mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 08:39:04 +00:00
Range/Specials/Clean up
- Added correct range distance for all range weapons - Fixed whip special attack when using on npcs - Removed some warnings - Refactored combat some - Fixed a few typos - Deleted some dead code - Fixed bug where you could kill players with auto retaliate outside of the wilderness if you were already fighting them when they ran out Closes #146 Closes #352 Also from a previous patch Closes #329
This commit is contained in:
@@ -5,7 +5,7 @@ public class GameConstants {
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public final static boolean SERVER_DEBUG = false;
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public final static String SERVER_NAME = "2006rebotted", SERVER_VERSION = "Server Stage v " + GameConstants.TEST_VERSION + ".";
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public final static double TEST_VERSION = 2.00;
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public final static double TEST_VERSION = 2.1;
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public static int BANK_SIZE = 352;
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public final static int ITEM_LIMIT = 15000, MAXITEM_AMOUNT = Integer.MAX_VALUE, CLIENT_VERSION = 999999,
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WORLD = 1, IPS_ALLOWED = 250, CONNECTION_DELAY = 100,
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+805
-1257
File diff suppressed because it is too large
Load Diff
@@ -93,10 +93,7 @@ public class Specials {
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public static HashMap<Integer, specialAttack> specialAttack = new HashMap<Integer, specialAttack>();
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@SuppressWarnings("unused")
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public static specialAttack getWeapon(int weapon) {
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return specialAttack.get(weapon);
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}
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static {
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for (specialAttack SA : specialAttack.values()) {
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@@ -105,9 +102,9 @@ public class Specials {
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}
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}
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public void activateSpecial(int weapon, Client o, int i) {
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public void activateSpecial(int weapon, Client other, int i) {
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int equippedWeapon = player.playerEquipment[player.playerWeapon];
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if (NpcHandler.npcs[i] == null && player.npcIndex > 0 || PlayerHandler.players[player.playerIndex] == null && player.playerIndex > 0) {
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if ((NpcHandler.npcs[i] == null && player.npcIndex > 0) || (PlayerHandler.players[player.playerIndex] == null && player.playerIndex > 0)) {
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return;
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}
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player.doubleHit = false;
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@@ -129,8 +126,7 @@ public class Specials {
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if (NpcHandler.npcs[player.npcIndex] == null && player.npcIndex > 0) {
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return;
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}
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if (PlayerHandler.players[player.playerIndex] == null
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&& player.playerIndex > 0) {
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if (PlayerHandler.players[player.playerIndex] == null && player.playerIndex > 0) {
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return;
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}
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if (equippedWeapon == SA.getWeapon()) {
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@@ -218,8 +214,10 @@ public class Specials {
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player.hitDelay = player.getCombatAssistant().getHitDelay();
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player.doubleHit = SA.getDoubleHit();
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} else {
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if (o != null) {
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o.gfx0(SA.getGfx1());
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if (other != null) {
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other.gfx0(SA.getGfx1());
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} else if (NpcHandler.npcs[player.npcIndex] != null) {
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NpcHandler.npcs[i].gfx0(SA.getGfx1());
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}
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player.startAnimation(SA.getAnim());
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player.specDamage = SA.getSpecDamage();
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+22
-50
@@ -1,7 +1,6 @@
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package com.rebotted.game.content.combat.npcs;
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import com.rebotted.GameConstants;
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import com.rebotted.game.content.combat.CombatAssistant;
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import com.rebotted.game.content.combat.CombatConstants;
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import com.rebotted.game.content.combat.melee.MeleeData;
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import com.rebotted.game.content.minigames.FightCaves;
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@@ -97,30 +96,31 @@ public class NpcCombat {
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public static void attackPlayer(Player c, int i) {
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if (NpcHandler.npcs[i] != null) {
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if (NpcHandler.npcs[i].isDead) {
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if (NpcHandler.npcs[i].absY == 3228 && c.absY == 3227
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|| NpcHandler.npcs[i].absY == 3224 && c.absY == 3225
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|| NpcHandler.npcs[i].absY == 3226 && c.absY == 3227
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|| c.inDraynorBuilding() && (NpcHandler.npcs[i].npcType == 172 || NpcHandler.npcs[i].npcType == 174)
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|| NpcHandler.npcs[i].inLesserNpc()
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|| !c.npcCanAttack
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|| NpcHandler.npcs[i].isDead) {
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return;
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}
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if (c.npcCanAttack == false) {
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if (NpcHandler.npcs[i].npcType == 1532
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|| NpcHandler.npcs[i].npcType == 1534
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|| NpcHandler.npcs[i].npcType == 6145
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|| NpcHandler.npcs[i].npcType == 6144
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|| NpcHandler.npcs[i].npcType == 6143
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|| NpcHandler.npcs[i].npcType == 6142
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|| NpcHandler.npcs[i].npcType == 752) {
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return;
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}
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if (NpcHandler.npcs[i].inLesserNpc()) {
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if (NpcHandler.npcs[i].npcType == 1401 && c.isInTut() || c.tutorialProgress < 36) {
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return;
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}
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if (c.inDraynorBuilding()) {
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if (NpcHandler.npcs[i].npcType == 172 || NpcHandler.npcs[i].npcType == 174) {
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return;
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}
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}
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if (NpcHandler.npcs[i].absY == 3228 && c.absY == 3227) {
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if (NpcHandler.npcs[i].npcType == 9 && c.absX == 3180 && c.absY > 3433 && c.absY < 3447) {
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return;
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}
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if (NpcHandler.npcs[i].absY == 3224 && c.absY == 3225) {
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return;
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}
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if (NpcHandler.npcs[i].absY == 3226 && c.absY == 3227) {
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return;
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}
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if (NpcHandler.npcs[i].absY == 3228 && c.absY == 3227) {
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if (NpcHandler.npcs[i].npcType == 374 && c.absY == 3372 && c.absX > 2522 && c.absX < 2532) {
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return;
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}
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if (NpcHandler.npcs[i].npcType > 2462 && NpcHandler.npcs[i].npcType < 2468) {
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@@ -138,33 +138,11 @@ public class NpcCombat {
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NpcHandler.npcs[i].forceChat("Bwaaaaaaauk bwuk bwuk");
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}
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}
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if (NpcHandler.npcs[i].npcType == 1532
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|| NpcHandler.npcs[i].npcType == 1534
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|| NpcHandler.npcs[i].npcType == 6145
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|| NpcHandler.npcs[i].npcType == 6144
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|| NpcHandler.npcs[i].npcType == 6143
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|| NpcHandler.npcs[i].npcType == 6142
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|| NpcHandler.npcs[i].npcType == 752) {
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return;
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}
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if (NpcHandler.npcs[i].npcType == 1401 && c.isInTut()
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|| c.tutorialProgress < 36) {
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return;
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}
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if (NpcHandler.npcs[i].npcType == 9 && c.absX == 3180
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&& c.absY > 3433 && c.absY < 3447) {
