mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-02 16:49:03 +00:00
New stuff 6 (#324)
* Some stuff on weight Some stuff on weight * Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog * removed a shitload of '== true' I did a search and replace but I manually checked the changes that were made so there shouldn't be any issue with that.
This commit is contained in:
@@ -569,7 +569,7 @@ public class CombatAssistant {
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return;
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}
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}
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if (c.isWoodcutting == true) {
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if (c.isWoodcutting) {
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c.getPacketSender().sendMessage("You can't attack an npc while woodcutting.");
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resetPlayerAttack();
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return;
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@@ -98,7 +98,7 @@ public class DwarfCannon {
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}
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public void placeCannon() {
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if (settingUp == true) {
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if (settingUp) {
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return;
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}
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if (noSetUpArea()) {
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@@ -250,7 +250,7 @@ public class DwarfCannon {
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}
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if (myBalls >= 1 && rotating == false) {
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shoot();
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} else if (myBalls >= 1 && rotating == true) {
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} else if (myBalls >= 1 && rotating) {
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player.getPacketSender().sendMessage("Your cannon is already shooting.");
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}
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}
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@@ -283,7 +283,7 @@ public class DwarfCannon {
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}
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public void shoot() {
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if (justClicked == true) {
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if (justClicked) {
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return;
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}
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rotating = true;
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@@ -302,7 +302,7 @@ public class DwarfCannon {
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rotating = false;
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e.stop();
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}
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if (rotating == true) {
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if (rotating) {
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rotation += 1;
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rotateCannon();
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shootNpcs();
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@@ -360,7 +360,7 @@ public class DwarfCannon {
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player.getPacketSender().sendMessage("You can't pick up somebody else's cannon!");
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return;
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}
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if (rotating == true) {
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if (rotating) {
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rotating = false;
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}
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if (player.getItemAssistant().freeSlots() > 3) {
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+1
-1
@@ -126,7 +126,7 @@ public class CastleWars {
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public static void addToWaitRoom(Player p, int team) {
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if (p == null) {
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return;
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} else if (gameStarted == true) {
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} else if (gameStarted) {
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p.getPacketSender()
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.sendMessage(
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"There's already a Castle Wars going. Please wait a few minutes before trying again.");
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@@ -218,7 +218,7 @@ public class Trawler extends GroupMinigame {
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}
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GameEngine.objectHandler.removeObject(GameEngine.objectHandler.getObjectByPosition(w.x, w.y));
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GameEngine.objectHandler.removeObject(GameEngine.objectHandler.getObjectByPosition(w.x + (isSunk ? -128 : 128), w.y));
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if (wall_status[index] == true) {
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if (wall_status[index]) {
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GameEngine.objectHandler.createAnObject(leaking_wall, w.x, w.y,
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w.y == 4826 ? 1 : 3);
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if (isSunk)
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@@ -35,7 +35,7 @@ public class SkillHandler {
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|| player.isMining || player.isWoodcutting || player.isSmithing
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|| player.isSmelting || player.isSpinning || player.isPotionMaking
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|| player.isPotCrafting || player.isFiremaking
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|| player.playerSkilling[player.playerHerblore] == true
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|| player.playerSkilling[player.playerHerblore]
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|| player.playerSkilling[13]) {
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return true;
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}
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@@ -46,7 +46,7 @@ public class SkillHandler {
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public static void resetItemOnNpc(Player player) {
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if (player.isMining) {// mining
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Mining.resetMining(player);
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} else if (player.playerIsFletching == true) {// fletching
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} else if (player.playerIsFletching) {// fletching
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player.playerIsFletching = false;
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} else if (player.playerIsCooking) {// cooking
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Cooking.resetCooking(player);
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@@ -56,7 +56,7 @@ public class SkillHandler {
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isSkilling[12] = false;
