 1) {
container.stop();
return;
}
if (tStage > 0) {
tStage--;
}
if (tStage == 6) {
getPacketSender().showInterface(18460);
}
if (tStage == 5) {
getPlayerAssistant().movePlayer(x, y, height);
updateRequired = true;
appearanceUpdateRequired = true;
}
if (tStage == 4) {
getPacketSender().showInterface(18452);
}
if (tStage == 1) {
container.stop();
return;
}
if (tStage > 0) {
tStage--;
}
}
public void stop() {
getPacketSender().closeAllWindows();
@@ -1227,12 +1214,14 @@ public abstract class Player {
private Npc specialTarget = null;
public void setSpecialTarget(Npc target) {
this.specialTarget = target;
}
public Npc getSpecialTarget() {
return specialTarget;
}
this.specialTarget = target;
}
public Npc getSpecialTarget() {
return specialTarget;
}
public int miningAxe = -1, woodcuttingAxe = -1;
@@ -1568,18 +1557,27 @@ public abstract class Player {
4096, 8192, 16384, 32768, 65536, 131072, 262144, 524288, 2097152,
8388608, 16777216, 67108864, 134217728 };
/**
* Combat variables
*/
public boolean doubleHit, usingSpecial, usingRangeWeapon,
usingBow, usingMagic, castingMagic;
public int npcIndex, npcClickIndex, npcType, castingSpellId, oldSpellId,
public int castingSpellId, oldSpellId,
spellId, hitDelay;
public int specMaxHitIncrease, freezeDelay, freezeTimer = -6, killerId,
playerIndex, oldPlayerIndex, lastWeaponUsed, projectileStage,
crystalBowArrowCount, playerMagicBook, teleGfx, teleEndAnimation,
teleHeight, teleX, teleY, rangeItemUsed, killingNpcIndex,
totalDamageDealt, globalDamageDealt, oldNpcIndex, fightMode, attackTimer;
totalDamageDealt, globalDamageDealt, oldNpcIndex, fightMode, attackTimer,
bowSpecShot;
public boolean magicFailed, oldMagicFailed;
public int bowSpecShot, clickNpcType, clickObjectType, objectId, objectX,
objectY;
/**
* End
*/
public int clickNpcType, clickObjectType, objectId, objectX,
objectY, npcIndex, npcClickIndex, npcType;
public int pItemX, pItemY, pItemId;
public boolean isMoving, walkingToItem;
public boolean isShopping, updateShop;
@@ -2157,8 +2155,35 @@ public abstract class Player {
walkingQueueY[wQueueWritePtr] = y;
wQueueWritePtr = next;
}
public boolean checkRangeDistance() {
return (usingRangeWeapon || usingBow);
}
public int gatherRangeDistance(int distance) {
//dart (non long range)
if (usingRangeWeapon && RangeData.usingDart(this) && fightMode != 3) {
distance = 3;
//longbow (long range)
} else if (usingBow && fightMode == 3 && RangeData.usingLongbow(this)) {
distance = 10;
//longbow (non long range)
} else if (usingBow && fightMode != 3 && RangeData.usingLongbow(this)) {
distance = RangeData.usingCrystalBow(this) ? 10 : 8;
//dart, knife, throwing axe (long range)
} else if (usingRangeWeapon && fightMode == 3) {
distance = RangeData.usingDart(this) ? 5 : 6;
//short bow
} else if (usingBow && !RangeData.usingLongbow(this)) {
distance = fightMode == 3 ? 7 : 9;
}
return distance;
}
public boolean goodDistance(int objectX, int objectY, int playerX, int playerY, int distance) {
if (checkRangeDistance()) {
distance = gatherRangeDistance(distance);
}
return ((objectX-playerX <= distance && objectX-playerX >= -distance) && (objectY-playerY <= distance && objectY-playerY >= -distance));
}
@@ -2168,8 +2193,7 @@ public abstract class Player {
}
int dir;
do {
dir = Misc.direction(currentX, currentY,
walkingQueueX[wQueueReadPtr], walkingQueueY[wQueueReadPtr]);
dir = Misc.direction(currentX, currentY, walkingQueueX[wQueueReadPtr], walkingQueueY[wQueueReadPtr]);
if (dir == -1) {
wQueueReadPtr = (wQueueReadPtr + 1) % walkingQueueSize;
} else if ((dir & 1) != 0) {
@@ -2319,19 +2319,6 @@ public class PlayerAssistant {
return count;
}