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return;
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}
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if (NpcHandler.npcs[i].npcType == 374 && c.absY == 3372 && c.absX > 2522 && c.absX < 2532) {
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return;
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}
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if (!NpcHandler.npcs[i].inMulti() && NpcHandler.npcs[i].underAttackBy > 0 && NpcHandler.npcs[i].underAttackBy != c.playerId) {
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NpcHandler.npcs[i].killerId = 0;
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return;
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}
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if (!NpcHandler.npcs[i].inMulti()
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&& (c.underAttackBy > 0 || c.underAttackBy2 > 0
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&& c.underAttackBy2 != i)) {
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if (!NpcHandler.npcs[i].inMulti() && (c.underAttackBy > 0 || c.underAttackBy2 > 0 && c.underAttackBy2 != i)) {
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NpcHandler.npcs[i].killerId = 0;
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return;
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}
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@@ -210,19 +188,13 @@ public class NpcCombat {
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return;
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}
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if (NpcHandler.npcs[i].projectileId > 0) {
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int nX = NpcHandler.npcs[i].getX()
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+ NpcHandler.offset(i);
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int nY = NpcHandler.npcs[i].getY()
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+ NpcHandler.offset(i);
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int nX = NpcHandler.npcs[i].getX() + NpcHandler.offset(i);
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int nY = NpcHandler.npcs[i].getY() + NpcHandler.offset(i);
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int pX = c.getX();
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int pY = c.getY();
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int offX = (nY - pY) * -1;
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int offY = (nX - pX) * -1;
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c.getPlayerAssistant().createPlayersProjectile(nX, nY,
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offX, offY, 50,
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NpcHandler.getProjectileSpeed(i),
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NpcHandler.npcs[i].projectileId, 43, 31,
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-c.getId() - 1, 65);
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c.getPlayerAssistant().createPlayersProjectile(nX, nY, offX, offY, 50, NpcHandler.getProjectileSpeed(i), NpcHandler.npcs[i].projectileId, 43, 31, -c.getId() - 1, 65);
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}
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int random = Misc.random(10);
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if (NpcHandler.npcs[i].npcType == 222 && (NpcHandler.npcs[i].killerId > 0 && NpcHandler.npcs[i].underAttack) && !NpcHandler.npcs[i].isDead && (NpcHandler.npcs[i].HP < NpcHandler.npcs[i].MaxHP + 1)) {
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@@ -671,7 +643,7 @@ public class NpcCombat {
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}
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}
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if (damage > 0) {
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CombatAssistant.applyRecoilNPC(c, damage, i);
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c.getCombatAssistant().applyRecoilNPC(c, damage, i);
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}
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if (c.playerLevel[3] - damage < 0) {
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damage = c.playerLevel[3];
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+37
-14
@@ -16,10 +16,6 @@ public class RangeData {
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868, 869, 806, 807, 808, 809, 810, 811, 825, 826, 827, 828, 829,
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830, 800, 801, 802, 803, 804, 805, 6522 };
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public static boolean usingDbow(Player c) {
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return c.playerEquipment[c.playerWeapon] == 11235;
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}
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public static boolean usingCrystalBow(Player c) {
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return c.playerEquipment[c.playerWeapon] >= 4212
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&& c.playerEquipment[c.playerWeapon] <= 4223;
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@@ -53,34 +49,63 @@ public class RangeData {
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}
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return false;
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}
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public static boolean usingDart(Player player) {
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switch (player.playerEquipment[player.playerWeapon]) {
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case 806:
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case 807:
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case 808:
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case 809:
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case 810:
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case 811:
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return true;
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}
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return false;
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}
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public static boolean usingLongbow(Player player) {
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if (usingCrystalBow(player)) {
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return true;
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}
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switch (player.playerEquipment[player.playerWeapon]) {
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case 839:
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case 845:
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case 847:
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case 851:
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case 855:
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case 859:
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return true;
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}
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return false;
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}
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public static int correctBowAndArrows(Player c) {
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if (usingBolts(c)) {
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return -1;
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}
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switch (c.playerEquipment[c.playerWeapon]) {
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case 839:
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case 839://longbow
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case 841:
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return 882;
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case 843:
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case 845:
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case 845://longbow
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return 884;
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case 847:
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case 847://longbow
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case 849:
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return 886;
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case 851:
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case 851://longbow
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case 853:
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return 888;
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case 855:
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case 855://longbow
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case 857:
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return 890;
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case 859:
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case 859://longbow
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case 861:
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if (c.playerEquipment[c.playerArrows] == 892) {
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return 892;
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@@ -88,14 +113,12 @@ public class RangeData {
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return 4172;
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}
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//karils
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case 4734:
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case 4935:
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case 4936:
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case 4937:
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return 4740;
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case 11235:
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return 11212;
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}
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return -1;
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}
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@@ -49,7 +49,7 @@ public class SkillHandler {
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} else if (player.playerIsFletching) {// fletching
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player.playerIsFletching = false;
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} else if (player.playerIsCooking) {// cooking
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Cooking.resetCooking(player);
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Cooking.setCooking(player, false);
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} else if (player.isSmithing) {// smithing
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player.isSmithing = false;
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} else if (isSkilling[12]) {// crafting
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@@ -67,7 +67,7 @@ public class SkillHandler {
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} else if (player.isPotCrafting) {// pot crafting
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player.isPotCrafting = false;
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} else if (player.playerIsCooking) {// cooking
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Cooking.resetCooking(player);
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Cooking.setCooking(player, false);