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} else if (player.isSmelting) {
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player.isSmelting = false;
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} else if (player.isCrafting == true) {
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} else if (player.isCrafting) {
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player.isCrafting = false;
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} else if (player.isPotionMaking) {// herblore
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Herblore.resetHerblore(player);
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@@ -64,7 +64,7 @@ public class SkillHandler {
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Woodcutting.stopWoodcutting(player);
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} else if (player.isSpinning) {// spinning
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player.isSpinning = false;
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} else if (player.isPotCrafting == true) {// pot crafting
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} else if (player.isPotCrafting) {// pot crafting
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player.isPotCrafting = false;
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} else if (player.playerIsCooking) {// cooking
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Cooking.resetCooking(player);
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@@ -79,7 +79,7 @@ public class SkillHandler {
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Fishing.resetFishing(player);
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} else if (player.isMining) {// mining
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Mining.resetMining(player);
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} else if (player.playerIsFletching == true) {// fletching
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} else if (player.playerIsFletching) {// fletching
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player.playerIsFletching = false;
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} else if (player.playerIsCooking) {// cooking
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Cooking.resetCooking(player);
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@@ -89,7 +89,7 @@ public class SkillHandler {
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isSkilling[12] = false;
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} else if (player.isSmelting) {
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player.isSmelting = false;
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} else if (player.isCrafting == true) {
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} else if (player.isCrafting) {
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player.isCrafting = false;
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} else if (player.isPotionMaking) {// herblore
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Herblore.resetHerblore(player);
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@@ -97,7 +97,7 @@ public class SkillHandler {
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Woodcutting.stopWoodcutting(player);
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} else if (player.isSpinning) {// spinning
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player.isSpinning = false;
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} else if (player.isPotCrafting == true) {// pot crafting
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} else if (player.isPotCrafting) {// pot crafting
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player.isPotCrafting = false;
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}
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}
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@@ -58,7 +58,7 @@ public class ApeAtollAgility {
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c.getAgility().climbUpTropicalTree(c.getX(), c.getY(), 2);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[0] == true) {
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if (c.getAgility().agilityProgress[0]) {
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c.getAgility().agilityProgress[1] = true;
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}
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}
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@@ -81,7 +81,7 @@ public class ApeAtollAgility {
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c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[1] == true) {
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if (c.getAgility().agilityProgress[1]) {
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c.getAgility().agilityProgress[2] = true;
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}
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}
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@@ -102,7 +102,7 @@ public class ApeAtollAgility {
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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c.getPacketSender().sendMessage("You climb your way up");
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if (c.getAgility().agilityProgress[2] == true) {
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if (c.getAgility().agilityProgress[2]) {
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c.getAgility().agilityProgress[3] = true;
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}
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}
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@@ -122,7 +122,7 @@ public class ApeAtollAgility {
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c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[3] == true) {
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if (c.getAgility().agilityProgress[3]) {
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c.getAgility().agilityProgress[4] = true;
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}
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CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
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@@ -161,7 +161,7 @@ public class ApeAtollAgility {
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c.getAgility().moveHeight = 0;
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId),
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c.playerAgility);
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if (c.getAgility().agilityProgress[4] == true) {
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if (c.getAgility().agilityProgress[4]) {
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c.getAgility().agilityProgress[5] = true;
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}
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c.getAgility().lapBonus = 2700;
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+6
-6
@@ -56,7 +56,7 @@ public class BarbarianAgility {
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if (c.getAgility().hotSpot(2551, 3546)) {
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c.getAgility().walk(-10, 0, c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[0] == true) {
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if (c.getAgility().agilityProgress[0]) {
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c.getAgility().agilityProgress[1] = true;
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}
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} else if (c.absX < 2551 && c.absX > 2541) {
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@@ -72,7 +72,7 @@ public class BarbarianAgility {
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c.getAgility().climbUp(c.getX() - 1, c.getY(), 1);
