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Connections (#19)
* Revised shop re-stocking interval. * Revised shop re-stocking interval. * Updated character save directory. * Renamed new player save directory from accounts to characters. * Added inverse for random toggle, since it's the first thing I type every time. * Added god capes. * Re-implemented experiments. * Yell now looks a little cleaner. * Fixed outside of bounds exception on High scores, when player count doesn't meet threshold. * Cleaned up Magic Teleports class and added level requirements. * Fixed exit portal from ancient chamber. * Added check to ensure axe id isn't outside the bounds of expected axes. * Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally. * Changed allowed connections from 3 to 250!
This commit is contained in:
committed by
Daniel Ginovker
parent
8e47af0b29
commit
84b7bb5476
@@ -8,7 +8,7 @@ public class Constants {
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public final static double TEST_VERSION = 2.00;
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public static int BANK_SIZE = 352;
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public final static int ITEM_LIMIT = 15000, MAXITEM_AMOUNT = Integer.MAX_VALUE, CLIENT_VERSION = 999999,
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WORLD = 1, IPS_ALLOWED = 3, CONNECTION_DELAY = 100,
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WORLD = 1, IPS_ALLOWED = 250, CONNECTION_DELAY = 100,
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MESSAGE_DELAY = 6000, MAX_PLAYERS = 100, REQ_AMOUNT = 150;
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public final static boolean SOUND = true, MEMBERS_AREAS = true,
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GUILDS = true, MEMBERSHIP = true, WORLD_LIST_FIX = false,
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