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} else if (player.playerSkilling[13]) {// smelting
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Smelting.resetSmelting(player);
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}
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@@ -82,7 +82,7 @@ public class SkillHandler {
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} else if (player.playerIsFletching) {// fletching
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player.playerIsFletching = false;
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} else if (player.playerIsCooking) {// cooking
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Cooking.resetCooking(player);
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Cooking.setCooking(player, false);
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} else if (player.isSmithing) {// smithing
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player.isSmithing = false;
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} else if (isSkilling[12]) {// crafting
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+42
-80
@@ -14,18 +14,17 @@ import com.rebotted.util.Misc;
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public class Cooking extends SkillHandler {
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private static SecureRandom cookingRandom = new SecureRandom(); // The
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// random
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// factor
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private static SecureRandom cookingRandom = new SecureRandom(); // The random factor
|
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|
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private static enum CookingItems {
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//raw, cooked, burnt, levelreq, exp, stopburn, stopburn w/gloves, name
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SHRIMP(317, 315, 7954, 1, 30, 34, 30, "shrimp"), SARDINE(327, 325, 369,
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1, 40, 38, 38, "sardine"), HERRING(345, 347, 357, 5, 50, 41,
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41, "herring"), TROUT(335, 333, 343, 15, 70, 50, 50, "trout"), TUNA(
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359, 361, 367, 30, 100, 64, 63, "tuna"), ANCHOVIES(321, 319,
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323, 5, 45, 34, 34, "anchovies"), RAW_BEEF(2132, 2142, 2146, 1,
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30, 33, 33, "raw beef"),
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SHRIMP(317, 315, 7954, 1, 30, 34, 30, "shrimp"),
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SARDINE(327, 325, 369, 1, 40, 38, 38, "sardine"),
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HERRING(345, 347, 357, 5, 50, 41, 41, "herring"),
|
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TROUT(335, 333, 343, 15, 70, 50, 50, "trout"),
|
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TUNA(359, 361, 367, 30, 100, 64, 63, "tuna"),
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ANCHOVIES(321, 319, 323, 5, 45, 34, 34, "anchovies"),
|
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RAW_BEEF(2132, 2142, 2146, 1, 30, 33, 33, "raw beef"),
|
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RAW_RAT(2134, 2142, 2146, 1, 30, 33, 33, "raw rat meat"),
|
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BURNT_MEAT(2142, 2146, 2146, 1, 1, 100, 100, "cooked meat"),
|
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RAW_CHICKEN(2138, 2140, 2144, 1, 30, 33, 33, "raw chicken"),
|
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@@ -33,23 +32,20 @@ public class Cooking extends SkillHandler {
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MACKERAL(353, 355, 357, 10, 60, 45, 45, "mackeral"),
|
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SALMON(331, 329, 343, 25, 90, 58, 55, "salmon"),
|
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UNCOOKED_BERRY_PIE(2321, 2325, 2329, 10, 78, 50, 50, "uncooked pie"),
|
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PIKE(
|
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349, 351, 343, 20, 80, 59, 59, "pike"), KARAMBWAN(3142, 3144,
|
||||
3146, 1, 80, 20, 20, "karambwan"), LOBSTER(377, 379, 381, 40,
|
||||
120, 74, 68, "lobster"), SWORDFISH(371, 373, 375, 50, 140, 86,
|
||||
81, "swordfish"), MONKFISH(7944, 7946, 7948, 62, 150, 92, 90,
|
||||
"monkfish"), SHARK(383, 385, 387, 76, 210, 100, 94, "shark"), MANTA_RAY(
|
||||
389, 391, 393, 91, 169, 100, 100, "manta ray"),
|
||||
PIKE(349, 351, 343, 20, 80, 59, 59, "pike"),
|
||||
KARAMBWAN(3142, 3144, 3146, 1, 80, 20, 20, "karambwan"),
|
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LOBSTER(377, 379, 381, 40, 120, 74, 68, "lobster"),
|
||||
SWORDFISH(371, 373, 375, 50, 140, 86, 81, "swordfish"),
|
||||
MONKFISH(7944, 7946, 7948, 62, 150, 92, 90, "monkfish"),
|
||||
SHARK(383, 385, 387, 76, 210, 100, 94, "shark"),
|
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MANTA_RAY(389, 391, 393, 91, 169, 100, 100, "manta ray"),
|
||||
SEAWEED(401, 1781, 1781, 1, 1, 1, 1, "sea weed"),
|
||||
CURRY(2009, 2011, 2013, 60, 280, 74, 74, "curry");
|
||||
|
||||
int rawItem, cookedItem, burntItem, levelReq, xp, stopBurn,
|
||||
stopBurnGloves;
|
||||
int rawItem, cookedItem, burntItem, levelReq, xp, stopBurn, stopBurnGloves;
|
||||
String name;
|
||||
|
||||
private CookingItems(int rawItem, int cookedItem, int burntItem,
|
||||
int levelReq, int xp, int stopBurn, int stopBurnGloves,
|
||||
String name) {
|
||||
private CookingItems(int rawItem, int cookedItem, int burntItem, int levelReq, int xp, int stopBurn, int stopBurnGloves, String name) {
|
||||
this.rawItem = rawItem;
|
||||
this.cookedItem = cookedItem;
|
||||
this.burntItem = burntItem;
|
||||
@@ -102,86 +98,61 @@ public class Cooking extends SkillHandler {
|
||||
}
|
||||
|
||||
public static void makeBreadOptions(Player c, int item) {
|
||||
if (c.getItemAssistant().playerHasItem(1929)
|
||||
&& c.getItemAssistant().playerHasItem(1933)
|
||||
&& item == c.breadID) {
|
||||
if (c.getItemAssistant().playerHasItem(1929) && c.getItemAssistant().playerHasItem(1933) && item == c.breadID) {
|
||||
c.getItemAssistant().deleteItem(1929, 1);
|
||||
c.getItemAssistant().deleteItem(1933, 1);
|
||||
c.getItemAssistant().addItem(1925, 1);
|
||||
c.getItemAssistant().addItem(1931, 1);
|
||||
c.getItemAssistant().addItem(item, 1);
|
||||
c.getPacketSender().sendMessage(
|
||||
"You make the water and flour to make some "
|
||||
+ ItemAssistant.getItemName(item) + ".");
|
||||
c.getPacketSender().sendMessage("You mix the water and flour to make some " + ItemAssistant.getItemName(item) + ".");
|
||||
}
|
||||
c.getPacketSender().closeAllWindows();
|
||||
}
|
||||
|
||||
public static void pastryCreation(Player c, int itemID1, int itemID2,
|
||||
int giveItem, String message) {
|
||||
if (c.getItemAssistant().playerHasItem(itemID1)
|
||||
&& c.getItemAssistant().playerHasItem(itemID2)) {
|
||||
public static void pastryCreation(Player c, int itemID1, int itemID2, int giveItem, String message) {
|
||||
if (c.getItemAssistant().playerHasItem(itemID1) && c.getItemAssistant().playerHasItem(itemID2)) {
|
||||
c.getItemAssistant().deleteItem(itemID1, 1);
|
||||
c.getItemAssistant().deleteItem(itemID2, 1);
|
||||
c.getItemAssistant().addItem(giveItem, 1);
|
||||
if (message.equalsIgnoreCase("")) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You mix the two ingredients and get an "
|
||||
+ ItemAssistant.getItemName(giveItem) + ".");
|
||||
c.getPacketSender().sendMessage("You mix the two ingredients and get an " + ItemAssistant.getItemName(giveItem) + ".");
|
||||
} else {
|
||||
c.getPacketSender().sendMessage(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void cookingAddon(Player c, int itemID1, int itemID2,
|
||||
int giveItem, int requiredLevel, int expGained) {
|
||||
public static void cookingAddon(Player c, int itemID1, int itemID2, int giveItem, int requiredLevel, int expGained) {
|
||||
if (c.playerLevel[7] >= requiredLevel) {
|
||||
if (c.getItemAssistant().playerHasItem(itemID1)
|
||||
&& c.getItemAssistant().playerHasItem(itemID2)) {
|
||||
if (c.getItemAssistant().playerHasItem(itemID1) && c.getItemAssistant().playerHasItem(itemID2)) {
|
||||
c.getItemAssistant().deleteItem(itemID1, 1);
|
||||
c.getItemAssistant().deleteItem(itemID2, 1);
|
||||
c.getItemAssistant().addItem(giveItem, 1);
|
||||
c.getPlayerAssistant().addSkillXP(expGained, 7);
|
||||
c.getPacketSender().sendMessage(
|
||||
"You create a " + ItemAssistant.getItemName(giveItem)
|
||||
+ ".");
|
||||
c.getPacketSender().sendMessage("You create a " + ItemAssistant.getItemName(giveItem) + ".");
|
||||
}
|
||||
} else {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You don't have the required level to make an "
|
||||
+ ItemAssistant.getItemName(giveItem));
|
||||
c.getPacketSender().sendMessage("You don't have the required level to make an " + ItemAssistant.getItemName(giveItem));
|
||||
}
|
||||
}
|
||||
|
||||
private static void setCooking(Player player) {
|
||||
player.playerIsCooking = true;
|
||||
player.stopPlayerSkill = true;
|
||||
public static void setCooking(Player player, boolean isCooking) {
|
||||
player.playerIsCooking = isCooking;
|
||||
player.stopPlayerSkill = isCooking;
|
||||
}
|
||||
|
||||
public static void resetCooking(Player player) {
|
||||
player.playerIsCooking = false;
|
||||
player.stopPlayerSkill = false;
|
||||
}
|
||||
|
||||
|
||||
private static void viewCookInterface(Player c, int item) {
|
||||
c.getPacketSender().sendChatInterface(1743);
|
||||
c.getPacketSender().sendFrame246(13716, view190 ? 190 : 170, item);
|
||||
c.getPacketSender().sendFrame126(getLine(c) + "" + ItemAssistant.getItemName(item) + "", 13717);
|
||||
}
|
||||
|
||||
public static String getLine(Player c) {
|
||||
return c.below459 ? "\\n\\n\\n\\n" : "\\n\\n\\n\\n\\n";
|
||||
}
|
||||
|
||||
public static boolean startCooking(Player c, int itemId, int objectId) {
|
||||
CookingItems item = forId(itemId);
|
||||
if (item != null) {
|
||||
if (c.playerLevel[c.playerCooking] < item.getLevelReq()) {
|
||||
c.getPacketSender().closeAllWindows();
|
||||
c.getDialogueHandler().sendStatement(
|
||||
"You need a Cooking level of " + item.getLevelReq()
|
||||
+ " to cook this.");
|
||||
c.getDialogueHandler().sendStatement("You need a Cooking level of " + item.getLevelReq() + " to cook this.");
|
||||
c.nextChat = 0;
|
||||
return false;
|
||||
}
|
||||
@@ -190,8 +161,7 @@ public class Cooking extends SkillHandler {
|
||||
return false;
|
||||
}
|
||||
if (!COOKING) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"This skill is currently disabled.");
|
||||
c.getPacketSender().sendMessage("This skill is currently disabled.");
|
||||
return false;
|
||||
}
|
||||
// save the id of the item and object for the cooking interface.
|
||||
@@ -203,8 +173,7 @@ public class Cooking extends SkillHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
private static boolean getSuccess(Player c, int burnBonus, int levelReq,
|
||||
int stopBurn) {
|
||||
private static boolean getSuccess(Player c, int burnBonus, int levelReq, int stopBurn) {
|
||||
if (c.playerLevel[c.playerCooking] >= stopBurn) {
|
||||
return true;
|
||||
}
|
||||
@@ -224,7 +193,7 @@ public class Cooking extends SkillHandler {
|
||||
CycleEventHandler.getSingleton().stopEvents(player, "cookingEvent".hashCode());
|
||||
final CookingItems item = forId(itemId);
|
||||
if (item != null) {
|
||||
setCooking(player);
|
||||
setCooking(player, true);
|
||||