public void useOperate(int itemId) {
switch (itemId) {
case 11283:
case 11284:
if (player.playerIndex > 0) {
player.getCombatAssistant().handleDfs();
} else if (player.npcIndex > 0) {
player.getCombatAssistant().handleDfsNPC();
}
break;
}
}
public void getSpeared(int otherX, int otherY) {
int x = player.absX - otherX;
int y = player.absY - otherY;
@@ -10,77 +10,73 @@ import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.net.packets.PacketType;
/**
* Attack Player
**/
public class AttackPlayer implements PacketType {
public static final int ATTACK_PLAYER = 73, MAGE_PLAYER = 249;
@Override
public void processPacket(Player c, int packetType, int packetSize) {
c.endCurrentTask();
c.playerIndex = 0;
c.npcIndex = 0;
public void processPacket(Player player, int packetType, int packetSize) {
player.endCurrentTask();
player.playerIndex = 0;
player.npcIndex = 0;
switch (packetType) {
/**
* Attack player
**/
case ATTACK_PLAYER:
c.playerIndex = c.getInStream().readSignedWordBigEndian();
if (PlayerHandler.players[c.playerIndex] == null) {
player.playerIndex = player.getInStream().readSignedWordBigEndian();
if (PlayerHandler.players[player.playerIndex] == null) {
break;
}
if (c.inDuelArena() && !c.duelingArena()) {
c.getChallengePlayer().processPacket(c, packetType, packetSize);
if (player.inDuelArena() && !player.duelingArena()) {
player.getChallengePlayer().processPacket(player, packetType, packetSize);
}
if (c.respawnTimer > 0) {
if (player.respawnTimer > 0) {
break;
}
if (c.autocastId > 0) {
c.autocasting = true;
if (player.autocastId > 0) {
player.autocasting = true;
}
if (!c.autocasting && c.spellId > 0) {
c.spellId = 0;
if (!player.autocasting && player.spellId > 0) {
player.spellId = 0;
}
c.mageFollow = false;
c.spellId = 0;
c.usingMagic = false;
player.mageFollow = false;
player.spellId = 0;
player.usingMagic = false;
boolean usingBow = false;
boolean usingOtherRangeWeapons = false;
boolean usingArrows = false;
boolean usingCross = c.playerEquipment[c.playerWeapon] == 9185;
boolean usingCross = player.playerEquipment[player.playerWeapon] == 9185;
for (int bowId : RangeData.BOWS) {
if (c.playerEquipment[c.playerWeapon] == bowId) {
if (player.playerEquipment[player.playerWeapon] == bowId) {
usingBow = true;
for (int arrowId : RangeData.ARROWS) {
if (c.playerEquipment[c.playerArrows] == arrowId) {
if (player.playerEquipment[player.playerArrows] == arrowId) {
usingArrows = true;
}
}
}
}
for (int otherRangeId : RangeData.OTHER_RANGE_WEAPONS) {
if (c.playerEquipment[c.playerWeapon] == otherRangeId) {
if (player.playerEquipment[player.playerWeapon] == otherRangeId) {
usingOtherRangeWeapons = true;
}
}
if (c.duelStatus == 5) {
if (c.duelCount > 0) {
c.getPacketSender().sendMessage(
"The duel hasn't started yet!");
c.playerIndex = 0;
if (player.duelStatus == 5) {
if (player.duelCount > 0) {
player.getPacketSender().sendMessage("The duel hasn't started yet!");
player.playerIndex = 0;
return;
}
if (c.duelRule[9]) {
if (player.duelRule[9]) {
boolean canUseWeapon = false;
for (int funWeapon : GameConstants.FUN_WEAPONS) {
if (c.playerEquipment[c.playerWeapon] == funWeapon) {
if (player.playerEquipment[player.playerWeapon] == funWeapon) {
canUseWeapon = true;
}
}
@@ -89,83 +85,57 @@ public class AttackPlayer implements PacketType {
}
}
if (c.duelRule[2] && (usingBow || usingOtherRangeWeapons)) {
c.getPacketSender().sendMessage(
"Range has been disabled in this duel!");
if (player.duelRule[2] && (usingBow || usingOtherRangeWeapons)) {
player.getPacketSender().sendMessage("Range has been disabled for this duel!");
return;
}
if (c.duelRule[3] && !usingBow && !usingOtherRangeWeapons) {
c.getPacketSender().sendMessage(