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId),
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c.playerAgility);
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if (c.getAgility().agilityProgress[1] == true) {
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if (c.getAgility().agilityProgress[1]) {
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c.getAgility().agilityProgress[2] = true;
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}
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} else {
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@@ -90,7 +90,7 @@ public class BarbarianAgility {
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c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[2] == true) {
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if (c.getAgility().agilityProgress[2]) {
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c.getAgility().agilityProgress[3] = true;
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}
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} else if (c.absX < 2536 && c.absX > 2532) {
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@@ -109,7 +109,7 @@ public class BarbarianAgility {
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}
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c.getAgility().climbDown(c.getX(), c.getY(), 0);
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c.getPacketSender().sendMessage("You climb down.");
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if (c.getAgility().agilityProgress[3] == true) {
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if (c.getAgility().agilityProgress[3]) {
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c.getAgility().agilityProgress[4] = true;
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}
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return true;
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@@ -123,10 +123,10 @@ public class BarbarianAgility {
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c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[4] == true) {
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if (c.getAgility().agilityProgress[4]) {
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c.getAgility().agilityProgress[5] = true;
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}
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if (c.getAgility().agilityProgress[5] == true) {
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if (c.getAgility().agilityProgress[5]) {
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c.getAgility().lapBonus = 1700 / 30;
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c.getAgility().lapFinished();
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c.getAgility().resetAgilityProgress();
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@@ -34,7 +34,7 @@ public class GnomeAgility {
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case NET1_OBJECT:
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c.getAgility().climbUp(c.getX(), c.getY() - 2, 1);
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[0] == true) {
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if (c.getAgility().agilityProgress[0]) {
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c.getAgility().agilityProgress[1] = true;
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}
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return true;
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@@ -42,7 +42,7 @@ public class GnomeAgility {
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case TREE_OBJECT:
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c.getAgility().climbUp(c.getX(), c.getY() - 3, 2);
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[1] == true) {
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if (c.getAgility().agilityProgress[1]) {
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c.getAgility().agilityProgress[2] = true;
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}
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return true;
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@@ -58,7 +58,7 @@ public class GnomeAgility {
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c.getPlayerAssistant().movePlayer(2483, 3420, 2);
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}
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[2] == true) {
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if (c.getAgility().agilityProgress[2]) {
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c.getAgility().agilityProgress[3] = true;
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}
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return true;
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@@ -66,7 +66,7 @@ public class GnomeAgility {
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case TREE_BRANCH_OBJECT:
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c.getAgility().climbDown(c.getX(), c.getY(), 0);
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[3] == true) {
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if (c.getAgility().agilityProgress[3]) {
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c.getAgility().agilityProgress[4] = true;
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}
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return true;
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@@ -79,7 +79,7 @@ public class GnomeAgility {
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c.getAgility().climbUp(c.getX(), c.getY() + 2, 0);
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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clickTimer = System.currentTimeMillis();
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if (c.getAgility().agilityProgress[4] == true) {
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if (c.getAgility().agilityProgress[4]) {
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c.getAgility().agilityProgress[5] = true;
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}
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}
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@@ -88,7 +88,7 @@ public class GnomeAgility {
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case PIPES1_OBJECT:
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if (c.getAgility().hotSpot(2484, 3430)) {
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c.getAgility().walk(0, 7, c.getAgility().getAnimation(objectId), 748);
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if (c.getAgility().agilityProgress[5] == true) {
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if (c.getAgility().agilityProgress[5]) {
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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c.getAgility().lapBonus = 1400 / 30;
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c.getAgility().lapFinished();
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@@ -105,7 +105,7 @@ public class GnomeAgility {
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case PIPES2_OBJECT:
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if (c.getAgility().hotSpot(2487, 3430)) {
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c.getAgility().walk(0, 7, c.getAgility().getAnimation(objectId), 748);
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if (c.getAgility().agilityProgress[5] == true) {
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if (c.getAgility().agilityProgress[5]) {
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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c.getAgility().lapBonus = 1400 / 30;
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@@ -82,7 +82,7 @@ public class WerewolfAgility {