RandomEventHandler.addRandom(player);
|
||||
player.getPacketSender().closeAllWindows();
|
||||
player.doAmount = amount;
|
||||
@@ -238,16 +207,13 @@ public class Cooking extends SkillHandler {
|
||||
@Override
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (!player.playerIsCooking) {
|
||||
resetCooking(player);
|
||||
setCooking(player, false);
|
||||
container.stop();
|
||||
return;
|
||||
}
|
||||
if (!player.getItemAssistant().playerHasItem(item.getRawItem(),
|
||||
1)) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"You have run out of " + item.getName()
|
||||
+ " to cook.");
|
||||
resetCooking(player);
|
||||
if (!player.getItemAssistant().playerHasItem(item.getRawItem(), 1)) {
|
||||
player.getPacketSender().sendMessage("You have run out of " + item.getName() + " to cook.");
|
||||
setCooking(player, false);
|
||||
container.stop();
|
||||
return;
|
||||
}
|
||||
@@ -260,15 +226,11 @@ public class Cooking extends SkillHandler {
|
||||
player.getItemAssistant().deleteItem(item.getRawItem(),
|
||||
player.getItemAssistant().getItemSlot(itemId), 1);
|
||||
if (!burn) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"You successfully cook the "
|
||||
+ item.getName().toLowerCase() + ".");
|
||||
player.getPacketSender().sendMessage("You successfully cook the " + item.getName().toLowerCase() + ".");
|
||||
if (GameConstants.SOUND) {
|
||||
player.getPacketSender().sendSound(
|
||||
SoundList.COOK_ITEM, 100, 0);
|
||||
player.getPacketSender().sendSound(SoundList.COOK_ITEM, 100, 0);
|
||||
}
|
||||
player.getPlayerAssistant().addSkillXP(item.getXp(),
|
||||
player.playerCooking);
|
||||
player.getPlayerAssistant().addSkillXP(item.getXp(), player.playerCooking);
|
||||
player.getItemAssistant().addItem(item.getCookedItem(), 1);
|
||||
} else {
|
||||
player.getPacketSender().sendMessage(
|
||||
@@ -294,7 +256,7 @@ public class Cooking extends SkillHandler {
|
||||
player.startAnimation(objectId == 2732 ? 897 : 896);
|
||||
}
|
||||
} else if (player.doAmount == 0) {
|
||||
resetCooking(player);
|
||||
setCooking(player, false);
|
||||
container.stop();
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -21,7 +21,7 @@ public class Firemaking {
|
||||
c.startAnimation(65535);
|
||||
SkillHandler.lastSkillingAction = System.currentTimeMillis();
|
||||
c.isFiremaking = false;
|
||||
Cooking.resetCooking(c);
|
||||
Cooking.setCooking(c, false);
|
||||
logLit = false;
|
||||
}
|
||||
|
||||
@@ -145,7 +145,7 @@ public class Firemaking {
|
||||
@Override
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (c.playerIsCooking) {
|
||||
Cooking.resetCooking(c);
|
||||
Cooking.setCooking(c, false);
|
||||
}
|
||||
GameEngine.objectHandler.createAnObject(c, -1, x, y);
|
||||
GameEngine.itemHandler.createGroundItem(c, 592, x, y, 1, c.getId());
|
||||
|
||||
+153
-168
@@ -6,8 +6,6 @@ import com.rebotted.event.CycleEventHandler;
|
||||
import com.rebotted.game.items.ItemAssistant;
|
||||
import com.rebotted.game.players.Player;
|
||||
|
||||
import java.lang.reflect.Array;
|
||||
|
||||
/**
|
||||
* Cleaned by Andrew
|
||||
* @author Andrew (Mr Extremez)
|
||||
@@ -15,7 +13,7 @@ import java.lang.reflect.Array;
|
||||
|
||||
public class Smithing {
|
||||
|
||||
private int addItem, XP, removeItem, removeAmount, makeTimes;
|
||||
private int addItem, xpRecieved, removeItem, removeAmount, makeTimes;
|
||||
|
||||
public void readInput(int levelReq, String type, Player player, int amountToMake) {
|
||||
if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Bronze")) {
|
||||
@@ -43,139 +41,139 @@ public class Smithing {
|
||||
return;
|
||||
}
|
||||
if (type.equalsIgnoreCase("1351") && levelReq >= 1) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 1351;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1205") && levelReq >= 1 && player.tutorialProgress > 20) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 1205;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1205") && levelReq >= 1 && player.tutorialProgress == 20) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 1205;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
player.getDialogueHandler().sendDialogues(3066, -1);
|
||||
} else if (type.equals("1422") && levelReq >= 2) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 1422;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1139") && levelReq >= 3) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 1139;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("819") && levelReq >= 4) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 819;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1277") && levelReq >= 4) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 1277;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("4819") && levelReq >= 4) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 4819;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("39") && levelReq >= 5) {
|
||||
XP = 13;
|
||||
xpRecieved = 13;
|
||||
addItem = 39;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1321") && levelReq >= 5) {
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1321;
|
||||
removeItem = 2349;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1291") && levelReq >= 6) {
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1291;
|
||||
removeItem = 2349;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("864") && levelReq >= 7) {
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 864;
|
||||
removeItem = 2349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1155") && levelReq >= 7) {
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1155;
|
||||
removeItem = 2349;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1173") && levelReq >= 8) {
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1173;
|
||||
removeItem = 2349;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("3095") && levelReq >= 8) { // claws
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 3095;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1337") && levelReq >= 9) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1337;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1375") && levelReq >= 10) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1375;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1103") && levelReq >= 11) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1103;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1189") && levelReq >= 12) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1189;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1307") && levelReq >= 14) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1307;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1075") && levelReq >= 16) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1075;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1087") && levelReq >= 16) {
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1087;
|
||||
removeItem = 2349;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1117") && levelReq >= 18) {
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 1117;
|
||||
removeItem = 2349;
|
||||
removeAmount = 5;
|
||||
@@ -184,123 +182,123 @@ public class Smithing {
|
||||
player.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
|
||||
return;
|
||||
}
|
||||
smithItem(player, addItem, removeItem, removeAmount, makeTimes, XP);
|
||||
smithItem(player, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
|
||||
}
|
||||
|
||||
private void checkIron(Player c, int levelReq, int amountToMake, String type) {
|
||||
removeItem = 2351;
|
||||
if (type.equalsIgnoreCase("1349") && levelReq >= 16) { // Axe
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1349;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1203") && levelReq >= 15) { // Dagger
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1203;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1420") && levelReq >= 17) { // Mace
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1420;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1137") && levelReq >= 18) { // Med helm
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1137;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("820") && levelReq >= 19) { // Dart tips
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 820;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1279") && levelReq >= 19) { // Sword (s)
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 1279;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("4820") && levelReq >= 19) { // Nails
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 4820;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("40") && levelReq >= 20) { // Arrow tips
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 40;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1323") && levelReq >= 20) {// Scim
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1323;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1293") && levelReq >= 21) { // Longsword
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1293;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("863") && levelReq >= 22) { // Knives
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 863;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1153") && levelReq >= 22) { // Full Helm
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1153;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1175") && levelReq >= 23) { // Square shield
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1175;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1335") && levelReq >= 24) { // Warhammer
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1335;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1363") && levelReq >= 25) { // Battle axe
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1363;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1101") && levelReq >= 26) { // Chain
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1101;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("4540") && levelReq >= 26) { // lantern
|
||||
XP = 25;
|
||||
xpRecieved = 25;
|
||||
addItem = 4540;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1191") && levelReq >= 27) { // Kite
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1191;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("3096") && levelReq >= 28) { // claws
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 3096;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1309") && levelReq >= 29) { // 2h Sword
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1309;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1067") && levelReq >= 31) { // Platelegs
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1067;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1081") && levelReq >= 31) { // PlateSkirt
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1081;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1115") && levelReq >= 33) { // Platebody
|
||||
XP = 125;
|
||||
xpRecieved = 125;
|
||||
addItem = 1115;
|
||||
removeAmount = 5;
|
||||
makeTimes = amountToMake;
|
||||
@@ -309,129 +307,129 @@ public class Smithing {
|
||||
return;
|
||||
}
|
||||
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
|
||||
|
||||
}
|
||||
|
||||
private void checkSteel(Player c, int levelReq, int amountToMake, String type) {
|
||||
removeItem = 2353;
|
||||
if (type.equalsIgnoreCase("1353") && levelReq >= 31) { // Axe
|
||||
XP = 38;
|
||||
xpRecieved = 38;
|
||||
addItem = 1353;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("2") && levelReq >= 35) { // Cannonball
|
||||
XP = 26;
|
||||
xpRecieved = 26;
|
||||
addItem = 2;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1207") && levelReq >= 30) { // Dagger