"Melee has been disabled in this duel!");
if (player.duelRule[3] && !usingBow && !usingOtherRangeWeapons) {
player.getPacketSender().sendMessage("Melee has been disabled for this duel!");
return;
}
}
if ((usingBow || c.autocasting)
&& c.goodDistance(c.getX(), c.getY(),
PlayerHandler.players[c.playerIndex].getX(),
PlayerHandler.players[c.playerIndex].getY(), 6)) {
c.usingBow = true;
c.stopMovement();
if ((usingBow || player.autocasting) && player.goodDistance(player.getX(), player.getY(), PlayerHandler.players[player.playerIndex].getX(), PlayerHandler.players[player.playerIndex].getY(), 6)) {
player.usingBow = true;
player.stopMovement();
}
if (usingOtherRangeWeapons
&& c.goodDistance(c.getX(), c.getY(),
PlayerHandler.players[c.playerIndex].getX(),
PlayerHandler.players[c.playerIndex].getY(), 3)) {
c.usingRangeWeapon = true;
c.stopMovement();
if (usingOtherRangeWeapons && player.goodDistance(player.getX(), player.getY(), PlayerHandler.players[player.playerIndex].getX(), PlayerHandler.players[player.playerIndex].getY(), 3)) {
player.usingRangeWeapon = true;
player.stopMovement();
}
if (!usingBow) {
c.usingBow = false;
player.usingBow = false;
}
if (!usingOtherRangeWeapons) {
c.usingRangeWeapon = false;
player.usingRangeWeapon = false;
}
if (!usingCross && !usingArrows && usingBow
&& c.playerEquipment[c.playerWeapon] < 4212
&& c.playerEquipment[c.playerWeapon] > 4223) {
c.getPacketSender().sendMessage(
"You have run out of arrows!");
if (!usingCross && !usingArrows && usingBow && player.playerEquipment[player.playerWeapon] < 4212 && player.playerEquipment[player.playerWeapon] > 4223) {
player.getPacketSender().sendMessage("You have run out of arrows!");
return;
}
if (RangeData.correctBowAndArrows(c) < c.playerEquipment[c.playerArrows]
if (RangeData.correctBowAndArrows(player) < player.playerEquipment[player.playerArrows]
&& CombatConstants.CORRECT_ARROWS
&& usingBow
&& !RangeData.usingCrystalBow(c)
&& c.playerEquipment[c.playerWeapon] != 9185) {
c.getPacketSender().sendMessage(
"You can't use "
+ ItemAssistant.getItemName(
c.playerEquipment[c.playerArrows])
.toLowerCase()
+ "s with a "
+ ItemAssistant.getItemName(
c.playerEquipment[c.playerWeapon])
.toLowerCase() + ".");
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
&& !RangeData.usingCrystalBow(player)
&& player.playerEquipment[player.playerWeapon] != 9185) {
player.getPacketSender().sendMessage("You can't use " + ItemAssistant.getItemName(player.playerEquipment[player.playerArrows]).toLowerCase() + "s with a " + ItemAssistant.getItemName(player.playerEquipment[player.playerWeapon]).toLowerCase() + ".");
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
return;
}
if (c.playerEquipment[c.playerWeapon] == 9185
&& !c.getCombatAssistant().properBolts()) {
c.getPacketSender().sendMessage(
"You must use bolts with a crossbow.");
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
if (player.playerEquipment[player.playerWeapon] == 9185 && !player.getCombatAssistant().properBolts()) {
player.getPacketSender().sendMessage("You must use bolts with a crossbow.");
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
return;
}
if (c.getCombatAssistant().checkReqs()) {
c.followId = c.playerIndex;
if (!c.usingMagic && !usingBow && !usingOtherRangeWeapons) {
c.followDistance = 1;
c.getPlayerAssistant().followPlayer();
}
if (c.attackTimer <= 0) {
// c.getPacketDispatcher().sendMessage("Tried to attack...");
// c.getCombat().attackPlayer(c.playerIndex);
// c.attackTimer++;
if (player.getCombatAssistant().checkReqs()) {
player.followId = player.playerIndex;
if (!player.usingMagic && !usingBow && !usingOtherRangeWeapons) {