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c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[0] == true) {
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if (c.getAgility().agilityProgress[0]) {
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c.getAgility().agilityProgress[1] = true;
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}
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CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
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@@ -113,7 +113,7 @@ public class WerewolfAgility {
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c.getAgility().getAnimation(objectId), 748);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
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if (c.getAgility().agilityProgress[1] == true) {
|
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if (c.getAgility().agilityProgress[1]) {
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c.getAgility().agilityProgress[2] = true;
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}
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} else if (c.getAgility().hotSpot(3541, 9904)) {
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@@ -121,7 +121,7 @@ public class WerewolfAgility {
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c.getAgility().getAnimation(objectId), 748);
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c.getPlayerAssistant().addSkillXP(
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c.getAgility().getXp(objectId), c.playerAgility);
|
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if (c.getAgility().agilityProgress[1] == true) {
|
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if (c.getAgility().agilityProgress[1]) {
|
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c.getAgility().agilityProgress[2] = true;
|
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}
|
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} else if (c.getAgility().hotSpot(3544, 9904)) {
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@@ -129,7 +129,7 @@ public class WerewolfAgility {
|
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c.getAgility().getAnimation(objectId), 748);
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c.getPlayerAssistant().addSkillXP(
|
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c.getAgility().getXp(objectId), c.playerAgility);
|
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if (c.getAgility().agilityProgress[1] == true) {
|
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if (c.getAgility().agilityProgress[1]) {
|
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c.getAgility().agilityProgress[2] = true;
|
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}
|
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}
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@@ -144,7 +144,7 @@ public class WerewolfAgility {
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c.getAgility().getAnimation(objectId), -1);
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c.getPlayerAssistant().addSkillXP(
|
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c.getAgility().getXp(objectId), c.playerAgility);
|
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if (c.getAgility().agilityProgress[2] == true) {
|
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if (c.getAgility().agilityProgress[2]) {
|
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c.getAgility().agilityProgress[3] = true;
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}
|
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}
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@@ -159,7 +159,7 @@ public class WerewolfAgility {
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WerewolfAgility.WEREWOLF_SLING_OBJECT), 743);
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c.getPlayerAssistant().addSkillXP(
|
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c.getAgility().getXp(objectId), c.playerAgility);
|
||||
if (c.getAgility().agilityProgress[3] == true) {
|
||||
if (c.getAgility().agilityProgress[3]) {
|
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c.getAgility().agilityProgress[4] = true;
|
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}
|
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c.getAgility().agilityProgress[5] = true;
|
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+4
-4
@@ -46,7 +46,7 @@ public class WildernessAgility {
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if (c.getAgility().hotSpot(3005, 3953) || ((c.absX >= 3004 && c.absX <= 3006) && (c.absY > 3950 && c.absY < 3953))) {
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c.getAgility().walk(0, 1,
|
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c.getAgility().getAnimation(objectId), -1);
|
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if (c.getAgility().agilityProgress[0] == true) {
|
||||
if (c.getAgility().agilityProgress[0]) {
|
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c.getAgility().agilityProgress[1] = true;
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||||
}
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c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
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@@ -82,7 +82,7 @@ public class WildernessAgility {
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c.getAgility().steppingStone = 6;
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c.getAgility().steppingStoneTimer = 2;
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c.getAgility().steppingStone--;
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if (c.getAgility().agilityProgress[2] == true) {
|
||||
if (c.getAgility().agilityProgress[2]) {
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||||
c.getAgility().agilityProgress[3] = true;
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||||
}
|
||||
return true;
|
||||
@@ -102,7 +102,7 @@ public class WildernessAgility {
|
||||
c.getAgility().getAnimation(objectId), -1);
|
||||
}
|
||||
|
||||
if (c.getAgility().agilityProgress[3] == true) {
|
||||
if (c.getAgility().agilityProgress[3]) {
|
||||
c.getAgility().agilityProgress[5] = true;
|
||||
}
|
||||
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
|
||||
@@ -116,7 +116,7 @@ public class WildernessAgility {
|
||||
return false;
|
||||
}
|
||||
c.getAgility().walk(0, -4, c.getAgility().getAnimation(objectId), -1);
|
||||
if (c.getAgility().agilityProgress[5] == true) {
|
||||
if (c.getAgility().agilityProgress[5]) {
|
||||
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
|
||||
c.getAgility().lapBonus = 2400 / 30;
|
||||
c.getAgility().lapFinished();
|
||||
|
||||
@@ -13,7 +13,7 @@ public class GemCutting extends CraftingData {
|
||||
public static boolean cutGem(final Player player, final int itemUsed,
|
||||
final int usedWith) {
|
||||
/*
|
||||
* if (c.isCrafting == true) { return false; }
|
||||
* if (c.isCrafting) { return false; }
|
||||
*/
|
||||
final int itemId = itemUsed == 1755 ? usedWith : itemUsed;
|
||||
for (final cutGemData g : cutGemData.values()) {
|
||||
@@ -43,7 +43,7 @@ public class GemCutting extends CraftingData {
|
||||
player.getItemAssistant().deleteItem(itemId, 1);
|
||||
player.getPlayerAssistant().addSkillXP(1, 12);
|
||||
}
|
||||
if (player.isCrafting == true) {
|
||||
if (player.isCrafting) {
|
||||
if (player.getItemAssistant().playerHasItem(itemId)) {
|
||||
player.getItemAssistant().deleteItem(itemId, 1);
|
||||
player.getItemAssistant().addItem(g.getCut(), 1);
|
||||
|
||||
@@ -62,7 +62,7 @@ public class LeatherMaking extends CraftingData {
|
||||
private static int amount;
|
||||
|
||||
public static void craftLeather(final Player player, final int buttonId) {
|
||||