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1207;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1424") && levelReq >= 32) { // Mace
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1424;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1141") && levelReq >= 33) { // Med helm
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1141;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("821") && levelReq >= 34) { // Dart tips
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 821;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1281") && levelReq >= 34) { // Sword (s)
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1281;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1539") && levelReq >= 34) { // Nails
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1539;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("41") && levelReq >= 35) { // Arrow tips
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 41;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1325") && levelReq >= 35) {// Scim
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1325;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("2370") && levelReq >= 36) {// Studs
|
||||
XP = 37;
|
||||
xpRecieved = 37;
|
||||
addItem = 2370;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1295") && levelReq >= 36) { // Longsword
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1295;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("865") && levelReq >= 37) { // Knives
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 865;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1157") && levelReq >= 37) { // Full Helm
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1157;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1177") && levelReq >= 38) { // Square shield
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1177;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1339") && levelReq >= 39) { // Warhammer
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1339;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1365") && levelReq >= 40) { // Battle axe
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1365;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1105") && levelReq >= 41) { // Chain
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1105;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1193") && levelReq >= 42) { // Kite
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1193;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("3097") && levelReq >= 43) { // claws
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 3097;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1311") && levelReq >= 44) { // 2h Sword
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1311;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1069") && levelReq >= 46) { // Platelegs
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1069;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1083") && levelReq >= 46) { // PlateSkirt
|
||||
XP = 113;
|
||||
xpRecieved = 113;
|
||||
addItem = 1083;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1119") && levelReq >= 48) { // Platebody
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1119;
|
||||
removeAmount = 5;
|
||||
makeTimes = amountToMake;
|
||||
@@ -440,118 +438,118 @@ public class Smithing {
|
||||
"You need " + levelReq + " smithing to do this!");
|
||||
return;
|
||||
}
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
|
||||
}
|
||||
|
||||
private void checkMith(Player c, int levelReq, int amountToMake, String type) {
|
||||
removeItem = 2359;
|
||||
if (type.equalsIgnoreCase("1355") && levelReq >= 51) { // Axe
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1355;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1209") && levelReq >= 50) { // Dagger
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1209;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1428") && levelReq >= 52) { // Mace
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1428;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1143") && levelReq >= 53) {// Med helm
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1143;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("822") && levelReq >= 54) { // Dart tips
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 822;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1285") && levelReq >= 54) { // Sword (s)
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 1285;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("4822") && levelReq >= 54) { // Nails
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 4822;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("42") && levelReq >= 55) { // Arrow tips
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 42;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1329") && levelReq >= 55) {// Scim
|
||||
XP = 100;
|
||||
xpRecieved = 100;
|
||||
addItem = 1329;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1299") && levelReq >= 56) { // Longsword
|
||||
XP = 100;
|
||||
xpRecieved = 100;
|
||||
addItem = 1299;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("866") && levelReq >= 57) { // Knives
|
||||
XP = 50;
|
||||
xpRecieved = 50;
|
||||
addItem = 866;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1159") && levelReq >= 57) { // Full Helm
|
||||
XP = 100;
|
||||
xpRecieved = 100;
|
||||
addItem = 1159;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1181") && levelReq >= 58) { // Square shield
|
||||
XP = 100;
|
||||
xpRecieved = 100;
|
||||
addItem = 1181;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1343") && levelReq >= 59) { // Warhammer
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1343;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1369") && levelReq >= 60) { // Battle axe
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1369;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1109") && levelReq >= 61) { // Chain
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1109;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1197") && levelReq >= 62) { // Kite
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1197;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("3099") && levelReq >= 63) { // claws
|
||||
XP = 100;
|
||||
xpRecieved = 100;
|
||||
addItem = 3099;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1315") && levelReq >= 64) { // 2h Sword
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1315;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1071") && levelReq >= 66) { // Platelegs
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1071;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1085") && levelReq >= 66) { // PlateSkirt
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1085;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1121") && levelReq >= 68) { // Platebody
|
||||
XP = 250;
|
||||
xpRecieved = 250;
|
||||
addItem = 1121;
|
||||
removeAmount = 5;
|
||||
makeTimes = amountToMake;
|
||||
@@ -559,118 +557,118 @@ public class Smithing {
|
||||
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
|
||||
return;
|
||||
}
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
|
||||
}
|
||||
|
||||
private void checkAddy(Player c, int levelReq, int amountToMake, String type) {
|
||||
removeItem = 2361;
|
||||
if (type.equalsIgnoreCase("1357") && levelReq >= 71) { // Axe
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 1357;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1211") && levelReq >= 70) { // Dagger
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 1211;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1430") && levelReq >= 72) { // Mace
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 1430;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1145") && levelReq >= 73) { // Med helm
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 1145;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("823") && levelReq >= 74) { // Dart tips
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 823;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1287") && levelReq >= 74) { // Sword (s)
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 1287;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("4823") && levelReq >= 74) { // Nails
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 4823;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("43") && levelReq >= 75) { // Arrow tips
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 43;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1331") && levelReq >= 75) {// Scim
|
||||
XP = 125;
|
||||
xpRecieved = 125;
|
||||
addItem = 1331;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1301") && levelReq >= 76) { // Longsword
|
||||
XP = 125;
|
||||
xpRecieved = 125;
|
||||
addItem = 1301;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("867") && levelReq >= 77) { // Knives
|
||||
XP = 63;
|
||||
xpRecieved = 63;
|
||||
addItem = 867;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1161") && levelReq >= 77) { // Full Helm
|
||||
XP = 125;
|
||||
xpRecieved = 125;
|
||||
addItem = 1161;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1183") && levelReq >= 78) { // Square shield
|
||||
XP = 125;
|
||||
xpRecieved = 125;
|
||||
addItem = 1183;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1345") && levelReq >= 79) { // Warhammer
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1345;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1371") && levelReq >= 80) { // Battle axe
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1371;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1111") && levelReq >= 81) { // Chain
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1111;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1199") && levelReq >= 82) { // Kite
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1199;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("3100") && levelReq >= 83) { // claws
|
||||
XP = 125;
|
||||
xpRecieved = 125;
|
||||
addItem = 3100;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1317") && levelReq >= 84) { // 2h Sword
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1317;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1073") && levelReq >= 86) { // Platelegs
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1073;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1091") && levelReq >= 86) { // PlateSkirt
|
||||
XP = 188;
|
||||
xpRecieved = 188;
|
||||
addItem = 1091;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1123") && levelReq >= 88) { // Platebody
|
||||
XP = 313;
|
||||
xpRecieved = 313;
|
||||
addItem = 1123;
|
||||
removeAmount = 5;
|
||||
makeTimes = amountToMake;
|
||||
@@ -678,118 +676,118 @@ public class Smithing {
|
||||
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
|
||||
return;
|
||||
}
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
|
||||
}
|
||||
|
||||
private void checkRune(Player c, int levelReq, int amountToMake, String type) {
|
||||
removeItem = 2363;
|
||||
if (type.equalsIgnoreCase("1359") && levelReq >= 86) { // Axe
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1359;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equalsIgnoreCase("1213") && levelReq >= 85) { // Dagger
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1213;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1432") && levelReq >= 87) { // Mace
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1432;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1147") && levelReq >= 88) { // Med helm
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1147;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("824") && levelReq >= 89) { // Dart tips
