Actually fix autoretaliate

This commit is contained in:
dginovker
2019-10-03 20:43:58 -04:00
parent 9d45efb06c
commit 72927379dc
5 changed files with 3 additions and 3 deletions
Binary file not shown.
@@ -94,7 +94,7 @@ public abstract class Player {
dialogueAction = 0, autocastId, followDistance, followId2,
barrageCount = 0, delayedDamage = 0, delayedDamage2 = 0,
pcPoints = 0, magePoints = 0, desertTreasure = 0,
lastArrowUsed = -1, autoRet = 0, pcDamage = 0, xInterfaceId = 0,
lastArrowUsed = -1, autoRet = 1, pcDamage = 0, xInterfaceId = 0,
xRemoveId = 0, xRemoveSlot = 0, tzhaarToKill = 0, tzhaarKilled = 0,
waveId, frozenBy = 0, poisonDamage = 0, teleAction = 0,
bonusAttack = 0, lastNpcAttacked = 0, killCount = 0, witchspot,
@@ -2429,7 +2429,7 @@ public class PlayerAssistant {
player.getDialogueHandler().sendDialogues(2995, -1);
player.tutorialProgress = 0;
player.isRunning2 = false;
player.autoRet = 0;
player.autoRet = 1;
//resetStats();
sendAutoRetalitate();
LightSources.saveBrightness(player);
@@ -2447,7 +2447,7 @@ public class PlayerAssistant {
+ Constants.TEST_VERSION + "@bla@.");
player.getDialogueHandler().sendDialogues(3115, 2224);
player.isRunning2 = false;
player.autoRet = 0;
player.autoRet = 1;
sendAutoRetalitate();
LightSources.saveBrightness(player);
if (!player.hasBankpin) {