if (player.isCrafting == true) {
|
||||
if (player.isCrafting) {
|
||||
return;
|
||||
}
|
||||
for (final leatherData l : leatherData.values()) {
|
||||
@@ -106,7 +106,7 @@ public class LeatherMaking extends CraftingData {
|
||||
@Override
|
||||
public void execute(
|
||||
CycleEventContainer container) {
|
||||
if (player.isCrafting == true) {
|
||||
if (player.isCrafting) {
|
||||
if (!player.getItemAssistant()
|
||||
.playerHasItem(1734)) {
|
||||
player.getPacketSender()
|
||||
|
||||
@@ -54,7 +54,7 @@ public class Pottery {
|
||||
c.doAmount = amount;
|
||||
c.isPotCrafting = true;
|
||||
if (c.getItemAssistant().playerHasItem(softClay)
|
||||
&& c.playerLevel[12] >= level && c.isPotCrafting == true) {
|
||||
&& c.playerLevel[12] >= level && c.isPotCrafting) {
|
||||
c.startAnimation(unFire);
|
||||
c.getItemAssistant().deleteItem(softClay, 1);
|
||||
c.getItemAssistant().addItem(id, 1);
|
||||
@@ -70,7 +70,7 @@ public class Pottery {
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (c.getItemAssistant().playerHasItem(softClay)
|
||||
&& c.playerLevel[12] >= level && !(c.doAmount <= 0)
|
||||
&& c.isPotCrafting == true) {
|
||||
&& c.isPotCrafting) {
|
||||
c.startAnimation(unFire);
|
||||
c.getItemAssistant().deleteItem(softClay, 1);
|
||||
c.getItemAssistant().addItem(id, 1);
|
||||
@@ -118,7 +118,7 @@ public class Pottery {
|
||||
player.doAmount = amount;
|
||||
player.isPotCrafting = true;
|
||||
if (player.getItemAssistant().playerHasItem(startId)
|
||||
&& player.playerLevel[12] >= level && player.isPotCrafting == true) {
|
||||
&& player.playerLevel[12] >= level && player.isPotCrafting) {
|
||||
player.getItemAssistant().deleteItem(startId, 1);
|
||||
player.getItemAssistant().addItem(finishId, 1);
|
||||
player.startAnimation(Fire);
|
||||
@@ -151,7 +151,7 @@ public class Pottery {
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (player.getItemAssistant().playerHasItem(startId)
|
||||
&& player.playerLevel[12] >= level
|
||||
&& player.isPotCrafting == true && !(player.doAmount <= 0)) {
|
||||
&& player.isPotCrafting && !(player.doAmount <= 0)) {
|
||||
player.getItemAssistant().deleteItem(startId, 1);
|
||||
player.getItemAssistant().addItem(finishId, 1);
|
||||
player.startAnimation(Fire);
|
||||
|
||||
@@ -40,7 +40,7 @@ public class Spinning extends CraftingData {
|
||||
|
||||
@Override
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (c.isSpinning == true) {
|
||||
if (c.isSpinning) {
|
||||
if (c.getItemAssistant().playerHasItem(before)) {
|
||||
if (c.playerLevel[c.playerCrafting] < level) {
|
||||
c.getDialogueHandler().sendStatement(
|
||||
|
||||
@@ -28,7 +28,7 @@ public class Firemaking {
|
||||
public static void attemptFire(final Player c, final int itemUsed, final int usedWith, final int x, final int y, final boolean groundObject) {
|
||||
int firemakingItems[] = {590, 7329, 7330, 7331};
|
||||
for (int i = 0; i < firemakingItems.length; i++) {
|
||||
if (Firemaking.pickedUpFiremakingLog == true) {
|
||||
if (Firemaking.pickedUpFiremakingLog) {
|
||||
c.getPacketSender().sendMessage("You can't do that!");
|
||||
Firemaking.pickedUpFiremakingLog = false;
|
||||
return;
|
||||
@@ -87,20 +87,20 @@ public class Firemaking {
|
||||
walk = false;
|
||||
}
|
||||
c.startAnimation(733);
|
||||
c.getPlayerAssistant().walkTo(walk == true ? -1 : 1, 0);
|
||||
c.getPlayerAssistant().walkTo(walk ? -1 : 1, 0);
|
||||
stopFiremaking = false;
|
||||
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
|
||||
|
||||
@Override
|
||||
public void execute(CycleEventContainer container) {
|
||||
if (stopFiremaking == true) {
|
||||
if (stopFiremaking) {
|
||||
stopFiremaking = false;
|
||||
return;
|
||||
}
|
||||
if (c.isWoodcutting || c.playerIsFletching || c.isFletching) {
|
||||
container.stop();
|
||||
}
|
||||
if (c.isFiremaking == true) {
|
||||
if (c.isFiremaking) {
|
||||
GameEngine.itemHandler.removeGroundItem(c, logId, x, y, false);
|
||||
c.getPacketSender().sendSound(SoundList.FIRE_SUCCESSFUL, 100, 0);
|
||||
if (itemUsed == 7331 || usedWith == 7331)
|
||||
@@ -120,7 +120,7 @@ public class Firemaking {
|
||||
|
||||
@Override
|
||||
public void execute(CycleEventContainer container) {
|
||||
c.turnPlayerTo(walk == true ? x + 1 : x - 1, y);
|
||||
c.turnPlayerTo(walk ? x + 1 : x - 1, y);
|
||||
logLit = true;
|
||||
stopFiremaking(c);
|
||||
container.stop();
|
||||
|
||||
@@ -79,7 +79,7 @@ public class ArrowMaking {
|
||||
if (arrowData == null) {
|
||||
return false;
|
||||
}
|
||||
if (player.isWoodcutting == true) {
|
||||
if (player.isWoodcutting) {
|
||||
return false;
|
||||
}
|
||||
if (player.playerLevel[9] < arrowData.getLevel()) {
|
||||
|
||||
@@ -16,7 +16,7 @@ public class LogCutting {
|
||||
private static final int KNIFE = 946, CUT_SOUND = 375;
|
||||
|
||||
public static void resetFletching(Player player) {
|
||||
if (player.playerIsFletching == true) {
|
||||
if (player.playerIsFletching) {
|
||||
player.playerIsFletching = false;
|
||||
player.startAnimation(65535);
|
||||
}
|
||||
@@ -70,7 +70,7 @@ public class LogCutting {
|
||||
}
|
||||
|
||||
public static void handleClick(Player c, int buttonId) {
|
||||
if (c.doAmount == 28 && c.playerIsFletching == true) {
|
||||
if (c.doAmount == 28 && c.playerIsFletching) {
|
||||
c.getPacketSender().closeAllWindows();
|
||||
c.playerIsFletching = false;
|
||||
return;
|
||||
@@ -80,7 +80,7 @@ public class LogCutting {
|
||||
* normal log (item on interface 3)
|
||||
*/
|
||||
case 34185:
|
||||
if (c.playerIsFletching == true) {
|
||||
if (c.playerIsFletching) {
|
||||
cutLog(c, 52, 1, 5, 1);
|
||||
c.playerIsFletching = false;
|
||||
return;
|
||||
@@ -96,7 +96,7 @@ public class LogCutting {
|
||||
cutLog(c, 52, 1, 5, 28);
|
||||
return;
|
||||
case 34189:
|
||||
if (c.playerIsFletching == true) {
|
||||
if (c.playerIsFletching) {
|
||||
cutLog(c, 50, 5, 5, 1);
|
||||
c.playerIsFletching = false;
|
||||
return;
|
||||
@@ -112,7 +112,7 @@ public class LogCutting {
|
||||
cutLog(c, 50, 5, 5, 28);
|
||||
return;
|
||||
case 34193:
|
||||
if (c.playerIsFletching == true) {
|
||||
if (c.playerIsFletching) {
|
||||
cutLog(c, 48, 10, 10, 1);
|
||||
c.playerIsFletching = false;
|
||||
return;
|
||||
@@ -134,23 +134,23 @@ public class LogCutting {
|
||||
* first item
|
||||
*/
|
||||
case 34170:
|
||||
if (LogCuttingInterface.log == 1521 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1521 && c.playerIsFletching) {
|
||||
cutLog(c, 54, 20, 16.5, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1519 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1519 && c.playerIsFletching) {
|
||||
cutLog(c, 60, 35, 33.3, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1517 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1517 && c.playerIsFletching) {
|
||||
cutLog(c, 64, 50, 50, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1515 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1515 && c.playerIsFletching) {
|
||||
cutLog(c, 68, 65, 67.5, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1513 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1513 && c.playerIsFletching) {
|
||||
cutLog(c, 72, 80, 83.25, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
@@ -210,23 +210,23 @@ public class LogCutting {
|
||||
* second item
|
||||
*/
|
||||
case 34174:
|
||||
if (LogCuttingInterface.log == 1521 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1521 && c.playerIsFletching) {
|
||||
cutLog(c, 56, 25, 25, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1519 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1519 && c.playerIsFletching) {
|
||||
cutLog(c, 58, 40, 41.5, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1517 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1517 && c.playerIsFletching) {
|
||||