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 824;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1289") && levelReq >= 89) { // Sword (s)
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 1289;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("4824") && levelReq >= 89) { // Nails
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 4824;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("44") && levelReq >= 90) { // Arrow tips
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 44;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1333") && levelReq >= 90) {// Scim
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1333;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1303") && levelReq >= 91) { // Longsword
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1303;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("868") && levelReq >= 92) { // Knives
|
||||
XP = 75;
|
||||
xpRecieved = 75;
|
||||
addItem = 868;
|
||||
removeAmount = 1;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1163") && levelReq >= 92) { // Full Helm
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1163;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1185") && levelReq >= 93) { // Square shield
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 1185;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1347") && levelReq >= 94) { // Warhammer
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1347;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1373") && levelReq >= 95) { // Battle axe
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1373;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1113") && levelReq >= 96) { // Chain
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1113;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1201") && levelReq >= 97) { // Kite
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1201;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1319") && levelReq >= 99) { // 2h Sword
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1319;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1079") && levelReq >= 99) { // Platelegs
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1079;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("3101") && levelReq >= 98) { // claws
|
||||
XP = 150;
|
||||
xpRecieved = 150;
|
||||
addItem = 3101;
|
||||
removeAmount = 2;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1093") && levelReq >= 99) { // PlateSkirt
|
||||
XP = 225;
|
||||
xpRecieved = 225;
|
||||
addItem = 1093;
|
||||
removeAmount = 3;
|
||||
makeTimes = amountToMake;
|
||||
} else if (type.equals("1127") && levelReq >= 99) { // Platebody
|
||||
XP = 313;
|
||||
xpRecieved = 313;
|
||||
addItem = 1127;
|
||||
removeAmount = 5;
|
||||
makeTimes = amountToMake;
|
||||
@@ -797,18 +795,15 @@ public class Smithing {
|
||||
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
|
||||
return;
|
||||
}
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
|
||||
smithItem(c, addItem, removeItem, removeAmount, makeTimes, xpRecieved);
|
||||
}
|
||||
|
||||
public static void smithItem(Player player, int addItem, int removeItem,
|
||||
int removeItem2, int timesToMake, int XP) {
|
||||
|
||||
public static void smithItem(Player player, int addItem, int removeItem, int removeItem2, int timesToMake, int XP) {
|
||||
player.doAmount = timesToMake;
|
||||
player.getPacketSender().closeAllWindows();
|
||||
String name = ItemAssistant.getItemName(addItem);
|
||||
if (player.getItemAssistant().playerHasItem(removeItem, removeItem2)) {
|
||||
if (!player.isSmithing)
|
||||
{
|
||||
if (!player.isSmithing) {
|
||||
player.isSmithing = true;
|
||||
player.startAnimation(898);
|
||||
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
|
||||
@@ -816,24 +811,17 @@ public class Smithing {
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (player.doAmount <= 0 || !player.getItemAssistant().playerHasItem(removeItem, removeItem2) || !player.isSmithing || player.isWoodcutting || player.isCrafting || player.isMoving || player.isMining || player.isBusy || player.isShopping || player.isFletching || player.isFiremaking || player.isSpinning || player.isPotionMaking || player.playerIsFishing || player.isBanking || player.isSmelting || player.isTeleporting || player.isHarvesting || player.playerIsCooking || player.isPotCrafting) {
|
||||
container.stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
player.startAnimation(898);
|
||||
player.getPacketSender().sendSound(468, 100, 0);
|
||||
if (name.contains("ball"))
|
||||
{
|
||||
if (name.contains("ball")) {
|
||||
player.getPacketSender().sendMessage("You make some " + name.toLowerCase() + "s.");
|
||||
}
|
||||
else if (name.charAt(name.length() -1) == 's') {
|
||||
} else if (name.charAt(name.length() -1) == 's') {
|
||||
player.getPacketSender().sendMessage("You make some " + name.toLowerCase() + ".");
|
||||
} else {
|
||||
if (name.charAt(1) == 'a' || name.charAt(1) == 'e' || name.toLowerCase().charAt(1) == 'i' || name.charAt(1) == 'o' || name.charAt(1) == 'u')
|
||||
{
|
||||
if (name.charAt(1) == 'a' || name.charAt(1) == 'e' || name.toLowerCase().charAt(1) == 'i' || name.charAt(1) == 'o' || name.charAt(1) == 'u') {
|
||||
player.getPacketSender().sendMessage("You make an " + name.toLowerCase() + ".");
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
player.getPacketSender().sendMessage("You make a " + name.toLowerCase() + ".");
|
||||
}
|
||||
}
|
||||
@@ -841,13 +829,9 @@ public class Smithing {
|
||||
player.getPacketSender().sendMessage(ItemAssistant.getItemName(addItem));
|
||||
if (name.contains("bolt")) {
|
||||
player.getItemAssistant().addItem(addItem, 10);
|
||||
} else if (name.contains("tip") && !name.contains("dart tip")) {
|
||||
player.getItemAssistant().addItem(addItem, 15);
|
||||
} else if (name.contains("dart tip")) {
|
||||
player.getItemAssistant().addItem(addItem, 10);
|
||||
} else if (name.contains("nail")) {
|
||||
player.getItemAssistant().addItem(addItem, 15);
|
||||
} else if (name.contains("arrow")) {
|
||||
} else if (name.contains("arrow") || name.contains("nail") || (name.contains("tip") && !name.contains("dart tip"))) {
|
||||
player.getItemAssistant().addItem(addItem, 15);
|
||||
} else if (name.contains("knife")) {
|
||||
player.getItemAssistant().addItem(addItem, 5);
|
||||
@@ -872,4 +856,5 @@ public class Smithing {
|
||||
player.isSmithing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -22,6 +22,7 @@ import com.rebotted.game.content.combat.magic.Enchanting;
|
||||
import com.rebotted.game.content.combat.prayer.PrayerData;
|
||||
import com.rebotted.game.content.combat.prayer.PrayerDrain;
|
||||
import com.rebotted.game.content.combat.range.DwarfCannon;
|
||||
import com.rebotted.game.content.combat.range.RangeData;
|
||||
import com.rebotted.game.content.consumables.Food;
|
||||
import com.rebotted.game.content.consumables.Potions;
|
||||
import com.rebotted.game.content.guilds.impl.RangersGuild;
|
||||
@@ -745,7 +746,6 @@ public abstract class Player {
|
||||
if (inDesert() && heightLevel == 0) {
|
||||
DesertHeat.callHeat(this);
|
||||
}
|
||||
|
||||
if (playerEnergy < 100 && System.currentTimeMillis() - lastIncrease >= getPlayerAssistant().raiseTimer()) {
|
||||
playerEnergy += 1;
|
||||
lastIncrease = System.currentTimeMillis();
|
||||
@@ -756,7 +756,6 @@ public abstract class Player {
|
||||
getPacketSender().sendConfig(173, 0);
|
||||
}
|
||||
getPlayerAssistant().writeEnergy();
|
||||
|
||||
if (System.currentTimeMillis() - specDelay > CombatConstants.INCREASE_SPECIAL_AMOUNT) {
|
||||
specDelay = System.currentTimeMillis();
|
||||
if (specAmount < 10) {
|
||||
@@ -793,21 +792,19 @@ public abstract class Player {
|
||||
if (System.currentTimeMillis() - singleCombatDelay2 > 3300) {
|
||||
underAttackBy2 = 0;
|
||||
}
|
||||
|
||||
|
||||
if (System.currentTimeMillis() - restoreStatsDelay > 60000) {
|
||||
restoreStatsDelay = System.currentTimeMillis();
|
||||
for (int level = 0; level < playerLevel.length; level++) {
|
||||
if (playerLevel[level] < getLevelForXP(playerXP[level])) {
|
||||
if (level != 5) { // prayer doesn't restore
|
||||
playerLevel[level] += 1;
|
||||
getPacketSender().setSkillLevel(level,
|
||||
playerLevel[level], playerXP[level]);
|
||||
getPacketSender().setSkillLevel(level, playerLevel[level], playerXP[level]);
|
||||
getPlayerAssistant().refreshSkill(level);
|
||||
}
|
||||
} else if (playerLevel[level] > getLevelForXP(playerXP[level])) {
|
||||
playerLevel[level] -= 1;
|
||||
getPacketSender().setSkillLevel(level,
|
||||
playerLevel[level], playerXP[level]);
|
||||
getPacketSender().setSkillLevel(level, playerLevel[level], playerXP[level]);
|
||||
getPlayerAssistant().refreshSkill(level);
|
||||
}
|
||||
}
|
||||
@@ -857,9 +854,7 @@ public abstract class Player {
|
||||
if (PlayerHandler.players[frozenBy] == null) {
|
||||
freezeTimer = -1;
|
||||
frozenBy = -1;
|
||||
} else if (!goodDistance(absX, absY,
|
||||
PlayerHandler.players[frozenBy].absX,
|
||||
PlayerHandler.players[frozenBy].absY, 20)) {
|
||||
} else if (!goodDistance(absX, absY, PlayerHandler.players[frozenBy].absX, PlayerHandler.players[frozenBy].absY, 20)) {
|
||||
freezeTimer = -1;
|
||||
frozenBy = -1;
|
||||
}
|
||||
@@ -932,12 +927,7 @@ public abstract class Player {
|
||||
}
|
||||
|
||||
public void queueMessage(Packet arg1) {
|
||||
// synchronized(queuedPackets) {
|
||||
// if (arg1.getId() != 41)
|
||||
queuedPackets.add(arg1);
|
||||
// else
|
||||
// processPacket(arg1);
|
||||
// }
|
||||
}
|
||||
|
||||
public synchronized boolean processQueuedPackets() {
|
||||
@@ -953,7 +943,6 @@ public abstract class Player {
|
||||
packetSize = p.getLength();
|
||||
inStream.buffer = p.getData();
|
||||
if (packetType > 0) {
|
||||
// getPacketDispatcher().sendMessage("PacketType: " + packetType);
|
||||
PacketHandler.processPacket(this, packetType, packetSize);
|
||||
}
|
||||
timeOutCounter = 0;
|
||||
@@ -970,8 +959,6 @@ public abstract class Player {
|
||||
packetSize = p.getLength();
|
||||
inStream.buffer = p.getData();
|
||||
if (packetType > 0) {
|
||||
// getPacketDispatcher().sendMessage("PacketType: " +
|
||||
// packetType);
|
||||
PacketHandler.processPacket(this, packetType, packetSize);
|
||||
}
|
||||
timeOutCounter = 0;
|
||||
@@ -1095,38 +1082,38 @@ public abstract class Player {
|
||||
}
|
||||
|
||||
public void trawlerFade(final int x, final int y, final int height) {
|
||||
if (System.currentTimeMillis() - lastAction > 5000) {
|
||||
lastAction = System.currentTimeMillis();
|
||||
resetWalkingQueue();
|
||||
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
|
||||
int tStage = 5;
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (tStage == 5) {
|
||||
getPacketSender().showInterface(18460);
|
||||
}
|
||||
if (tStage == 4) {
|
||||
getPlayerAssistant().movePlayer(x, y, height);
|
||||
getPlayerAssistant().resetAnimationsToPrevious();
|
||||
appearanceUpdateRequired = true;
|
||||
}
|
||||
if (tStage == 3) {
|
||||
getPacketSender().showInterface(18452);
|
||||
}
|
||||
if (tStage == 1) {
|
||||
container.stop();
|
||||
return;
|
||||
}
|
||||
if (tStage > 0) {
|
||||
tStage--;
|
||||
}
|
||||
}
|
||||
public void stop() {
|
||||
getPacketSender().closeAllWindows();
|
||||
tStage = 0;
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
if (System.currentTimeMillis() - lastAction > 5000) {
|
||||
lastAction = System.currentTimeMillis();
|
||||
resetWalkingQueue();
|
||||
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
|
||||
int tStage = 5;
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (tStage == 5) {
|
||||
getPacketSender().showInterface(18460);