player.followDistance = 1;
player.getPlayerAssistant().followPlayer();
}
}
break;
@@ -174,135 +144,135 @@ public class AttackPlayer implements PacketType {
* Attack player with magic
**/
case MAGE_PLAYER:
if (!c.mageAllowed) {
c.mageAllowed = true;
if (!player.mageAllowed) {
player.mageAllowed = true;
break;
}
c.playerIndex = c.getInStream().readSignedWordA();
int castingSpellId = c.getInStream().readSignedWordBigEndian();
c.castingSpellId = castingSpellId;
c.usingMagic = false;
player.playerIndex = player.getInStream().readSignedWordA();
int castingSpellId = player.getInStream().readSignedWordBigEndian();
player.castingSpellId = castingSpellId;
player.usingMagic = false;
boolean teleother = CastOnOther.castOnOtherSpells(castingSpellId);
if (PlayerHandler.players[c.playerIndex] == null) {
if (PlayerHandler.players[player.playerIndex] == null) {
break;
}
if (c.respawnTimer > 0) {
if (player.respawnTimer > 0) {
break;
}
if (c.playerRights == 3) {
c.getPacketSender().sendMessage(
if (player.playerRights == 3) {
player.getPacketSender().sendMessage(
"Casting Spell id: " + castingSpellId + ".");
}
if (teleother) {
if (c.inTrade) {
c.getTrading().declineTrade(true);
if (player.inTrade) {
player.getTrading().declineTrade(true);
}
if (c.inWild()
&& c.wildLevel > GameConstants.NO_TELEPORT_WILD_LEVEL) {
c.getPacketSender().sendMessage(
if (player.inWild()
&& player.wildLevel > GameConstants.NO_TELEPORT_WILD_LEVEL) {
player.getPacketSender().sendMessage(
"You can't teleport above level "
+ GameConstants.NO_TELEPORT_WILD_LEVEL
+ " in the wilderness.");
break;
}
if (c.duelStatus == 5) {
c.getPacketSender().sendMessage("You can't do that in a duel.");
c.usingMagic = false;
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
if (player.duelStatus == 5) {
player.getPacketSender().sendMessage("You can't do that in a duel.");
player.usingMagic = false;
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
return;
}
}
switch (c.castingSpellId) {
switch (player.castingSpellId) {
case 12425:
CastOnOther.teleOtherDistance(c, 0, c.playerIndex);
CastOnOther.teleOtherDistance(player, 0, player.playerIndex);
break;
case 12435:
CastOnOther.teleOtherDistance(c, 1, c.playerIndex);
CastOnOther.teleOtherDistance(player, 1, player.playerIndex);
break;
case 12455:
CastOnOther.teleOtherDistance(c, 2, c.playerIndex);
CastOnOther.teleOtherDistance(player, 2, player.playerIndex);
break;
}
if (teleother) {
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
}
for (int i = 0; i < MagicData.MAGIC_SPELLS.length; i++) {
if (castingSpellId == MagicData.MAGIC_SPELLS[i][0]) {
c.spellId = i;
c.usingMagic = true;
player.spellId = i;
player.usingMagic = true;
break;
}
}
if (c.autocasting) {
c.autocasting = false;
if (player.autocasting) {
player.autocasting = false;
}
if (!teleother) {
if (!c.getCombatAssistant().checkReqs()) {
if (!player.getCombatAssistant().checkReqs()) {
break;
}
if (c.duelStatus == 5) {
if (c.duelCount > 0) {
c.getPacketSender().sendMessage(
if (player.duelStatus == 5) {
if (player.duelCount > 0) {
player.getPacketSender().sendMessage(
"The duel hasn't started yet!");
c.playerIndex = 0;
player.playerIndex = 0;
return;
}
if (c.duelRule[4]) {
c.getPacketSender().sendMessage(
if (player.duelRule[4]) {
player.getPacketSender().sendMessage(
"Magic has been disabled in this duel!");
return;
}
if (MagicData.MAGIC_SPELLS[c.spellId][0] == 12445)
if (MagicData.MAGIC_SPELLS[player.spellId][0] == 12445)
{
c.getPacketSender().sendMessage(
player.getPacketSender().sendMessage(
"You can't do that in a duel.");
c.usingMagic = false;
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