cutLog(c, 62, 55, 58.3, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1515 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1515 && c.playerIsFletching) {
|
||||
cutLog(c, 66, 70, 70, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
if (LogCuttingInterface.log == 1513 && c.playerIsFletching == true) {
|
||||
if (LogCuttingInterface.log == 1513 && c.playerIsFletching) {
|
||||
cutLog(c, 70, 85, 91.5, 1);
|
||||
c.playerIsFletching = false;
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ public class ThieveOther {
|
||||
client.getPacketSender().sendMessage("Thieving is currently disabled.");
|
||||
return;
|
||||
}
|
||||
if (isPicking == true) {
|
||||
if (isPicking) {
|
||||
client.getPacketSender().sendMessage("You are already picking a lock.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@ public class GnomeGlider {
|
||||
};
|
||||
|
||||
public static void flightButtons(Player player, int button) {
|
||||
if (player.gliderOpen == true) {
|
||||
if (player.gliderOpen) {
|
||||
for (int i = 0; i < getLength(); i++) {
|
||||
if (getButton(i) == button) {
|
||||
handleFlight(player, i);
|
||||
|
||||
@@ -76,7 +76,7 @@ public class DialogueHandler {
|
||||
break;
|
||||
|
||||
case 4:
|
||||
if (player.luthas == true && player.bananas >= 2) {
|
||||
if (player.luthas && player.bananas >= 2) {
|
||||
player.getItemAssistant().addOrDropItem(995, 30);
|
||||
sendNpcChat1(
|
||||
"Thank you for your services you have been rewarded 30 coins.",
|
||||
@@ -4703,14 +4703,14 @@ public class DialogueHandler {
|
||||
"for 50 coins?", player.talkingNpc,
|
||||
NpcHandler.getNpcListName(player.talkingNpc));
|
||||
player.nextChat = 1350;
|
||||
} else if (player.hasPaid == true && player.absY > 3485
|
||||
} else if (player.hasPaid && player.absY > 3485
|
||||
&& player.absY < 3489) {
|
||||
sendNpcChat1(
|
||||
"Hello, are you interested in a free ride up the river?",
|
||||
player.talkingNpc,
|
||||
NpcHandler.getNpcListName(player.talkingNpc));
|
||||
player.nextChat = 1350;
|
||||
} else if (player.hasPaid == true) {
|
||||
} else if (player.hasPaid) {
|
||||
sendNpcChat1(
|
||||
"Hello, are you interested in a free back down the river?",
|
||||
player.talkingNpc,
|
||||
@@ -4745,12 +4745,12 @@ public class DialogueHandler {
|
||||
"modern");
|
||||
player.hasPaid = true;
|
||||
player.nextChat = 0;
|
||||
} else if (player.hasPaid == true && player.absY > 3485
|
||||
} else if (player.hasPaid && player.absY > 3485
|
||||
&& player.absY < 3489) {
|
||||
sendPlayerChat1("Yes please.");
|
||||
player.getPlayerAssistant().startTeleport(2358, 3640, 0,
|
||||
"modern");
|
||||
} else if (player.hasPaid == true) {
|
||||
} else if (player.hasPaid) {
|
||||
sendPlayerChat1("Yes please.");
|
||||
player.getPlayerAssistant().startTeleport(2367, 3488, 0,
|
||||
"modern");
|
||||
@@ -6743,7 +6743,7 @@ public class DialogueHandler {
|
||||
VotingHandler.setAsReceived(client.playerName);
|
||||
client.recievedMask = true;
|
||||
client.nextChat = 0;
|
||||
} else if (client.recievedMask == true && Constants.HALLOWEEN) {
|
||||
} else if (client.recievedMask && Constants.HALLOWEEN) {
|
||||
sendNpcChat2("You have already recieved a halloween mask.", "What reward would you like?", 945, "" + Constants.SERVER_NAME + " Guide");
|
||||
client.nextChat = 3207;
|
||||
}
|
||||
|
||||
@@ -1800,7 +1800,7 @@ public class ItemAssistant {
|
||||
if (!CastleWars.deleteCastleWarsItems(c, itemID)) {
|
||||
return false;
|
||||
}
|
||||
if (c.otherBank == true) {
|
||||
if (c.otherBank) {
|
||||
c.getPacketSender().closeAllWindows();
|
||||
c.getPacketSender().sendMessage("You can't bank while viewing someones bank!");
|
||||
c.otherBank = false;
|
||||
|
||||
@@ -176,7 +176,7 @@ public class UseItem {
|
||||
for (int i = 0; i < firemakingItems.length; i++) {
|
||||
if (itemUsed == firemakingItems[i] || useWith == firemakingItems[i] && player.isFiremaking == false) {
|
||||
Firemaking.attemptFire(player, itemUsed, useWith, player.absX, player.absY, false);
|
||||
} else if (itemUsed == firemakingItems[i] || useWith == firemakingItems[i] && player.isFiremaking == true) {
|
||||
} else if (itemUsed == firemakingItems[i] || useWith == firemakingItems[i] && player.isFiremaking) {
|
||||
player.getPacketSender().sendMessage("You can't do that, you are already firemaking.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -69,7 +69,7 @@ public class Npc {
|
||||
player.getPacketSender().sendMessage("You need " + ItemAssistant.getItemName(itemId).toLowerCase() + " to do that.");
|
||||
return false;
|
||||
}
|
||||
if (NpcHandler.npcs[npcId].isTransformed == true)
|
||||
if (NpcHandler.npcs[npcId].isTransformed)
|
||||
return false;
|
||||
if (animation > 0)
|
||||
player.startAnimation(animation);
|
||||
|
||||
@@ -667,7 +667,7 @@ public class NpcHandler {
|
||||
npcs[i].actionTimer = 4; // delete time
|
||||
resetPlayersInCombat(i);
|
||||
} else if (npcs[i].actionTimer == 0
|
||||
&& npcs[i].applyDead == true
|
||||
&& npcs[i].applyDead
|
||||
&& npcs[i].needRespawn == false) {
|
||||
npcs[i].needRespawn = true;
|
||||
npcs[i].actionTimer = NpcData.getRespawnTime(i); // respawn
|
||||
@@ -698,7 +698,7 @@ public class NpcHandler {
|
||||
if (player.tutorialProgress == 24) {
|
||||
handleratdeath(i);
|
||||
} else if (player.tutorialProgress == 25
|
||||
&& player.ratdied2 == true) {
|
||||
&& player.ratdied2) {
|
||||
handleratdeath2(i);
|
||||
}
|
||||
}
|
||||
@@ -744,7 +744,7 @@ public class NpcHandler {
|
||||
GameEngine.objectManager.removeObject(npcs[i].absX,
|
||||
npcs[i].absY);
|
||||
}
|
||||
} else if (npcs[i].actionTimer == 0 && npcs[i].needRespawn == true && npcs[i].npcType != 1158) {
|
||||
} else if (npcs[i].actionTimer == 0 && npcs[i].needRespawn && npcs[i].npcType != 1158) {
|
||||
if (npcs[i].spawnedBy > 0) {
|
||||
npcs[i] = null;
|
||||
} else {
|
||||
|
||||
@@ -66,7 +66,7 @@ public class ObjectsActions {
|
||||
Webs.slashWeb(player, objectType, objectX, objectY);
|
||||
return;
|
||||
}
|
||||
if (player.stopPlayerPacket == true) {
|
||||
if (player.stopPlayerPacket) {
|
||||
return;
|
||||
}
|
||||
//LogCutting.resetFletching(player);
|
||||
@@ -907,8 +907,8 @@ public class ObjectsActions {
|
||||
|
||||
case 3015:
|
||||
case 3016:
|
||||
if (player.tutorialProgress == 7 || player.diedOnTut == true) {
|
||||
if (player.diedOnTut == true) {
|
||||
if (player.tutorialProgress == 7 || player.diedOnTut) {
|
||||
if (player.diedOnTut) {
|
||||
player.getPlayerAssistant().movePlayer(player.absX - 1,
|
||||
player.absY, 0);
|
||||
player.getPacketSender().createArrow(3078, 3084,
|
||||
@@ -1117,7 +1117,7 @@ public class ObjectsActions {
|
||||
|
||||
case 3020:
|
||||
case 3021:
|
||||
if (player.diedOnTut == true && (player.getY() == 9502 || player.getY() == 9503)) {
|
||||
if (player.diedOnTut && (player.getY() == 9502 || player.getY() == 9503)) {
|
||||
player.getDialogueHandler()
|
||||
.sendStatement2(
|
||||
"You have died so now all you need to do is continue",
|
||||
@@ -1171,8 +1171,8 @@ public class ObjectsActions {
|
||||
case 3022:
|
||||
if (player.tutorialProgress >= 24
|
||||
&& (player.getY() == 9519 || player.getY() == 9518)
|
||||
|| player.diedOnTut == true) {
|
||||
if (player.diedOnTut == true) {
|
||||
|| player.diedOnTut) {
|
||||
if (player.diedOnTut) {
|
||||
player.getDialogueHandler()
|
||||
.sendStatement2("Be more careful this time",
|
||||
"now continue to kill the rat and talk to the guide.");
|
||||
@@ -1361,8 +1361,8 @@ public class ObjectsActions {
|
||||
break;
|
||||
|
||||
case 3029:
|
||||
if (player.tutorialProgress >= 14 || player.diedOnTut == true) {
|
||||
if (player.diedOnTut == true) {
|
||||
if (player.tutorialProgress >= 14 || player.diedOnTut) {
|
||||
if (player.diedOnTut) {
|
||||
player.startAnimation(828);
|
||||
player.getPlayerAssistant().movePlayer(3088, 9520, 0);
|
||||