|
||||
}
|
||||
if (tStage == 4) {
|
||||
getPlayerAssistant().movePlayer(x, y, height);
|
||||
getPlayerAssistant().resetAnimationsToPrevious();
|
||||
appearanceUpdateRequired = true;
|
||||
}
|
||||
if (tStage == 3) {
|
||||
getPacketSender().showInterface(18452);
|
||||
}
|
||||
if (tStage == 1) {
|
||||
container.stop();
|
||||
return;
|
||||
}
|
||||
if (tStage > 0) {
|
||||
tStage--;
|
||||
}
|
||||
}
|
||||
public void stop() {
|
||||
getPacketSender().closeAllWindows();
|
||||
tStage = 0;
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
|
||||
public void fade(final int x, final int y, final int height) {
|
||||
if (System.currentTimeMillis() - lastAction > 5000) {
|
||||
@@ -1135,24 +1122,24 @@ public abstract class Player {
|
||||
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
|
||||
int tStage = 6;
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (tStage == 6) {
|
||||
getPacketSender().showInterface(18460);
|
||||
}
|
||||
if (tStage == 5) {
|
||||
getPlayerAssistant().movePlayer(x, y, height);
|
||||
updateRequired = true;
|
||||
appearanceUpdateRequired = true;
|
||||
}
|
||||
if (tStage == 4) {
|
||||
getPacketSender().showInterface(18452);
|
||||
}
|
||||
if (tStage == 1) {
|
||||
container.stop();
|
||||
return;
|
||||
}
|
||||
if (tStage > 0) {
|
||||
tStage--;
|
||||
}
|
||||
if (tStage == 6) {
|
||||
getPacketSender().showInterface(18460);
|
||||
}
|
||||
if (tStage == 5) {
|
||||
getPlayerAssistant().movePlayer(x, y, height);
|
||||
updateRequired = true;
|
||||
appearanceUpdateRequired = true;
|
||||
}
|
||||
if (tStage == 4) {
|
||||
getPacketSender().showInterface(18452);
|
||||
}
|
||||
if (tStage == 1) {
|
||||
container.stop();
|
||||
return;
|
||||
}
|
||||
if (tStage > 0) {
|
||||
tStage--;
|
||||
}
|
||||
}
|
||||
public void stop() {
|
||||
getPacketSender().closeAllWindows();
|
||||
@@ -1227,12 +1214,14 @@ public abstract class Player {
|
||||
|
||||
|
||||
private Npc specialTarget = null;
|
||||
|
||||
public void setSpecialTarget(Npc target) {
|
||||
this.specialTarget = target;
|
||||
}
|
||||
public Npc getSpecialTarget() {
|
||||
return specialTarget;
|
||||
}
|
||||
this.specialTarget = target;
|
||||
}
|
||||
|
||||
public Npc getSpecialTarget() {
|
||||
return specialTarget;
|
||||
}
|
||||
|
||||
public int miningAxe = -1, woodcuttingAxe = -1;
|
||||
|
||||
@@ -1568,18 +1557,27 @@ public abstract class Player {
|
||||
4096, 8192, 16384, 32768, 65536, 131072, 262144, 524288, 2097152,
|
||||
8388608, 16777216, 67108864, 134217728 };
|
||||
|
||||
|
||||
/**
|
||||
* Combat variables
|
||||
*/
|
||||
public boolean doubleHit, usingSpecial, usingRangeWeapon,
|
||||
usingBow, usingMagic, castingMagic;
|
||||
public int npcIndex, npcClickIndex, npcType, castingSpellId, oldSpellId,
|
||||
public int castingSpellId, oldSpellId,
|
||||
spellId, hitDelay;
|
||||
public int specMaxHitIncrease, freezeDelay, freezeTimer = -6, killerId,
|
||||
playerIndex, oldPlayerIndex, lastWeaponUsed, projectileStage,
|
||||
crystalBowArrowCount, playerMagicBook, teleGfx, teleEndAnimation,
|
||||
teleHeight, teleX, teleY, rangeItemUsed, killingNpcIndex,
|
||||
totalDamageDealt, globalDamageDealt, oldNpcIndex, fightMode, attackTimer;
|
||||
totalDamageDealt, globalDamageDealt, oldNpcIndex, fightMode, attackTimer,
|
||||
bowSpecShot;
|
||||
public boolean magicFailed, oldMagicFailed;
|
||||
public int bowSpecShot, clickNpcType, clickObjectType, objectId, objectX,
|
||||
objectY;
|
||||
/**
|
||||
* End
|
||||
*/
|
||||
|
||||
public int clickNpcType, clickObjectType, objectId, objectX,
|
||||
objectY, npcIndex, npcClickIndex, npcType;
|
||||
public int pItemX, pItemY, pItemId;
|
||||
public boolean isMoving, walkingToItem;
|
||||
public boolean isShopping, updateShop;
|
||||
@@ -2157,8 +2155,35 @@ public abstract class Player {
|
||||
walkingQueueY[wQueueWritePtr] = y;
|
||||
wQueueWritePtr = next;
|
||||
}
|
||||
|
||||
public boolean checkRangeDistance() {
|
||||
return (usingRangeWeapon || usingBow);
|
||||
}
|
||||
|
||||
public int gatherRangeDistance(int distance) {
|
||||
//dart (non long range)
|
||||
if (usingRangeWeapon && RangeData.usingDart(this) && fightMode != 3) {
|
||||
distance = 3;
|
||||
//longbow (long range)
|
||||
} else if (usingBow && fightMode == 3 && RangeData.usingLongbow(this)) {
|
||||
distance = 10;
|
||||
//longbow (non long range)
|
||||
} else if (usingBow && fightMode != 3 && RangeData.usingLongbow(this)) {
|
||||
distance = RangeData.usingCrystalBow(this) ? 10 : 8;
|
||||
//dart, knife, throwing axe (long range)
|
||||
} else if (usingRangeWeapon && fightMode == 3) {
|
||||
distance = RangeData.usingDart(this) ? 5 : 6;
|
||||
//short bow
|
||||
} else if (usingBow && !RangeData.usingLongbow(this)) {
|
||||
distance = fightMode == 3 ? 7 : 9;
|
||||
}
|
||||
return distance;
|
||||
}
|
||||
|
||||
public boolean goodDistance(int objectX, int objectY, int playerX, int playerY, int distance) {
|
||||
if (checkRangeDistance()) {
|
||||
distance = gatherRangeDistance(distance);
|
||||
}
|
||||
return ((objectX-playerX <= distance && objectX-playerX >= -distance) && (objectY-playerY <= distance && objectY-playerY >= -distance));
|
||||
}
|
||||
|
||||
@@ -2168,8 +2193,7 @@ public abstract class Player {
|
||||
}
|
||||
int dir;
|
||||
do {
|
||||
dir = Misc.direction(currentX, currentY,
|
||||
walkingQueueX[wQueueReadPtr], walkingQueueY[wQueueReadPtr]);
|
||||
dir = Misc.direction(currentX, currentY, walkingQueueX[wQueueReadPtr], walkingQueueY[wQueueReadPtr]);
|
||||
if (dir == -1) {
|
||||
wQueueReadPtr = (wQueueReadPtr + 1) % walkingQueueSize;
|
||||
} else if ((dir & 1) != 0) {
|
||||
|
||||
@@ -2319,19 +2319,6 @@ public class PlayerAssistant {
|
||||
return count;
|
||||
}
|
||||
|
||||
public void useOperate(int itemId) {
|
||||
switch (itemId) {
|
||||
case 11283:
|
||||
case 11284:
|
||||
if (player.playerIndex > 0) {
|
||||
player.getCombatAssistant().handleDfs();
|
||||
} else if (player.npcIndex > 0) {
|
||||
player.getCombatAssistant().handleDfsNPC();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void getSpeared(int otherX, int otherY) {
|
||||
int x = player.absX - otherX;
|
||||
int y = player.absY - otherY;
|
||||
|
||||
@@ -10,77 +10,73 @@ import com.rebotted.game.players.Player;
|
||||
import com.rebotted.game.players.PlayerHandler;
|
||||
import com.rebotted.net.packets.PacketType;
|
||||
|
||||
/**
|
||||
* Attack Player
|
||||
**/
|
||||
public class AttackPlayer implements PacketType {
|
||||
|
||||
public static final int ATTACK_PLAYER = 73, MAGE_PLAYER = 249;
|
||||
|
||||
@Override
|
||||
public void processPacket(Player c, int packetType, int packetSize) {
|
||||
c.endCurrentTask();
|
||||
c.playerIndex = 0;
|
||||
c.npcIndex = 0;
|
||||
public void processPacket(Player player, int packetType, int packetSize) {
|
||||
player.endCurrentTask();
|
||||
player.playerIndex = 0;
|
||||
player.npcIndex = 0;
|
||||
switch (packetType) {
|
||||
|
||||
/**
|
||||
* Attack player
|
||||
**/
|
||||
case ATTACK_PLAYER:
|
||||
c.playerIndex = c.getInStream().readSignedWordBigEndian();
|
||||
if (PlayerHandler.players[c.playerIndex] == null) {
|
||||
player.playerIndex = player.getInStream().readSignedWordBigEndian();
|
||||
if (PlayerHandler.players[player.playerIndex] == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (c.inDuelArena() && !c.duelingArena()) {
|
||||
c.getChallengePlayer().processPacket(c, packetType, packetSize);
|
||||
if (player.inDuelArena() && !player.duelingArena()) {
|
||||
player.getChallengePlayer().processPacket(player, packetType, packetSize);
|
||||
}
|
||||
|
||||
if (c.respawnTimer > 0) {
|
||||
if (player.respawnTimer > 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (c.autocastId > 0) {
|
||||
c.autocasting = true;
|
||||
if (player.autocastId > 0) {
|
||||
player.autocasting = true;
|
||||
}
|
||||
|
||||
if (!c.autocasting && c.spellId > 0) {
|
||||
c.spellId = 0;
|
||||
if (!player.autocasting && player.spellId > 0) {
|
||||
player.spellId = 0;
|
||||
}
|
||||
c.mageFollow = false;
|
||||
c.spellId = 0;
|
||||
c.usingMagic = false;
|
||||
player.mageFollow = false;
|
||||
player.spellId = 0;
|
||||
player.usingMagic = false;
|
||||
boolean usingBow = false;
|
||||
boolean usingOtherRangeWeapons = false;
|
||||
boolean usingArrows = false;
|
||||
boolean usingCross = c.playerEquipment[c.playerWeapon] == 9185;
|
||||
boolean usingCross = player.playerEquipment[player.playerWeapon] == 9185;
|
||||
for (int bowId : RangeData.BOWS) {
|
||||
if (c.playerEquipment[c.playerWeapon] == bowId) {
|
||||
if (player.playerEquipment[player.playerWeapon] == bowId) {
|
||||
usingBow = true;
|
||||
for (int arrowId : RangeData.ARROWS) {
|
||||
if (c.playerEquipment[c.playerArrows] == arrowId) {
|
||||
if (player.playerEquipment[player.playerArrows] == arrowId) {
|
||||
usingArrows = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int otherRangeId : RangeData.OTHER_RANGE_WEAPONS) {
|
||||
if (c.playerEquipment[c.playerWeapon] == otherRangeId) {
|
||||
if (player.playerEquipment[player.playerWeapon] == otherRangeId) {
|
||||
usingOtherRangeWeapons = true;
|
||||
}
|
||||
}
|
||||
if (c.duelStatus == 5) {
|
||||
if (c.duelCount > 0) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"The duel hasn't started yet!");
|
||||
c.playerIndex = 0;
|
||||
if (player.duelStatus == 5) {
|
||||
if (player.duelCount > 0) {
|
||||
player.getPacketSender().sendMessage("The duel hasn't started yet!");
|
||||
player.playerIndex = 0;
|
||||
return;
|
||||
}
|
||||
if (c.duelRule[9]) {
|
||||
if (player.duelRule[9]) {
|
||||
boolean canUseWeapon = false;
|
||||
for (int funWeapon : GameConstants.FUN_WEAPONS) {
|
||||
if (c.playerEquipment[c.playerWeapon] == funWeapon) {
|
||||
if (player.playerEquipment[player.playerWeapon] == funWeapon) {
|
||||
canUseWeapon = true;
|
||||
}
|
||||
}
|
||||
@@ -89,83 +85,57 @@ public class AttackPlayer implements PacketType {
|
||||
}
|
||||
}
|
||||
|
||||
if (c.duelRule[2] && (usingBow || usingOtherRangeWeapons)) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"Range has been disabled in this duel!");
|
||||
if (player.duelRule[2] && (usingBow || usingOtherRangeWeapons)) {
|
||||
player.getPacketSender().sendMessage("Range has been disabled for this duel!");
|
||||
return;
|
||||
}
|
||||
if (c.duelRule[3] && !usingBow && !usingOtherRangeWeapons) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"Melee has been disabled in this duel!");
|
||||
if (player.duelRule[3] && !usingBow && !usingOtherRangeWeapons) {
|
||||
player.getPacketSender().sendMessage("Melee has been disabled for this duel!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if ((usingBow || c.autocasting)
|
||||
&& c.goodDistance(c.getX(), c.getY(),
|
||||
PlayerHandler.players[c.playerIndex].getX(),
|
||||
PlayerHandler.players[c.playerIndex].getY(), 6)) {
|
||||
c.usingBow = true;
|
||||
c.stopMovement();
|
||||
if ((usingBow || player.autocasting) && player.goodDistance(player.getX(), player.getY(), PlayerHandler.players[player.playerIndex].getX(), PlayerHandler.players[player.playerIndex].getY(), 6)) {
|
||||
player.usingBow = true;
|
||||
player.stopMovement();
|
||||
}
|
||||
|
||||
if (usingOtherRangeWeapons
|
||||
&& c.goodDistance(c.getX(), c.getY(),
|
||||
PlayerHandler.players[c.playerIndex].getX(),
|
||||
PlayerHandler.players[c.playerIndex].getY(), 3)) {
|
||||
c.usingRangeWeapon = true;
|
||||
c.stopMovement();
|
||||
if (usingOtherRangeWeapons && player.goodDistance(player.getX(), player.getY(), PlayerHandler.players[player.playerIndex].getX(), PlayerHandler.players[player.playerIndex].getY(), 3)) {
|
||||
player.usingRangeWeapon = true;
|
||||
player.stopMovement();