player.usingMagic = false;
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
return;
}
}
for (int r = 0; r < c.REDUCE_SPELLS.length; r++) { // reducing
for (int r = 0; r < player.REDUCE_SPELLS.length; r++) { // reducing
// spells,
// confuse
// etc
if (PlayerHandler.players[c.playerIndex].REDUCE_SPELLS[r] == MagicData.MAGIC_SPELLS[c.spellId][0]) {
if (PlayerHandler.players[player.playerIndex].REDUCE_SPELLS[r] == MagicData.MAGIC_SPELLS[player.spellId][0]) {
if (System.currentTimeMillis()
- PlayerHandler.players[c.playerIndex].reduceSpellDelay[r] < PlayerHandler.players[c.playerIndex].REDUCE_SPELL_TIME[r]) {
c.getPacketSender()
- PlayerHandler.players[player.playerIndex].reduceSpellDelay[r] < PlayerHandler.players[player.playerIndex].REDUCE_SPELL_TIME[r]) {
player.getPacketSender()
.sendMessage(
"That player is currently immune to this spell.");
c.usingMagic = false;
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
player.usingMagic = false;
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
}
break;
}
}
if (System.currentTimeMillis()
- PlayerHandler.players[c.playerIndex].teleBlockDelay < PlayerHandler.players[c.playerIndex].teleBlockLength
&& MagicData.MAGIC_SPELLS[c.spellId][0] == 12445) {
c.getPacketSender().sendMessage(
- PlayerHandler.players[player.playerIndex].teleBlockDelay < PlayerHandler.players[player.playerIndex].teleBlockLength
&& MagicData.MAGIC_SPELLS[player.spellId][0] == 12445) {
player.getPacketSender().sendMessage(
"That player is already affected by this spell.");
c.usingMagic = false;
c.stopMovement();
c.getCombatAssistant().resetPlayerAttack();
player.usingMagic = false;
player.stopMovement();
player.getCombatAssistant().resetPlayerAttack();
}
}
break;
@@ -24,9 +24,6 @@ public class Bank10 implements PacketType {
JewelryMaking.mouldItem(player, removeId, 10);
break;
case 1688:
player.getPlayerAssistant().useOperate(removeId);
break;
case 3900:
player.getShopAssistant().buyItem(removeId, removeSlot, 10);
break;
@@ -278,9 +278,9 @@ public class Commands implements PacketType {
"Add some snow in your mainscreen(works only in december)",
};
// Clear all lines
for (int i = 8144; i < 8195; i++) player.getPacketSender().sendFrame126("", i);
for (int i = 8144; i < 8195; i++)
player.getPacketSender().sendFrame126("", i);
player.getPacketSender().sendFrame126("@dre@Commands", 8144);
@@ -292,7 +292,8 @@ public class Commands implements PacketType {
break;
case "stuck":
player.getPlayerAssistant().startTeleport(SpellTeleport.LUMBRIDGE.getDestX(), SpellTeleport.LUMBRIDGE.getDestY(), 0, "modern");
player.getPacketSender().sendMessage("How did you manage that one... If it's bug related, please report on Github/Discord!");
player.getPacketSender().sendMessage("How did you manage that one...");
player.getPacketSender().sendMessage("If it's bug related, please report on Github/Discord!");
player.gfx100(80);
player.startAnimation(404);
break;
@@ -500,8 +501,9 @@ public class Commands implements PacketType {
String a[] = playerCommand.split(" ");
String itemName = "";
int itemCount = 0;
for (int i = 1; i < a.length; i++)
itemName = itemName + a[i]+ " ";
for (int i = 1; i < a.length; i++) {
itemName = itemName + a[i]+ " ";
}
itemName = itemName.substring(0, itemName.length()-1);
player.getPacketSender().sendMessage("Searching: " + itemName);
for (int j = 0; j < GameEngine.itemHandler.ItemList.length; j++) {
@@ -34,7 +34,7 @@ public class Walking implements PacketType {
Fishing.resetFishing(player);
}
if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
Cooking.setCooking(player, false);
}
if (player.playerSkilling[13]) {// smelting
Smelting.resetSmelting(player);