player.getPacketSender().createArrow(3094, 9503,
|
||||
@@ -1781,7 +1781,7 @@ public class ObjectsActions {
|
||||
NpcHandler.spawnNpc(player, 757, player.getX(), player.getY(), 0, 0, 50, 10, 30, 30, true, true);
|
||||
player.getPacketSender().sendMessage("You will need a stake and hammer to attack count draynor.");
|
||||
player.clickedVamp = true;
|
||||
} else if (player.vampSlayer == 3 && player.clickedVamp == true) {
|
||||
} else if (player.vampSlayer == 3 && player.clickedVamp) {
|
||||
player.getPacketSender().sendMessage("You have already spawned the vampyre.");
|
||||
return;
|
||||
} else if (player.vampSlayer > 3) {
|
||||
@@ -1820,7 +1820,7 @@ public class ObjectsActions {
|
||||
|
||||
case 2072: // crate
|
||||
if (player.getItemAssistant().playerHasItem(1963, 10)
|
||||
&& player.luthas == true) {
|
||||
&& player.luthas) {
|
||||
player.getItemAssistant().deleteItem(1963, 10);
|
||||
player.getDialogueHandler().sendStatement(
|
||||
"You pack your bananas in the crate...");
|
||||
@@ -1859,7 +1859,7 @@ public class ObjectsActions {
|
||||
case 2073: // Banana tree
|
||||
case 4754:
|
||||
if (System.currentTimeMillis() - player.waitTime > 2000) {
|
||||
if (player.luthas == true) {
|
||||
if (player.luthas) {
|
||||
player.bananas += 1;
|
||||
player.getItemAssistant().addItem(1963, 1);
|
||||
player.waitTime = System.currentTimeMillis();
|
||||
|
||||
@@ -511,7 +511,7 @@ public abstract class Player {
|
||||
PestControl.leaveWaitingBoat(this);
|
||||
getPlayerAssistant().movePlayer(2657, 2639, 0);
|
||||
}
|
||||
if (hasNpc == true) {
|
||||
if (hasNpc) {
|
||||
getSummon().pickUpPet(this, summonId);
|
||||
}
|
||||
|
||||
@@ -599,7 +599,7 @@ public abstract class Player {
|
||||
lastY = absY;
|
||||
lastH = heightLevel;
|
||||
CycleEventHandler.getSingleton().stopEvents(this);
|
||||
if (hasNpc == true) {
|
||||
if (hasNpc) {
|
||||
getSummon().pickUpPet(this, summonId);
|
||||
}
|
||||
if (forceLogout || System.currentTimeMillis() - logoutDelay > 2500) {
|
||||
@@ -2063,7 +2063,7 @@ public abstract class Player {
|
||||
if (heightLevel != npc.heightLevel) {
|
||||
return false;
|
||||
}
|
||||
if (npc.needRespawn == true) {
|
||||
if (npc.needRespawn) {
|
||||
return false;
|
||||
}
|
||||
int deltaX = npc.absX - absX, deltaY = npc.absY - absY;
|
||||
|
||||
@@ -737,7 +737,7 @@ public class PlayerAssistant {
|
||||
if (player.playerIndex > 0 || player.npcIndex > 0) {
|
||||
player.getCombatAssistant().resetPlayerAttack();
|
||||
}
|
||||
if (player.clickedTree == true) {
|
||||
if (player.clickedTree) {
|
||||
player.clickedTree = false;
|
||||
}
|
||||
player.stopMovement();
|
||||
@@ -1450,13 +1450,13 @@ public class PlayerAssistant {
|
||||
GameLogger.writeLog(player.playerName, "duelingkilled", player.playerName + " was killed by " + duelOpponent.playerName + " in the duel arena.");
|
||||
}
|
||||
}
|
||||
if (player.vampSlayer == 3 && player.clickedVamp == true) {
|
||||
if (player.vampSlayer == 3 && player.clickedVamp) {
|
||||
player.clickedVamp = false;
|
||||
} else if (player.isWoodcutting) {
|
||||
player.isWoodcutting = false;
|
||||
} else if (player.playerSkilling[10]) {
|
||||
player.playerSkilling[10] = false;
|
||||
} else if(player.clickedTree == true) {
|
||||
} else if(player.clickedTree) {
|
||||
player.clickedTree = false;
|
||||
}
|
||||
resetDamageDone();
|
||||
@@ -2117,7 +2117,7 @@ public class PlayerAssistant {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (player.tutorialProgress < 36 && player.playerLevel[skill] == 3 && GameConstants.TUTORIAL_ISLAND == true) {
|
||||
if (player.tutorialProgress < 36 && player.playerLevel[skill] == 3 && GameConstants.TUTORIAL_ISLAND) {
|
||||
return false;
|
||||
}
|
||||
amount *= GameConstants.XP_RATE;
|
||||
@@ -2174,7 +2174,7 @@ public class PlayerAssistant {
|
||||
return false;
|
||||
}
|
||||
if (player.tutorialProgress < 36 && player.playerLevel[skill] == 3
|
||||
&& GameConstants.TUTORIAL_ISLAND == true) {
|
||||
&& GameConstants.TUTORIAL_ISLAND) {
|
||||
return false;
|
||||
}
|
||||
amount *= GameConstants.XP_RATE;
|
||||
|
||||
@@ -141,7 +141,7 @@ public class PlayerHandler {
|
||||
players[i].lastX = players[i].absX;
|
||||
players[i].lastY = players[i].absY;
|
||||
players[i].lastH = players[i].heightLevel;
|
||||
if (players[i].hasNpc == true) {
|
||||
if (players[i].hasNpc) {
|
||||
t.getSummon().quickPickup(t, players[i].summonId);
|
||||
}
|
||||
if (players[i].duelStatus == 5) {
|
||||
@@ -212,7 +212,7 @@ public class PlayerHandler {
|
||||
players[i].lastX = players[i].absX;
|
||||
players[i].lastY = players[i].absY;
|
||||
players[i].lastH = players[i].heightLevel;
|
||||
if (players[i].hasNpc == true) {
|
||||
if (players[i].hasNpc) {
|
||||
t.getSummon().quickPickup(t, players[i].summonId);
|
||||
}
|
||||
if (players[i].duelStatus == 5) {
|
||||
@@ -282,7 +282,7 @@ public class PlayerHandler {
|
||||
int size = plr.npcListSize;
|
||||
plr.npcListSize = 0;
|
||||
for (int i = 0; i < size; i++) {
|
||||
if (plr.rebuildNPCList == false && plr.withinDistance(plr.npcList[i]) == true) {
|
||||
if (plr.rebuildNPCList == false && plr.withinDistance(plr.npcList[i])) {
|
||||
plr.npcList[i].updateNPCMovement(str);
|
||||
plr.npcList[i].appendNPCUpdateBlock(updateBlock);
|
||||
plr.npcList[plr.npcListSize++] = plr.npcList[i];
|
||||
|
||||
@@ -41,7 +41,7 @@ public class ShopAssistant {
|
||||
public void updatePlayerShop() {
|
||||
for (int i = 0; i < PlayerHandler.players.length; i++) {
|
||||
if (PlayerHandler.players[i] != null) {
|
||||
if (PlayerHandler.players[i].isShopping == true
|
||||
if (PlayerHandler.players[i].isShopping
|
||||
&& PlayerHandler.players[i].shopId == player.shopId
|
||||
&& i != player.playerId) {
|
||||
PlayerHandler.players[i].updateShop = true;
|
||||
|
||||
@@ -36,7 +36,7 @@ public class PacketBuffer {
|
||||
}
|
||||
|
||||
public PacketBuffer addBoolean(boolean val) {
|
||||
return addByte(val == true ? 1 : 0);
|
||||
return addByte(val ? 1 : 0);
|
||||
}
|
||||
|
||||
public boolean getBoolean() {
|
||||
|
||||
@@ -49,7 +49,7 @@ public class PacketSender {
|
||||
}
|
||||
player.lastLoginDate = player.getLastLogin();
|
||||
QuestAssistant.sendStages(player);
|
||||
if (player.hasNpc == true) {
|
||||
if (player.hasNpc) {
|
||||
if (player.summonId > 0) {
|
||||
GameEngine.npcHandler.spawnNpc3(player, player.summonId, player.absX, player.absY - 1, player.heightLevel, 0, 120, 25, 200, 200, true, false, true);
|
||||
}
|
||||
@@ -98,7 +98,7 @@ public class PacketSender {
|
||||
if (player.inWild()) {
|
||||
player.WildernessWarning = true;
|
||||
}
|
||||
if (player.splitChat == true) {
|
||||
if (player.splitChat) {
|
||||
player.getPacketSender().sendConfig(502, 1);
|
||||
player.getPacketSender().sendConfig(287, 1);
|
||||
} else {
|
||||
|
||||
@@ -142,7 +142,7 @@ public class ClickObject implements PacketType {
|
||||
}
|
||||
switch (p.objectId) {
|
||||
case 1292:
|
||||
if (p.spiritTree == false && p.clickedTree == true) {
|
||||
if (p.spiritTree == false && p.clickedTree) {
|
||||
p.getPacketSender().sendMessage("You have already spawned a tree spirit.");
|
||||
return;
|
||||
}
|
||||
@@ -150,7 +150,7 @@ public class ClickObject implements PacketType {
|
||||
p.getPacketSender().sendMessage("You attempt to chop the tree, and a tree spirit appears.");
|
||||
NpcHandler.spawnNpc(p, 655, p.getX(), p.getY(), 0, 0, 225, 20, 80, 80, true, false);
|
||||
p.clickedTree = true;
|
||||
} else if (p.spiritTree == true) {
|
||||
} else if (p.spiritTree) {
|
||||
Woodcutting.startWoodcutting(p, p.objectId, p.objectX, p.objectY, p.clickObjectType);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -57,7 +57,7 @@ public class ClickingButtons implements PacketType {
|
||||
Climbing.handleLadderButtons(player, actionButtonId);
|
||||
Specials.specialClicking(player, actionButtonId);
