Connections (#19)

* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.

* Changed allowed connections from 3 to 250!
This commit is contained in:
Ben Maher
2019-10-06 20:39:51 +01:00
committed by Daniel Ginovker
parent 8e47af0b29
commit 84b7bb5476
+1 -1
View File
@@ -8,7 +8,7 @@ public class Constants {
public final static double TEST_VERSION = 2.00;
public static int BANK_SIZE = 352;
public final static int ITEM_LIMIT = 15000, MAXITEM_AMOUNT = Integer.MAX_VALUE, CLIENT_VERSION = 999999,
WORLD = 1, IPS_ALLOWED = 3, CONNECTION_DELAY = 100,
WORLD = 1, IPS_ALLOWED = 250, CONNECTION_DELAY = 100,
MESSAGE_DELAY = 6000, MAX_PLAYERS = 100, REQ_AMOUNT = 150;
public final static boolean SOUND = true, MEMBERS_AREAS = true,
GUILDS = true, MEMBERSHIP = true, WORLD_LIST_FIX = false,