|
||||
}
|
||||
if (!usingBow) {
|
||||
c.usingBow = false;
|
||||
player.usingBow = false;
|
||||
}
|
||||
if (!usingOtherRangeWeapons) {
|
||||
c.usingRangeWeapon = false;
|
||||
player.usingRangeWeapon = false;
|
||||
}
|
||||
|
||||
if (!usingCross && !usingArrows && usingBow
|
||||
&& c.playerEquipment[c.playerWeapon] < 4212
|
||||
&& c.playerEquipment[c.playerWeapon] > 4223) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You have run out of arrows!");
|
||||
if (!usingCross && !usingArrows && usingBow && player.playerEquipment[player.playerWeapon] < 4212 && player.playerEquipment[player.playerWeapon] > 4223) {
|
||||
player.getPacketSender().sendMessage("You have run out of arrows!");
|
||||
return;
|
||||
}
|
||||
if (RangeData.correctBowAndArrows(c) < c.playerEquipment[c.playerArrows]
|
||||
if (RangeData.correctBowAndArrows(player) < player.playerEquipment[player.playerArrows]
|
||||
&& CombatConstants.CORRECT_ARROWS
|
||||
&& usingBow
|
||||
&& !RangeData.usingCrystalBow(c)
|
||||
&& c.playerEquipment[c.playerWeapon] != 9185) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You can't use "
|
||||
+ ItemAssistant.getItemName(
|
||||
c.playerEquipment[c.playerArrows])
|
||||
.toLowerCase()
|
||||
+ "s with a "
|
||||
+ ItemAssistant.getItemName(
|
||||
c.playerEquipment[c.playerWeapon])
|
||||
.toLowerCase() + ".");
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
&& !RangeData.usingCrystalBow(player)
|
||||
&& player.playerEquipment[player.playerWeapon] != 9185) {
|
||||
player.getPacketSender().sendMessage("You can't use " + ItemAssistant.getItemName(player.playerEquipment[player.playerArrows]).toLowerCase() + "s with a " + ItemAssistant.getItemName(player.playerEquipment[player.playerWeapon]).toLowerCase() + ".");
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
return;
|
||||
}
|
||||
if (c.playerEquipment[c.playerWeapon] == 9185
|
||||
&& !c.getCombatAssistant().properBolts()) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You must use bolts with a crossbow.");
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
if (player.playerEquipment[player.playerWeapon] == 9185 && !player.getCombatAssistant().properBolts()) {
|
||||
player.getPacketSender().sendMessage("You must use bolts with a crossbow.");
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
return;
|
||||
}
|
||||
if (c.getCombatAssistant().checkReqs()) {
|
||||
c.followId = c.playerIndex;
|
||||
if (!c.usingMagic && !usingBow && !usingOtherRangeWeapons) {
|
||||
c.followDistance = 1;
|
||||
c.getPlayerAssistant().followPlayer();
|
||||
}
|
||||
if (c.attackTimer <= 0) {
|
||||
// c.getPacketDispatcher().sendMessage("Tried to attack...");
|
||||
// c.getCombat().attackPlayer(c.playerIndex);
|
||||
// c.attackTimer++;
|
||||
if (player.getCombatAssistant().checkReqs()) {
|
||||
player.followId = player.playerIndex;
|
||||
if (!player.usingMagic && !usingBow && !usingOtherRangeWeapons) {
|
||||
player.followDistance = 1;
|
||||
player.getPlayerAssistant().followPlayer();
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -174,135 +144,135 @@ public class AttackPlayer implements PacketType {
|
||||
* Attack player with magic
|
||||
**/
|
||||
case MAGE_PLAYER:
|
||||
if (!c.mageAllowed) {
|
||||
c.mageAllowed = true;
|
||||
if (!player.mageAllowed) {
|
||||
player.mageAllowed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
c.playerIndex = c.getInStream().readSignedWordA();
|
||||
int castingSpellId = c.getInStream().readSignedWordBigEndian();
|
||||
c.castingSpellId = castingSpellId;
|
||||
c.usingMagic = false;
|
||||
player.playerIndex = player.getInStream().readSignedWordA();
|
||||
int castingSpellId = player.getInStream().readSignedWordBigEndian();
|
||||
player.castingSpellId = castingSpellId;
|
||||
player.usingMagic = false;
|
||||
|
||||
boolean teleother = CastOnOther.castOnOtherSpells(castingSpellId);
|
||||
|
||||
if (PlayerHandler.players[c.playerIndex] == null) {
|
||||
if (PlayerHandler.players[player.playerIndex] == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (c.respawnTimer > 0) {
|
||||
if (player.respawnTimer > 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (c.playerRights == 3) {
|
||||
c.getPacketSender().sendMessage(
|
||||
if (player.playerRights == 3) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"Casting Spell id: " + castingSpellId + ".");
|
||||
}
|
||||
|
||||
if (teleother) {
|
||||
if (c.inTrade) {
|
||||
c.getTrading().declineTrade(true);
|
||||
if (player.inTrade) {
|
||||
player.getTrading().declineTrade(true);
|
||||
}
|
||||
if (c.inWild()
|
||||
&& c.wildLevel > GameConstants.NO_TELEPORT_WILD_LEVEL) {
|
||||
c.getPacketSender().sendMessage(
|
||||
if (player.inWild()
|
||||
&& player.wildLevel > GameConstants.NO_TELEPORT_WILD_LEVEL) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"You can't teleport above level "
|
||||
+ GameConstants.NO_TELEPORT_WILD_LEVEL
|
||||
+ " in the wilderness.");
|
||||
break;
|
||||
}
|
||||
if (c.duelStatus == 5) {
|
||||
c.getPacketSender().sendMessage("You can't do that in a duel.");
|
||||
c.usingMagic = false;
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
if (player.duelStatus == 5) {
|
||||
player.getPacketSender().sendMessage("You can't do that in a duel.");
|
||||
player.usingMagic = false;
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch (c.castingSpellId) {
|
||||
switch (player.castingSpellId) {
|
||||
case 12425:
|
||||
CastOnOther.teleOtherDistance(c, 0, c.playerIndex);
|
||||
CastOnOther.teleOtherDistance(player, 0, player.playerIndex);
|
||||
break;
|
||||
case 12435:
|
||||
CastOnOther.teleOtherDistance(c, 1, c.playerIndex);
|
||||
CastOnOther.teleOtherDistance(player, 1, player.playerIndex);
|
||||
break;
|
||||
case 12455:
|
||||
CastOnOther.teleOtherDistance(c, 2, c.playerIndex);
|
||||
CastOnOther.teleOtherDistance(player, 2, player.playerIndex);
|
||||
break;
|
||||
}
|
||||
|
||||
if (teleother) {
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
}
|
||||
|
||||
for (int i = 0; i < MagicData.MAGIC_SPELLS.length; i++) {
|
||||
if (castingSpellId == MagicData.MAGIC_SPELLS[i][0]) {
|
||||
c.spellId = i;
|
||||
c.usingMagic = true;
|
||||
player.spellId = i;
|
||||
player.usingMagic = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (c.autocasting) {
|
||||
c.autocasting = false;
|
||||
if (player.autocasting) {
|
||||
player.autocasting = false;
|
||||
}
|
||||
|
||||
if (!teleother) {
|
||||
if (!c.getCombatAssistant().checkReqs()) {
|
||||
if (!player.getCombatAssistant().checkReqs()) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (c.duelStatus == 5) {
|
||||
if (c.duelCount > 0) {
|
||||
c.getPacketSender().sendMessage(
|
||||
if (player.duelStatus == 5) {
|
||||
if (player.duelCount > 0) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"The duel hasn't started yet!");
|
||||
c.playerIndex = 0;
|
||||
player.playerIndex = 0;
|
||||
return;
|
||||
}
|
||||
if (c.duelRule[4]) {
|
||||
c.getPacketSender().sendMessage(
|
||||
if (player.duelRule[4]) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"Magic has been disabled in this duel!");
|
||||
return;
|
||||
}
|
||||
if (MagicData.MAGIC_SPELLS[c.spellId][0] == 12445)
|
||||
if (MagicData.MAGIC_SPELLS[player.spellId][0] == 12445)
|
||||
{
|
||||
c.getPacketSender().sendMessage(
|
||||
player.getPacketSender().sendMessage(
|
||||
"You can't do that in a duel.");
|
||||
c.usingMagic = false;
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
player.usingMagic = false;
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (int r = 0; r < c.REDUCE_SPELLS.length; r++) { // reducing
|
||||
for (int r = 0; r < player.REDUCE_SPELLS.length; r++) { // reducing
|
||||
// spells,
|
||||
// confuse
|
||||
// etc
|
||||
if (PlayerHandler.players[c.playerIndex].REDUCE_SPELLS[r] == MagicData.MAGIC_SPELLS[c.spellId][0]) {
|
||||
if (PlayerHandler.players[player.playerIndex].REDUCE_SPELLS[r] == MagicData.MAGIC_SPELLS[player.spellId][0]) {
|
||||
if (System.currentTimeMillis()
|
||||
- PlayerHandler.players[c.playerIndex].reduceSpellDelay[r] < PlayerHandler.players[c.playerIndex].REDUCE_SPELL_TIME[r]) {
|
||||
c.getPacketSender()
|
||||
- PlayerHandler.players[player.playerIndex].reduceSpellDelay[r] < PlayerHandler.players[player.playerIndex].REDUCE_SPELL_TIME[r]) {
|
||||
player.getPacketSender()
|
||||
.sendMessage(
|
||||
"That player is currently immune to this spell.");
|
||||
c.usingMagic = false;
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
player.usingMagic = false;
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (System.currentTimeMillis()
|
||||
- PlayerHandler.players[c.playerIndex].teleBlockDelay < PlayerHandler.players[c.playerIndex].teleBlockLength
|
||||
&& MagicData.MAGIC_SPELLS[c.spellId][0] == 12445) {
|
||||
c.getPacketSender().sendMessage(
|
||||
- PlayerHandler.players[player.playerIndex].teleBlockDelay < PlayerHandler.players[player.playerIndex].teleBlockLength
|
||||
&& MagicData.MAGIC_SPELLS[player.spellId][0] == 12445) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"That player is already affected by this spell.");
|
||||
c.usingMagic = false;
|
||||
c.stopMovement();
|
||||
c.getCombatAssistant().resetPlayerAttack();
|
||||
player.usingMagic = false;
|
||||
player.stopMovement();
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -24,9 +24,6 @@ public class Bank10 implements PacketType {
|
||||
JewelryMaking.mouldItem(player, removeId, 10);
|
||||
break;
|
||||
|
||||
case 1688:
|
||||
player.getPlayerAssistant().useOperate(removeId);
|
||||
break;
|
||||
case 3900:
|
||||
player.getShopAssistant().buyItem(removeId, removeSlot, 10);
|
||||
break;
|
||||
|
||||
@@ -278,9 +278,9 @@ public class Commands implements PacketType {
|
||||
"Add some snow in your mainscreen(works only in december)",
|
||||
};
|
||||
|
||||
|
||||
// Clear all lines
|
||||
for (int i = 8144; i < 8195; i++) player.getPacketSender().sendFrame126("", i);
|
||||
for (int i = 8144; i < 8195; i++)
|
||||
player.getPacketSender().sendFrame126("", i);
|
||||
|
||||
player.getPacketSender().sendFrame126("@dre@Commands", 8144);
|
||||
|
||||
@@ -292,7 +292,8 @@ public class Commands implements PacketType {
|
||||
break;
|
||||
case "stuck":
|
||||
player.getPlayerAssistant().startTeleport(SpellTeleport.LUMBRIDGE.getDestX(), SpellTeleport.LUMBRIDGE.getDestY(), 0, "modern");
|
||||
player.getPacketSender().sendMessage("How did you manage that one... If it's bug related, please report on Github/Discord!");
|
||||
player.getPacketSender().sendMessage("How did you manage that one...");
|
||||
player.getPacketSender().sendMessage("If it's bug related, please report on Github/Discord!");
|
||||
player.gfx100(80);
|
||||
player.startAnimation(404);
|
||||
break;
|
||||
@@ -500,8 +501,9 @@ public class Commands implements PacketType {
|
||||
String a[] = playerCommand.split(" ");
|
||||
String itemName = "";
|
||||
int itemCount = 0;
|
||||
for (int i = 1; i < a.length; i++)
|
||||
itemName = itemName + a[i]+ " ";
|
||||
for (int i = 1; i < a.length; i++) {
|
||||
itemName = itemName + a[i]+ " ";
|
||||
}
|
||||
itemName = itemName.substring(0, itemName.length()-1);
|
||||
player.getPacketSender().sendMessage("Searching: " + itemName);
|
||||
for (int j = 0; j < GameEngine.itemHandler.ItemList.length; j++) {
|
||||
|
||||
@@ -34,7 +34,7 @@ public class Walking implements PacketType {
|
||||
Fishing.resetFishing(player);
|
||||
}
|
||||
if (player.playerIsCooking) {// cooking
|
||||
Cooking.resetCooking(player);
|
||||
Cooking.setCooking(player, false);
|
||||
}
|
||||
if (player.playerSkilling[13]) {// smelting
|
||||
Smelting.resetSmelting(player);
|
||||
|
||||
Reference in New Issue
Block a user