|
||||
DialogueOptions.handleDialogueOptions(player, actionButtonId);
|
||||
if (player.musicOn == true) {
|
||||
if (player.musicOn) {
|
||||
player.getPlayList().handleButton(actionButtonId);
|
||||
}
|
||||
|
||||
@@ -253,7 +253,7 @@ public class ClickingButtons implements PacketType {
|
||||
case 34185:
|
||||
case 34193:
|
||||
case 34189:
|
||||
if (player.clickedSpinning == true) {
|
||||
if (player.clickedSpinning) {
|
||||
Spinning.getAmount(player, 1);
|
||||
}
|
||||
break;
|
||||
@@ -261,7 +261,7 @@ public class ClickingButtons implements PacketType {
|
||||
case 34184:
|
||||
case 34188:
|
||||
case 34192:
|
||||
if (player.clickedSpinning == true) {
|
||||
if (player.clickedSpinning) {
|
||||
Spinning.getAmount(player, 5);
|
||||
}
|
||||
break;
|
||||
@@ -269,7 +269,7 @@ public class ClickingButtons implements PacketType {
|
||||
case 34183:
|
||||
case 34187:
|
||||
case 34191:
|
||||
if (player.clickedSpinning == true) {
|
||||
if (player.clickedSpinning) {
|
||||
Spinning.getAmount(player, 10);
|
||||
}
|
||||
break;
|
||||
@@ -277,7 +277,7 @@ public class ClickingButtons implements PacketType {
|
||||
case 34182:
|
||||
case 34186:
|
||||
case 34190:
|
||||
if (player.clickedSpinning == true) {
|
||||
if (player.clickedSpinning) {
|
||||
Spinning.getAmount(player, 28);
|
||||
}
|
||||
break;
|
||||
@@ -287,100 +287,100 @@ public class ClickingButtons implements PacketType {
|
||||
*/
|
||||
// item 1
|
||||
case 34245:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1787, 6.3, 1, 1);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 1);
|
||||
}
|
||||
break;
|
||||
case 34244:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1787, 6.3, 1, 5);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 5);
|
||||
}
|
||||
break;
|
||||
case 34243:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1787, 6.3, 1, 10);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 10);
|
||||
}
|
||||
break;
|
||||
case 34242:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1787, 6.3, 1, 28);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 28);
|
||||
}
|
||||
break;
|
||||
// item 2
|
||||
case 34249:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1789, 15, 7, 1);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1789, 2313, 7, 10, 1);
|
||||
}
|
||||
break;
|
||||
case 34248:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1789, 15, 7, 5);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1789, 2313, 7, 10, 5);
|
||||
}
|
||||
break;
|
||||
case 34247:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1789, 15, 7, 10);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1789, 2313, 7, 10, 10);
|
||||
}
|
||||
break;
|
||||
case 34246:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1789, 15, 7, 28);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1789, 2313, 7, 10, 28);
|
||||
}
|
||||
break;
|
||||
// item 3
|
||||
case 34253:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1791, 18, 8, 1);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1791, 1923, 8, 15, 1);
|
||||
}
|
||||
break;
|
||||
case 34252:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1791, 18, 8, 5);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1791, 1923, 8, 15, 5);
|
||||
}
|
||||
break;
|
||||
case 34251:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1791, 18, 8, 10);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1791, 1923, 8, 15, 10);
|
||||
}
|
||||
break;
|
||||
case 34250:
|
||||
if (player.showedUnfire == true) {
|
||||
if (player.showedUnfire) {
|
||||
Pottery.makeUnfire(player, 1791, 18, 8, 28);
|
||||
}
|
||||
if (player.showedFire == true) {
|
||||
if (player.showedFire) {
|
||||
Pottery.makeFire(player, 1791, 1923, 8, 15, 28);
|
||||
}
|
||||
break;
|
||||
@@ -623,7 +623,7 @@ public class ClickingButtons implements PacketType {
|
||||
break;
|
||||
|
||||
case 3162:
|
||||
if (player.musicOn == true) {
|
||||
if (player.musicOn) {
|
||||
player.musicOn = false;
|
||||
} else {
|
||||
player.getPacketSender().sendMessage("Your music is already turned off.");
|
||||
@@ -1765,7 +1765,7 @@ public class ClickingButtons implements PacketType {
|
||||
player.getPacketSender().sendConfig(502, 1);
|
||||
player.getPacketSender().sendConfig(287, 1);
|
||||
player.splitChat = true;
|
||||
} else if (player.splitChat == true) {
|
||||
} else if (player.splitChat) {
|
||||
player.getPacketSender().sendConfig(502, 0);
|
||||
player.getPacketSender().sendConfig(287, 0);
|
||||
player.splitChat = false;
|
||||
|
||||
@@ -50,7 +50,7 @@ public class DropItem implements PacketType {
|
||||
"You can't drop items while trading!");
|
||||
return;
|
||||
}
|
||||
if (player.hasNpc == true) {
|
||||
if (player.hasNpc) {
|
||||
player.getPacketSender().sendMessage(
|
||||
"You already have a pet dropped.");
|
||||
return;
|
||||
@@ -96,7 +96,7 @@ public class DropItem implements PacketType {
|
||||
|
||||
for (int p : Pets.CAT_ITEMS) {
|
||||
if (p == itemId) {
|
||||
if (player.hasNpc == true) {
|
||||
if (player.hasNpc) {
|
||||
droppable = false;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ public class ItemOnNpc implements PacketType {
|
||||
player.getPacketSender().sendMessage("Your inventory is full.");
|
||||
return;
|
||||
}
|
||||
if (player == null || player.disconnected == true || !player.getItemAssistant().playerHasItem(itemId, 1, slot) || NpcHandler.npcs[i] == null || NpcHandler.npcs[i].isDead || player.isDead || player.isTeleporting) {
|
||||
if (player == null || player.disconnected || !player.getItemAssistant().playerHasItem(itemId, 1, slot) || NpcHandler.npcs[i] == null || NpcHandler.npcs[i].isDead || player.isDead || player.isTeleporting) {
|
||||
return;
|
||||
}
|
||||
player.faceNpc(i);
|
||||
|
||||
@@ -59,7 +59,7 @@ public class PickupItem implements PacketType {
|
||||
return;
|
||||
}
|
||||
for (LogData logData : LogData.values()) {
|
||||
if (player.isFiremaking == true && player.pItemId == logData.getLogId()) {
|
||||
if (player.isFiremaking && player.pItemId == logData.getLogId()) {
|
||||
player.getPacketSender().sendMessage("You can't do that!");
|
||||
Firemaking.stopFiremaking = true;
|
||||
return;
|
||||
|
||||
@@ -42,13 +42,13 @@ public class Walking implements PacketType {
|
||||
if (player.playerStun) {
|
||||
return;
|
||||
}
|
||||
if (player.stopPlayer == true) {
|
||||
if (player.stopPlayer) {
|
||||
return;
|
||||
}
|
||||
if (player.isFiremaking == true) {
|
||||
if (player.isFiremaking) {
|
||||
player.isFiremaking = false;
|
||||
}
|
||||
if (player.stopPlayerPacket == true) {
|
||||
if (player.stopPlayerPacket) {
|
||||
return;
|
||||
}
|
||||
if (player.inTrade) {
|
||||
@@ -65,10 +65,10 @@ public class Walking implements PacketType {
|
||||
if (player.closeTutorialInterface == false && player.tutorialProgress == 36) {
|
||||
player.getDialogueHandler().sendDialogues(3116, player.npcType);
|
||||
}
|
||||
if (player.gliderOpen == true) {
|
||||
if (player.gliderOpen) {
|
||||
player.gliderOpen = false;
|
||||
}
|
||||
if (player.isBanking == true) {
|
||||
if (player.isBanking) {
|
||||
player.isBanking = false;
|
||||
}
|
||||
if (player.canWalkTutorial == false && player.tutorialProgress < 36) {
|
||||
|
||||
@@ -184,11 +184,11 @@ public class ObjectManager {
|
||||
|
||||
public void loadCustomSpawns(Player c) {
|
||||
c.getPacketSender().checkObjectSpawn(2474, 3233, 9312, 0, 10);
|
||||
if (c.rope == true) {
|
||||
if (c.rope) {
|
||||
c.getPacketSender().object(3828, 3227, 3108, 0, 0, 10);
|
||||
Region.addObject(3828, 3227, 3108, 0, 10, 0, false);
|
||||
}
|
||||
if (c.rope2 == true) {
|
||||
if (c.rope2) {
|
||||
c.getPacketSender().object(3828, 3509, 9497, 2, 0, 10);
|
||||
Region.addObject(3828, 3509, 9497, 2, 10, 0, false);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user